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239 lines
8.5 KiB
C++
239 lines
8.5 KiB
C++
//===--- BasicBlockUtils.h - Utilities for SILBasicBlock -------*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_SIL_BASICBLOCKUTILS_H
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#define SWIFT_SIL_BASICBLOCKUTILS_H
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#include "swift/SIL/BasicBlockBits.h"
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#include "swift/SIL/BasicBlockDatastructures.h"
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#include "swift/SIL/SILValue.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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namespace swift {
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class SILFunction;
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class SILBasicBlock;
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class TermInst;
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class DominanceInfo;
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class SILLoopInfo;
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/// Replace a branch target.
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///
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/// \param T The terminating instruction to modify.
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/// \param edgeIdx The successor edges index that will be replaced.
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/// \param newDest The new target block.
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/// \param preserveArgs If set, preserve arguments on the replaced edge.
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void changeBranchTarget(TermInst *T, unsigned edgeIdx, SILBasicBlock *newDest,
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bool preserveArgs);
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/// Returns the arguments values on the specified CFG edge. If necessary, may
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/// add create new SILPHIArguments, using `NewEdgeBB` as the placeholder.
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void getEdgeArgs(TermInst *T, unsigned edgeIdx, SILBasicBlock *newEdgeBB,
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llvm::SmallVectorImpl<SILValue> &args);
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/// Splits the edge from terminator.
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///
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/// Also updates dominance and loop information if not null.
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///
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/// Returns the newly created basic block.
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SILBasicBlock *splitEdge(TermInst *T, unsigned edgeIdx,
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DominanceInfo *DT = nullptr,
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SILLoopInfo *LI = nullptr);
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/// Merge a basic block ending in a branch with its successor
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/// if possible.
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void mergeBasicBlockWithSingleSuccessor(SILBasicBlock *BB,
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SILBasicBlock *succBB);
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/// A utility for finding dead-end blocks.
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///
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/// Dead-end blocks are blocks from which there is no path to the function exit
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/// (either return or throw). These are blocks which end with an unreachable
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/// instruction and blocks from which all paths end in "unreachable" blocks.
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/// This utility is needed to determine if the a value definition can have a
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/// lack of users ignored along a specific path.
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class DeadEndBlocks {
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llvm::SetVector<const SILBasicBlock *> reachableBlocks;
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const SILFunction *f;
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bool didComputeValue = false;
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void compute();
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public:
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DeadEndBlocks(const SILFunction *f) : f(f) {}
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~DeadEndBlocks();
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/// Returns true if \p BB is a dead-end block.
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bool isDeadEnd(const SILBasicBlock *block) {
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if (!didComputeValue) {
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// Lazily compute the dataflow.
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compute();
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didComputeValue = true;
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}
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return reachableBlocks.count(block) == 0;
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}
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/// Return true if this dead end blocks has computed its internal cache yet.
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///
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/// Used to determine if we need to verify a DeadEndBlocks.
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bool isComputed() const { return didComputeValue; }
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/// Add any (new) blocks that are backward-reachable from \p reachableBB to
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/// the set of reachable blocks.
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void updateForReachableBlock(SILBasicBlock *reachableBB);
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/// Add new blocks to the set of reachable blocks.
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void updateForNewBlock(SILBasicBlock *newBB);
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const SILFunction *getFunction() const { return f; }
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/// Performs a simple check if \p block (or its single successor) ends in an
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/// "unreachable".
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///
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/// This handles the common case of failure-handling blocks, which e.g.
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/// contain a call to fatalError().
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static bool triviallyEndsInUnreachable(SILBasicBlock *block);
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protected:
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void propagateNewlyReachableBlocks(unsigned startIdx);
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};
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/// Compute joint-postdominating set for \p dominatingBlock and \p
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/// dominatedBlockSet found by walking up the CFG from the latter to the
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/// former.
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///
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/// We pass back the following information via callbacks so our callers can
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/// use whatever container they need to:
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///
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/// * inputBlocksFoundDuringWalk: Any blocks from the "dominated
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/// block set" that was found as a predecessor block during our traversal is
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/// passed to this callback. These can occur for two reasons:
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///
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/// 1. We actually had a block in \p dominatedBlockSet that was reachable
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/// from another block in said set. This is a valid usage of the API
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/// since it could be that the user does not care about such uses and
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/// leave this callback empty.
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///
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/// 2. We had a block in \p dominatedBlockSet that is in a sub-loop in the
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/// loop-nest relative to \p dominatingBlock causing us to go around a
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/// backedge and hit the block during our traversal. In this case, we
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/// have already during the traversal passed the exiting blocks of the
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/// sub-loop as joint postdominance completion set blocks. This is useful
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/// if one is using this API for lifetime extension purposes of lifetime
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/// ending uses and one needs to insert compensating copy_value at these
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/// locations due to the lack of strong control-equivalence in between
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/// the block and \p dominatingBlock.
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///
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///
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/// * foundJointPostDomSetCompletionBlocks: The set of blocks not in \p
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/// dominatedBlockSet that together with \p dominatedBlockSet
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/// jointly-postdominate \p dominatedBlock. This is "completing" the joint
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/// post-dominance set.
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///
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/// * inputBlocksInJointPostDomSet: Any of our input blocks that were never
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/// found as a predecessor is passed to this callback. This block is in the
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/// final minimal joint-postdominance set and is passed to this
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/// callback. This is optional and we will avoid doing work if it is not
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/// set.
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void findJointPostDominatingSet(
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SILBasicBlock *dominatingBlock,
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ArrayRef<SILBasicBlock *> dominatedBlockSet,
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function_ref<void(SILBasicBlock *)> inputBlocksFoundDuringWalk,
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function_ref<void(SILBasicBlock *)> foundJointPostDomSetCompletionBlocks,
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function_ref<void(SILBasicBlock *)> inputBlocksInJointPostDomSet = {});
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#ifndef NDEBUG
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bool checkDominates(SILBasicBlock *sourceBlock, SILBasicBlock *destBlock);
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#endif
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/// Walk depth-first the region backwards reachable from the provided roots
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/// constrained by \p region's \p isInRegion member function.
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///
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/// interface Region {
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/// /// Whether the indicated basic block is within the region of the graph
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/// /// that should be traversed.
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/// bool isInRegion(SILBasicBlock *)
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/// }
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template <typename Region>
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struct SILCFGBackwardDFS {
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Region ®ion;
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ArrayRef<SILBasicBlock *> roots;
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std::optional<SmallVector<SILBasicBlock *, 16>> cachedPostOrder;
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std::optional<BasicBlockSet> cachedVisited;
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SILCFGBackwardDFS(Region ®ion, ArrayRef<SILBasicBlock *> roots)
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: region(region), roots(roots) {}
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/// Visit the blocks of the region in post-order.
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///
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/// interface Visitor {
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/// /// Visit each block in topological order.
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/// void visit(SILBasicBlock *)
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/// }
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template <typename Visitor>
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void visitPostOrder(Visitor &visitor) {
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if (roots.empty())
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return;
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auto *function = roots.front()->getParent();
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cachedVisited.emplace(function);
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for (auto *root : roots) {
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SmallVector<std::pair<SILBasicBlock *, SILBasicBlock::pred_iterator>, 32>
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stack;
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if (!region.isInRegion(root))
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continue;
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stack.push_back({root, root->pred_begin()});
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while (!stack.empty()) {
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while (stack.back().second != stack.back().first->pred_end()) {
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auto predecessor = *stack.back().second;
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stack.back().second++;
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if (!region.isInRegion(predecessor))
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continue;
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if (cachedVisited->insert(predecessor))
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stack.push_back({predecessor, predecessor->pred_begin()});
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}
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visitor.visit(stack.back().first);
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stack.pop_back();
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}
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}
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}
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/// Visit the region in post-order and cache the visited blocks.
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void cachePostOrder() {
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if (cachedPostOrder)
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return;
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struct Visitor {
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SILCFGBackwardDFS<Region> &dfs;
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void visit(SILBasicBlock *block) {
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dfs.cachedPostOrder->push_back(block);
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}
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};
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cachedPostOrder.emplace();
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Visitor visitor{*this};
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visitPostOrder(visitor);
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}
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/// The region in post-order.
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ArrayRef<SILBasicBlock *> postOrder() {
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cachePostOrder();
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return *cachedPostOrder;
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};
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/// The region in reverse post-order.
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auto reversePostOrder() { return llvm::reverse(postOrder()); }
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};
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} // namespace swift
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#endif
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