Files
swift-mirror/stdlib/public/Concurrency/TaskSleepDuration.swift

255 lines
8.7 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2020 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
import Swift
#if !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
@available(SwiftStdlib 5.7, *)
fileprivate func timestamp<C: Clock>(for instant: C.Instant, clock: C)
-> (clockID: _ClockID, seconds: Int64, nanoseconds: Int64) {
var clockID: _ClockID
if #available(SwiftStdlib 6.2, *) {
if clock.traits.contains(.continuous) {
clockID = .continuous
} else {
clockID = .suspending
}
} else {
Builtin.unreachable()
}
var seconds: Int64 = 0
var nanoseconds: Int64 = 0
unsafe _getTime(seconds: &seconds,
nanoseconds: &nanoseconds,
clock: clockID.rawValue)
let delta: Swift.Duration
if #available(SwiftStdlib 6.2, *) {
delta = clock.convert(from: clock.now.duration(to: instant))!
} else {
Builtin.unreachable()
}
let (deltaSeconds, deltaAttoseconds) = delta.components
let deltaNanoseconds = deltaAttoseconds / 1_000_000_000
seconds += deltaSeconds
nanoseconds += deltaNanoseconds
if nanoseconds > 1_000_000_000 {
seconds += 1
nanoseconds -= 1_000_000_000
}
return (clockID: clockID,
seconds: Int64(seconds),
nanoseconds: Int64(nanoseconds))
}
@available(SwiftStdlib 5.7, *)
@_unavailableInEmbedded
extension Task where Success == Never, Failure == Never {
@available(SwiftStdlib 5.7, *)
internal static func _sleep<C: Clock>(
until instant: C.Instant,
tolerance: C.Duration?,
clock: C
) async throws {
// Create a token which will initially have the value "not started", which
// means the continuation has neither been created nor completed.
let token = unsafe UnsafeSleepStateToken()
do {
// Install a cancellation handler to resume the continuation by
// throwing CancellationError.
try await withTaskCancellationHandler {
let _: () = try unsafe await withUnsafeThrowingContinuation { continuation in
while true {
let state = unsafe token.load()
switch unsafe state {
case .notStarted:
// Try to swap in the continuation word.
let newState = unsafe SleepState.activeContinuation(continuation)
if unsafe !token.exchange(expected: state, desired: newState) {
// Keep trying!
continue
}
// Create a task that resumes the continuation normally if it
// finishes first. Enqueue it directly with the delay, so it fires
// when we're done sleeping.
let sleepTaskFlags = taskCreateFlags(
priority: nil, isChildTask: false, copyTaskLocals: false,
inheritContext: false, enqueueJob: false,
addPendingGroupTaskUnconditionally: false,
isDiscardingTask: false, isSynchronousStart: false)
let (sleepTask, _) = Builtin.createAsyncTask(sleepTaskFlags) {
unsafe onSleepWake(token)
}
let job = Builtin.convertTaskToJob(sleepTask)
if #available(SwiftStdlib 6.2, *) {
#if !$Embedded
if let executor = Task.currentSchedulableExecutor {
executor.enqueue(ExecutorJob(context: job),
at: instant,
tolerance: tolerance,
clock: clock)
return
}
#endif
} else {
Builtin.unreachable()
}
// If there is no current schedulable executor, fall back to
// calling _enqueueJobGlobalWithDeadline().
let (clockID, seconds, nanoseconds) = timestamp(for: instant,
clock: clock)
let toleranceSeconds: Int64
let toleranceNanoseconds: Int64
if #available(SwiftStdlib 6.2, *) {
if let tolerance = tolerance,
let components = clock.convert(from: tolerance)?.components {
toleranceSeconds = components.seconds
toleranceNanoseconds = components.attoseconds / 1_000_000_000
} else {
toleranceSeconds = 0
toleranceNanoseconds = -1
}
} else {
Builtin.unreachable()
}
if #available(SwiftStdlib 5.9, *) {
_enqueueJobGlobalWithDeadline(
seconds, nanoseconds,
toleranceSeconds, toleranceNanoseconds,
clockID.rawValue, UnownedJob(context: job))
} else {
Builtin.unreachable()
}
return
case .activeContinuation, .finished:
fatalError("Impossible to have multiple active continuations")
case .cancelled:
fatalError("Impossible to have cancelled before we began")
case .cancelledBeforeStarted:
// Finish the continuation normally. We'll throw later, after
// we clean up.
unsafe continuation.resume()
return
}
}
}
} onCancel: {
unsafe onSleepCancel(token)
}
// Determine whether we got cancelled before we even started.
let cancelledBeforeStarted: Bool
switch unsafe token.load() {
case .notStarted, .activeContinuation, .cancelled:
fatalError("Invalid state for non-cancelled sleep task")
case .cancelledBeforeStarted:
cancelledBeforeStarted = true
case .finished:
cancelledBeforeStarted = false
}
// We got here without being cancelled, so deallocate the storage for
// the flag word and continuation.
unsafe token.deallocate()
// If we got cancelled before we even started, through the cancellation
// error now.
if cancelledBeforeStarted {
throw _Concurrency.CancellationError()
}
} catch {
// The task was cancelled; propagate the error. The "on wake" task is
// responsible for deallocating the flag word and continuation, if it's
// still running.
throw error
}
}
#if !$Embedded
/// Suspends the current task until the given deadline within a tolerance.
///
/// If the task is canceled before the time ends, this function throws
/// `CancellationError`.
///
/// This function doesn't block the underlying thread.
///
/// try await Task.sleep(until: .now + .seconds(3))
///
@available(SwiftStdlib 5.7, *)
public static func sleep<C: Clock>(
until deadline: C.Instant,
tolerance: C.Instant.Duration? = nil,
clock: C = .continuous
) async throws {
try await clock.sleep(until: deadline, tolerance: tolerance)
}
/// Suspends the current task for the given duration.
///
/// If the task is cancelled before the time ends, this function throws
/// `CancellationError`.
///
/// This function doesn't block the underlying thread.
///
/// try await Task.sleep(for: .seconds(3))
///
@available(SwiftStdlib 5.7, *)
@_alwaysEmitIntoClient
public static func sleep<C: Clock>(
for duration: C.Instant.Duration,
tolerance: C.Instant.Duration? = nil,
clock: C = .continuous
) async throws {
try await clock.sleep(for: duration, tolerance: tolerance)
}
#endif
}
#else
@available(SwiftStdlib 5.7, *)
@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
extension Task where Success == Never, Failure == Never {
@available(SwiftStdlib 5.7, *)
@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
public static func sleep<C: Clock>(
until deadline: C.Instant,
tolerance: C.Instant.Duration? = nil,
clock: C = .continuous
) async throws {
fatalError("Unavailable in task-to-thread concurrency model")
}
@available(SwiftStdlib 5.7, *)
@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
@_alwaysEmitIntoClient
public static func sleep<C: Clock>(
for duration: C.Instant.Duration,
tolerance: C.Instant.Duration? = nil,
clock: C = .continuous
) async throws {
fatalError("Unavailable in task-to-thread concurrency model")
}
}
#endif