Files
swift-mirror/stdlib/public/runtime/CrashHandlerWindows.cpp
Alastair Houghton ceaba82d6d [Backtracing] Updates after review.
Tweaked the comment in `Runtime/Config.h`.

Fixed a couple of incorrect ARM64 instruction mnemonics.  This still needs
testing on ARM64 Windows.

Fixed an out-of-date comment in `swift-backtrace`.

Use a macro in `Backtrace.cpp` to guarantee we don't overrun the buffer,
and in the process simplify the code slightly.

rdar://101623384
2026-02-06 08:53:16 +00:00

212 lines
6.1 KiB
C++

//===--- CrashHandlerWindows.cpp - Swift crash handler for Windows ------- ===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2025 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// The Windows crash handler implementation.
//
//===----------------------------------------------------------------------===//
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "swift/Runtime/Backtrace.h"
#include "BacktracePrivate.h"
using namespace swift::runtime::backtrace;
namespace {
SRWLOCK crashLock = SRWLOCK_INIT;
CrashInfo crashInfo;
void *altStackTop;
void *pcFromContext(PCONTEXT Context);
LONG NTAPI handleException(EXCEPTION_POINTERS *ExceptionInfo);
LONG NTAPI reinstallUnhandledExceptionFilter(EXCEPTION_POINTERS *ExceptionInfo);
LONG callWithAltStack(EXCEPTION_POINTERS *arg,
LONG (*fn)(EXCEPTION_POINTERS *));
LONG reallyHandleException(EXCEPTION_POINTERS *ExceptionInfo);
}
namespace swift {
namespace runtime {
namespace backtrace {
SWIFT_RUNTIME_STDLIB_INTERNAL ErrorCode
_swift_installCrashHandler()
{
// Allocate an alternate stack to use when handling exceptions
const size_t altStackSize = 65536;
void *altStackBase = VirtualAlloc(NULL, altStackSize,
MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
altStackTop = (char *)altStackBase + altStackSize;
// Install the exception handler
AddVectoredExceptionHandler(0, reinstallUnhandledExceptionFilter);
SetUnhandledExceptionFilter(handleException);
return ERROR_SUCCESS;
}
} // namespace backtrace
} // namespace runtime
} // namespace swift
namespace {
LPTOP_LEVEL_EXCEPTION_FILTER pOldFilter = NULL;
bool reinstalled = false;
// Yuck. This is horrible because the C runtime's startup code sets the
// unhandled exception filter, but that happens *after*
// _swift_installCrashHandler() has run because *that* is called during DLL
// initialization.
//
// Since we don't have a top-of-main() entry point for Swift, for now we
// hack things by reinstalling our filter from the vectored exception
// handler. This is utterly horrible.
LONG reinstallUnhandledExceptionFilter(EXCEPTION_POINTERS *ExceptionInfo) {
if (reinstalled)
return EXCEPTION_CONTINUE_SEARCH;
reinstalled = true;
LPTOP_LEVEL_EXCEPTION_FILTER pFilter = SetUnhandledExceptionFilter(handleException);
if (pFilter != handleException)
pOldFilter = pFilter;
return EXCEPTION_CONTINUE_SEARCH;
}
// Call a function, passing an argument, but using the alternate stack
LONG callWithAltStack(EXCEPTION_POINTERS *arg,
LONG (*fn)(EXCEPTION_POINTERS *)) {
#if defined(__x86_64__)
register LONG result __asm__("rax");
asm volatile (
" xchg %%rsp, %3; \
subq $16, %%rsp; \
movq %3, (%%rsp); \
callq *%2; \
movq (%%rsp), %%rsp; \
"
: "=a" (result)
: "c" (arg), "d" (fn), "r" (altStackTop)
: "memory"
);
return result;
#elif defined(__arm64__)
register LONG result __asm__("x0");
register LONG (*fn_reg)(EXCEPTION_POINTERS *) __asm__("x1");
asm volatile (
" str sp, [%3, -16]!; \
mov sp, %3; \
bl %2; \
ldr sp, [sp]; \
"
: "=r" (result)
: "0" (arg), "r" (fn_reg), "r" (altStackTop)
: "memory"
);
return result;
#else
#warning You should fill this out with code for your architecture
// Don't actually switch stack
return fn(arg);
#endif
}
LONG handleException(EXCEPTION_POINTERS *ExceptionInfo) {
LONG result;
switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
case DBG_PRINTEXCEPTION_C:
case DBG_PRINTEXCEPTION_WIDE_C:
case 0x406d1388: // Set debugger thread name
result = EXCEPTION_CONTINUE_EXECUTION;
break;
default:
AcquireSRWLockExclusive(&crashLock);
result = callWithAltStack(ExceptionInfo, reallyHandleException);
ReleaseSRWLockExclusive(&crashLock);
break;
}
if (pOldFilter && result == EXCEPTION_CONTINUE_SEARCH) {
return pOldFilter(ExceptionInfo);
}
return result;
}
LONG reallyHandleException(EXCEPTION_POINTERS *ExceptionInfo) {
HANDLE hOutput;
if (_swift_backtraceSettings.outputTo == OutputTo::Stderr)
hOutput = GetStdHandle(STD_ERROR_HANDLE);
else
hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
crashInfo.crashing_thread = GetCurrentThreadId();
crashInfo.signal = ExceptionInfo->ExceptionRecord->ExceptionCode;
// For access violations or in-page-errors, the fault address is the
// address of the inaccessible data; for others, it's the instruction
// address. We do this to match the behaviour on other platforms.
switch (ExceptionInfo->ExceptionRecord->ExceptionCode) {
case EXCEPTION_ACCESS_VIOLATION:
case EXCEPTION_IN_PAGE_ERROR:
crashInfo.fault_address = ExceptionInfo->ExceptionRecord->ExceptionInformation[1];
break;
default:
crashInfo.fault_address = (uint64_t)(ExceptionInfo->ExceptionRecord->ExceptionAddress);
break;
}
crashInfo.exception_info = (uint64_t)ExceptionInfo;
_swift_displayCrashMessage(ExceptionInfo->ExceptionRecord->ExceptionCode,
pcFromContext(ExceptionInfo->ContextRecord));
// It isn't safe to try to stop all the threads here on Windows, so we
// delegate doing that to the backtracer process.
if (!_swift_spawnBacktracer(&crashInfo)) {
const char *message = _swift_backtraceSettings.color == OnOffTty::On
? " failed\n\n" : " failed ***\n\n";
WriteFile(hOutput, message, strlen(message), NULL, NULL);
}
return EXCEPTION_CONTINUE_SEARCH;
}
void *pcFromContext(PCONTEXT Context) {
#if defined(_M_X64)
return (void *)(Context->Rip);
#elif defined(_M_IX86)
return (void *)(Context->Eip);
#elif defined(_M_ARM) || defined(_M_ARM64)
return (void *)(Context->Pc);
#endif
}
} // namespace
#endif // _WIN32