// RUN: %target-run-simple-swift // REQUIRES: executable_test // REQUIRES: OS=ios import AssetsLibrary // Test the enumerateGroupsWithTypes overload that accepts UInt32. // This should compile and not crash at runtime. let library = ALAssetsLibrary() library.enumerateGroupsWithTypes(ALAssetsGroupAll, usingBlock: {(group: ALAssetsGroup!, stop: UnsafeMutablePointer) -> Void in print("Swift usingBlock")}, failureBlock: {(error: NSError!) -> Void in print("Swift failureBlock")})