//===----------------------------------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2020 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// import Swift @_implementationOnly import _SwiftConcurrencyShims // ==== TaskGroup -------------------------------------------------------------- /// Starts a new scope that can contain a dynamic number of child tasks. /// /// A group waits for all of its child tasks /// to complete or be canceled before it returns. /// After this function returns, the task group is always empty. /// /// To collect the results of the group's child tasks, /// you can use a `for`-`await`-`in` loop: /// /// var sum = 0 /// for await result in group { /// sum += result /// } /// /// If you need more control or only a few results, /// you can call `next()` directly: /// /// guard let first = await group.next() else { /// group.cancelAll() /// return 0 /// } /// let second = await group.next() ?? 0 /// group.cancelAll() /// return first + second /// /// Task Group Cancellation /// ======================= /// /// You can cancel a task group and all of its child tasks /// by calling the `cancellAll()` method on the task group, /// or by canceling the task in which the group is running. /// /// If you call `async(priority:operation:)` to create a new task in a canceled group, /// that task is immediately canceled after creation. /// Alternatively, you can call `asyncUnlessCancelled(priority:operation:)`, /// which doesn't create the task if the group has already been canceled /// Choosing between these two functions /// lets you control how to react to cancellation within a group: /// some child tasks need to run regardless of cancellation, /// but other tasks are better not even being created /// when you know they can't produce useful results. /// /// Because the tasks you add to a group with this method are nonthrowing, /// those tasks can't respond to cancellation by throwing `CancellationError`. /// The tasks must handle cancellation in some other way, /// such as returning the work completed so far, returning an empty result, or returning `nil`. /// For tasks that need to handle cancellation by throwing an error, /// use the `withThrowingTaskGroup(of:returning:body:)` method instead. @available(SwiftStdlib 5.1, *) @_silgen_name("$ss13withTaskGroup2of9returning4bodyq_xm_q_mq_ScGyxGzYaXEtYar0_lF") @_unsafeInheritExecutor @inlinable public func withTaskGroup( of childTaskResultType: ChildTaskResult.Type, returning returnType: GroupResult.Type = GroupResult.self, body: (inout TaskGroup) async -> GroupResult ) async -> GroupResult { #if compiler(>=5.5) && $BuiltinTaskGroupWithArgument let _group = Builtin.createTaskGroup(ChildTaskResult.self) var group = TaskGroup(group: _group) // Run the withTaskGroup body. let result = await body(&group) await group.awaitAllRemainingTasks() Builtin.destroyTaskGroup(_group) return result #else fatalError("Swift compiler is incompatible with this SDK version") #endif } /// Starts a new scope that can contain a dynamic number of throwing child tasks. /// /// A group waits for all of its child tasks /// to complete, throw an error, or be canceled before it returns. /// After this function returns, the task group is always empty. /// /// To collect the results of the group's child tasks, /// you can use a `for`-`await`-`in` loop: /// /// var sum = 0 /// for await result in group { /// sum += result /// } /// /// If you need more control or only a few results, /// you can call `next()` directly: /// /// guard let first = await group.next() else { /// group.cancelAll() /// return 0 /// } /// let second = await group.next() ?? 0 /// group.cancelAll() /// return first + second /// /// Task Group Cancellation /// ======================= /// /// You can cancel a task group and all of its child tasks /// by calling the `cancellAll()` method on the task group, /// or by canceling the task in which the group is running. /// /// If you call `async(priority:operation:)` to create a new task in a canceled group, /// that task is immediately canceled after creation. /// Alternatively, you can call `asyncUnlessCancelled(priority:operation:)`, /// which doesn't create the task if the group has already been canceled /// Choosing between these two functions /// lets you control how to react to cancellation within a group: /// some child tasks need to run regardless of cancellation, /// but other tasks are better not even being created /// when you know they can't produce useful results. /// /// Throwing an error in one of the tasks of a task group /// doesn't immediately cancel the other tasks in that group. /// However, /// if you call `next()` in the task group and propagate its error, /// all other tasks are canceled. /// For example, in the code below, /// nothing is canceled and the group doesn't throw an error: /// /// withThrowingTaskGroup { group in /// group.addTask { throw SomeError() } /// } /// /// In contrast, this example throws `SomeError` /// and cancels all of the tasks in the group: /// /// withThrowingTaskGroup { group in /// group.addTask { throw SomeError() } /// try group.next() /// } /// /// An individual task throws its error /// in the corresponding call to `Group.next()`, /// which gives you a chance to handle the individual error /// or to let the group rethrow the error. @available(SwiftStdlib 5.1, *) @_silgen_name("$ss21withThrowingTaskGroup2of9returning4bodyq_xm_q_mq_Scgyxs5Error_pGzYaKXEtYaKr0_lF") @_unsafeInheritExecutor @inlinable public func withThrowingTaskGroup( of childTaskResultType: ChildTaskResult.Type, returning returnType: GroupResult.Type = GroupResult.self, body: (inout ThrowingTaskGroup) async throws -> GroupResult ) async rethrows -> GroupResult { #if compiler(>=5.5) && $BuiltinTaskGroupWithArgument let _group = Builtin.createTaskGroup(ChildTaskResult.self) var group = ThrowingTaskGroup(group: _group) do { // Run the withTaskGroup body. let result = try await body(&group) await group.awaitAllRemainingTasks() Builtin.destroyTaskGroup(_group) return result } catch { group.cancelAll() await group.awaitAllRemainingTasks() Builtin.destroyTaskGroup(_group) throw error } #else fatalError("Swift compiler is incompatible with this SDK version") #endif } /// A group that contains dynamically created child tasks. /// /// To create a task group, /// call the `withTaskGroup(of:returning:body:)` method. /// /// Don't use a task group from outside the task where you created it. /// In most cases, /// the Swift type system prevents a task group from escaping like that /// because adding a child task to a task group is a mutating operation, /// and mutation operations can't be performed /// from a concurrent execution context like a child task. /// /// For information about the language-level concurrency model that `TaskGroup` is part of, /// see [Concurrency][concurrency] in [The Swift Programming Language][tspl]. /// /// [concurrency]: https://docs.swift.org/swift-book/LanguageGuide/Concurrency.html /// [tspl]: https://docs.swift.org/swift-book/ /// @available(SwiftStdlib 5.1, *) @frozen public struct TaskGroup { /// Group task into which child tasks offer their results, /// and the `next()` function polls those results from. @usableFromInline internal let _group: Builtin.RawPointer // No public initializers @inlinable init(group: Builtin.RawPointer) { self._group = group } /// Adds a child task to the group. /// /// - Parameters: /// - overridingPriority: The priority of the operation task. /// Omit this parameter or pass `.unspecified` /// to set the child task's priority to the priority of the group. /// - operation: The operation to execute as part of the task group. @_alwaysEmitIntoClient public mutating func addTask( priority: TaskPriority? = nil, operation: __owned @Sendable @escaping () async -> ChildTaskResult ) { #if compiler(>=5.5) && $BuiltinCreateAsyncTaskInGroup let flags = taskCreateFlags( priority: priority, isChildTask: true, copyTaskLocals: false, inheritContext: false, enqueueJob: true, addPendingGroupTaskUnconditionally: true ) // Create the task in this group. _ = Builtin.createAsyncTaskInGroup(flags, _group, operation) #else fatalError("Unsupported Swift compiler") #endif } /// Adds a child task to the group, unless the group has been canceled. /// /// - Parameters: /// - overridingPriority: The priority of the operation task. /// Omit this parameter or pass `.unspecified` /// to set the child task's priority to the priority of the group. /// - operation: The operation to execute as part of the task group. /// - Returns: `true` if the child task was added to the group; /// otherwise `false`. @_alwaysEmitIntoClient public mutating func addTaskUnlessCancelled( priority: TaskPriority? = nil, operation: __owned @Sendable @escaping () async -> ChildTaskResult ) -> Bool { #if compiler(>=5.5) && $BuiltinCreateAsyncTaskInGroup let canAdd = _taskGroupAddPendingTask(group: _group, unconditionally: false) guard canAdd else { // the group is cancelled and is not accepting any new work return false } let flags = taskCreateFlags( priority: priority, isChildTask: true, copyTaskLocals: false, inheritContext: false, enqueueJob: true, addPendingGroupTaskUnconditionally: false ) // Create the task in this group. _ = Builtin.createAsyncTaskInGroup(flags, _group, operation) return true #else fatalError("Unsupported Swift compiler") #endif } /// Wait for the next child task to complete, /// and return the value it returned. /// /// The values returned by successive calls to this method /// appear in the order that the tasks *completed*, /// not in the order that those tasks were added to the task group. /// For example: /// /// group.addTask { 1 } /// group.addTask { 2 } /// /// print(await group.next()) /// // Prints either "2" or "1". /// /// If there aren't any pending tasks in the task group, /// this method returns `nil`, /// which lets you write the following /// to wait for a single task to complete: /// /// if let first = try await group.next() { /// return first /// } /// /// It also lets you write code like the following /// to wait for all the child tasks to complete, /// collecting the values they returned: /// /// while let first = try await group.next() { /// collected += value /// } /// return collected /// /// Awaiting on an empty group /// immediate returns `nil` without suspending. /// /// You can also use a `for`-`await`-`in` loop to collect results of a task group: /// /// for await try value in group { /// collected += value /// } /// /// Don't call this method from outside the task /// where you created this task group. /// In most cases, the Swift type system prevents this mistake. /// For example, because the `add(priority:operation:)` method is mutating, /// that method can't be called from a concurrent execution context like a child task. /// /// - Returns: The value returned by the next child task that completes. public mutating func next() async -> ChildTaskResult? { // try!-safe because this function only exists for Failure == Never, // and as such, it is impossible to spawn a throwing child task. return try! await _taskGroupWaitNext(group: _group) } /// Await all of the remaining tasks on this group. @usableFromInline internal mutating func awaitAllRemainingTasks() async { while let _ = await next() {} } /// Wait for all of the group's remaining tasks to complete. @_alwaysEmitIntoClient public mutating func waitForAll() async { await awaitAllRemainingTasks() } /// A Boolean value that indicates whether the group has any remaining tasks. /// /// At the start of the body of a `withTaskGroup(of:returning:body:)` call, /// the task group is always empty. /// It`s guaranteed to be empty when returning from that body /// because a task group waits for all child tasks to complete before returning. /// /// - Returns: `true` if the group has no pending tasks; otherwise `false`. public var isEmpty: Bool { _taskGroupIsEmpty(_group) } /// Cancel all of the remaining tasks in the group. /// /// After cancellation, /// any new results from the tasks in this group /// are silently discarded. /// /// If you add a task to a group after canceling the group, /// that task is canceled immediately after being added to the group. /// /// This method can only be called by the parent task that created the task /// group. /// /// - SeeAlso: `Task.isCancelled` /// - SeeAlso: `TaskGroup.isCancelled` public func cancelAll() { _taskGroupCancelAll(group: _group) } /// A Boolean value that indicates whether the group was canceled. /// /// To cancel a group, call the `TaskGroup.cancelAll()` method. /// /// If the task that's currently running this group is canceled, /// the group is also implicitly canceled, /// which is also reflected in this property's value. public var isCancelled: Bool { return _taskGroupIsCancelled(group: _group) } } @available(SwiftStdlib 5.1, *) @available(*, unavailable) extension TaskGroup: Sendable { } // Implementation note: // We are unable to justâ„¢ abstract over Failure == Error / Never because of the // complicated relationship between `group.spawn` which dictates if `group.next` // AND the AsyncSequence conformances would be throwing or not. // // We would be able to abstract over TaskGroup<..., Failure> equal to Never // or Error, and specifically only add the `spawn` and `next` functions for // those two cases. However, we are not able to conform to AsyncSequence "twice" // depending on if the Failure is Error or Never, as we'll hit: // conflicting conformance of 'TaskGroup' to protocol // 'AsyncSequence'; there cannot be more than one conformance, even with // different conditional bounds // So, sadly we're forced to duplicate the entire implementation of TaskGroup // to TaskGroup and ThrowingTaskGroup. // // The throwing task group is parameterized with failure only because of future // proofing, in case we'd ever have typed errors, however unlikely this may be. // Today the throwing task group failure is simply automatically bound to `Error`. /// A group that contains throwing, dynamically created child tasks. /// /// To create a throwing task group, /// call the `withThrowingTaskGroup(of:returning:body:)` method. /// /// Don't use a task group from outside the task where you created it. /// In most cases, /// the Swift type system prevents a task group from escaping like that /// because adding a child task to a task group is a mutating operation, /// and mutation operations can't be performed /// from concurrent execution contexts like a child task. /// /// For information about the language-level concurrency model that `ThrowingTaskGroup` is part of, /// see [Concurrency][concurrency] in [The Swift Programming Language][tspl]. /// /// [concurrency]: https://docs.swift.org/swift-book/LanguageGuide/Concurrency.html /// [tspl]: https://docs.swift.org/swift-book/ /// @available(SwiftStdlib 5.1, *) @frozen public struct ThrowingTaskGroup { /// Group task into which child tasks offer their results, /// and the `next()` function polls those results from. @usableFromInline internal let _group: Builtin.RawPointer // No public initializers @inlinable init(group: Builtin.RawPointer) { self._group = group } /// Await all the remaining tasks on this group. @usableFromInline internal mutating func awaitAllRemainingTasks() async { while true { do { guard let _ = try await next() else { return } } catch {} } } // TODO(ktoso): doesn't seem to be used? @usableFromInline internal mutating func _waitForAll() async throws { while let _ = try await next() { } } /// Wait for all of the group's remaining tasks to complete. @_alwaysEmitIntoClient public mutating func waitForAll() async throws { while let _ = try await next() { } } /// Adds a child task to the group. /// /// This method doesn't throw an error, even if the child task does. /// Instead, the corresponding call to `ThrowingTaskGroup.next()` rethrows that error. /// /// - overridingPriority: The priority of the operation task. /// Omit this parameter or pass `.unspecified` /// to set the child task's priority to the priority of the group. /// - operation: The operation to execute as part of the task group. @_alwaysEmitIntoClient public mutating func addTask( priority: TaskPriority? = nil, operation: __owned @Sendable @escaping () async throws -> ChildTaskResult ) { #if compiler(>=5.5) && $BuiltinCreateAsyncTaskInGroup let flags = taskCreateFlags( priority: priority, isChildTask: true, copyTaskLocals: false, inheritContext: false, enqueueJob: true, addPendingGroupTaskUnconditionally: true ) // Create the task in this group. _ = Builtin.createAsyncTaskInGroup(flags, _group, operation) #else fatalError("Unsupported Swift compiler") #endif } /// Adds a child task to the group, unless the group has been canceled. /// /// This method doesn't throw an error, even if the child task does. /// Instead, the corresponding call to `ThrowingTaskGroup.next()` rethrows that error. /// /// - Parameters: /// - overridingPriority: The priority of the operation task. /// Omit this parameter or pass `.unspecified` /// to set the child task's priority to the priority of the group. /// - operation: The operation to execute as part of the task group. /// - Returns: `true` if the child task was added to the group; /// otherwise `false`. @_alwaysEmitIntoClient public mutating func addTaskUnlessCancelled( priority: TaskPriority? = nil, operation: __owned @Sendable @escaping () async throws -> ChildTaskResult ) -> Bool { #if compiler(>=5.5) && $BuiltinCreateAsyncTaskInGroup let canAdd = _taskGroupAddPendingTask(group: _group, unconditionally: false) guard canAdd else { // the group is cancelled and is not accepting any new work return false } let flags = taskCreateFlags( priority: priority, isChildTask: true, copyTaskLocals: false, inheritContext: false, enqueueJob: true, addPendingGroupTaskUnconditionally: false ) // Create the task in this group. _ = Builtin.createAsyncTaskInGroup(flags, _group, operation) return true #else fatalError("Unsupported Swift compiler") #endif } /// Wait for the next child task to complete, /// and return the value it returned or rethrow the error it threw. /// /// The values returned by successive calls to this method /// appear in the order that the tasks *completed*, /// not in the order that those tasks were added to the task group. /// For example: /// /// group.addTask { 1 } /// group.addTask { 2 } /// /// print(await group.next()) /// // Prints either "2" or "1". /// /// If there aren't any pending tasks in the task group, /// this method returns `nil`, /// which lets you write the following /// to wait for a single task to complete: /// /// if let first = try await group.next() { /// return first /// } /// /// It also lets you write code like the following /// to wait for all the child tasks to complete, /// collecting the values they returned: /// /// while let first = try await group.next() { /// collected += value /// } /// return collected /// /// Awaiting on an empty group /// immediate returns `nil` without suspending. /// /// You can also use a `for`-`await`-`in` loop to collect results of a task group: /// /// for await try value in group { /// collected += value /// } /// /// If the next child task throws an error /// and you propagate that error from this method /// out of the body of a call to the /// `ThrowingTaskGroup.withThrowingTaskGroup(of:returning:body:)` method, /// then all remaining child tasks in that group are implicitly canceled. /// /// Don't call this method from outside the task /// where this task group was created. /// In most cases, the Swift type system prevents this mistake; /// for example, because the `add(priority:operation:)` method is mutating, /// that method can't be called from a concurrent execution context like a child task. /// /// - Returns: The value returned by the next child task that completes. /// /// - Throws: The error thrown by the next child task that completes. /// /// - SeeAlso: `nextResult()` public mutating func next() async throws -> ChildTaskResult? { return try await _taskGroupWaitNext(group: _group) } @_silgen_name("$sScg10nextResults0B0Oyxq_GSgyYaKF") @usableFromInline mutating func nextResultForABI() async throws -> Result? { do { guard let success: ChildTaskResult = try await _taskGroupWaitNext(group: _group) else { return nil } return .success(success) } catch { return .failure(error as! Failure) // as!-safe, because we are only allowed to throw Failure (Error) } } /// Wait for the next child task to complete, /// and return a result containing either /// the value that the child task returned or the error that it threw. /// /// The values returned by successive calls to this method /// appear in the order that the tasks *completed*, /// not in the order that those tasks were added to the task group. /// For example: /// /// group.addTask { 1 } /// group.addTask { 2 } /// /// guard let result = await group.nextResult() else { /// return // No task to wait on, which won't happen in this example. /// } /// /// switch result { /// case .success(let value): print(value) /// case .failure(let error): print("Failure: \(error)") /// } /// // Prints either "2" or "1". /// /// If the next child task throws an error /// and you propagate that error from this method /// out of the body of a call to the /// `ThrowingTaskGroup.withThrowingTaskGroup(of:returning:body:)` method, /// then all remaining child tasks in that group are implicitly canceled. /// /// - Returns: A `Result.success` value /// containing the value that the child task returned, /// or a `Result.failure` value /// containing the error that the child task threw. /// /// - SeeAlso: `next()` @_alwaysEmitIntoClient public mutating func nextResult() async -> Result? { return try! await nextResultForABI() } /// A Boolean value that indicates whether the group has any remaining tasks. /// /// At the start of the body of a `withThrowingTaskGroup(of:returning:body:)` call, /// the task group is always empty. /// It's guaranteed to be empty when returning from that body /// because a task group waits for all child tasks to complete before returning. /// /// - Returns: `true` if the group has no pending tasks; otherwise `false`. public var isEmpty: Bool { _taskGroupIsEmpty(_group) } /// Cancel all of the remaining tasks in the group. /// /// After cancellation, /// any new results or errors from the tasks in this group /// are silently discarded. /// /// If you add a task to a group after canceling the group, /// that task is canceled immediately after being added to the group. /// /// There are no restrictions on where you can call this method. /// Code inside a child task or even another task can cancel a group. /// /// - SeeAlso: `Task.isCancelled` /// - SeeAlso: `ThrowingTaskGroup.isCancelled` public func cancelAll() { _taskGroupCancelAll(group: _group) } /// A Boolean value that indicates whether the group was canceled. /// /// To cancel a group, call the `ThrowingTaskGroup.cancelAll()` method. /// /// If the task that's currently running this group is canceled, /// the group is also implicitly canceled, /// which is also reflected in this property's value. public var isCancelled: Bool { return _taskGroupIsCancelled(group: _group) } } @available(SwiftStdlib 5.1, *) @available(*, unavailable) extension ThrowingTaskGroup: Sendable { } /// ==== TaskGroup: AsyncSequence ---------------------------------------------- @available(SwiftStdlib 5.1, *) extension TaskGroup: AsyncSequence { public typealias AsyncIterator = Iterator public typealias Element = ChildTaskResult public func makeAsyncIterator() -> Iterator { return Iterator(group: self) } /// A type that provides an iteration interface /// over the results of tasks added to the group. /// /// The elements returned by this iterator /// appear in the order that the tasks *completed*, /// not in the order that those tasks were added to the task group. /// /// This iterator terminates after all tasks have completed. /// After iterating over the results of each task, /// it's valid to make a new iterator for the task group, /// which you can use to iterate over the results of new tasks you add to the group. /// For example: /// /// group.addTask { 1 } /// for await r in group { print(r) } /// /// // Add a new child task and iterate again. /// group.addTask { 2 } /// for await r in group { print(r) } /// /// - SeeAlso: `TaskGroup.next()` @available(SwiftStdlib 5.1, *) public struct Iterator: AsyncIteratorProtocol { public typealias Element = ChildTaskResult @usableFromInline var group: TaskGroup @usableFromInline var finished: Bool = false // no public constructors init(group: TaskGroup) { self.group = group } /// Advances to and returns the result of the next child task. /// /// The elements returned from this method /// appear in the order that the tasks *completed*, /// not in the order that those tasks were added to the task group. /// After this method returns `nil`, /// this iterator is guaranteed to never produce more values. /// /// For more information about the iteration order and semantics, /// see `TaskGroup.next()`. /// /// - Returns: The value returned by the next child task that completes, /// or `nil` if there are no remaining child tasks, public mutating func next() async -> Element? { guard !finished else { return nil } guard let element = await group.next() else { finished = true return nil } return element } public mutating func cancel() { finished = true group.cancelAll() } } } @available(SwiftStdlib 5.1, *) extension ThrowingTaskGroup: AsyncSequence { public typealias AsyncIterator = Iterator public typealias Element = ChildTaskResult public func makeAsyncIterator() -> Iterator { return Iterator(group: self) } /// A type that provides an iteration interface /// over the results of tasks added to the group. /// /// The elements returned by this iterator /// appear in the order that the tasks *completed*, /// not in the order that those tasks were added to the task group. /// /// This iterator terminates after all tasks have completed successfully, /// or after any task completes by throwing an error. /// If a task completes by throwing an error, /// it doesn't return any further task results. /// After iterating over the results of each task, /// it's valid to make a new iterator for the task group, /// which you can use to iterate over the results of new tasks you add to the group. /// You can also make a new iterator to resume iteration /// after a child task thows an error. /// For example: /// /// group.addTask { 1 } /// group.addTask { throw SomeError } /// group.addTask { 2 } /// /// do { /// // Assuming the child tasks complete in order, this prints "1" /// // and then throws an error. /// for try await r in group { print(r) } /// } catch { /// // Resolve the error. /// } /// /// // Assuming the child tasks complete in order, this prints "2". /// for try await r in group { print(r) } /// /// - SeeAlso: `ThrowingTaskGroup.next()` @available(SwiftStdlib 5.1, *) public struct Iterator: AsyncIteratorProtocol { public typealias Element = ChildTaskResult @usableFromInline var group: ThrowingTaskGroup @usableFromInline var finished: Bool = false // no public constructors init(group: ThrowingTaskGroup) { self.group = group } /// Advances to and returns the result of the next child task. /// /// The elements returned from this method /// appear in the order that the tasks *completed*, /// not in the order that those tasks were added to the task group. /// After this method returns `nil`, /// this iterator is guaranteed to never produce more values. /// /// For more information about the iteration order and semantics, /// see `ThrowingTaskGroup.next()` /// /// - Throws: The error thrown by the next child task that completes. /// /// - Returns: The value returned by the next child task that completes, /// or `nil` if there are no remaining child tasks, public mutating func next() async throws -> Element? { guard !finished else { return nil } do { guard let element = try await group.next() else { finished = true return nil } return element } catch { finished = true throw error } } public mutating func cancel() { finished = true group.cancelAll() } } } /// ==== ----------------------------------------------------------------------- @available(SwiftStdlib 5.1, *) @_silgen_name("swift_taskGroup_destroy") func _taskGroupDestroy(group: __owned Builtin.RawPointer) @available(SwiftStdlib 5.1, *) @_silgen_name("swift_taskGroup_addPending") @usableFromInline func _taskGroupAddPendingTask( group: Builtin.RawPointer, unconditionally: Bool ) -> Bool @available(SwiftStdlib 5.1, *) @_silgen_name("swift_taskGroup_cancelAll") func _taskGroupCancelAll(group: Builtin.RawPointer) /// Checks ONLY if the group was specifically canceled. /// The task itself being canceled must be checked separately. @available(SwiftStdlib 5.1, *) @_silgen_name("swift_taskGroup_isCancelled") func _taskGroupIsCancelled(group: Builtin.RawPointer) -> Bool @available(SwiftStdlib 5.1, *) @_silgen_name("swift_taskGroup_wait_next_throwing") func _taskGroupWaitNext(group: Builtin.RawPointer) async throws -> T? @available(SwiftStdlib 5.1, *) @_silgen_name("swift_task_hasTaskGroupStatusRecord") func _taskHasTaskGroupStatusRecord() -> Bool @available(SwiftStdlib 5.1, *) enum PollStatus: Int { case empty = 0 case waiting = 1 case success = 2 case error = 3 } @available(SwiftStdlib 5.1, *) @_silgen_name("swift_taskGroup_isEmpty") func _taskGroupIsEmpty( _ group: Builtin.RawPointer ) -> Bool