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Swift

//===--- Set.swift - sets for basic blocks, values and instructions -------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2022 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SILBridging
public protocol IntrusiveSet : CustomStringConvertible, NoReflectionChildren {
associatedtype Element
init(_ context: some Context)
mutating func insert(_ element: Element) -> Bool
mutating func erase(_ element: Element)
func contains(_ element: Element) -> Bool
mutating func deinitialize()
}
/// A set of basic blocks.
///
/// This is an extremely efficient implementation which does not need memory
/// allocations or hash lookups.
///
/// This type should be a move-only type, but unfortunately we don't have move-only
/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
/// destruct this data structure, e.g. in a `defer {}` block.
public struct BasicBlockSet : IntrusiveSet {
private let context: BridgedContext
private let bridged: BridgedBasicBlockSet
public init(_ context: some Context) {
self.context = context._bridged
self.bridged = self.context.allocBasicBlockSet()
}
public func contains(_ block: BasicBlock) -> Bool {
bridged.contains(block.bridged)
}
/// Returns true if `block` was not contained in the set before inserting.
@discardableResult
public mutating func insert(_ block: BasicBlock) -> Bool {
bridged.insert(block.bridged)
}
public mutating func erase(_ block: BasicBlock) {
bridged.erase(block.bridged)
}
public var description: String {
let function = bridged.getFunction().function
let blockNames = function.blocks.enumerated().filter { contains($0.1) }
.map { "bb\($0.0)"}
return "{" + blockNames.joined(separator: ", ") + "}"
}
/// TODO: once we have move-only types, make this a real deinit.
public mutating func deinitialize() {
context.freeBasicBlockSet(bridged)
}
}
/// A set of values.
///
/// This is an extremely efficient implementation which does not need memory
/// allocations or hash lookups.
///
/// This type should be a move-only type, but unfortunately we don't have move-only
/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
/// destruct this data structure, e.g. in a `defer {}` block.
public struct ValueSet : IntrusiveSet {
private let context: BridgedContext
private let bridged: BridgedNodeSet
public init(_ context: some Context) {
self.context = context._bridged
self.bridged = self.context.allocNodeSet()
}
public func contains(_ value: Value) -> Bool {
bridged.containsValue(value.bridged)
}
/// Returns true if `value` was not contained in the set before inserting.
@discardableResult
public mutating func insert(_ value: Value) -> Bool {
bridged.insertValue(value.bridged)
}
public mutating func erase(_ value: Value) {
bridged.eraseValue(value.bridged)
}
public var description: String {
let function = bridged.getFunction().function
var d = "{\n"
for block in function.blocks {
for arg in block.arguments {
if contains(arg) {
d += arg.description
}
}
for inst in block.instructions {
for result in inst.results {
if contains(result) {
d += result.description
}
}
}
}
d += "}\n"
return d
}
/// TODO: once we have move-only types, make this a real deinit.
public mutating func deinitialize() {
context.freeNodeSet(bridged)
}
}
/// A set of instructions.
///
/// This is an extremely efficient implementation which does not need memory
/// allocations or hash lookups.
///
/// This type should be a move-only type, but unfortunately we don't have move-only
/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
/// destruct this data structure, e.g. in a `defer {}` block.
public struct SpecificInstructionSet<InstType: Instruction> : IntrusiveSet {
private let context: BridgedContext
private let bridged: BridgedNodeSet
public init(_ context: some Context) {
self.context = context._bridged
self.bridged = self.context.allocNodeSet()
}
public func contains(_ inst: InstType) -> Bool {
bridged.containsInstruction(inst.bridged)
}
/// Returns true if `inst` was not contained in the set before inserting.
@discardableResult
public mutating func insert(_ inst: InstType) -> Bool {
bridged.insertInstruction(inst.bridged)
}
public mutating func erase(_ inst: InstType) {
bridged.eraseInstruction(inst.bridged)
}
public var description: String {
let function = bridged.getFunction().function
var d = "{\n"
for i in function.instructions {
if let inst = i as? InstType, contains(inst) {
d += inst.description + "\n"
}
}
d += "}\n"
return d
}
/// TODO: once we have move-only types, make this a real deinit.
public mutating func deinitialize() {
context.freeNodeSet(bridged)
}
}
/// An `InstructionSet` which also provides a `count` property.
public struct SpecificInstructionSetWithCount<InstType: Instruction> : IntrusiveSet {
public private(set) var count = 0
private var underlyingSet: SpecificInstructionSet<InstType>
public init(_ context: some Context) {
self.underlyingSet = SpecificInstructionSet(context)
}
public func contains(_ inst: InstType) -> Bool { underlyingSet.contains(inst) }
public var isEmpty: Bool { count == 0 }
/// Returns true if `inst` was not contained in the set before inserting.
@discardableResult
public mutating func insert(_ inst: InstType) -> Bool {
if underlyingSet.insert(inst) {
count += 1
return true
}
return false
}
public mutating func erase(_ inst: InstType) {
if underlyingSet.contains(inst) {
count -= 1
assert(count >= 0)
}
underlyingSet.erase(inst)
}
public var description: String { underlyingSet.description }
public mutating func deinitialize() { underlyingSet.deinitialize() }
}
public typealias InstructionSet = SpecificInstructionSet<Instruction>
public typealias InstructionSetWithCount = SpecificInstructionSetWithCount<Instruction>
/// A set of operands.
///
/// This is an extremely efficient implementation which does not need memory
/// allocations or hash lookups.
///
/// This type should be a move-only type, but unfortunately we don't have move-only
/// types yet. Therefore it's needed to call `deinitialize()` explicitly to
/// destruct this data structure, e.g. in a `defer {}` block.
public struct OperandSet : IntrusiveSet {
private let context: BridgedContext
private let bridged: BridgedOperandSet
public init(_ context: some Context) {
self.context = context._bridged
self.bridged = self.context.allocOperandSet()
}
public func contains(_ operand: Operand) -> Bool {
bridged.contains(operand.bridged)
}
/// Returns true if `inst` was not contained in the set before inserting.
@discardableResult
public mutating func insert(_ operand: Operand) -> Bool {
bridged.insert(operand.bridged)
}
public mutating func erase(_ operand: Operand) {
bridged.erase(operand.bridged)
}
public var description: String {
let function = bridged.getFunction().function
var d = "{\n"
for inst in function.instructions {
for op in inst.operands {
if contains(op) {
d += op.description
}
}
}
d += "}\n"
return d
}
/// TODO: once we have move-only types, make this a real deinit.
public mutating func deinitialize() {
context.freeOperandSet(bridged)
}
}
extension InstructionSet {
public mutating func insert<I: Instruction>(contentsOf source: some Sequence<I>) {
for inst in source {
_ = insert(inst)
}
}
}
extension IntrusiveSet {
public mutating func insert(contentsOf source: some Sequence<Element>) {
for element in source {
_ = insert(element)
}
}
public init(insertContentsOf source: some Sequence<Element>, _ context: some Context) {
self.init(context)
insert(contentsOf: source)
}
}