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Convert a bunch of places where we're dumping to stderr and calling `abort` over to using `ABORT` such that the message gets printed to the pretty stack trace. This ensures it gets picked up by CrashReporter.
701 lines
23 KiB
C++
701 lines
23 KiB
C++
//===--- RewriteSystem.cpp - Generics with term rewriting -----------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2021 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#include "swift/AST/Decl.h"
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#include "swift/AST/Types.h"
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#include "swift/Basic/Assertions.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <vector>
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#include "PropertyMap.h"
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#include "RewriteContext.h"
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#include "RewriteLoop.h"
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#include "RewriteSystem.h"
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#include "Rule.h"
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#include "Trie.h"
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using namespace swift;
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using namespace rewriting;
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RewriteSystem::RewriteSystem(RewriteContext &ctx)
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: Context(ctx), Debug(ctx.getDebugOptions()) {
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Initialized = 0;
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Complete = 0;
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Minimized = 0;
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Frozen = 0;
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RecordLoops = 0;
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LongestInitialRule = 0;
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DeepestInitialRule = 0;
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}
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RewriteSystem::~RewriteSystem() {
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Trie.updateHistograms(Context.RuleTrieHistogram,
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Context.RuleTrieRootHistogram);
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}
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/// Initialize the rewrite system using rewrite rules built by the RuleBuilder.
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///
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/// - recordLoops: Whether this is a rewrite system built from user-written
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/// requirements, in which case we will perform minimization using rewrite
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/// loops recorded during completion.
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///
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/// - protos: If this is a rewrite system built from a protocol connected
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/// component, this contains the members of the protocol. For a rewrite
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/// system built from a generic signature, this is empty. Used by
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/// RewriteSystem::isInMinimizationDomain().
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///
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/// These parameters should be populated from the corresponding fields of the
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/// RuleBuilder instance:
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///
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/// - writtenRequirements: The user-written requirements, if any, used to
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/// track source locations for redundancy diagnostics.
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///
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/// - importedRules: Rewrite rules for referenced protocols. These come from
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/// the Requirement Machine instances for these protocols' connected
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/// components, so they are already confluent and can be imported verbatim.
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///
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/// - permanentRules: Permanent rules, such as associated type introduction
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/// rules for associated types defined in protocols in this connected
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/// component.
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///
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/// - requirementRules: Rules corresponding to generic requirements written
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/// by the user.
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///
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/// This can only be called once. It adds the rules to the rewrite system,
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/// allowing computeConfluentCompletion() to be called to compute the
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/// complete rewrite system.
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void RewriteSystem::initialize(
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bool recordLoops, ArrayRef<const ProtocolDecl *> protos,
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std::vector<Rule> &&importedRules,
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std::vector<std::pair<MutableTerm, MutableTerm>> &&permanentRules,
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std::vector<std::pair<MutableTerm, MutableTerm>> &&requirementRules) {
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ASSERT(!Initialized);
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Initialized = 1;
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RecordLoops = recordLoops;
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Protos = protos;
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addRules(std::move(importedRules),
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std::move(permanentRules),
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std::move(requirementRules));
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for (const auto &rule : getLocalRules()) {
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LongestInitialRule = std::max(LongestInitialRule, rule.getDepth());
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DeepestInitialRule = std::max(DeepestInitialRule, rule.getNesting());
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}
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}
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/// Reduce a term by applying all rewrite rules until fixed point.
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///
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/// If \p path is non-null, records the series of rewrite steps taken.
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bool RewriteSystem::simplify(MutableTerm &term, RewritePath *path) const {
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bool changed = false;
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MutableTerm original;
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RewritePath subpath;
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bool debug = false;
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if (Debug.contains(DebugFlags::Simplify)) {
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original = term;
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debug = true;
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}
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while (true) {
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bool tryAgain = false;
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auto from = term.begin();
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auto end = term.end();
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while (from < end) {
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auto ruleID = Trie.find(from, end);
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if (ruleID) {
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const auto &rule = getRule(*ruleID);
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auto to = from + rule.getLHS().size();
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DEBUG_ASSERT(std::equal(from, to, rule.getLHS().begin()));
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unsigned startOffset = (unsigned)(from - term.begin());
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unsigned endOffset = term.size() - rule.getLHS().size() - startOffset;
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term.rewriteSubTerm(from, to, rule.getRHS());
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if (path || debug) {
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subpath.add(RewriteStep::forRewriteRule(startOffset, endOffset, *ruleID,
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/*inverse=*/false));
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}
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changed = true;
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tryAgain = true;
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break;
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}
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++from;
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}
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if (!tryAgain)
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break;
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}
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if (debug) {
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if (changed) {
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llvm::dbgs() << "= Simplified " << original << " to " << term << " via ";
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subpath.dump(llvm::dbgs(), original, *this);
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llvm::dbgs() << "\n";
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} else {
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llvm::dbgs() << "= Irreducible term: " << term << "\n";
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}
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}
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if (path != nullptr) {
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ASSERT(changed != subpath.empty());
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path->append(subpath);
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}
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return changed;
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}
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/// Adds a rewrite rule, returning true if the new rule was non-trivial.
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///
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/// If both sides simplify to the same term, the rule is trivial and discarded,
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/// and this method returns false.
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///
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/// If \p path is non-null, the new rule is derived from existing rules in the
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/// rewrite system; the path records a series of rewrite steps which transform
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/// \p lhs to \p rhs.
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bool RewriteSystem::addRule(MutableTerm lhs, MutableTerm rhs,
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const RewritePath *path) {
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ASSERT(!Frozen);
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ASSERT(!lhs.empty());
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ASSERT(!rhs.empty());
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if (Debug.contains(DebugFlags::Add)) {
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llvm::dbgs() << "# Adding rule " << lhs << " == " << rhs << "\n\n";
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}
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// Now simplify both sides as much as possible with the rules we have so far.
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//
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// This avoids unnecessary work in the completion algorithm.
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RewritePath lhsPath;
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RewritePath rhsPath;
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simplify(lhs, &lhsPath);
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simplify(rhs, &rhsPath);
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RewritePath loop;
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if (path) {
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// Produce a path from the simplified lhs to the simplified rhs.
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// (1) First, apply lhsPath in reverse to produce the original lhs.
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lhsPath.invert();
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loop.append(lhsPath);
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// (2) Now, apply the path from the original lhs to the original rhs
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// given to us by the completion procedure.
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loop.append(*path);
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// (3) Finally, apply rhsPath to produce the simplified rhs, which
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// is the same as the simplified lhs.
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loop.append(rhsPath);
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}
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// If the left hand side and right hand side are already equivalent, we're
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// done.
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std::optional<int> result = lhs.compare(rhs, Context);
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if (*result == 0) {
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// If this rule is a consequence of existing rules, add a homotopy
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// generator.
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if (path) {
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// We already have a loop, since the simplified lhs is identical to the
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// simplified rhs.
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recordRewriteLoop(lhs, loop);
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if (Debug.contains(DebugFlags::Add)) {
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llvm::dbgs() << "## Recorded trivial loop at " << lhs << ": ";
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loop.dump(llvm::dbgs(), lhs, *this);
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llvm::dbgs() << "\n\n";
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}
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}
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return false;
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}
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// Orient the two terms so that the left hand side is greater than the
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// right hand side.
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if (*result < 0) {
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std::swap(lhs, rhs);
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loop.invert();
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}
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DEBUG_ASSERT(*lhs.compare(rhs, Context) > 0);
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if (Debug.contains(DebugFlags::Add)) {
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llvm::dbgs() << "## Simplified and oriented rule " << lhs << " => " << rhs << "\n\n";
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}
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unsigned newRuleID = Rules.size();
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Rules.emplace_back(Term::get(lhs, Context), Term::get(rhs, Context));
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if (path) {
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// We have a rewrite path from the simplified lhs to the simplified rhs;
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// add a rewrite step applying the new rule in reverse to close the loop.
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loop.add(RewriteStep::forRewriteRule(/*startOffset=*/0, /*endOffset=*/0,
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newRuleID, /*inverse=*/true));
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recordRewriteLoop(lhs, loop);
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if (Debug.contains(DebugFlags::Add)) {
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llvm::dbgs() << "## Recorded non-trivial loop at " << lhs << ": ";
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loop.dump(llvm::dbgs(), lhs, *this);
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llvm::dbgs() << "\n\n";
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}
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}
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auto oldRuleID = Trie.insert(lhs.begin(), lhs.end(), newRuleID);
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if (oldRuleID) {
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ABORT([&](auto &out) {
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out << "Duplicate rewrite rule!\n";
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const auto &oldRule = getRule(*oldRuleID);
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out << "Old rule #" << *oldRuleID << ": ";
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oldRule.dump(out);
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out << "\nTrying to replay what happened when I simplified this term:\n";
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Debug |= DebugFlags::Simplify;
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MutableTerm term = lhs;
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simplify(lhs);
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dump(out);
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});
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}
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// Tell the caller that we added a new rule.
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return true;
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}
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/// Add a new rule, marking it permanent.
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bool RewriteSystem::addPermanentRule(MutableTerm lhs, MutableTerm rhs) {
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bool added = addRule(std::move(lhs), std::move(rhs));
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if (added)
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Rules.back().markPermanent();
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return added;
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}
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/// Add a new rule, marking it explicit.
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bool RewriteSystem::addExplicitRule(MutableTerm lhs, MutableTerm rhs) {
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bool added = addRule(std::move(lhs), std::move(rhs));
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if (added)
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Rules.back().markExplicit();
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return added;
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}
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/// Add a set of rules from a RuleBuilder.
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///
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/// This is used when building a rewrite system in initialize() above.
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///
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/// It is also used when conditional requirement inference pulls in additional
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/// protocols after the fact.
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void RewriteSystem::addRules(
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std::vector<Rule> &&importedRules,
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std::vector<std::pair<MutableTerm, MutableTerm>> &&permanentRules,
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std::vector<std::pair<MutableTerm, MutableTerm>> &&requirementRules) {
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unsigned ruleCount = Rules.size();
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if (ruleCount == 0) {
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// Fast path if this is called from initialization; just steal the
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// underlying storage of the imported rule vector.
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Rules = std::move(importedRules);
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}
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else {
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// Otherwise, copy the imported rules in.
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Rules.insert(Rules.end(), importedRules.begin(), importedRules.end());
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}
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// If this is the initial call, note the first non-imported rule so that
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// we can skip over imported rules later.
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if (ruleCount == 0)
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FirstLocalRule = Rules.size();
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// Add the imported rules to the trie.
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for (unsigned newRuleID = ruleCount, e = Rules.size();
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newRuleID < e; ++newRuleID) {
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const auto &newRule = Rules[newRuleID];
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// Skip simplified rules. At the very least we need to skip RHS-simplified
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// rules since their left hand sides might duplicate existing rules; the
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// others are skipped purely as an optimization. We can't skip subst-
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// simplified rules, since property map construction considers them.
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if (newRule.isLHSSimplified() ||
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newRule.isRHSSimplified())
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continue;
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auto oldRuleID = Trie.insert(newRule.getLHS().begin(),
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newRule.getLHS().end(),
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newRuleID);
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if (oldRuleID) {
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ABORT([&](auto &out) {
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out << "Imported rules have duplicate left hand sides!\n";
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out << "New rule #" << newRuleID << ": " << newRule << "\n";
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const auto &oldRule = getRule(*oldRuleID);
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out << "Old rule #" << *oldRuleID << ": " << oldRule << "\n\n";
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dump(out);
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});
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}
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}
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// Now add our own rules.
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for (const auto &rule : permanentRules)
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addPermanentRule(rule.first, rule.second);
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for (const auto &rule : requirementRules)
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addExplicitRule(rule.first, rule.second);
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}
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/// Delete any rules whose left hand sides can be reduced by other rules.
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///
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/// Must be run after the completion procedure, since the deletion of
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/// rules is only valid to perform if the rewrite system is confluent.
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void RewriteSystem::simplifyLeftHandSides() {
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ASSERT(Complete);
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for (unsigned ruleID = FirstLocalRule, e = Rules.size(); ruleID < e; ++ruleID) {
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auto &rule = getRule(ruleID);
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if (rule.isLHSSimplified())
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continue;
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// First, see if the left hand side of this rule can be reduced using
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// some other rule.
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auto lhs = rule.getLHS();
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auto begin = lhs.begin();
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auto end = lhs.end();
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while (begin < end) {
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if (auto otherRuleID = Trie.find(begin++, end)) {
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// A rule does not obsolete itself.
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if (*otherRuleID == ruleID)
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continue;
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// Ignore other deleted rules.
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const auto &otherRule = getRule(*otherRuleID);
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if (otherRule.isLHSSimplified())
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continue;
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if (Debug.contains(DebugFlags::Completion)) {
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const auto &otherRule = getRule(*otherRuleID);
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llvm::dbgs() << "$ Deleting rule " << rule << " because "
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<< "its left hand side contains " << otherRule
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<< "\n";
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}
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rule.markLHSSimplified();
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break;
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}
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}
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}
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}
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/// Reduce the right hand sides of all remaining rules as much as
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/// possible.
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///
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/// Must be run after the completion procedure, since the deletion of
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/// rules is only valid to perform if the rewrite system is confluent.
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void RewriteSystem::simplifyRightHandSides() {
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ASSERT(Complete);
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for (unsigned ruleID = FirstLocalRule, e = Rules.size(); ruleID < e; ++ruleID) {
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auto &rule = getRule(ruleID);
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if (rule.isRHSSimplified())
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continue;
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// Now, try to reduce the right hand side.
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RewritePath rhsPath;
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MutableTerm rhs(rule.getRHS());
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if (!simplify(rhs, &rhsPath))
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continue;
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auto lhs = rule.getLHS();
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// We're adding a new rule, so the old rule won't apply anymore.
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rule.markRHSSimplified();
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unsigned newRuleID = Rules.size();
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if (Debug.contains(DebugFlags::Add)) {
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llvm::dbgs() << "## RHS simplification adds a rule " << lhs << " => " << rhs << "\n\n";
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}
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// Add a new rule with the simplified right hand side.
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Rules.emplace_back(lhs, Term::get(rhs, Context));
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auto oldRuleID = Trie.insert(lhs.begin(), lhs.end(), newRuleID);
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ASSERT(oldRuleID == ruleID);
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// Produce a loop at the original lhs.
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RewritePath loop;
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// (1) First, apply the original rule to produce the original rhs.
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loop.add(RewriteStep::forRewriteRule(/*startOffset=*/0, /*endOffset=*/0,
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ruleID, /*inverse=*/false));
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// (2) Next, apply rhsPath to produce the simplified rhs.
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loop.append(rhsPath);
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// (3) Finally, apply the new rule in reverse to produce the original lhs.
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loop.add(RewriteStep::forRewriteRule(/*startOffset=*/0, /*endOffset=*/0,
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newRuleID, /*inverse=*/true));
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if (Debug.contains(DebugFlags::Completion)) {
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llvm::dbgs() << "$ Right hand side simplification recorded a loop at ";
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llvm::dbgs() << lhs << ": ";
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loop.dump(llvm::dbgs(), MutableTerm(lhs), *this);
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llvm::dbgs() << "\n";
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}
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recordRewriteLoop(MutableTerm(lhs), loop);
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}
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}
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/// When minimizing a generic signature, we only care about loops where the
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/// basepoint is a generic parameter symbol.
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///
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/// When minimizing protocol requirement signatures, we only care about loops
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/// where the basepoint is a protocol symbol or associated type symbol whose
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/// protocol is part of the connected component.
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///
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/// All other loops can be discarded since they do not encode redundancies
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/// that are relevant to us.
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bool RewriteSystem::isInMinimizationDomain(const ProtocolDecl *proto) const {
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ASSERT(Protos.empty() || proto != nullptr);
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if (proto == nullptr && Protos.empty())
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return true;
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if (std::find(Protos.begin(), Protos.end(), proto) != Protos.end())
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return true;
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return false;
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}
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void RewriteSystem::recordRewriteLoop(MutableTerm basepoint,
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RewritePath path) {
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ASSERT(!Frozen);
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RewriteLoop loop(basepoint, path);
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loop.verify(*this);
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if (!RecordLoops)
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return;
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// Ignore the rewrite loop if it is not part of our minimization domain.
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//
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// Completion might record a rewrite loop where the basepoint is just
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// the term [shape]. In this case though, we know it's in our domain,
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// since completion only checks local rules for overlap. Other callers
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// of recordRewriteLoop() always pass in a valid basepoint, so we
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// check.
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if (basepoint[0].getKind() != Symbol::Kind::Shape &&
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!isInMinimizationDomain(basepoint.getRootProtocol())) {
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return;
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}
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Loops.push_back(loop);
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}
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void RewriteSystem::verifyRewriteRules(ValidityPolicy policy) const {
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#define ASSERT_RULE(expr) \
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if (!(expr)) { \
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ABORT([&](auto &out) { \
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out << "&&& Malformed rewrite rule: " << rule << "\n"; \
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out << "&&& " << #expr << "\n\n"; \
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dump(out); \
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}); \
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}
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for (const auto &rule : getLocalRules()) {
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const auto &lhs = rule.getLHS();
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const auto &rhs = rule.getRHS();
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|
|
|
for (unsigned index : indices(lhs)) {
|
|
auto symbol = lhs[index];
|
|
|
|
// The left hand side can contain a single name symbol if it has the form
|
|
// T.N or T.N.[p], where T is some prefix that does not contain name
|
|
// symbols, N is a name symbol, and [p] is an optional property symbol.
|
|
//
|
|
// In the latter case, we have a protocol typealias, or a rule derived
|
|
// via resolving a critical pair involving a protocol typealias.
|
|
//
|
|
// Any other valid occurrence of a name symbol should have been reduced by
|
|
// an associated type introduction rule [P].N, marking the rule as
|
|
// LHS-simplified.
|
|
if (!rule.isLHSSimplified() &&
|
|
(rule.isPropertyRule()
|
|
? index != lhs.size() - 2
|
|
: index != lhs.size() - 1)) {
|
|
// This is only true if the input requirements were valid.
|
|
if (policy == DisallowInvalidRequirements) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Name);
|
|
} else {
|
|
// FIXME: Assert that we diagnosed an error
|
|
}
|
|
}
|
|
|
|
if (index != lhs.size() - 1) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Layout);
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Superclass);
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::ConcreteType);
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Shape);
|
|
}
|
|
|
|
if (!rule.isLHSSimplified() &&
|
|
index != lhs.size() - 1) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::ConcreteConformance);
|
|
}
|
|
|
|
if (index != 0) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::GenericParam ||
|
|
(index == 1 &&
|
|
lhs[index - 1].getKind() == Symbol::Kind::PackElement));
|
|
}
|
|
|
|
if (!rule.isLHSSimplified() &&
|
|
index != 0 && index != lhs.size() - 1) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Protocol);
|
|
}
|
|
}
|
|
|
|
for (unsigned index : indices(rhs)) {
|
|
auto symbol = rhs[index];
|
|
|
|
// The right hand side can contain a single name symbol if it has the form
|
|
// T.N, where T is some prefix that does not contain name symbols, and
|
|
// N is a name symbol.
|
|
//
|
|
// In this case, we have a protocol typealias, or a rule derived via
|
|
// resolving a critical pair involving a protocol typealias.
|
|
//
|
|
// Any other valid occurrence of a name symbol should have been reduced by
|
|
// an associated type introduction rule [P].N, marking the rule as
|
|
// RHS-simplified.
|
|
if (!rule.isRHSSimplified() &&
|
|
index != rhs.size() - 1) {
|
|
// This is only true if the input requirements were valid.
|
|
if (policy == DisallowInvalidRequirements) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Name);
|
|
} else {
|
|
// FIXME: Assert that we diagnosed an error
|
|
}
|
|
}
|
|
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Layout);
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Superclass);
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::ConcreteType);
|
|
|
|
if (index != rhs.size() - 1) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Shape);
|
|
}
|
|
|
|
// Completion can introduce a rule of the form
|
|
//
|
|
// (T.[P] => T.[concrete: C : P])
|
|
//
|
|
// Such rules are immediately simplified away. Otherwise, we should
|
|
// never see a symbol with substitutions (concrete type, superclass,
|
|
// concrete conformance) on the right hand side of a rule.
|
|
if (!(rule.isRHSSimplified() &&
|
|
index == rhs.size() - 1)) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Superclass);
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::ConcreteType);
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::ConcreteConformance);
|
|
}
|
|
|
|
if (index != 0) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::GenericParam ||
|
|
(index == 1 &&
|
|
lhs[index - 1].getKind() == Symbol::Kind::PackElement));
|
|
}
|
|
|
|
if (!rule.isRHSSimplified() &&
|
|
index != 0) {
|
|
ASSERT_RULE(symbol.getKind() != Symbol::Kind::Protocol);
|
|
}
|
|
}
|
|
|
|
if (rhs.size() == 1 && rhs[0].getKind() == Symbol::Kind::Shape) {
|
|
// We can have a rule like T.[shape] => [shape].
|
|
ASSERT_RULE(lhs.back().getKind() == Symbol::Kind::Shape);
|
|
} else {
|
|
// Otherwise, LHS and RHS must have the same domain.
|
|
auto lhsDomain = lhs.getRootProtocol();
|
|
auto rhsDomain = rhs.getRootProtocol();
|
|
ASSERT_RULE(lhsDomain == rhsDomain);
|
|
}
|
|
}
|
|
|
|
#undef ASSERT_RULE
|
|
}
|
|
|
|
/// Free up memory by purging unused data structures after completion
|
|
/// (for a rewrite system built from a generic signature) or minimization
|
|
/// (for a rewrite system built from user-written requirements).
|
|
void RewriteSystem::freeze() {
|
|
ASSERT(Complete);
|
|
ASSERT(!Frozen);
|
|
|
|
for (unsigned ruleID = FirstLocalRule, e = Rules.size();
|
|
ruleID < e; ++ruleID) {
|
|
getRule(ruleID).freeze();
|
|
}
|
|
|
|
CheckedOverlaps.clear();
|
|
RelationMap.clear();
|
|
Relations.clear();
|
|
DifferenceMap.clear();
|
|
Differences.clear();
|
|
CheckedDifferences.clear();
|
|
Loops.clear();
|
|
RedundantRules.clear();
|
|
ConflictingRules.clear();
|
|
}
|
|
|
|
void RewriteSystem::dump(llvm::raw_ostream &out) const {
|
|
out << "Rewrite system: {\n";
|
|
for (const auto &rule : Rules) {
|
|
out << "- " << rule << "\n";
|
|
}
|
|
out << "}\n";
|
|
if (!Relations.empty()) {
|
|
out << "Relations: {\n";
|
|
for (const auto &relation : Relations) {
|
|
out << "- " << relation.first << " =>> " << relation.second << "\n";
|
|
}
|
|
out << "}\n";
|
|
}
|
|
if (!Differences.empty()) {
|
|
out << "Type differences: {\n";
|
|
for (const auto &difference : Differences) {
|
|
difference.dump(out);
|
|
out << "\n";
|
|
}
|
|
out << "}\n";
|
|
}
|
|
if (!Loops.empty()) {
|
|
out << "Rewrite loops: {\n";
|
|
for (unsigned loopID : indices(Loops)) {
|
|
const auto &loop = Loops[loopID];
|
|
if (loop.isDeleted())
|
|
continue;
|
|
|
|
out << "- (#" << loopID << ") ";
|
|
loop.dump(out, *this);
|
|
out << "\n";
|
|
}
|
|
out << "}\n";
|
|
}
|
|
}
|