// RUN: %swift-ide-test -structure -source-filename %s | FileCheck %s
// CHECK: class MyCls : OtherClass {
// CHECK: var bar : Int
// CHECK: var anotherBar : Int = 42
// CHECK: class var cbar : Int = 0
class MyCls : OtherClass {
var bar : Int
var anotherBar : Int = 42
class var cbar : Int = 0
// CHECK: func foo(arg1: Int, name: String, param par: String) {
// CHECK: var abc
// CHECK: if 1 {
// CHECK: foo(1, name:"test", param:"test2")
// CHECK: }
// CHECK: }
func foo(arg1: Int, name: String, param par: String) {
var abc
if 1 {
foo(1, name:"test", param:"test2")
}
}
// CHECK: init (x: Int)
init (x: Int)
// CHECK: class func cfoo()
class func cfoo()
// CHECK: }
}
// CHECK: struct MyStruc {
// CHECK: var myVar: Int
// CHECK: static var sbar : Int = 0
// CHECK: static func cfoo()
// CHECK: }
struct MyStruc {
var myVar: Int
static var sbar : Int = 0
static func cfoo()
}
// CHECK: protocol MyProt {
// CHECK: func foo()
// CHECK: }
protocol MyProt {
func foo()
}
// CHECK: extension MyStruc {
// CHECK: func foo() {
// CHECK: }
// CHECK: }
extension MyStruc {
func foo() {
}
}
// CHECK: var gvar : Int = 0
var gvar : Int = 0
// CHECK: func ffoo() {}
func ffoo() {}
// CHECK: for i in 0...5 {}
for i in 0...5 {}
// CHECK: for var i = 0, i2 = 1; i == 0; ++i {}
for var i = 0, i2 = 1; i == 0; ++i {}
// CHECK: for var (i,i2) = (0,0), i3 = 1; i == 0; ++i {}
for var (i,i2) = (0,0), i3 = 1; i == 0; ++i {}
for i = 0; i == 0; ++i {}
// CHECK: while var v = o, z = o where v > z {}
while var v = o, z = o where v > z {}
// CHECK: while v == 0 {}
while v == 0 {}
// CHECK: repeat {} while v == 0
repeat {} while v == 0
// CHECK: if var v = o, z = o where v > z {}
if var v = o, z = o where v > z {}
// CHECK: switch v {
// CHECK: case 1: break;
// CHECK: case 2, 3: break;
// CHECK: case Foo(var x, var y) where x < y: break;
// CHECK: case 2 where foo(), 3 where bar(): break;
// CHECK: default: break;
// CHECK: }
switch v {
case 1: break;
case 2, 3: break;
case Foo(var x, var y) where x < y: break;
case 2 where foo(), 3 where bar(): break;
default: break;
}
// CHECK: let myArray = [1, 2, 3]
let myArray = [1, 2, 3]
// CHECK: let myDict = [1:1, 2:2, 3:3]
let myDict = [1:1, 2:2, 3:3]
// CHECK: let myArray2 = [1]
let myArray2 = [1]
// CHECK: let myDict2 = [1:1]
let myDict2 = [1:1]
// CHECK: for {}
for {}
// CHECK: class <#MyCls#> : <#OtherClass#> {}
class <#MyCls#> : <#OtherClass#> {}
// CHECK: func <#test1#> () {
// CHECK: for <#name#> in <#items#> {}
// CHECK: }
func <#test1#> () {
for <#name#> in <#items#> {}
}
// CHECK: let myArray = [<#item1#>, <#item2#>]
let myArray = [<#item1#>, <#item2#>]
// CHECK: func test1() {
// CHECK: dispatch_async(dispatch_get_main_queue(), {})
// CHECK: dispatch_async(dispatch_get_main_queue()) {}
// CHECK: }
func test1() {
dispatch_async(dispatch_get_main_queue(), {})
dispatch_async(dispatch_get_main_queue()) {}
}
// CHECK: enum SomeEnum {
// CHECK: case North
// CHECK: case South, East
// CHECK: case QRCode(String)
// CHECK: case
// CHECK: }
enum SomeEnum {
case North
case South, East
case QRCode(String)
case
}
// CHECK: enum Rawness : Int {
// CHECK: case One = 1
// CHECK: case Two = 2, Three = 3
// CHECK: }
enum Rawness : Int {
case One = 1
case Two = 2, Three = 3
}
// CHECK: func rethrowFunc(f: () throws -> ()) rethrows {}
func rethrowFunc(f: () throws -> ()) rethrows {}
class NestedPoundIf{
func foo1() {
#if os(OSX)
var a = 1
#if USE_METAL
var b = 2
#if os(iOS)
var c = 3
#else
var c = 3
#endif
#else
var b = 2
#endif
#else
var a = 1
#endif
}
func foo2() {}
func foo3() {}
}
// CHECK: func foo2() {}
// CHECK: func foo3() {}
class A {
func foo(i : Int, animations: () -> ()) {}
func perform() {foo(5, animations: {})}
// CHECK: func perform() {foo(5, animations: {})}
}