// RUN: %target-run-simple-swift | FileCheck %s // REQUIRES: objc_interop import CoreGraphics func print(r: CGPoint, _ prefix: String) { println("\(prefix) \(r.x) \(r.y)") } func print(r: CGSize, _ prefix: String) { println("\(prefix) \(r.width) \(r.height)") } func print(r: CGVector, _ prefix: String) { println("\(prefix) \(r.dx) \(r.dy)") } func print(r: CGRect, _ prefix: String) { println("\(prefix) \(r.origin.x) \(r.origin.y) \(r.size.width) \(r.size.height)") } let int1: Int = 1 let int2: Int = 2 let int3: Int = 3 let int4: Int = 4 let cgfloat1: CGFloat = 1 let cgfloat2: CGFloat = 2 let cgfloat3: CGFloat = 3 let cgfloat4: CGFloat = 4 let double1: Double = 1 let double2: Double = 2 let double3: Double = 3 let double4: Double = 4 println("You may begin.") // CHECK: You may begin. var pt: CGPoint pt = CGPoint(x: 1.25, y: 2.25) print(pt, "named float literals") pt = CGPoint(x: 1, y: 2) print(pt, "named int literals") pt = CGPoint(x: cgfloat1, y: cgfloat2) print(pt, "named cgfloats") pt = CGPoint(x: double1, y: double2) print(pt, "named doubles") pt = CGPoint(x: int1, y: int2) print(pt, "named ints") // CHECK-NEXT: named float literals 1.25 2.25 // CHECK-NEXT: named int literals 1.0 2.0 // CHECK-NEXT: named cgfloats 1.0 2.0 // CHECK-NEXT: named doubles 1.0 2.0 // CHECK-NEXT: named ints 1.0 2.0 assert(pt != CGPoint.zeroPoint) var size: CGSize size = CGSize(width:-1.25, height:-2.25) print(size, "named float literals") size = CGSize(width:-1, height:-2) print(size, "named int literals") size = CGSize(width:cgfloat1, height:cgfloat2) print(size, "named cgfloats") size = CGSize(width:double1, height:double2) print(size, "named doubles") size = CGSize(width: int1, height: int2) print(size, "named ints") // CHECK-NEXT: named float literals -1.25 -2.25 // CHECK-NEXT: named int literals -1.0 -2.0 // CHECK-NEXT: named cgfloats 1.0 2.0 // CHECK-NEXT: named doubles 1.0 2.0 // CHECK-NEXT: named ints 1.0 2.0 assert(size != CGSize.zeroSize) var vector: CGVector vector = CGVector(dx: -111.25, dy: -222.25) print(vector, "named float literals") vector = CGVector(dx: -111, dy: -222) print(vector, "named int literals") vector = CGVector(dx: cgfloat1, dy: cgfloat2) print(vector, "named cgfloats") vector = CGVector(dx: double1, dy: double2) print(vector, "named doubles") vector = CGVector(dx: int1, dy: int2) print(vector, "named ints") // CHECK-NEXT: named float literals -111.25 -222.25 // CHECK-NEXT: named int literals -111.0 -222.0 // CHECK-NEXT: named cgfloats 1.0 2.0 // CHECK-NEXT: named doubles 1.0 2.0 // CHECK-NEXT: named ints 1.0 2.0 assert(vector != CGVector.zeroVector) var rect: CGRect pt = CGPoint(x: 10.25, y: 20.25) size = CGSize(width: 30.25, height: 40.25) rect = CGRect(origin: pt, size: size) print(rect, "point+size") rect = CGRect(origin:pt, size:size) print(rect, "named point+size") // CHECK-NEXT: point+size 10.25 20.25 30.25 40.25 // CHECK-NEXT: named point+size 10.25 20.25 30.25 40.25 rect = CGRect(x:10.25, y:20.25, width:30.25, height:40.25) print(rect, "named float literals") rect = CGRect(x:10, y:20, width:30, height:40) print(rect, "named int literals") rect = CGRect(x:cgfloat1, y:cgfloat2, width:cgfloat3, height:cgfloat4) print(rect, "named cgfloats") rect = CGRect(x:double1, y:double2, width:double3, height:double4) print(rect, "named doubles") rect = CGRect(x:int1, y:int2, width:int3, height:int4) print(rect, "named ints") // CHECK-NEXT: named float literals 10.25 20.25 30.25 40.25 // CHECK-NEXT: named int literals 10.0 20.0 30.0 40.0 // CHECK-NEXT: named cgfloats 1.0 2.0 3.0 4.0 // CHECK-NEXT: named doubles 1.0 2.0 3.0 4.0 // CHECK-NEXT: named ints 1.0 2.0 3.0 4.0 assert(rect == rect) assert(rect != CGRect.zeroRect) assert(!rect.isNull) assert(!rect.isEmpty) assert(!rect.isInfinite) assert(CGRect.nullRect.isNull) assert(CGRect.zeroRect.isEmpty) assert(CGRect.infiniteRect.isInfinite) var unstandard = CGRect(x: 10, y: 20, width: -30, height: -50) var standard = unstandard.standardizedRect print(unstandard, "unstandard") print(standard, "standard") // CHECK-NEXT: unstandard 10.0 20.0 -30.0 -50.0 // CHECK-NEXT: standard -20.0 -30.0 30.0 50.0 assert(unstandard.width == 30) assert(unstandard.size.width == -30) assert(standard.width == 30) assert(standard.size.width == 30) assert(unstandard.height == 50) assert(unstandard.size.height == -50) assert(standard.height == 50) assert(standard.size.height == 50) assert(unstandard.minX == -20) assert(unstandard.midX == -5) assert(unstandard.maxX == 10) assert(unstandard.minY == -30) assert(unstandard.midY == -5) assert(unstandard.maxY == 20) assert(unstandard == standard) assert(unstandard.standardizedRect == standard) unstandard.standardize() print(unstandard, "standardized unstandard") // CHECK-NEXT: standardized unstandard -20.0 -30.0 30.0 50.0 rect = CGRect(x: 11.25, y: 22.25, width: 33.25, height: 44.25) print(rect.rectByInsetting(dx: 1, dy: -2), "rectByInsetting") // CHECK-NEXT: rectByInsetting 12.25 20.25 31.25 48.25 rect.inset(dx: 1, dy: -2) print(rect, "inset") // CHECK-NEXT: inset 12.25 20.25 31.25 48.25 rect = CGRect(x: 11.25, y: 22.25, width: 33.25, height: 44.25) print(rect.rectByOffsetting(dx: 3, dy: -4), "rectByOffsetting") // CHECK-NEXT: rectByOffsetting 14.25 18.25 33.25 44.25 rect.offset(dx: 3, dy: -4) print(rect, "offset") // CHECK-NEXT: offset 14.25 18.25 33.25 44.25 rect = CGRect(x: 11.25, y: 22.25, width: 33.25, height: 44.25) print(rect.integerRect, "integerRect") // CHECK-NEXT: integerRect 11.0 22.0 34.0 45.0 rect.integerize() print(rect, "integerize") // CHECK-NEXT: integerize 11.0 22.0 34.0 45.0 let smallRect = CGRect(x: 10, y: 25, width: 5, height: -5) let bigRect = CGRect(x: 1, y: 2, width: 101, height: 102) let distantRect = CGRect(x: 1000, y: 2000, width: 1, height: 1) rect = CGRect(x: 11.25, y: 22.25, width: 33.25, height: 44.25) print(rect.rectByUnion(smallRect), "rectByUnion small") print(rect.rectByUnion(bigRect), "rectByUnion big") print(rect.rectByUnion(distantRect), "rectByUnion distant") // CHECK-NEXT: rectByUnion small 10.0 20.0 34.5 46.5 // CHECK-NEXT: rectByUnion big 1.0 2.0 101.0 102.0 // CHECK-NEXT: rectByUnion distant 11.25 22.25 989.75 1978.75 rect.union(smallRect) rect.union(bigRect) rect.union(distantRect) print(rect, "union") // CHECK-NEXT: union 1.0 2.0 1000.0 1999.0 rect = CGRect(x: 11.25, y: 22.25, width: 33.25, height: 44.25) print(rect.rectByIntersecting(smallRect), "rectByIntersecting small") print(rect.rectByIntersecting(bigRect), "rectByIntersecting big") print(rect.rectByIntersecting(distantRect), "rectByIntersecting distant") // CHECK-NEXT: rectByIntersecting small 11.25 22.25 3.75 2.75 // CHECK-NEXT: rectByIntersecting big 11.25 22.25 33.25 44.25 // CHECK-NEXT: rectByIntersecting distant inf inf 0.0 0.0 assert(rect.intersects(smallRect)) rect.intersect(smallRect) assert(!rect.isEmpty) assert(rect.intersects(bigRect)) rect.intersect(bigRect) assert(!rect.isEmpty) assert(!rect.intersects(distantRect)) rect.intersect(distantRect) assert(rect.isEmpty) rect = CGRect(x: 11.25, y: 22.25, width: 33.25, height: 44.25) assert(rect.contains(CGPoint(x: 15, y: 25))) assert(!rect.contains(CGPoint(x: -15, y: 25))) assert(bigRect.contains(rect)) assert(!rect.contains(bigRect)) rect = CGRect(x: 11.25, y: 22.25, width: 33.25, height: 44.25) var (slice, remainder) = rect.rectsByDividing(5, fromEdge:CGRectEdge.MinXEdge) print(slice, "slice") print(remainder, "remainder") // CHECK-NEXT: slice 11.25 22.25 5.0 44.25 // CHECK-NEXT: remainder 16.25 22.25 28.25 44.25