Files
swift-mirror/stdlib/public/core/ContiguousArrayBuffer.swift
Gábor Horváth 99f9c318ca [6.2][StrictMemorySafety] Check the safety of return types of calls
Explanation: There were some scenarios where we could call an unsafe
function without marking the expression as unsafe. These affect mostly
cases where the function's result is passed to another function or
returned. This PR makes sure we always flag functions with unsafe return
types, even if their result is not stored anywhere for later use.
Issues: rdar://157237301
Original PRs: #83520
Risk: Low, worst case scenario the user has to add redundant unsafe
keywords in strict memory safe mode.
Testing: Added a compiler test.
Reviewers: @DougGregor
2025-08-13 11:49:22 +01:00

1260 lines
40 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import SwiftShims
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
@_silgen_name("swift_COWChecksEnabled")
public func _COWChecksEnabled() -> Bool
#endif
/// Class used whose sole instance is used as storage for empty
/// arrays. The instance is defined in the runtime and statically
/// initialized. See stdlib/runtime/GlobalObjects.cpp for details.
/// Because it's statically referenced, it requires non-lazy realization
/// by the Objective-C runtime.
///
/// NOTE: older runtimes called this _EmptyArrayStorage. The two must
/// coexist, so it was renamed. The old name must not be used in the new
/// runtime.
@_fixed_layout
@usableFromInline
@_objc_non_lazy_realization
internal final class __EmptyArrayStorage
: __ContiguousArrayStorageBase {
@inlinable
@nonobjc
internal init(_doNotCallMe: ()) {
_internalInvariantFailure("creating instance of __EmptyArrayStorage")
}
#if _runtime(_ObjC)
override internal func _withVerbatimBridgedUnsafeBuffer<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R? {
return unsafe try body(UnsafeBufferPointer(start: nil, count: 0))
}
override internal func _getNonVerbatimBridgingBuffer() -> _BridgingBuffer {
return _BridgingBuffer(0)
}
#endif
@inlinable
override internal func canStoreElements(ofDynamicType _: Any.Type) -> Bool {
return false
}
/// A type that every element in the array is.
@inlinable
@_unavailableInEmbedded
override internal var staticElementType: Any.Type {
return Void.self
}
}
#if $Embedded
// In embedded Swift, the stdlib is a .swiftmodule only without any .o/.a files,
// to allow consuming it by clients with different LLVM codegen setting (-mcpu
// flags, etc.), which means we cannot declare the singleton in a C/C++ file.
//
// TODO: We should figure out how to make this a constant so that it's placed in
// non-writable memory (can't be a let, Builtin.addressof below requires a var).
@unsafe
public var _swiftEmptyArrayStorage: (Int, Int, Int, Int) =
(/*isa*/0, /*refcount*/-1, /*count*/0, /*flags*/1)
#endif
/// The storage for static read-only arrays.
///
/// In contrast to `_ContiguousArrayStorage` this class is _not_ generic over
/// the element type, because the metatype for static read-only arrays cannot
/// be instantiated at runtime.
///
/// Static read-only arrays can only contain non-verbatim bridged element types.
@_fixed_layout
@usableFromInline
@_objc_non_lazy_realization
internal final class __StaticArrayStorage
: __ContiguousArrayStorageBase {
@inlinable
@nonobjc
internal init(_doNotCallMe: ()) {
_internalInvariantFailure("creating instance of __StaticArrayStorage")
}
#if _runtime(_ObjC)
override internal func _withVerbatimBridgedUnsafeBuffer<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R? {
return nil
}
override internal func _getNonVerbatimBridgingBuffer() -> _BridgingBuffer {
fatalError("__StaticArrayStorage._withVerbatimBridgedUnsafeBuffer must not be called")
}
#endif
@inlinable
override internal func canStoreElements(ofDynamicType _: Any.Type) -> Bool {
return false
}
@inlinable
@_unavailableInEmbedded
override internal var staticElementType: Any.Type {
fatalError("__StaticArrayStorage.staticElementType must not be called")
}
}
/// The empty array prototype. We use the same object for all empty
/// `[Native]Array<Element>`s.
@inlinable
internal var _emptyArrayStorage: __EmptyArrayStorage {
return unsafe Builtin.bridgeFromRawPointer(
Builtin.addressof(&_swiftEmptyArrayStorage))
}
// The class that implements the storage for a ContiguousArray<Element>
@_fixed_layout
@usableFromInline
internal final class _ContiguousArrayStorage<
Element
>: __ContiguousArrayStorageBase {
@inlinable
deinit {
unsafe _elementPointer.deinitialize(count: countAndCapacity.count)
_fixLifetime(self)
}
#if _runtime(_ObjC)
internal final override func withUnsafeBufferOfObjects<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R {
_internalInvariant(_isBridgedVerbatimToObjectiveC(Element.self))
let count = countAndCapacity.count
let elements = unsafe UnsafeRawPointer(_elementPointer)
.assumingMemoryBound(to: AnyObject.self)
defer { _fixLifetime(self) }
return try unsafe body(UnsafeBufferPointer(start: elements, count: count))
}
@objc(countByEnumeratingWithState:objects:count:)
@_effects(releasenone)
internal final override func countByEnumerating(
with state: UnsafeMutablePointer<_SwiftNSFastEnumerationState>,
objects: UnsafeMutablePointer<AnyObject>?, count: Int
) -> Int {
var enumerationState = unsafe state.pointee
if unsafe enumerationState.state != 0 {
return 0
}
return unsafe withUnsafeBufferOfObjects {
objects in
unsafe enumerationState.mutationsPtr = _fastEnumerationStorageMutationsPtr
unsafe enumerationState.itemsPtr =
unsafe AutoreleasingUnsafeMutablePointer(objects.baseAddress)
unsafe enumerationState.state = 1
unsafe state.pointee = enumerationState
return objects.count
}
}
@inline(__always)
@_effects(readonly)
@nonobjc private func _objectAt(_ index: Int) -> Unmanaged<AnyObject> {
return unsafe withUnsafeBufferOfObjects {
objects in
_precondition(
_isValidArraySubscript(index, count: objects.count),
"Array index out of range")
return unsafe Unmanaged.passUnretained(objects[index])
}
}
@objc(objectAtIndexedSubscript:)
@_effects(readonly)
final override internal func objectAtSubscript(_ index: Int) -> Unmanaged<AnyObject> {
return unsafe _objectAt(index)
}
@objc(objectAtIndex:)
@_effects(readonly)
final override internal func objectAt(_ index: Int) -> Unmanaged<AnyObject> {
return unsafe _objectAt(index)
}
@objc internal override final var count: Int {
@_effects(readonly) get {
return unsafe withUnsafeBufferOfObjects { $0.count }
}
}
@_effects(releasenone)
@objc internal override final func getObjects(
_ aBuffer: UnsafeMutablePointer<AnyObject>, range: _SwiftNSRange
) {
return unsafe withUnsafeBufferOfObjects {
objects in
_precondition(
_isValidArrayIndex(range.location, count: objects.count),
"Array index out of range")
_precondition(
_isValidArrayIndex(
range.location + range.length, count: objects.count),
"Array index out of range")
if objects.isEmpty { return }
// These objects are "returned" at +0, so treat them as pointer values to
// avoid retains. Copy bytes via a raw pointer to circumvent reference
// counting while correctly aliasing with all other pointer types.
unsafe UnsafeMutableRawPointer(aBuffer).copyMemory(
from: objects.baseAddress! + range.location,
byteCount: range.length * MemoryLayout<AnyObject>.stride)
}
}
/// If the `Element` is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements and return the result.
/// Otherwise, return `nil`.
internal final override func _withVerbatimBridgedUnsafeBuffer<R>(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> R
) rethrows -> R? {
var result: R?
try unsafe self._withVerbatimBridgedUnsafeBufferImpl {
result = unsafe try body($0)
}
return result
}
/// If `Element` is bridged verbatim, invoke `body` on an
/// `UnsafeBufferPointer` to the elements.
internal final func _withVerbatimBridgedUnsafeBufferImpl(
_ body: (UnsafeBufferPointer<AnyObject>) throws -> Void
) rethrows {
if _isBridgedVerbatimToObjectiveC(Element.self) {
let count = countAndCapacity.count
let elements = unsafe UnsafeRawPointer(_elementPointer)
.assumingMemoryBound(to: AnyObject.self)
defer { _fixLifetime(self) }
try unsafe body(UnsafeBufferPointer(start: elements, count: count))
}
}
/// Bridge array elements and return a new buffer that owns them.
///
/// - Precondition: `Element` is bridged non-verbatim.
override internal func _getNonVerbatimBridgingBuffer() -> _BridgingBuffer {
_internalInvariant(
!_isBridgedVerbatimToObjectiveC(Element.self),
"Verbatim bridging should be handled separately")
let count = countAndCapacity.count
let result = _BridgingBuffer(count)
let resultPtr = unsafe result.baseAddress
let p = unsafe _elementPointer
for i in 0..<count {
unsafe (resultPtr + i).initialize(to: _bridgeAnythingToObjectiveC(p[i]))
}
_fixLifetime(self)
return result
}
#endif
/// Returns `true` if the `proposedElementType` is `Element` or a subclass of
/// `Element`. We can't store anything else without violating type
/// safety; for example, the destructor has static knowledge that
/// all of the elements can be destroyed as `Element`.
@inlinable
internal override func canStoreElements(
ofDynamicType proposedElementType: Any.Type
) -> Bool {
#if _runtime(_ObjC)
return proposedElementType is Element.Type
#else
// FIXME: Dynamic casts don't currently work without objc.
// rdar://problem/18801510
return false
#endif
}
/// A type that every element in the array is.
@inlinable
@_unavailableInEmbedded
internal override var staticElementType: Any.Type {
return Element.self
}
@inlinable
internal final var _elementPointer: UnsafeMutablePointer<Element> {
return unsafe UnsafeMutablePointer(Builtin.projectTailElems(self, Element.self))
}
}
@_alwaysEmitIntoClient
@inline(__always)
internal func _uncheckedUnsafeBitCast<T, U>(_ x: T, to type: U.Type) -> U {
return Builtin.reinterpretCast(x)
}
@_alwaysEmitIntoClient
@inline(never)
@_effects(readonly)
@_semantics("array.getContiguousArrayStorageType")
func getContiguousArrayStorageType<Element>(
for: Element.Type
) -> _ContiguousArrayStorage<Element>.Type {
// We can only reset the type metadata to the correct metadata when bridging
// on the current OS going forward.
if #available(macOS 13.0, iOS 16.0, watchOS 9.0, tvOS 16.0, *) { // SwiftStdlib 5.7
if Element.self is AnyObject.Type {
return _uncheckedUnsafeBitCast(
_ContiguousArrayStorage<AnyObject>.self,
to: _ContiguousArrayStorage<Element>.Type.self)
}
}
return _ContiguousArrayStorage<Element>.self
}
@usableFromInline
@frozen
internal struct _ContiguousArrayBuffer<Element>: _ArrayBufferProtocol {
@usableFromInline
internal var _storage: __ContiguousArrayStorageBase
/// Make a buffer with uninitialized elements. After using this
/// method, you must either initialize the `count` elements at the
/// result's `.firstElementAddress` or set the result's `.count`
/// to zero.
@inlinable
internal init(
_uninitializedCount uninitializedCount: Int,
minimumCapacity: Int
) {
let realMinimumCapacity = Swift.max(uninitializedCount, minimumCapacity)
if realMinimumCapacity == 0 {
self = _ContiguousArrayBuffer<Element>()
}
else {
#if !$Embedded
_storage = Builtin.allocWithTailElems_1(
getContiguousArrayStorageType(for: Element.self), realMinimumCapacity._builtinWordValue, Element.self)
#else
_storage = Builtin.allocWithTailElems_1(
_ContiguousArrayStorage<Element>.self, realMinimumCapacity._builtinWordValue, Element.self)
#endif
let storageAddr = UnsafeMutableRawPointer(Builtin.bridgeToRawPointer(_storage))
let allocSize: Int?
#if !$Embedded
allocSize = unsafe _mallocSize(ofAllocation: storageAddr)
#else
allocSize = nil
#endif
if let allocSize {
let endAddr = unsafe storageAddr + allocSize
let realCapacity = unsafe endAddr.assumingMemoryBound(to: Element.self) - firstElementAddress
_initStorageHeader(
count: uninitializedCount, capacity: realCapacity)
} else {
_initStorageHeader(
count: uninitializedCount, capacity: realMinimumCapacity)
}
}
}
/// Initialize using the given uninitialized `storage`.
/// The storage is assumed to be uninitialized. The returned buffer has the
/// body part of the storage initialized, but not the elements.
///
/// - Warning: The result has uninitialized elements.
///
/// - Warning: storage may have been stack-allocated, so it's
/// crucial not to call, e.g., `malloc_size` on it.
@inlinable
internal init(count: Int, storage: _ContiguousArrayStorage<Element>) {
_storage = storage
_initStorageHeader(count: count, capacity: count)
}
@inlinable
internal init(_ storage: __ContiguousArrayStorageBase) {
_storage = storage
}
/// Initialize the body part of our storage.
///
/// - Warning: does not initialize elements
@inlinable
internal func _initStorageHeader(count: Int, capacity: Int) {
#if _runtime(_ObjC)
let verbatim = _isBridgedVerbatimToObjectiveC(Element.self)
#else
let verbatim = false
#endif
// We can initialize by assignment because _ArrayBody is a trivial type,
// i.e. contains no references.
_storage.countAndCapacity = _ArrayBody(
count: count,
capacity: capacity,
elementTypeIsBridgedVerbatim: verbatim)
}
/// True, if the array is native and does not need a deferred type check.
@inlinable
internal var arrayPropertyIsNativeTypeChecked: Bool {
return true
}
/// A pointer to the first element.
@inlinable
internal var firstElementAddress: UnsafeMutablePointer<Element> {
return unsafe UnsafeMutablePointer(Builtin.projectTailElems(_storage,
Element.self))
}
/// A mutable pointer to the first element.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
internal var mutableFirstElementAddress: UnsafeMutablePointer<Element> {
return unsafe UnsafeMutablePointer(Builtin.projectTailElems(mutableOrEmptyStorage,
Element.self))
}
@inlinable
internal var firstElementAddressIfContiguous: UnsafeMutablePointer<Element>? {
return unsafe firstElementAddress
}
// Superseded by the typed-throws version of this function, but retained
// for ABI reasons.
@usableFromInline
@_silgen_name("$ss22_ContiguousArrayBufferV010withUnsafeC7Pointeryqd__qd__SRyxGKXEKlF")
internal func __abi_withUnsafeBufferPointer<R>(
_ body: (UnsafeBufferPointer<Element>) throws -> R
) rethrows -> R {
defer { _fixLifetime(self) }
return try unsafe body(UnsafeBufferPointer(start: firstElementAddress,
count: count))
}
/// Call `body(p)`, where `p` is an `UnsafeBufferPointer` over the
/// underlying contiguous storage.
@_alwaysEmitIntoClient
internal func withUnsafeBufferPointer<R, E>(
_ body: (UnsafeBufferPointer<Element>) throws(E) -> R
) throws(E) -> R {
defer { _fixLifetime(self) }
return try unsafe body(UnsafeBufferPointer(start: firstElementAddress,
count: count))
}
// Superseded by the typed-throws version of this function, but retained
// for ABI reasons.
@usableFromInline
@_silgen_name("$ss22_ContiguousArrayBufferV017withUnsafeMutableC7Pointeryqd__qd__SryxGKXEKlF")
internal mutating func __abi_withUnsafeMutableBufferPointer<R>(
_ body: (UnsafeMutableBufferPointer<Element>) throws -> R
) rethrows -> R {
defer { _fixLifetime(self) }
return try unsafe body(
UnsafeMutableBufferPointer(start: firstElementAddress, count: count))
}
/// Call `body(p)`, where `p` is an `UnsafeMutableBufferPointer`
/// over the underlying contiguous storage.
@_alwaysEmitIntoClient
internal mutating func withUnsafeMutableBufferPointer<R, E>(
_ body: (UnsafeMutableBufferPointer<Element>) throws(E) -> R
) throws(E) -> R {
defer { _fixLifetime(self) }
return try unsafe body(
UnsafeMutableBufferPointer(start: firstElementAddress, count: count))
}
//===--- _ArrayBufferProtocol conformance -----------------------------------===//
/// Create an empty buffer.
@inlinable
internal init() {
_storage = _emptyArrayStorage
}
@inlinable
internal init(_buffer buffer: _ContiguousArrayBuffer, shiftedToStartIndex: Int) {
_internalInvariant(shiftedToStartIndex == 0, "shiftedToStartIndex must be 0")
self = buffer
}
@inlinable
internal mutating func requestUniqueMutableBackingBuffer(
minimumCapacity: Int
) -> _ContiguousArrayBuffer<Element>? {
if _fastPath(isUniquelyReferenced() && capacity >= minimumCapacity) {
return self
}
return nil
}
@inlinable
internal mutating func isMutableAndUniquelyReferenced() -> Bool {
return isUniquelyReferenced()
}
/// If this buffer is backed by a `_ContiguousArrayBuffer`
/// containing the same number of elements as `self`, return it.
/// Otherwise, return `nil`.
@inlinable
internal func requestNativeBuffer() -> _ContiguousArrayBuffer<Element>? {
return self
}
@inlinable
@inline(__always)
internal func getElement(_ i: Int) -> Element {
_internalInvariant(i >= 0 && i < count, "Array index out of range")
let addr = unsafe UnsafePointer<Element>(
Builtin.projectTailElems(immutableStorage, Element.self))
return unsafe addr[i]
}
/// The storage of an immutable buffer.
///
/// - Precondition: The buffer must be immutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var immutableStorage : __ContiguousArrayStorageBase {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
_internalInvariant(isImmutable, "Array storage is not immutable")
#endif
return Builtin.COWBufferForReading(_storage)
}
/// The storage of a mutable buffer.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var mutableStorage : __ContiguousArrayStorageBase {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
_internalInvariant(isMutable, "Array storage is immutable")
#endif
return _storage
}
/// The storage of a mutable or empty buffer.
///
/// - Precondition: The buffer must be mutable or the empty array singleton.
@_alwaysEmitIntoClient
@inline(__always)
internal var mutableOrEmptyStorage : __ContiguousArrayStorageBase {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
_internalInvariant(isMutable || _storage.countAndCapacity.capacity == 0,
"Array storage is immutable and not empty")
#endif
return _storage
}
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
@_alwaysEmitIntoClient
internal var isImmutable: Bool {
get {
if (_COWChecksEnabled()) {
return capacity == 0 || _swift_isImmutableCOWBuffer(_storage)
}
return true
}
nonmutating set {
if (_COWChecksEnabled()) {
// Make sure to not modify the empty array singleton (which has a
// capacity of 0).
if capacity > 0 {
let wasImmutable = _swift_setImmutableCOWBuffer(_storage, newValue)
if newValue {
_internalInvariant(!wasImmutable,
"re-setting immutable array buffer to immutable")
} else {
_internalInvariant(wasImmutable,
"re-setting mutable array buffer to mutable")
}
}
}
}
}
@_alwaysEmitIntoClient
internal var isMutable: Bool {
if (_COWChecksEnabled()) {
return !_swift_isImmutableCOWBuffer(_storage)
}
return true
}
#endif
/// Get or set the value of the ith element.
@inlinable
internal subscript(i: Int) -> Element {
@inline(__always)
get {
return getElement(i)
}
@inline(__always)
nonmutating set {
_internalInvariant(i >= 0 && i < count, "Array index out of range")
// FIXME: Manually swap because it makes the ARC optimizer happy. See
// <rdar://problem/16831852> check retain/release order
// firstElementAddress[i] = newValue
var nv = newValue
let tmp = nv
nv = unsafe firstElementAddress[i]
unsafe firstElementAddress[i] = tmp
}
}
/// The number of elements the buffer stores.
///
/// This property is obsolete. It's only used for the ArrayBufferProtocol and
/// to keep backward compatibility.
/// Use `immutableCount` or `mutableCount` instead.
@inlinable
internal var count: Int {
get {
return _storage.countAndCapacity.count
}
nonmutating set {
_internalInvariant(newValue >= 0)
_internalInvariant(
newValue <= mutableCapacity,
"Can't grow an array buffer past its capacity")
mutableStorage.countAndCapacity.count = newValue
}
}
/// The number of elements of the buffer.
///
/// - Precondition: The buffer must be immutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var immutableCount: Int {
return immutableStorage.countAndCapacity.count
}
/// The number of elements of the buffer.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
internal var mutableCount: Int {
@inline(__always)
get {
return mutableOrEmptyStorage.countAndCapacity.count
}
@inline(__always)
nonmutating set {
_internalInvariant(newValue >= 0)
_internalInvariant(
newValue <= mutableCapacity,
"Can't grow an array buffer past its capacity")
mutableStorage.countAndCapacity.count = newValue
}
}
/// Traps unless the given `index` is valid for subscripting, i.e.
/// `0 index < count`.
///
/// - Precondition: The buffer must be immutable.
@inlinable
@inline(__always)
internal func _checkValidSubscript(_ index: Int) {
_precondition(
(index >= 0) && (index < immutableCount),
"Index out of range"
)
}
/// Traps unless the given `index` is valid for subscripting, i.e.
/// `0 index < count`.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
@inline(__always)
internal func _checkValidSubscriptMutating(_ index: Int) {
_precondition(
(index >= 0) && (index < mutableCount),
"Index out of range"
)
}
/// The number of elements the buffer can store without reallocation.
///
/// This property is obsolete. It's only used for the ArrayBufferProtocol and
/// to keep backward compatibility.
/// Use `immutableCapacity` or `mutableCapacity` instead.
@inlinable
internal var capacity: Int {
return _storage.countAndCapacity.capacity
}
/// The number of elements the buffer can store without reallocation.
///
/// - Precondition: The buffer must be immutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var immutableCapacity: Int {
return immutableStorage.countAndCapacity.capacity
}
/// The number of elements the buffer can store without reallocation.
///
/// - Precondition: The buffer must be mutable.
@_alwaysEmitIntoClient
@inline(__always)
internal var mutableCapacity: Int {
return mutableOrEmptyStorage.countAndCapacity.capacity
}
/// Copy the elements in `bounds` from this buffer into uninitialized
/// memory starting at `target`. Return a pointer "past the end" of the
/// just-initialized memory.
@inlinable
@discardableResult
internal __consuming func _copyContents(
subRange bounds: Range<Int>,
initializing target: UnsafeMutablePointer<Element>
) -> UnsafeMutablePointer<Element> {
_internalInvariant(bounds.lowerBound >= 0)
_internalInvariant(bounds.upperBound >= bounds.lowerBound)
_internalInvariant(bounds.upperBound <= count)
let initializedCount = bounds.upperBound - bounds.lowerBound
unsafe target.initialize(
from: firstElementAddress + bounds.lowerBound, count: initializedCount)
_fixLifetime(owner)
return unsafe target + initializedCount
}
@inlinable
internal __consuming func _copyContents(
initializing buffer: UnsafeMutableBufferPointer<Element>
) -> (Iterator, UnsafeMutableBufferPointer<Element>.Index) {
guard buffer.count > 0 else { return (makeIterator(), 0) }
let c = Swift.min(self.count, buffer.count)
unsafe buffer.baseAddress!.initialize(
from: firstElementAddress,
count: c)
_fixLifetime(owner)
return (IndexingIterator(_elements: self, _position: c), c)
}
/// Returns a `_SliceBuffer` containing the given `bounds` of values
/// from this buffer.
@inlinable
internal subscript(bounds: Range<Int>) -> _SliceBuffer<Element> {
get {
#if $Embedded
let storage = Builtin.castToNativeObject(_storage)
#else
let storage = _storage
#endif
return unsafe _SliceBuffer(
owner: storage,
subscriptBaseAddress: firstElementAddress,
indices: bounds,
hasNativeBuffer: true)
}
set {
fatalError("not implemented")
}
}
/// Returns `true` if this buffer's storage is uniquely-referenced;
/// otherwise, returns `false`.
///
/// This function should only be used for internal soundness checks.
/// To guard a buffer mutation, use `beginCOWMutation`.
@inlinable
internal mutating func isUniquelyReferenced() -> Bool {
return _isUnique(&_storage)
}
/// Returns `true` and puts the buffer in a mutable state if the buffer's
/// storage is uniquely-referenced; otherwise, performs no action and returns
/// `false`.
///
/// - Precondition: The buffer must be immutable.
///
/// - Warning: It's a requirement to call `beginCOWMutation` before the buffer
/// is mutated.
@_alwaysEmitIntoClient
internal mutating func beginCOWMutation() -> Bool {
if Bool(Builtin.beginCOWMutation(&_storage)) {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
isImmutable = false
#endif
return true
}
return false;
}
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
@_alwaysEmitIntoClient
internal mutating func beginCOWMutationUnchecked() -> Bool {
if Bool(Builtin.beginCOWMutation(&_storage)) {
return true
}
return false;
}
#endif
/// Puts the buffer in an immutable state.
///
/// - Precondition: The buffer must be mutable or the empty array singleton.
///
/// - Warning: After a call to `endCOWMutation` the buffer must not be mutated
/// until the next call of `beginCOWMutation`.
@_alwaysEmitIntoClient
@inline(__always)
internal mutating func endCOWMutation() {
#if INTERNAL_CHECKS_ENABLED && COW_CHECKS_ENABLED
isImmutable = true
#endif
Builtin.endCOWMutation(&_storage)
}
/// Creates and returns a new uniquely referenced buffer which is a copy of
/// this buffer.
///
/// This buffer is consumed, i.e. it's released.
@_alwaysEmitIntoClient
@inline(never)
@_semantics("optimize.sil.specialize.owned2guarantee.never")
internal __consuming func _consumeAndCreateNew() -> _ContiguousArrayBuffer {
return _consumeAndCreateNew(bufferIsUnique: false,
minimumCapacity: count,
growForAppend: false)
}
/// Creates and returns a new uniquely referenced buffer which is a copy of
/// this buffer.
///
/// If `bufferIsUnique` is true, the buffer is assumed to be uniquely
/// referenced and the elements are moved - instead of copied - to the new
/// buffer.
/// The `minimumCapacity` is the lower bound for the new capacity.
/// If `growForAppend` is true, the new capacity is calculated using
/// `_growArrayCapacity`, but at least kept at `minimumCapacity`.
///
/// This buffer is consumed, i.e. it's released.
@_alwaysEmitIntoClient
@inline(never)
@_semantics("optimize.sil.specialize.owned2guarantee.never")
internal __consuming func _consumeAndCreateNew(
bufferIsUnique: Bool, minimumCapacity: Int, growForAppend: Bool
) -> _ContiguousArrayBuffer {
let newCapacity = _growArrayCapacity(oldCapacity: capacity,
minimumCapacity: minimumCapacity,
growForAppend: growForAppend)
let c = count
_internalInvariant(newCapacity >= c)
let newBuffer = _ContiguousArrayBuffer<Element>(
_uninitializedCount: c, minimumCapacity: newCapacity)
if bufferIsUnique {
// As an optimization, if the original buffer is unique, we can just move
// the elements instead of copying.
let dest = unsafe newBuffer.mutableFirstElementAddress
unsafe dest.moveInitialize(from: firstElementAddress,
count: c)
mutableCount = 0
} else {
unsafe _copyContents(
subRange: 0..<c,
initializing: newBuffer.mutableFirstElementAddress)
}
return newBuffer
}
#if _runtime(_ObjC)
/// Convert to an NSArray.
///
/// - Precondition: `Element` is bridged to Objective-C.
///
/// - Complexity: O(1).
@usableFromInline
internal __consuming func _asCocoaArray() -> AnyObject {
// _asCocoaArray was @inlinable in Swift 5.0 and 5.1, which means that there
// are existing apps out there that effectively have the old implementation
// Be careful with future changes to this function. Here be dragons!
// The old implementation was
// if count == 0 {
// return _emptyArrayStorage
// }
// if _isBridgedVerbatimToObjectiveC(Element.self) {
// return _storage
// }
// return __SwiftDeferredNSArray(_nativeStorage: _storage)
_connectOrphanedFoundationSubclassesIfNeeded()
if count == 0 {
return _emptyArrayStorage
}
if _isBridgedVerbatimToObjectiveC(Element.self) {
if #available(SwiftStdlib 5.7, *) {
// We optimize _ContiguousArrayStorage<Element> where Element is any
// class type to use _ContiguousArrayStorage<AnyObject> when we bridge
// to objective-c we need to set the correct Element type so that when
// we bridge back we can use O(1) bridging i.e we can adopt the storage.
_ = _swift_setClassMetadata(_ContiguousArrayStorage<Element>.self,
onObject: _storage)
}
return _storage
}
if _storage is __StaticArrayStorage {
return __SwiftDeferredStaticNSArray<Element>(_nativeStorage: _storage)
}
return __SwiftDeferredNSArray(_nativeStorage: _storage)
}
#endif
#if $Embedded
public typealias AnyObject = Builtin.NativeObject
#endif
/// An object that keeps the elements stored in this buffer alive.
@inlinable
internal var owner: AnyObject {
#if !$Embedded
return _storage
#else
return Builtin.castToNativeObject(_storage)
#endif
}
/// An object that keeps the elements stored in this buffer alive.
@inlinable
internal var nativeOwner: AnyObject {
return owner
}
/// A value that identifies the storage used by the buffer.
///
/// Two buffers address the same elements when they have the same
/// identity and count.
@inlinable
internal var identity: UnsafeRawPointer {
return unsafe UnsafeRawPointer(firstElementAddress)
}
/// Returns `true` if we have storage for elements of the given
/// `proposedElementType`. If not, we'll be treated as immutable.
@inlinable
func canStoreElements(ofDynamicType proposedElementType: Any.Type) -> Bool {
return _storage.canStoreElements(ofDynamicType: proposedElementType)
}
/// Returns `true` if the buffer stores only elements of type `U`.
///
/// - Precondition: `U` is a class or `@objc` existential.
///
/// - Complexity: O(*n*)
@inlinable
@_unavailableInEmbedded
internal func storesOnlyElementsOfType<U>(
_: U.Type
) -> Bool {
_internalInvariant(_isClassOrObjCExistential(U.self))
if _fastPath(_storage.staticElementType is U.Type) {
// Done in O(1)
return true
}
// Check the elements
for x in self {
if !(x is U) {
return false
}
}
return true
}
}
/// Append the elements of `rhs` to `lhs`.
@inlinable
internal func += <Element, C: Collection>(
lhs: inout _ContiguousArrayBuffer<Element>, rhs: __owned C
) where C.Element == Element {
let oldCount = lhs.count
let newCount = oldCount + rhs.count
let buf: UnsafeMutableBufferPointer<Element>
if _fastPath(newCount <= lhs.capacity) {
unsafe buf = unsafe UnsafeMutableBufferPointer(
start: lhs.firstElementAddress + oldCount,
count: rhs.count)
lhs.mutableCount = newCount
}
else {
var newLHS = _ContiguousArrayBuffer<Element>(
_uninitializedCount: newCount,
minimumCapacity: _growArrayCapacity(lhs.capacity))
unsafe newLHS.firstElementAddress.moveInitialize(
from: lhs.firstElementAddress, count: oldCount)
lhs.mutableCount = 0
(lhs, newLHS) = (newLHS, lhs)
unsafe buf = unsafe UnsafeMutableBufferPointer(
start: lhs.firstElementAddress + oldCount,
count: rhs.count)
}
var (remainders,writtenUpTo) = unsafe buf.initialize(from: rhs)
// ensure that exactly rhs.count elements were written
_precondition(remainders.next() == nil, "rhs underreported its count")
_precondition(writtenUpTo == buf.endIndex, "rhs overreported its count")
}
extension _ContiguousArrayBuffer: RandomAccessCollection {
/// The position of the first element in a non-empty collection.
///
/// In an empty collection, `startIndex == endIndex`.
@inlinable
internal var startIndex: Int {
return 0
}
/// The collection's "past the end" position.
///
/// `endIndex` is not a valid argument to `subscript`, and is always
/// reachable from `startIndex` by zero or more applications of
/// `index(after:)`.
@inlinable
internal var endIndex: Int {
return count
}
@usableFromInline
internal typealias Indices = Range<Int>
}
extension Sequence {
@inlinable
public __consuming func _copyToContiguousArray() -> ContiguousArray<Element> {
return _copySequenceToContiguousArray(self)
}
}
@inlinable
internal func _copySequenceToContiguousArray<
S: Sequence
>(_ source: S) -> ContiguousArray<S.Element> {
let initialCapacity = source.underestimatedCount
var builder =
unsafe _UnsafePartiallyInitializedContiguousArrayBuffer<S.Element>(
initialCapacity: initialCapacity)
var iterator = source.makeIterator()
// FIXME(performance): use _copyContents(initializing:).
// Add elements up to the initial capacity without checking for regrowth.
for _ in 0..<initialCapacity {
unsafe builder.addWithExistingCapacity(iterator.next()!)
}
// Add remaining elements, if any.
while let element = iterator.next() {
unsafe builder.add(element)
}
return unsafe builder.finish()
}
extension Collection {
@inlinable
public __consuming func _copyToContiguousArray() -> ContiguousArray<Element> {
return _copyCollectionToContiguousArray(self)
}
}
extension _ContiguousArrayBuffer {
@inlinable
internal __consuming func _copyToContiguousArray() -> ContiguousArray<Element> {
return ContiguousArray(_buffer: self)
}
}
/// This is a fast implementation of _copyToContiguousArray() for collections.
///
/// It avoids the extra retain, release overhead from storing the
/// ContiguousArrayBuffer into
/// _UnsafePartiallyInitializedContiguousArrayBuffer. Since we do not support
/// ARC loops, the extra retain, release overhead cannot be eliminated which
/// makes assigning ranges very slow. Once this has been implemented, this code
/// should be changed to use _UnsafePartiallyInitializedContiguousArrayBuffer.
@inlinable
internal func _copyCollectionToContiguousArray<
C: Collection
>(_ source: C) -> ContiguousArray<C.Element>
{
let count = source.count
if count == 0 {
return ContiguousArray()
}
var result = _ContiguousArrayBuffer<C.Element>(
_uninitializedCount: count,
minimumCapacity: 0)
let p = unsafe UnsafeMutableBufferPointer(
start: result.firstElementAddress,
count: count)
var (itr, end) = unsafe source._copyContents(initializing: p)
_debugPrecondition(itr.next() == nil,
"invalid Collection: more than 'count' elements in collection")
// We also have to check the evil shrink case in release builds, because
// it can result in uninitialized array elements and therefore undefined
// behavior.
_precondition(end == p.endIndex,
"invalid Collection: less than 'count' elements in collection")
result.endCOWMutation()
return ContiguousArray(_buffer: result)
}
/// A "builder" interface for initializing array buffers.
///
/// This presents a "builder" interface for initializing an array buffer
/// element-by-element. The type is unsafe because it cannot be deinitialized
/// until the buffer has been finalized by a call to `finish`.
@usableFromInline
@frozen
@unsafe
internal struct _UnsafePartiallyInitializedContiguousArrayBuffer<Element> {
@usableFromInline
internal var result: _ContiguousArrayBuffer<Element>
@usableFromInline
internal var p: UnsafeMutablePointer<Element>
@usableFromInline
internal var remainingCapacity: Int
/// Initialize the buffer with an initial size of `initialCapacity`
/// elements.
@inlinable
@inline(__always) // For performance reasons.
internal init(initialCapacity: Int) {
if initialCapacity == 0 {
unsafe result = _ContiguousArrayBuffer()
} else {
unsafe result = _ContiguousArrayBuffer(
_uninitializedCount: initialCapacity,
minimumCapacity: 0)
}
unsafe p = unsafe result.firstElementAddress
unsafe remainingCapacity = unsafe result.capacity
}
/// Add an element to the buffer, reallocating if necessary.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func add(_ element: Element) {
if unsafe remainingCapacity == 0 {
// Reallocate.
let newCapacity = unsafe max(_growArrayCapacity(result.capacity), 1)
var newResult = _ContiguousArrayBuffer<Element>(
_uninitializedCount: newCapacity, minimumCapacity: 0)
unsafe p = unsafe newResult.firstElementAddress + result.capacity
unsafe remainingCapacity = unsafe newResult.capacity - result.capacity
if unsafe !result.isEmpty {
// This check prevents a data race writing to _swiftEmptyArrayStorage
// Since count is always 0 there, this code does nothing anyway
unsafe newResult.firstElementAddress.moveInitialize(
from: result.firstElementAddress, count: result.capacity)
unsafe result.mutableCount = 0
}
unsafe (result, newResult) = unsafe (newResult, result)
}
unsafe addWithExistingCapacity(element)
}
/// Add an element to the buffer, which must have remaining capacity.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func addWithExistingCapacity(_ element: Element) {
unsafe _internalInvariant(remainingCapacity > 0,
"_UnsafePartiallyInitializedContiguousArrayBuffer has no more capacity")
unsafe remainingCapacity -= 1
unsafe p.initialize(to: element)
unsafe p += 1
}
/// Finish initializing the buffer, adjusting its count to the final
/// number of elements.
///
/// Returns the fully-initialized buffer. `self` is reset to contain an
/// empty buffer and cannot be used afterward.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func finish() -> ContiguousArray<Element> {
// Adjust the initialized count of the buffer.
if unsafe (result.capacity != 0) {
unsafe result.mutableCount = unsafe result.capacity - remainingCapacity
} else {
unsafe _internalInvariant(remainingCapacity == 0)
unsafe _internalInvariant(result.count == 0)
}
return unsafe finishWithOriginalCount()
}
/// Finish initializing the buffer, assuming that the number of elements
/// exactly matches the `initialCount` for which the initialization was
/// started.
///
/// Returns the fully-initialized buffer. `self` is reset to contain an
/// empty buffer and cannot be used afterward.
@inlinable
@inline(__always) // For performance reasons.
internal mutating func finishWithOriginalCount() -> ContiguousArray<Element> {
unsafe _internalInvariant(remainingCapacity == result.capacity - result.count,
"_UnsafePartiallyInitializedContiguousArrayBuffer has incorrect count")
var finalResult = _ContiguousArrayBuffer<Element>()
unsafe (finalResult, result) = unsafe (result, finalResult)
unsafe remainingCapacity = 0
finalResult.endCOWMutation()
return ContiguousArray(_buffer: finalResult)
}
}
@available(*, unavailable)
extension _UnsafePartiallyInitializedContiguousArrayBuffer: Sendable {}