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synced 2026-02-27 18:26:24 +01:00
Tweaked the comment in `Runtime/Config.h`. Fixed a couple of incorrect ARM64 instruction mnemonics. This still needs testing on ARM64 Windows. Fixed an out-of-date comment in `swift-backtrace`. Use a macro in `Backtrace.cpp` to guarantee we don't overrun the buffer, and in the process simplify the code slightly. rdar://101623384
212 lines
6.1 KiB
C++
212 lines
6.1 KiB
C++
//===--- CrashHandlerWindows.cpp - Swift crash handler for Windows ------- ===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2025 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// The Windows crash handler implementation.
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//
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//===----------------------------------------------------------------------===//
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "swift/Runtime/Backtrace.h"
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#include "BacktracePrivate.h"
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using namespace swift::runtime::backtrace;
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namespace {
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SRWLOCK crashLock = SRWLOCK_INIT;
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CrashInfo crashInfo;
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void *altStackTop;
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void *pcFromContext(PCONTEXT Context);
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LONG NTAPI handleException(EXCEPTION_POINTERS *ExceptionInfo);
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LONG NTAPI reinstallUnhandledExceptionFilter(EXCEPTION_POINTERS *ExceptionInfo);
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LONG callWithAltStack(EXCEPTION_POINTERS *arg,
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LONG (*fn)(EXCEPTION_POINTERS *));
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LONG reallyHandleException(EXCEPTION_POINTERS *ExceptionInfo);
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}
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namespace swift {
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namespace runtime {
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namespace backtrace {
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SWIFT_RUNTIME_STDLIB_INTERNAL ErrorCode
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_swift_installCrashHandler()
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{
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// Allocate an alternate stack to use when handling exceptions
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const size_t altStackSize = 65536;
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void *altStackBase = VirtualAlloc(NULL, altStackSize,
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MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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altStackTop = (char *)altStackBase + altStackSize;
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// Install the exception handler
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AddVectoredExceptionHandler(0, reinstallUnhandledExceptionFilter);
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SetUnhandledExceptionFilter(handleException);
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return ERROR_SUCCESS;
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}
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} // namespace backtrace
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} // namespace runtime
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} // namespace swift
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namespace {
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LPTOP_LEVEL_EXCEPTION_FILTER pOldFilter = NULL;
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bool reinstalled = false;
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// Yuck. This is horrible because the C runtime's startup code sets the
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// unhandled exception filter, but that happens *after*
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// _swift_installCrashHandler() has run because *that* is called during DLL
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// initialization.
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//
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// Since we don't have a top-of-main() entry point for Swift, for now we
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// hack things by reinstalling our filter from the vectored exception
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// handler. This is utterly horrible.
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LONG reinstallUnhandledExceptionFilter(EXCEPTION_POINTERS *ExceptionInfo) {
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if (reinstalled)
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return EXCEPTION_CONTINUE_SEARCH;
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reinstalled = true;
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LPTOP_LEVEL_EXCEPTION_FILTER pFilter = SetUnhandledExceptionFilter(handleException);
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if (pFilter != handleException)
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pOldFilter = pFilter;
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return EXCEPTION_CONTINUE_SEARCH;
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}
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// Call a function, passing an argument, but using the alternate stack
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LONG callWithAltStack(EXCEPTION_POINTERS *arg,
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LONG (*fn)(EXCEPTION_POINTERS *)) {
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#if defined(__x86_64__)
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register LONG result __asm__("rax");
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asm volatile (
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" xchg %%rsp, %3; \
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subq $16, %%rsp; \
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movq %3, (%%rsp); \
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callq *%2; \
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movq (%%rsp), %%rsp; \
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"
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: "=a" (result)
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: "c" (arg), "d" (fn), "r" (altStackTop)
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: "memory"
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);
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return result;
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#elif defined(__arm64__)
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register LONG result __asm__("x0");
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register LONG (*fn_reg)(EXCEPTION_POINTERS *) __asm__("x1");
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asm volatile (
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" str sp, [%3, -16]!; \
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mov sp, %3; \
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bl %2; \
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ldr sp, [sp]; \
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"
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: "=r" (result)
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: "0" (arg), "r" (fn_reg), "r" (altStackTop)
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: "memory"
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);
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return result;
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#else
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#warning You should fill this out with code for your architecture
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// Don't actually switch stack
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return fn(arg);
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#endif
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}
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LONG handleException(EXCEPTION_POINTERS *ExceptionInfo) {
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LONG result;
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switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
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case DBG_PRINTEXCEPTION_C:
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case DBG_PRINTEXCEPTION_WIDE_C:
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case 0x406d1388: // Set debugger thread name
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result = EXCEPTION_CONTINUE_EXECUTION;
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break;
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default:
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AcquireSRWLockExclusive(&crashLock);
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result = callWithAltStack(ExceptionInfo, reallyHandleException);
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ReleaseSRWLockExclusive(&crashLock);
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break;
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}
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if (pOldFilter && result == EXCEPTION_CONTINUE_SEARCH) {
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return pOldFilter(ExceptionInfo);
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}
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return result;
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}
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LONG reallyHandleException(EXCEPTION_POINTERS *ExceptionInfo) {
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HANDLE hOutput;
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if (_swift_backtraceSettings.outputTo == OutputTo::Stderr)
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hOutput = GetStdHandle(STD_ERROR_HANDLE);
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else
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hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
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crashInfo.crashing_thread = GetCurrentThreadId();
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crashInfo.signal = ExceptionInfo->ExceptionRecord->ExceptionCode;
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// For access violations or in-page-errors, the fault address is the
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// address of the inaccessible data; for others, it's the instruction
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// address. We do this to match the behaviour on other platforms.
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switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
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case EXCEPTION_ACCESS_VIOLATION:
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case EXCEPTION_IN_PAGE_ERROR:
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crashInfo.fault_address = ExceptionInfo->ExceptionRecord->ExceptionInformation[1];
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break;
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default:
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crashInfo.fault_address = (uint64_t)(ExceptionInfo->ExceptionRecord->ExceptionAddress);
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break;
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}
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crashInfo.exception_info = (uint64_t)ExceptionInfo;
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_swift_displayCrashMessage(ExceptionInfo->ExceptionRecord->ExceptionCode,
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pcFromContext(ExceptionInfo->ContextRecord));
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// It isn't safe to try to stop all the threads here on Windows, so we
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// delegate doing that to the backtracer process.
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if (!_swift_spawnBacktracer(&crashInfo)) {
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const char *message = _swift_backtraceSettings.color == OnOffTty::On
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? " failed\n\n" : " failed ***\n\n";
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WriteFile(hOutput, message, strlen(message), NULL, NULL);
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}
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return EXCEPTION_CONTINUE_SEARCH;
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}
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void *pcFromContext(PCONTEXT Context) {
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#if defined(_M_X64)
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return (void *)(Context->Rip);
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#elif defined(_M_IX86)
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return (void *)(Context->Eip);
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#elif defined(_M_ARM) || defined(_M_ARM64)
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return (void *)(Context->Pc);
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#endif
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}
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} // namespace
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#endif // _WIN32
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