//===--- IRGen.h - Common Declarations for IR Generation --------*- C++ -*-===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// // // This file defines some types that are generically useful in IR // Generation. // //===----------------------------------------------------------------------===// #ifndef SWIFT_IRGEN_IRGEN_H #define SWIFT_IRGEN_IRGEN_H #include "llvm/Support/DataTypes.h" #include "clang/AST/CharUnits.h" #include "clang/CodeGen/ConstantInitFuture.h" #include "swift/AST/ResilienceExpansion.h" #include "swift/SIL/AbstractionPattern.h" #include namespace llvm { class Value; } namespace swift { class CanType; class ClusteredBitVector; enum ForDefinition_t : bool; namespace irgen { using Lowering::AbstractionPattern; using clang::CodeGen::ConstantInitFuture; class IRGenFunction; /// In IRGen, we use Swift's ClusteredBitVector data structure to /// store vectors of spare bits. using SpareBitVector = ClusteredBitVector; class Size; enum IsPOD_t : bool { IsNotPOD, IsPOD }; inline IsPOD_t operator&(IsPOD_t l, IsPOD_t r) { return IsPOD_t(unsigned(l) & unsigned(r)); } inline IsPOD_t &operator&=(IsPOD_t &l, IsPOD_t r) { return (l = (l & r)); } enum IsFixedSize_t : bool { IsNotFixedSize, IsFixedSize }; inline IsFixedSize_t operator&(IsFixedSize_t l, IsFixedSize_t r) { return IsFixedSize_t(unsigned(l) & unsigned(r)); } inline IsFixedSize_t &operator&=(IsFixedSize_t &l, IsFixedSize_t r) { return (l = (l & r)); } enum IsLoadable_t : bool { IsNotLoadable, IsLoadable }; inline IsLoadable_t operator&(IsLoadable_t l, IsLoadable_t r) { return IsLoadable_t(unsigned(l) & unsigned(r)); } inline IsLoadable_t &operator&=(IsLoadable_t &l, IsLoadable_t r) { return (l = (l & r)); } enum IsBitwiseTakable_t : bool { IsNotBitwiseTakable, IsBitwiseTakable }; inline IsBitwiseTakable_t operator&(IsBitwiseTakable_t l, IsBitwiseTakable_t r) { return IsBitwiseTakable_t(unsigned(l) & unsigned(r)); } inline IsBitwiseTakable_t &operator&=(IsBitwiseTakable_t &l, IsBitwiseTakable_t r) { return (l = (l & r)); } /// The kind of reference counting implementation a heap object uses. enum class ReferenceCounting : unsigned char { /// The object uses native Swift reference counting. Native, /// The object uses ObjC reference counting. /// /// When ObjC interop is enabled, native Swift class objects are also ObjC /// reference counting compatible. Swift non-class heap objects are never /// ObjC reference counting compatible. /// /// Blocks are always ObjC reference counting compatible. ObjC, /// The object uses _Block_copy/_Block_release reference counting. /// /// This is a strict subset of ObjC; all blocks are also ObjC reference /// counting compatible. The block is assumed to have already been moved to /// the heap so that _Block_copy returns the same object back. Block, /// The object has an unknown reference counting implementation. /// /// This uses maximally-compatible reference counting entry points in the /// runtime. Unknown, /// Cases prior to this one are binary-compatible with Unknown reference /// counting. LastUnknownCompatible = Unknown, /// The object has an unknown reference counting implementation and /// the reference value may contain extra bits that need to be masked. /// /// This uses maximally-compatible reference counting entry points in the /// runtime, with a masking layer on top. A bit inside the pointer is used /// to signal native Swift refcounting. Bridge, /// The object uses ErrorType's reference counting entry points. Error, }; /// The atomicity of a reference counting operation to be used. enum class Atomicity : bool { /// Atomic reference counting operations should be used. Atomic, /// Non-atomic reference counting operations can be used. NonAtomic, }; /// Whether or not an object should be emitted on the heap. enum OnHeap_t : unsigned char { NotOnHeap, OnHeap }; /// Whether a function requires extra data. enum class ExtraData : unsigned char { /// The function requires no extra data. None, /// The function requires a retainable object pointer of extra data. Retainable, /// The function takes its block object as extra data. Block, Last_ExtraData = Block }; /// Given that we have metadata for a type, is it for exactly the /// specified type, or might it be a subtype? enum IsExact_t : bool { IsInexact = false, IsExact = true }; /// Ways in which an object can be referenced. /// /// See the comment in RelativePointer.h. enum class SymbolReferenceKind : unsigned char { /// An absolute reference to the object, i.e. an ordinary pointer. /// /// Generally well-suited for when C compatibility is a must, dynamic /// initialization is the dominant case, or the runtime performance /// of accesses is an overriding concern. Absolute, /// A direct relative reference to the object, i.e. the offset of the /// object from the address at which the relative reference is stored. /// /// Generally well-suited for when the reference is always statically /// initialized and will always refer to another object within the /// same linkage unit. Relative_Direct, /// A direct relative reference that is guaranteed to be as wide as a /// pointer. /// /// Generally well-suited for when the reference may be dynamically /// initialized, but will only refer to objects within the linkage unit /// when statically initialized. Far_Relative_Direct, /// A relative reference that may be indirect: the direct reference is /// either directly to the object or to a variable holding an absolute /// reference to the object. /// /// The low bit of the target offset is used to mark an indirect reference, /// and so the low bit of the target address must be zero. This means that, /// in general, it is not possible to form this kind of reference to a /// function (due to the THUMB bit) or unaligned data (such as a C string). /// /// Generally well-suited for when the reference is always statically /// initialized but may refer to something outside of the linkage unit. Relative_Indirectable, /// An indirectable reference to the object; guaranteed to be as wide /// as a pointer. /// /// Generally well-suited for when the reference may be dynamically /// initialized but may also statically refer outside of the linkage unit. Far_Relative_Indirectable, }; /// Destructor variants. enum class DestructorKind : uint8_t { /// A deallocating destructor destroys the object and deallocates /// the memory associated with it. Deallocating, /// A destroying destructor destroys the object but does not /// deallocate the memory associated with it. Destroying }; /// Constructor variants. enum class ConstructorKind : uint8_t { /// An allocating constructor allocates an object and initializes it. Allocating, /// An initializing constructor just initializes an existing object. Initializing }; /// An initial value for a definition of an llvm::GlobalVariable. class ConstantInit { llvm::PointerUnion Data; public: /// No initializer is given. When this is used as an argument to /// a getAddrOf... API, it means that only a declaration is being /// requested. ConstantInit() {} /// Use a concrete value as a concrete initializer. ConstantInit(llvm::Constant *initializer) : Data(ConstantInitFuture(initializer)) {} /// Use a ConstantInitBuilder future as a concrete initializer. /*implicit*/ ConstantInit(ConstantInitFuture future) : Data(future) { assert(future && "don't pass around null futures"); } /// There will be a definition (with the given type), but we don't /// have it yet. static ConstantInit getDelayed(llvm::Type *type) { auto result = ConstantInit(); result.Data = type; return result; } explicit operator bool() const { return bool(Data); } inline llvm::Type *getType() const { assert(Data && "not a definition"); if (auto type = Data.dyn_cast()) { return type; } else { return Data.get().getType(); } } bool hasInit() const { return Data.is(); } ConstantInitFuture getInit() const { return Data.get(); } }; /// An abstraction for computing the cost of an operation. enum class OperationCost : unsigned { Free = 0, Arithmetic = 1, Load = 3, // TODO: split into static- and dynamic-offset cases? Call = 10 }; inline OperationCost operator+(OperationCost l, OperationCost r) { return OperationCost(unsigned(l) + unsigned(r)); } inline OperationCost &operator+=(OperationCost &l, OperationCost r) { l = l + r; return l; } inline bool operator<(OperationCost l, OperationCost r) { return unsigned(l) < unsigned(r); } inline bool operator<=(OperationCost l, OperationCost r) { return unsigned(l) <= unsigned(r); } /// An alignment value, in eight-bit units. class Alignment { public: typedef uint32_t int_type; Alignment() : Value(0) {} explicit Alignment(int_type Value) : Value(Value) {} int_type getValue() const { return Value; } int_type getMaskValue() const { return Value - 1; } bool isOne() const { return Value == 1; } bool isZero() const { return Value == 0; } Alignment alignmentAtOffset(Size S) const; Size asSize() const; unsigned log2() const { return llvm::Log2_64(Value); } operator clang::CharUnits() const { return asCharUnits(); } clang::CharUnits asCharUnits() const { return clang::CharUnits::fromQuantity(getValue()); } explicit operator bool() const { return Value != 0; } friend bool operator< (Alignment L, Alignment R){ return L.Value < R.Value; } friend bool operator<=(Alignment L, Alignment R){ return L.Value <= R.Value; } friend bool operator> (Alignment L, Alignment R){ return L.Value > R.Value; } friend bool operator>=(Alignment L, Alignment R){ return L.Value >= R.Value; } friend bool operator==(Alignment L, Alignment R){ return L.Value == R.Value; } friend bool operator!=(Alignment L, Alignment R){ return L.Value != R.Value; } private: int_type Value; }; /// A size value, in eight-bit units. class Size { public: typedef uint64_t int_type; constexpr Size() : Value(0) {} explicit constexpr Size(int_type Value) : Value(Value) {} static constexpr Size forBits(int_type bitSize) { return Size((bitSize + 7U) / 8U); } /// An "invalid" size, equal to the maximum possible size. static constexpr Size invalid() { return Size(~int_type(0)); } /// Is this the "invalid" size value? bool isInvalid() const { return *this == Size::invalid(); } int_type getValue() const { return Value; } int_type getValueInBits() const { return Value * 8; } bool isZero() const { return Value == 0; } friend Size operator+(Size L, Size R) { return Size(L.Value + R.Value); } friend Size &operator+=(Size &L, Size R) { L.Value += R.Value; return L; } friend Size operator-(Size L, Size R) { return Size(L.Value - R.Value); } friend Size &operator-=(Size &L, Size R) { L.Value -= R.Value; return L; } friend Size operator*(Size L, int_type R) { return Size(L.Value * R); } friend Size operator*(int_type L, Size R) { return Size(L * R.Value); } friend Size &operator*=(Size &L, int_type R) { L.Value *= R; return L; } friend int_type operator/(Size L, Size R) { return L.Value / R.Value; } explicit operator bool() const { return Value != 0; } Size roundUpToAlignment(Alignment align) const { int_type value = getValue() + align.getValue() - 1; return Size(value & ~int_type(align.getValue() - 1)); } bool isPowerOf2() const { auto value = getValue(); return ((value & -value) == value); } bool isMultipleOf(Size other) const { return (Value % other.Value) == 0; } unsigned log2() const { return llvm::Log2_64(Value); } operator clang::CharUnits() const { return asCharUnits(); } clang::CharUnits asCharUnits() const { return clang::CharUnits::fromQuantity(getValue()); } friend bool operator< (Size L, Size R) { return L.Value < R.Value; } friend bool operator<=(Size L, Size R) { return L.Value <= R.Value; } friend bool operator> (Size L, Size R) { return L.Value > R.Value; } friend bool operator>=(Size L, Size R) { return L.Value >= R.Value; } friend bool operator==(Size L, Size R) { return L.Value == R.Value; } friend bool operator!=(Size L, Size R) { return L.Value != R.Value; } friend Size operator%(Size L, Alignment R) { return Size(L.Value % R.getValue()); } private: int_type Value; }; /// Compute the alignment of a pointer which points S bytes after a /// pointer with this alignment. inline Alignment Alignment::alignmentAtOffset(Size S) const { assert(getValue() && "called on object with zero alignment"); // If the offset is zero, use the original alignment. Size::int_type V = S.getValue(); if (!V) return *this; // Find the offset's largest power-of-two factor. V = V & -V; // The alignment at the offset is then the min of the two values. if (V < getValue()) return Alignment(static_cast(V)); return *this; } /// Get this alignment asx a Size value. inline Size Alignment::asSize() const { return Size(getValue()); } /// A static or dynamic offset. class Offset { enum Kind { Static, Dynamic, }; enum : uint64_t { KindBits = 1, KindMask = (1 << KindBits) - 1, PayloadMask = ~uint64_t(KindMask) }; uint64_t Data; public: explicit Offset(llvm::Value *offset) : Data(reinterpret_cast(offset) | Dynamic) {} explicit Offset(Size offset) : Data((static_cast(offset.getValue()) << KindBits) | Static) { assert(getStatic() == offset && "overflow"); } bool isStatic() const { return (Data & KindMask) == Static; } bool isDynamic() const { return (Data & KindMask) == Dynamic; } Size getStatic() const { assert(isStatic()); return Size(static_cast(Data) >> KindBits); } llvm::Value *getDynamic() const { assert(isDynamic()); return reinterpret_cast(Data & PayloadMask); } llvm::Value *getAsValue(IRGenFunction &IGF) const; Offset offsetBy(IRGenFunction &IGF, Size other) const; }; } // end namespace irgen } // end namespace swift #endif