//===----------------------------------------------------------------------===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/LICENSE.txt for license information // See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors // //===----------------------------------------------------------------------===// // FIXME(ABI)#33 (Generic subscripts): This protocol exists to identify // hashable types. It is used for defining an imitation of a generic // subscript on `Dictionary`. public protocol _Hashable { func _toAnyHashable() -> AnyHashable } /// A type that provides an integer hash value. /// /// You can use any type that conforms to the `Hashable` protocol in a set or /// as a dictionary key. Many types in the standard library conform to /// `Hashable`: strings, integers, floating-point and Boolean values, and even /// sets provide a hash value by default. Your own custom types can be /// hashable as well. When you define an enumeration without associated /// values, it gains `Hashable` conformance automatically, and you can add /// `Hashable` conformance to your other custom types by adding a single /// `hashValue` property. /// /// A hash value, provided by a type's `hashValue` property, is an integer that /// is the same for any two instances that compare equally. That is, for two /// instances `a` and `b` of the same type, if `a == b` then /// `a.hashValue == b.hashValue`. The reverse is not true: Two instances with /// equal hash values are not necessarily equal to each other. /// /// - Important: Hash values are not guaranteed to be equal across different /// executions of your program. Do not save hash values to use during a /// future execution. /// /// Conforming to the Hashable Protocol /// =================================== /// /// To use your own custom type in a set or as the key type of a dictionary, /// add `Hashable` conformance to your type by providing a `hashValue` /// property. The `Hashable` protocol inherits from the `Equatable` protocol, /// so you must also add an equal-to operator (`==`) function for your /// custom type. /// /// As an example, consider a `GridPoint` type that describes a location in a /// grid of buttons. Here's the initial declaration of the `GridPoint` type: /// /// /// A point in an x-y coordinate system. /// struct GridPoint { /// var x: Int /// var y: Int /// } /// /// You'd like to create a set of the grid points where a user has already /// tapped. Because the `GridPoint` type is not hashable yet, it can't be used /// as the `Element` type for a set. To add `Hashable` conformance, provide an /// `==` operator function and a `hashValue` property. /// /// extension GridPoint: Hashable { /// var hashValue: Int { /// return x.hashValue ^ y.hashValue /// } /// /// static func == (lhs: GridPoint, rhs: GridPoint) -> Bool { /// return lhs.x == rhs.x && lhs.y == rhs.y /// } /// } /// /// The `hashValue` property in this example combines the hash values of a grid /// point's `x` and `y` values using the bitwise XOR operator (`^`). The `^` /// operator is one way to combine two integer values into a single value. /// /// - Note: Set and dictionary performance depends on hash values that minimize /// collisions for their associated element and key types, respectively. /// /// Now that `GridPoint` conforms to the `Hashable` protocol, you can create a /// set of previously tapped grid points. /// /// var tappedPoints: Set = [GridPoint(x: 2, y: 3), GridPoint(x: 4, y: 1)] /// let nextTap = GridPoint(x: 0, y: 1) /// if tappedPoints.contains(nextTap) { /// print("Already tapped at (\(nextTap.x), \(nextTap.y)).") /// } else { /// tappedPoints.insert(nextTap) /// print("New tap detected at (\(nextTap.x), \(nextTap.y)).") /// } /// // Prints "New tap detected at (0, 1).") public protocol Hashable : _Hashable, Equatable { /// The hash value. /// /// Hash values are not guaranteed to be equal across different executions of /// your program. Do not save hash values to use during a future execution. var hashValue: Int { get } } public enum _RuntimeHelpers {} extension _RuntimeHelpers { @_silgen_name("swift_stdlib_Hashable_isEqual_indirect") public static func Hashable_isEqual_indirect( _ lhs: UnsafePointer, _ rhs: UnsafePointer ) -> Bool { return lhs.pointee == rhs.pointee } @_silgen_name("swift_stdlib_Hashable_hashValue_indirect") public static func Hashable_hashValue_indirect( _ value: UnsafePointer ) -> Int { return value.pointee.hashValue } }