Files
swift-mirror/stdlib/public/Concurrency/DispatchExecutor.swift
2025-10-16 21:29:51 -07:00

186 lines
5.9 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2020 - 2025 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#if !$Embedded && !os(WASI)
import Swift
// We can't import Dispatch from here, sadly, because it apparently has a
// transitive dependency on Combine (which in turn depends on _Concurrency).
// import Dispatch
// .. Dispatch Interface .......................................................
// .. Main Executor ............................................................
/// A Dispatch-based main executor.
@available(StdlibDeploymentTarget 6.3, *)
class DispatchMainExecutor: RunLoopExecutor, SchedulingExecutor,
@unchecked Sendable {
var threaded = false
public init() {}
public func run() throws {
if threaded {
fatalError("DispatchMainExecutor does not support recursion")
}
threaded = true
_dispatchMain()
}
public func stop() {
fatalError("DispatchMainExecutor cannot be stopped")
}
var asScheduling: (any SchedulingExecutor)? {
return self
}
public func enqueue<C: Clock>(_ job: consuming ExecutorJob,
at instant: C.Instant,
tolerance: C.Duration? = nil,
clock: C) {
_dispatchEnqueue(job, at: instant, tolerance: tolerance, clock: clock,
executor: self, global: false)
}
}
@available(StdlibDeploymentTarget 6.3, *)
extension DispatchMainExecutor: SerialExecutor {
public func enqueue(_ job: consuming ExecutorJob) {
_dispatchEnqueueMain(UnownedJob(job))
}
public var isMainExecutor: Bool { true }
public func checkIsolated() {
_dispatchAssertMainQueue()
}
}
@available(StdlibDeploymentTarget 6.3, *)
extension DispatchMainExecutor: MainExecutor {}
// .. Task Executor ............................................................
/// A Dispatch-based `TaskExecutor`
@available(StdlibDeploymentTarget 6.3, *)
class DispatchGlobalTaskExecutor: TaskExecutor, SchedulingExecutor,
@unchecked Sendable {
public init() {}
public func enqueue(_ job: consuming ExecutorJob) {
_dispatchEnqueueGlobal(UnownedJob(job))
}
public var isMainExecutor: Bool { false }
var asScheduling: (any SchedulingExecutor)? {
return self
}
public func enqueue<C: Clock>(_ job: consuming ExecutorJob,
at instant: C.Instant,
tolerance: C.Duration? = nil,
clock: C) {
_dispatchEnqueue(job, at: instant, tolerance: tolerance, clock: clock,
executor: self, global: true)
}
}
// .. Clock Support ............................................................
/// An enumeration identifying one of the Dispatch-supported clocks
enum DispatchClockID: CInt {
case continuous = 1
case suspending = 2
case walltime = 3
}
fileprivate func clamp(_ components: (seconds: Int64, attoseconds: Int64))
-> (seconds: Int64, attoseconds: Int64) {
if components.seconds < 0
|| components.seconds == 0 && components.attoseconds < 0 {
return (seconds: 0, attoseconds: 0)
}
return (seconds: components.seconds, attoseconds: components.attoseconds)
}
fileprivate func delay(from duration: Swift.Duration) -> (
seconds: Int64, nanoseconds: Int64
) {
let (seconds, attoseconds) = clamp(duration.components)
let nanoseconds = attoseconds / 1_000_000_000
return (seconds: seconds, nanoseconds: nanoseconds)
}
fileprivate func timestamp<C: Clock>(for instant: C.Instant, clock: C)
-> (clockID: _ClockID, seconds: Int64, nanoseconds: Int64)? {
if let continuousClock = clock as? ContinuousClock {
return continuousClock.timestamp(for: instant as! ContinuousClock.Instant)
} else if let suspendingClock = clock as? SuspendingClock {
return suspendingClock.timestamp(for: instant as! SuspendingClock.Instant)
}
return nil
}
fileprivate func durationComponents<C: Clock>(for duration: C.Duration, clock: C)
-> (seconds: Int64, nanoseconds: Int64) {
if let continuousClock = clock as? ContinuousClock {
return continuousClock.durationComponents(for: duration as! ContinuousClock.Duration)
} else if let suspendingClock = clock as? SuspendingClock {
return suspendingClock.durationComponents(for: duration as! SuspendingClock.Duration)
}
// This shouldn't be reachable
fatalError("unknown clock in Dispatch Executor")
}
@available(StdlibDeploymentTarget 6.3, *)
fileprivate func _dispatchEnqueue<C: Clock, E: Executor>(
_ job: consuming ExecutorJob,
at instant: C.Instant,
tolerance: C.Duration?,
clock: C,
executor: E,
global: Bool
) {
// If it's a clock we know, convert it to something we can use; otherwise,
// call the clock's `enqueue` function to schedule the enqueue of the job.
guard let (clockID, seconds, nanoseconds) = timestamp(for: instant,
clock: clock) else {
clock.enqueue(job, on: executor, at: instant, tolerance: tolerance)
return
}
let tolSec: Int64, tolNanosec: Int64
if let tolerance = tolerance {
(tolSec, tolNanosec) = durationComponents(for: tolerance,
clock: clock)
} else {
tolSec = 0
tolNanosec = -1
}
_dispatchEnqueueWithDeadline(CBool(global),
CLongLong(seconds), CLongLong(nanoseconds),
CLongLong(tolSec), CLongLong(tolNanosec),
clockID.rawValue,
UnownedJob(job))
}
#endif // !$Embedded && !os(WASI)