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Add the next stage of the runtimes build - the overlays. This homes the platform specific overlays for the libraries and is required to make further progress towards a static SDK for Windows.
33 lines
1.4 KiB
CMake
33 lines
1.4 KiB
CMake
# TODO: This logic should migrate to CMake once CMake supports installing swiftmodules
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set(module_triple_command "${CMAKE_Swift_COMPILER}" -print-target-info)
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if(CMAKE_Swift_COMPILER_TARGET)
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list(APPEND module_triple_command -target ${CMAKE_Swift_COMPILER_TARGET})
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endif()
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execute_process(COMMAND ${module_triple_command} OUTPUT_VARIABLE target_info_json)
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message(CONFIGURE_LOG "Swift target info: ${module_triple_command}\n"
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"${target_info_json}")
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if(NOT SwiftOverlay_MODULE_TRIPLE)
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string(JSON module_triple GET "${target_info_json}" "target" "moduleTriple")
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set(SwiftOverlay_MODULE_TRIPLE "${module_triple}" CACHE STRING "Triple used for installed swift{doc,module,interface} files")
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mark_as_advanced(SwiftOverlay_MODULE_TRIPLE)
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message(CONFIGURE_LOG "Swift module triple: ${module_triple}")
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endif()
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if(NOT SwiftOverlay_PLATFORM_SUBDIR)
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string(JSON platform GET "${target_info_json}" "target" "platform")
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set(SwiftOverlay_PLATFORM_SUBDIR "${platform}" CACHE STRING "Platform name used for installed swift{doc,module,interface} files")
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mark_as_advanced(SwiftOverlay_PLATFORM_SUBDIR)
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message(CONFIGURE_LOG "Swift platform: ${platform}")
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endif()
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if(NOT SwiftOverlay_ARCH_SUBDIR)
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string(JSON arch GET "${target_info_json}" "target" "arch")
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set(SwiftOverlay_ARCH_SUBDIR "${arch}" CACHE STRING "Architecture used for setting the architecture subdirectory")
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mark_as_advanced(SwiftOverlay_ARCH_SUBDIR)
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message(CONFIGURE_LOG "Swift Arch: ${arch}")
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endif()
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