//===----------------------------------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// @_exported import Intents import Foundation #if os(iOS) @available(iOS 10.0, *) extension INSetSeatSettingsInCarIntent { @nonobjc @available(iOS 12.0, *) public convenience init( enableHeating: Bool? = nil, enableCooling: Bool? = nil, enableMassage: Bool? = nil, seat: INCarSeat = .unknown, level: Int? = nil, relativeLevel: INRelativeSetting = .unknown, carName: INSpeakableString? = nil ) { self.init(__enableHeating: enableHeating.map { NSNumber(value: $0) }, enableCooling: enableCooling.map { NSNumber(value: $0) }, enableMassage: enableMassage.map { NSNumber(value: $0) }, seat: seat, level: level.map { NSNumber(value: $0) }, relativeLevel: relativeLevel, carName: carName) } @nonobjc @available(iOS, obsoleted: 12.0) public convenience init( enableHeating: Bool? = nil, enableCooling: Bool? = nil, enableMassage: Bool? = nil, seat: INCarSeat = .unknown, level: Int? = nil, relativeLevel: INRelativeSetting = .unknown ) { self.init(__enableHeating: enableHeating.map { NSNumber(value: $0) }, enableCooling: enableCooling.map { NSNumber(value: $0) }, enableMassage: enableMassage.map { NSNumber(value: $0) }, seat: seat, level: level.map { NSNumber(value: $0) }, relativeLevel: relativeLevel) } @nonobjc public final var enableHeating: Bool? { return __enableHeating?.boolValue } @nonobjc public final var enableCooling: Bool? { return __enableCooling?.boolValue } @nonobjc public final var enableMassage: Bool? { return __enableMassage?.boolValue } @nonobjc public final var level: Int? { return __level?.intValue } } #endif