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Start sketching out a way for individual jobs to request filelists for
their inputs or their outputs. This should cover all the cases mentioned
in ad945426.
More https://bugs.swift.org/browse/SR-280.
170 lines
6.0 KiB
C++
170 lines
6.0 KiB
C++
//===--- ToolChain.h - Collections of tools for one platform ----*- C++ -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#ifndef SWIFT_DRIVER_TOOLCHAIN_H
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#define SWIFT_DRIVER_TOOLCHAIN_H
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#include "swift/Driver/Action.h"
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#include "swift/Driver/Types.h"
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#include "swift/Basic/LLVM.h"
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#include "llvm/Option/Option.h"
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#include "llvm/ADT/Triple.h"
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#include <memory>
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namespace swift {
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namespace driver {
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class CommandOutput;
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class Compilation;
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class Driver;
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class Job;
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class OutputInfo;
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/// A ToolChain is responsible for turning abstract Actions into concrete,
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/// runnable Jobs.
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///
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/// The primary purpose of a ToolChain is built around the
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/// \c constructInvocation family of methods. This is a set of callbacks
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/// following the Visitor pattern for the various JobAction subclasses, which
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/// returns an executable name and arguments for the Job to be run. The base
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/// ToolChain knows how to perform most operations, but some (like linking)
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/// require platform-specific knowledge, provided in subclasses.
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class ToolChain {
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const Driver &D;
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const llvm::Triple Triple;
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mutable llvm::StringMap<std::string> ProgramLookupCache;
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protected:
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ToolChain(const Driver &D, const llvm::Triple &T) : D(D), Triple(T) {}
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/// A special name used to identify the Swift executable itself.
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constexpr static const char * const SWIFT_EXECUTABLE_NAME = "swift";
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/// Packs together the supplementary information about the job being created.
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class JobContext {
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private:
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Compilation &C;
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public:
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ArrayRef<const Job *> Inputs;
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ArrayRef<const Action *> InputActions;
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const CommandOutput &Output;
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const OutputInfo &OI;
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/// The arguments to the driver. Can also be used to create new strings with
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/// the same lifetime.
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///
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/// This just caches C.getArgs().
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const llvm::opt::ArgList &Args;
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public:
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JobContext(Compilation &C, ArrayRef<const Job *> Inputs,
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ArrayRef<const Action *> InputActions,
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const CommandOutput &Output, const OutputInfo &OI);
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/// Forwards to Compilation::getInputFiles.
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ArrayRef<InputPair> getTopLevelInputFiles() const;
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/// Forwards to Compilation::getAllSourcesPath.
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const char *getAllSourcesPath() const;
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/// Creates a new temporary file for use by a job.
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///
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/// The returned string already has its lifetime extended to match other
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/// arguments.
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const char *getTemporaryFilePath(const llvm::Twine &name,
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StringRef suffix = "") const;
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};
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/// Packs together information chosen by toolchains to create jobs.
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struct InvocationInfo {
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const char *ExecutableName;
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llvm::opt::ArgStringList Arguments;
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std::vector<std::pair<const char *, const char *>> ExtraEnvironment;
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FilelistInfo FilelistInfo;
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InvocationInfo(const char *name, llvm::opt::ArgStringList args = {},
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decltype(ExtraEnvironment) extraEnv = {})
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: ExecutableName(name), Arguments(std::move(args)),
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ExtraEnvironment(std::move(extraEnv)) {}
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};
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virtual InvocationInfo
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constructInvocation(const CompileJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const InterpretJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const BackendJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const MergeModuleJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const ModuleWrapJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const REPLJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const GenerateDSYMJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const AutolinkExtractJobAction &job,
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const JobContext &context) const;
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virtual InvocationInfo
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constructInvocation(const LinkJobAction &job,
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const JobContext &context) const;
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/// Searches for the given executable in appropriate paths relative to the
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/// Swift binary.
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///
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/// This method caches its results.
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///
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/// \sa findProgramRelativeToSwiftImpl
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std::string findProgramRelativeToSwift(StringRef name) const;
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/// An override point for platform-specific subclasses to customize how to
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/// do relative searches for programs.
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///
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/// This method is invoked by findProgramRelativeToSwift().
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virtual std::string findProgramRelativeToSwiftImpl(StringRef name) const;
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public:
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virtual ~ToolChain() = default;
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const Driver &getDriver() const { return D; }
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const llvm::Triple &getTriple() const { return Triple; }
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/// Construct a Job for the action \p JA, taking the given information into
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/// account.
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///
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/// This method dispatches to the various \c constructInvocation methods,
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/// which may be overridden by platform-specific subclasses.
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std::unique_ptr<Job> constructJob(const JobAction &JA,
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Compilation &C,
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SmallVectorImpl<const Job *> &&inputs,
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const ActionList &inputActions,
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std::unique_ptr<CommandOutput> output,
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const OutputInfo &OI) const;
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/// Return the default language type to use for the given extension.
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virtual types::ID lookupTypeForExtension(StringRef Ext) const;
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};
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} // end namespace driver
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} // end namespace swift
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#endif
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