//===----------------------------------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See http://swift.org/LICENSE.txt for license information // See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// /// Returns the lesser of `x` and `y`. @warn_unused_result public func min(x: T, _ y: T) -> T { var r = x if y < x { r = y } return r } /// Returns the least argument passed. @warn_unused_result public func min(x: T, _ y: T, _ z: T, _ rest: T...) -> T { var r = x if y < x { r = y } if z < r { r = z } for t in rest { if t < r { r = t } } return r } /// Returns the greater of `x` and `y`. @warn_unused_result public func max(x: T, _ y: T) -> T { var r = y if y < x { r = x } return r } /// Returns the greatest argument passed. @warn_unused_result public func max(x: T, _ y: T, _ z: T, _ rest: T...) -> T { var r = y if y < x { r = x } if r < z { r = z } for t in rest { if t >= r { r = t } } return r } /// The `GeneratorType` for `EnumerateSequence`. `EnumerateGenerator` /// wraps a `Base` `GeneratorType` and yields successive `Int` values, /// starting at zero, along with the elements of the underlying /// `Base`: /// /// var g = EnumerateGenerator(["foo", "bar"].generate()) /// g.next() // (0, "foo") /// g.next() // (1, "bar") /// g.next() // nil /// /// - Note: Idiomatic usage is to call `enumerate` instead of /// constructing an `EnumerateGenerator` directly. public struct EnumerateGenerator< Base : GeneratorType > : GeneratorType, SequenceType { /// The type of element returned by `next()`. public typealias Element = (offset: Int, element: Base.Element) var _base: Base var _count: Int /// Construct from a `Base` generator. public init(_ base: Base) { self._base = base self._count = 0 } /// Advance to the next element and return it, or `nil` if no next /// element exists. /// /// - Requires: No preceding call to `self.next()` has returned `nil`. public mutating func next() -> Element? { guard let b = _base.next() else { return .None } return .Some((offset: _count++, element: b)) } } /// The `SequenceType` returned by `enumerate()`. `EnumerateSequence` /// is a sequence of pairs (*n*, *x*), where *n*s are consecutive /// `Int`s starting at zero, and *x*s are the elements of a `Base` /// `SequenceType`: /// /// var s = EnumerateSequence(["foo", "bar"]) /// Array(s) // [(0, "foo"), (1, "bar")] /// /// - Note: Idiomatic usage is to call `enumerate` instead of /// constructing an `EnumerateSequence` directly. public struct EnumerateSequence : SequenceType { internal var _base: Base /// Construct from a `Base` sequence. public init(_ base: Base) { self._base = base } /// Returns a *generator* over the elements of this *sequence*. /// /// - Complexity: O(1). public func generate() -> EnumerateGenerator { return EnumerateGenerator(_base.generate()) } }