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Use the `%target-swift-5.1-abi-triple` substitution to compile the tests for deployment to the minimum OS versions required for use of _Concurrency APIs, instead of disabling availability checking.
86 lines
2.4 KiB
Swift
86 lines
2.4 KiB
Swift
// RUN: %empty-directory(%t)
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// RUN: %target-swift-frontend -emit-module-path %t/a.swiftmodule -module-name a %s -target %target-swift-5.1-abi-triple
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// RUN: llvm-bcanalyzer -dump %t/a.swiftmodule | %FileCheck --implicit-check-not UnknownCode %s
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// RUN: %target-swift-ide-test -print-module -module-to-print a -source-filename x -I %t | %FileCheck -check-prefix MODULE-CHECK %s
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///////////
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// This test checks for correct serialization & deserialization of
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// effectful properties and subscripts
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// look for correct members in module's deserialization pretty-print:
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// MODULE-CHECK: actor A {
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// MODULE-CHECK-NEXT: var normalProp: Int
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// MODULE-CHECK-NEXT: var computedProp: Int { get }
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// MODULE-CHECK-NEXT: var asyncProp: Int { get async }
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// MODULE-CHECK: class C {
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// MODULE-CHECK-NEXT: var prop_asyncThrows: Int { get async throws }
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// MODULE-CHECK-NEXT: var prop_async: Int { get async }
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// MODULE-CHECK-NEXT: var prop_throws: Int { get throws }
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// MODULE-CHECK: enum E {
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// MODULE-CHECK-NEXT: subscript(e: Int) -> Int { get async throws }
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// MODULE-CHECK: protocol P {
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// MODULE-CHECK-NEXT: var propA: Int { get async }
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// MODULE-CHECK-NEXT: var propT: Int { get throws }
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// MODULE-CHECK-NEXT: var propAT: Int { get async throws }
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// MODULE-CHECK-NEXT: subscript(p: Int) -> Int { get async }
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// MODULE-CHECK-NEXT: subscript(p: Double) -> Int { get throws }
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// MODULE-CHECK-NEXT: subscript(p: String) -> Int { get async throws }
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// MODULE-CHECK: struct S {
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// MODULE-CHECK-NEXT: subscript(s: Int) -> Int { get async }
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// MODULE-CHECK-NEXT: subscript(s: Double) -> Int { get throws }
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class C {
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var prop_asyncThrows : Int {
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get async throws { 0 }
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}
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var prop_async : Int {
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get async { 1 }
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}
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var prop_throws : Int {
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get throws { 2 }
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}
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}
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struct S {
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subscript(_ s : Int) -> Int {
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get async { 0 }
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}
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subscript(_ s : Double) -> Int {
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get throws { 0 }
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}
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}
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enum E {
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subscript(_ e : Int) -> Int {
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get async throws { 0 }
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}
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}
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actor A {
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var normalProp : Int = 0
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var computedProp : Int { get { 0 } }
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var asyncProp : Int {
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get async { 0 }
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}
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}
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protocol P {
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var propA : Int { get async }
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var propT : Int { get throws }
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var propAT : Int { get async throws }
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subscript(_ p : Int) -> Int { get async }
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subscript(_ p : Double) -> Int { get throws }
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subscript(_ p : String) -> Int { get async throws }
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}
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