#include #include extern "C" { #include } class Toggle { public: bool state = true; Toggle(bool start_state) { state = start_state; } bool value() { return state; } Toggle *activate() { state = !state; return this ; } }; class NthToggle : Toggle { public: int count_max; int counter; NthToggle(bool start_state, int max_counter) : Toggle(start_state) { count_max = max_counter; counter = 0; } NthToggle *activate() { counter += 1; if (counter >= count_max) { state = !state; counter = 0; } return this; } }; int main() { uint64_t start = mach_absolute_time(); int n = 100000000; Toggle *toggle1 = new Toggle(true); //for (int i=0; i<5; i++) { // Console.WriteLine((toggle1.activate().value()) ? "true" : "false"); //} for (int i=0; i