//===--- SourceLoader.cpp - Import .swift files as modules ------*- c++ -*-===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See http://swift.org/LICENSE.txt for license information // See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// /// /// \file A simple module loader that loads .swift source files as /// TranslationUnit modules. /// //===----------------------------------------------------------------------===// #include "swift/Sema/SourceLoader.h" #include "swift/Subsystems.h" #include "swift/AST/AST.h" #include "swift/AST/Component.h" #include "swift/AST/Diagnostics.h" #include "llvm/ADT/OwningPtr.h" #include "llvm/ADT/SmallString.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/Path.h" #include "llvm/Support/SaveAndRestore.h" #include "llvm/Support/SourceMgr.h" #include "llvm/Support/system_error.h" using namespace swift; static llvm::error_code findModule(ASTContext &ctx, StringRef moduleID, SourceLoc importLoc, llvm::OwningPtr &buffer){ llvm::SmallString<64> moduleFilename(moduleID); moduleFilename += ".swift"; llvm::SmallString<128> inputFilename; // First, search in the directory corresponding to the import location. // FIXME: This screams for a proper FileManager abstraction. int currentBufferID = ctx.SourceMgr.FindBufferContainingLoc(importLoc.Value); if (currentBufferID >= 0) { const llvm::MemoryBuffer *importingBuffer = ctx.SourceMgr.getBufferInfo(currentBufferID).Buffer; StringRef currentDirectory = llvm::sys::path::parent_path(importingBuffer->getBufferIdentifier()); if (!currentDirectory.empty()) { inputFilename = currentDirectory; llvm::sys::path::append(inputFilename, moduleFilename.str()); llvm::error_code err = llvm::MemoryBuffer::getFile(inputFilename, buffer); if (!err) return err; } } // Second, search in the current directory. llvm::error_code err = llvm::MemoryBuffer::getFile(moduleFilename, buffer); if (!err) return err; // If we fail, search each import search path. for (auto Path : ctx.ImportSearchPaths) { inputFilename = Path; llvm::sys::path::append(inputFilename, moduleFilename.str()); err = llvm::MemoryBuffer::getFile(inputFilename, buffer); if (!err) return err; } return err; } Module *SourceLoader::loadModule( SourceLoc importLoc, ArrayRef> path) { // FIXME: Swift submodules? if (path.size() > 1) return nullptr; auto moduleID = path[0]; llvm::OwningPtr inputFile; if (llvm::error_code err = findModule(Ctx, moduleID.first.str(), moduleID.second, inputFile)) { if (err.value() != llvm::errc::no_such_file_or_directory) { Ctx.Diags.diagnose(moduleID.second, diag::sema_opening_import, moduleID.first.str(), err.message()); } return nullptr; } unsigned bufferID = Ctx.SourceMgr.AddNewSourceBuffer(inputFile.take(), moduleID.second.Value); // FIXME: Turn off the constraint-based type checker for the imported 'swift' // module. llvm::SaveAndRestore saveUseCS(Ctx.LangOpts.UseConstraintSolver, (Ctx.LangOpts.UseConstraintSolver && moduleID.first.str() != "swift")); // For now, treat all separate modules as unique components. Component *comp = new (Ctx.Allocate(1)) Component(); TranslationUnit *importTU = new (Ctx) TranslationUnit(moduleID.first, comp, Ctx, /*IsMainModule*/false, /*IsReplModule*/false); Ctx.LoadedModules[moduleID.first.str()] = importTU; parseIntoTranslationUnit(importTU, bufferID); // We have to do name binding on it to ensure that types are fully resolved. // This should eventually be eliminated by having actual fully resolved binary // dumps of the code instead of reparsing though. // FIXME: We also need to deal with circular imports! performNameBinding(importTU); performTypeChecking(importTU); return importTU; } void SourceLoader::loadExtensions(NominalTypeDecl *nominal, unsigned previousGeneration) { // Type-checking the source automatically loads all extensions; there's // nothing to do here. }