cmake_minimum_required(VERSION 3.4.3) include("../../../../cmake/modules/StandaloneOverlay.cmake") add_swift_library(swiftGameplayKit ${SWIFT_SDK_OVERLAY_LIBRARY_BUILD_TYPES} IS_SDK_OVERLAY GameplayKit.swift SWIFT_COMPILE_FLAGS "${SWIFT_RUNTIME_SWIFT_COMPILE_FLAGS}" LINK_FLAGS "${SWIFT_RUNTIME_SWIFT_LINK_FLAGS}" TARGET_SDKS OSX IOS IOS_SIMULATOR TVOS TVOS_SIMULATOR SWIFT_MODULE_DEPENDS_OSX Darwin AppKit CoreData CoreGraphics CoreImage Dispatch Foundation GLKit IOKit ObjectiveC QuartzCore SceneKit simd SpriteKit XPC # auto-updated SWIFT_MODULE_DEPENDS_IOS Darwin CoreGraphics CoreImage Dispatch Foundation GLKit ObjectiveC QuartzCore SceneKit simd SpriteKit UIKit # auto-updated SWIFT_MODULE_DEPENDS_TVOS Darwin CoreGraphics CoreImage Dispatch Foundation GLKit ObjectiveC QuartzCore SceneKit simd SpriteKit UIKit # auto-updated FRAMEWORK_DEPENDS_WEAK GameplayKit DEPLOYMENT_VERSION_OSX ${SWIFTLIB_DEPLOYMENT_VERSION_GAMEPLAYKIT_OSX} DEPLOYMENT_VERSION_IOS ${SWIFTLIB_DEPLOYMENT_VERSION_GAMEPLAYKIT_IOS} DEPLOYMENT_VERSION_TVOS ${SWIFTLIB_DEPLOYMENT_VERSION_GAMEPLAYKIT_TVOS} )