set(SHARED_LIBRARY ON) set(SWIFTSPRITEKIT_SOURCES SpriteKit.swift ) if (SWIFT_DEPLOYMENT_OS MATCHES "^macosx") set(SWIFTSPRITEKIT_UI swiftAppKit) else() set(SWIFTSPRITEKIT_UI swiftUIKit) endif() add_swift_library(swiftSpriteKit INSTALL ${SWIFTSPRITEKIT_SOURCES} DEPENDS swift_stdlib_core swiftObjectiveC swiftFoundation ${SWIFTSPRITEKIT_UI}) add_swift_optimization_flags(swiftSpriteKit) target_link_libraries(swiftSpriteKit "-framework SpriteKit")