// RUN: %target-run-simple-swift | FileCheck %s import Foundation import SpriteKit // SKColor is NSColor on OS X and UIColor on iOS. var r = CGFloat(0) var g = CGFloat(0) var b = CGFloat(0) var a = CGFloat(0) var color = SKColor.redColor() color.getRed(&r, green:&g, blue:&b, alpha:&a) println("color \(r) \(g) \(b) \(a)") // CHECK: color 1.0 0.0 0.0 1.0 #if os(OSX) func f(c: NSColor) { println("colortastic") } #endif #if os(iOS) func f(c: UIColor) { println("colortastic") } #endif f(color) // CHECK: colortastic