//===--- DeadEndBlocks.swift ----------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2022 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// import SIL /// A utility for finding dead-end blocks. /// /// Dead-end blocks are blocks from which there is no path to the function exit /// (`return`, `throw` or unwind). These are blocks which end with an unreachable /// instruction and blocks from which all paths end in "unreachable" blocks. struct DeadEndBlocks : CustomStringConvertible, NoReflectionChildren { private var worklist: BasicBlockWorklist private var function: Function init(function: Function, _ context: FunctionPassContext) { self.function = function self.worklist = BasicBlockWorklist(context) // Initialize the worklist with all function-exiting blocks. for block in function.blocks where block.terminator.isFunctionExiting { worklist.pushIfNotVisited(block) } // Propagate lifeness up the control flow. while let block = worklist.pop() { worklist.pushIfNotVisited(contentsOf: block.predecessors) } } /// Returns true if `block` is a dead-end block. func isDeadEnd(block: BasicBlock) -> Bool { return !worklist.hasBeenPushed(block) } var description: String { let blockNames = function.blocks.filter(isDeadEnd).map(\.name) return "[" + blockNames.joined(separator: ",") + "]" } /// TODO: once we have move-only types, make this a real deinit. mutating func deinitialize() { worklist.deinitialize() } }