//===--- Stride.swift - Components for stride(...) iteration --------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See http://swift.org/LICENSE.txt for license information // See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// /// This protocol is an implementation detail of `Strideable`; do /// not use it directly. /// /// Its requirements are inherited by `Strideable` and thus must /// be satisfied by types conforming to that protocol. public protocol _Strideable { // FIXME: We'd like to name this type "Distance" but for // /// A type that can represent the distance between two values of `Self` typealias Stride : SignedNumberType /// Returns a stride `x` such that `self.advancedBy(x)` approximates /// `other`. /// /// Complexity: O(1). /// /// See also: `RandomAccessIndexType`\ 's `distanceTo`, which provides a /// stronger semantic guarantee. func distanceTo(other: Self) -> Stride /// Returns a `Self` `x` such that `self.distanceTo(x)` approximates /// `n`. /// /// Complexity: O(1). /// /// See also: `RandomAccessIndexType`\ 's `advancedBy`, which /// provides a stronger semantic guarantee. func advancedBy(n: Stride) -> Self } /// Compare two Strideables public func < (x: T, y: T) -> Bool { return x.distanceTo(y) > 0 } public func == (x: T, y: T) -> Bool { return x.distanceTo(y) == 0 } /// Conforming types are notionally continuous, one-dimensional /// values that can be offset and measured. /// /// See also: `stride(from: to: by:)` and `stride(from: through: by:)` public protocol Strideable : Comparable, _Strideable {} public func + (lhs: T, rhs: T.Stride) -> T { return lhs.advancedBy(rhs) } public func + (lhs: T.Stride, rhs: T) -> T { return rhs.advancedBy(lhs) } public func - (lhs: T, rhs: T.Stride) -> T { return lhs.advancedBy(-rhs) } public func - (lhs: T, rhs: T) -> T.Stride { return rhs.distanceTo(lhs) } public func += (inout lhs: T, rhs: T.Stride) { lhs = lhs.advancedBy(rhs) } public func -= (inout lhs: T, rhs: T.Stride) { lhs = lhs.advancedBy(-rhs) } //===--- Deliberately-ambiguous operators for UnsignedIntegerTypes --------===// // The UnsignedIntegerTypes all have a signed Stride type. Without these // // overloads, expressions such as UInt(2) + Int(3) would compile. // //===----------------------------------------------------------------------===// public func + (lhs: T, rhs: T._DisallowMixedSignArithmetic) -> T { _sanityCheckFailure("Should not be callable.") } public func + (lhs: T._DisallowMixedSignArithmetic, rhs: T) -> T { _sanityCheckFailure("Should not be callable.") } public func - (lhs: T, rhs: T._DisallowMixedSignArithmetic) -> T { _sanityCheckFailure("Should not be callable.") } public func - (lhs: T, rhs: T) -> T._DisallowMixedSignArithmetic { _sanityCheckFailure("Should not be callable.") } public func += (inout lhs: T, rhs: T._DisallowMixedSignArithmetic) { _sanityCheckFailure("Should not be callable.") } public func -= (inout lhs: T, rhs: T._DisallowMixedSignArithmetic) { _sanityCheckFailure("Should not be callable.") } //===----------------------------------------------------------------------===// /// A GeneratorType for StrideTo public struct StrideToGenerator : GeneratorType { var current: T let end: T let stride: T.Stride /// Advance to the next element and return it, or `nil` if no next /// element exists. public mutating func next() -> T? { if stride > 0 ? current >= end : current <= end { return nil } let ret = current current += stride return ret } } /// A `SequenceType` of values formed by striding over a half-open interval public struct StrideTo : SequenceType { // FIXME: should really be a CollectionType, as it is multipass /// Return a *generator* over the elements of this *sequence*. /// /// Complexity: O(1) public func generate() -> StrideToGenerator { return StrideToGenerator(current: start, end: end, stride: stride) } init(start: T, end: T, stride: T.Stride) { _precondition(stride != 0, "stride size must not be zero") // Unreachable endpoints are allowed; they just make for an // already-empty SequenceType. self.start = start self.end = end self.stride = stride } let start: T let end: T let stride: T.Stride } /// Return the sequence of values (`start`, `start + stride`, `start + /// stride + stride`, ... *last*) where *last* is the last value in /// the progression that is less than `end`. public func stride< T: Strideable >(from start: T, to end: T, by stride: T.Stride) -> StrideTo { return StrideTo(start: start, end: end, stride: stride) } /// A GeneratorType for StrideThrough public struct StrideThroughGenerator : GeneratorType { var current: T let end: T let stride: T.Stride var done: Bool = false /// Advance to the next element and return it, or `nil` if no next /// element exists. public mutating func next() -> T? { if done { return nil } if stride > 0 ? current >= end : current <= end { if current == end { done = true return current } return nil } let ret = current current += stride return ret } } /// A `SequenceType` of values formed by striding over a closed interval public struct StrideThrough : SequenceType { // FIXME: should really be a CollectionType, as it is multipass /// Return a *generator* over the elements of this *sequence*. /// /// Complexity: O(1) public func generate() -> StrideThroughGenerator { return StrideThroughGenerator( current: start, end: end, stride: stride, done: false) } init(start: T, end: T, stride: T.Stride) { _precondition(stride != 0, "stride size must not be zero") self.start = start self.end = end self.stride = stride } let start: T let end: T let stride: T.Stride } /// Return the sequence of values (`start`, `start + stride`, `start + /// stride + stride`, ... *last*) where *last* is the last value in /// the progression less than or equal to `end`. /// /// .. Note:: There is no guarantee that `end` is an element of the /// sequence. public func stride< T: Strideable >(from start: T, through end: T, by stride: T.Stride) -> StrideThrough { return StrideThrough(start: start, end: end, stride: stride) }