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626 lines
23 KiB
C++
626 lines
23 KiB
C++
//===--- ARCRegionState.cpp -----------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "arc-sequence-opts"
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#include "ARCRegionState.h"
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#include "RCStateTransitionVisitors.h"
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#include "swift/Basic/Range.h"
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#include "swift/SILOptimizer/Analysis/LoopRegionAnalysis.h"
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#include "swift/SILOptimizer/Analysis/AliasAnalysis.h"
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#include "swift/SILOptimizer/Analysis/RCIdentityAnalysis.h"
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#include "llvm/Support/Debug.h"
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using namespace swift;
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//===----------------------------------------------------------------------===//
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// ARCRegionState
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//===----------------------------------------------------------------------===//
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ARCRegionState::ARCRegionState(LoopRegion *R, bool AllowsLeaks)
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: Region(R), PtrToTopDownState(), PtrToBottomUpState(),
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AllowsLeaks(AllowsLeaks) {}
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//===---
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// Bottom Up Merge
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//
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/// Initialize this Region with the state of the successor region. This is
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/// called on a region's state and then any other successors states are merged
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/// in.
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void ARCRegionState::initSuccBottomUp(ARCRegionState &SuccRegionState) {
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PtrToBottomUpState = SuccRegionState.PtrToBottomUpState;
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}
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/// Merge in the state of the successor basic block. Returns true if after the
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/// merge operation the region is tracking any state. Returns false otherwise.
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///
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/// The return value enables an analysis to bail early.
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///
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/// This is an intersection operation.
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void ARCRegionState::mergeSuccBottomUp(ARCRegionState &SuccRegionState) {
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// Otherwise for each [(SILValue, BottomUpState)] that we are tracking...
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for (auto &Pair : getBottomupStates()) {
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if (!Pair.hasValue())
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continue;
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SILValue RefCountedValue = Pair->first;
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// If our SILValue was blotted, skip it. This will be ignored for the rest
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// of the ARC optimization.
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if (!RefCountedValue)
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continue;
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// Then attempt to lookup the corresponding (SILValue, BottomUpState) from
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// SuccRegion. If we fail to do so, blot this SILValue and continue.
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//
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// Since we are already initialized by initSuccBottomUp(), this has the
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// effect of an intersection.
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auto Other = SuccRegionState.PtrToBottomUpState.find(RefCountedValue);
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if (Other == SuccRegionState.PtrToBottomUpState.end()) {
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PtrToBottomUpState.blot(RefCountedValue);
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continue;
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}
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SILValue OtherRefCountedValue = (*Other)->first;
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// If the other ref count value was blotted, blot our value and continue.
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// This has the effect of an intersection since we already checked earlier
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// that RefCountedValue was not blotted.
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if (!OtherRefCountedValue) {
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PtrToBottomUpState.blot(RefCountedValue);
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continue;
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}
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BottomUpRefCountState &RefCountState = Pair->second;
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BottomUpRefCountState &OtherRefCountState = (*Other)->second;
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// Ok, now we know that the merged set can safely represent a set of
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// of instructions which together semantically act as one ref count
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// increment. Merge the two states together.
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if (!RefCountState.merge(OtherRefCountState)) {
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PtrToBottomUpState.blot(RefCountedValue);
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}
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}
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}
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//===---
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// Top Down Merge
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//
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/// Initialize the state for this Region with the state of its predecessor
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/// Region. Used to create an initial state before we merge in other
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/// predecessors.
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void ARCRegionState::initPredTopDown(ARCRegionState &PredRegionState) {
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PtrToTopDownState = PredRegionState.PtrToTopDownState;
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}
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/// Merge in the state of the predecessor basic block.
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void ARCRegionState::mergePredTopDown(ARCRegionState &PredRegionState) {
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// For each [(SILValue, TopDownState)] that we are tracking...
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for (auto &Pair : getTopDownStates()) {
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if (!Pair.hasValue())
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continue;
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SILValue RefCountedValue = Pair->first;
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// If our SILValue was blotted, skip it. This will be ignored in the rest of
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// the optimizer.
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if (!RefCountedValue)
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continue;
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// Then attempt to lookup the corresponding (SILValue, TopDownState) from
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// PredRegion. If we fail to do so, blot this SILValue and continue.
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//
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// Since we are already initialized by initPredTopDown(), this has the
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// effect of an intersection.
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auto Other = PredRegionState.PtrToTopDownState.find(RefCountedValue);
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if (Other == PredRegionState.PtrToTopDownState.end()) {
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PtrToTopDownState.blot(RefCountedValue);
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continue;
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}
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SILValue OtherRefCountedValue = (*Other)->first;
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// If the other ref count value was blotted, blot our value and continue.
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// This has the effect of an intersection.
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if (!OtherRefCountedValue) {
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PtrToTopDownState.blot(RefCountedValue);
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continue;
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}
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// Ok, so now we know that the ref counted value we are tracking was not
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// blotted on either side. Grab the states.
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TopDownRefCountState &RefCountState = Pair->second;
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TopDownRefCountState &OtherRefCountState = (*Other)->second;
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// Attempt to merge Other into this ref count state. If we fail, blot this
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// ref counted value and continue.
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if (!RefCountState.merge(OtherRefCountState)) {
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DEBUG(llvm::dbgs() << "Failed to merge!\n");
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PtrToTopDownState.blot(RefCountedValue);
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continue;
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}
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DEBUG(llvm::dbgs() << " Partial: "
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<< (RefCountState.isPartial() ? "yes" : "no") << "\n");
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}
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}
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//===---
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// Bottom Up Dataflow
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//
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static bool isARCSignificantTerminator(TermInst *TI) {
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switch (TI->getTermKind()) {
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case TermKind::UnreachableInst:
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// br is a forwarding use for its arguments. It cannot in of itself extend
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// the lifetime of an object (just like a phi-node) cannot.
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case TermKind::BranchInst:
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// A cond_br is a forwarding use for its non-operand arguments in a similar
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// way to br. Its operand must be an i1 that has a different lifetime from any
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// ref counted object.
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case TermKind::CondBranchInst:
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return false;
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// Be conservative for now. These actually perform some sort of operation
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// against the operand or can use the value in some way.
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case TermKind::ThrowInst:
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case TermKind::ReturnInst:
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case TermKind::TryApplyInst:
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case TermKind::SwitchValueInst:
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case TermKind::SwitchEnumInst:
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case TermKind::SwitchEnumAddrInst:
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case TermKind::DynamicMethodBranchInst:
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case TermKind::CheckedCastBranchInst:
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case TermKind::CheckedCastAddrBranchInst:
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return true;
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}
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}
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// Visit each one of our predecessor regions and see if any are blocks that can
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// use reference counted values. If any of them do, we advance the sequence for
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// the pointer and create an insertion point here. This state will be propagated
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// into all of our predecessors, allowing us to be conservatively correct in all
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// cases.
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//
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// The key thing to notice is that in general this cannot happen due to
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// critical edge splitting. To trigger this, one would need a terminator that
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// uses a reference counted value and only has one successor due to critical
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// edge splitting. This is just to be conservative when faced with the unknown
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// of future changes.
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//
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// We do not need to worry about loops here, since a loop exit block can only
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// have predecessors in the loop itself implying that loop exit blocks at the
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// loop region level always have only one predecessor, the loop itself.
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void ARCRegionState::processBlockBottomUpPredTerminators(
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const LoopRegion *R, AliasAnalysis *AA, LoopRegionFunctionInfo *LRFI,
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ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
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auto &BB = *R->getBlock();
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llvm::TinyPtrVector<SILInstruction *> PredTerminators;
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for (unsigned PredID : R->getPreds()) {
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auto *PredRegion = LRFI->getRegion(PredID);
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if (!PredRegion->isBlock())
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continue;
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auto *TermInst = PredRegion->getBlock()->getTerminator();
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if (!isARCSignificantTerminator(TermInst))
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continue;
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PredTerminators.push_back(TermInst);
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}
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auto *InsertPt = &*BB.begin();
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for (auto &OtherState : getBottomupStates()) {
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// If the other state's value is blotted, skip it.
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if (!OtherState.hasValue())
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continue;
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OtherState->second.updateForPredTerminators(PredTerminators, InsertPt,
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SetFactory, AA);
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}
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}
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static bool processBlockBottomUpInsts(
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ARCRegionState &State, SILBasicBlock &BB,
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BottomUpDataflowRCStateVisitor<ARCRegionState> &DataflowVisitor,
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AliasAnalysis *AA, ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
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auto II = State.summarizedinterestinginsts_rbegin();
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auto IE = State.summarizedinterestinginsts_rend();
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// If we do not have any interesting instructions, bail and return false since
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// we can not have any nested instructions.
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if (II == IE)
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return false;
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// If II is the terminator, skip it since our terminator was already processed
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// in our successors.
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if (*II == BB.getTerminator())
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++II;
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bool NestingDetected = false;
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while (II != IE) {
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SILInstruction *I = *II;
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++II;
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DEBUG(llvm::dbgs() << "VISITING:\n " << *I);
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auto Result = DataflowVisitor.visit(I);
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// If this instruction can have no further effects on another instructions,
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// continue. This happens for instance if we have cleared all of the state
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// we are tracking.
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if (Result.Kind == RCStateTransitionDataflowResultKind::NoEffects)
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continue;
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// Make sure that we propagate out whether or not nesting was detected.
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NestingDetected |= Result.NestingDetected;
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// This SILValue may be null if we were unable to find a specific RCIdentity
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// that the instruction "visits".
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SILValue Op = Result.RCIdentity;
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auto *InsertPt = &*std::next(I->getIterator());
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// For all other (reference counted value, ref count state) we are
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// tracking...
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for (auto &OtherState : State.getBottomupStates()) {
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// If the other state's value is blotted, skip it.
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if (!OtherState.hasValue())
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continue;
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// If this is the state associated with the instruction that we are
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// currently visiting, bail.
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if (Op && OtherState->first == Op)
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continue;
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OtherState->second.updateForSameLoopInst(I, InsertPt, SetFactory, AA);
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}
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}
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return NestingDetected;
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}
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bool ARCRegionState::processBlockBottomUp(
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const LoopRegion *R, AliasAnalysis *AA, RCIdentityFunctionInfo *RCIA,
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LoopRegionFunctionInfo *LRFI, bool FreezeOwnedArgEpilogueReleases,
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ConsumedArgToEpilogueReleaseMatcher &ConsumedArgToReleaseMap,
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BlotMapVector<SILInstruction *, BottomUpRefCountState> &IncToDecStateMap,
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ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
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DEBUG(llvm::dbgs() << ">>>> Bottom Up!\n");
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SILBasicBlock &BB = *R->getBlock();
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BottomUpDataflowRCStateVisitor<ARCRegionState> DataflowVisitor(
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RCIA, *this, FreezeOwnedArgEpilogueReleases, ConsumedArgToReleaseMap,
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IncToDecStateMap, SetFactory);
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// Visit each non-terminator arc relevant instruction I in BB visited in
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// reverse...
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bool NestingDetected =
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processBlockBottomUpInsts(*this, BB, DataflowVisitor, AA, SetFactory);
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// Now visit each one of our predecessor regions and see if any are blocks
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// that can use reference counted values. If any of them do, we advance the
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// sequence for the pointer and create an insertion point here. This state
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// will be propagated into all of our predecessors, allowing us to be
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// conservatively correct in all cases.
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processBlockBottomUpPredTerminators(R, AA, LRFI, SetFactory);
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return NestingDetected;
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}
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// Find the relevant insertion points for the loop region R in its
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// successors. Returns true if we succeeded. Returns false if any of the
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// non-local successors of the region are not leaking blocks. We currently do
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// not handle early exits, but do handle trapping blocks.
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static bool getInsertionPtsForLoopRegionExits(
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const LoopRegion *R, LoopRegionFunctionInfo *LRFI,
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llvm::DenseMap<const LoopRegion *, ARCRegionState *> &RegionStateInfo,
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llvm::SmallVectorImpl<SILInstruction *> &InsertPts) {
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assert(R->isLoop() && "Expected a loop region that is representing a loop");
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// Go through all of our non local successors. If any of them cannot be
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// ignored, we bail for simplicity. This means that for now we do not handle
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// early exits.
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if (any_of(R->getNonLocalSuccs(), [&](unsigned SuccID) -> bool {
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return !RegionStateInfo[LRFI->getRegion(SuccID)]->allowsLeaks();
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})) {
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return false;
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}
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// We assume that all of our loops have been canonicalized so that /all/ loop
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// exit blocks only have exiting blocks as predecessors. This means that all
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// successor regions of any region /cannot/ be a region representing a loop.
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for (unsigned SuccID : R->getLocalSuccs()) {
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auto *SuccRegion = LRFI->getRegion(SuccID);
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assert(SuccRegion->isBlock() && "Loop canonicalization failed?!");
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InsertPts.push_back(&*SuccRegion->getBlock()->begin());
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}
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// Sort and unique the insert points so we can put them into
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// ImmutablePointerSets.
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sortUnique(InsertPts);
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return true;
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}
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bool ARCRegionState::processLoopBottomUp(
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const LoopRegion *R, AliasAnalysis *AA, LoopRegionFunctionInfo *LRFI,
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llvm::DenseMap<const LoopRegion *, ARCRegionState *> &RegionStateInfo,
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ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
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ARCRegionState *State = RegionStateInfo[R];
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llvm::SmallVector<SILInstruction *, 2> InsertPts;
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// Try to lookup insertion points for this region. If when checking for
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// insertion points, we find that we have non-leaking early exits, clear state
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// and bail. We do not handle these for now.
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if (!getInsertionPtsForLoopRegionExits(R, LRFI, RegionStateInfo, InsertPts)) {
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clearBottomUpState();
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return false;
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}
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// For each state that we are currently tracking, apply our summarized
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// instructions to it.
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for (auto &OtherState : getBottomupStates()) {
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if (!OtherState.hasValue())
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continue;
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for (auto *I : State->getSummarizedInterestingInsts())
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OtherState->second.updateForDifferentLoopInst(I, InsertPts, SetFactory,
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AA);
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}
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return false;
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}
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bool ARCRegionState::processBottomUp(
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AliasAnalysis *AA, RCIdentityFunctionInfo *RCIA,
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LoopRegionFunctionInfo *LRFI, bool FreezeOwnedArgEpilogueReleases,
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ConsumedArgToEpilogueReleaseMatcher &ConsumedArgToReleaseMap,
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BlotMapVector<SILInstruction *, BottomUpRefCountState> &IncToDecStateMap,
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llvm::DenseMap<const LoopRegion *, ARCRegionState *> &RegionStateInfo,
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ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
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const LoopRegion *R = getRegion();
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// We only process basic blocks for now. This ensures that we always propagate
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// the empty set from loops.
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if (!R->isBlock())
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return processLoopBottomUp(R, AA, LRFI, RegionStateInfo, SetFactory);
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return processBlockBottomUp(R, AA, RCIA, LRFI, FreezeOwnedArgEpilogueReleases,
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ConsumedArgToReleaseMap, IncToDecStateMap,
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SetFactory);
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}
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//===---
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// Top Down Dataflow
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//
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bool ARCRegionState::processBlockTopDown(
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SILBasicBlock &BB, AliasAnalysis *AA, RCIdentityFunctionInfo *RCIA,
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BlotMapVector<SILInstruction *, TopDownRefCountState> &DecToIncStateMap,
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ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
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DEBUG(llvm::dbgs() << ">>>> Top Down!\n");
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bool NestingDetected = false;
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TopDownDataflowRCStateVisitor<ARCRegionState> DataflowVisitor(
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RCIA, *this, DecToIncStateMap, SetFactory);
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// If the current BB is the entry BB, initialize a state corresponding to each
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// of its owned parameters. This enables us to know that if we see a retain
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// before any decrements that the retain is known safe.
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//
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// We do not handle guaranteed parameters here since those are handled in the
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// code in GlobalARCPairingAnalysis. This is because even if we don't do
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// anything, we will still pair the retain, releases and then the guaranteed
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// parameter will ensure it is known safe to remove them.
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if (BB.isEntry()) {
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auto Args = BB.getBBArgs();
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for (unsigned i = 0, e = Args.size(); i != e; ++i) {
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DataflowVisitor.visit(Args[i]);
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}
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}
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// For each instruction I in BB...
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for (auto *I : SummarizedInterestingInsts) {
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DEBUG(llvm::dbgs() << "VISITING:\n " << *I);
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auto Result = DataflowVisitor.visit(I);
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// If this instruction can have no further effects on another instructions,
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// continue. This happens for instance if we have cleared all of the state
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// we are tracking.
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if (Result.Kind == RCStateTransitionDataflowResultKind::NoEffects)
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continue;
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// Make sure that we propagate out whether or not nesting was detected.
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NestingDetected |= Result.NestingDetected;
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// This SILValue may be null if we were unable to find a specific RCIdentity
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// that the instruction "visits".
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SILValue Op = Result.RCIdentity;
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// For all other [(SILValue, TopDownState)] we are tracking...
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for (auto &OtherState : getTopDownStates()) {
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// If the other state's value is blotted, skip it.
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if (!OtherState.hasValue())
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continue;
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// If we visited an increment or decrement successfully (and thus Op is
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// set), if this is the state for this operand, skip it. We already
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// processed it.
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if (Op && OtherState->first == Op)
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continue;
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OtherState->second.updateForSameLoopInst(I, I, SetFactory, AA);
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}
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}
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return NestingDetected;
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}
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bool ARCRegionState::processLoopTopDown(
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const LoopRegion *R, ARCRegionState *State, AliasAnalysis *AA,
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LoopRegionFunctionInfo *LRFI,
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ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
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assert(R->isLoop() && "We assume we are processing a loop");
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// If we have more than 2 predecessors, we do not have a pre-header. We do not
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// support this case since canonicalization failed.
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if (R->pred_size() != 1) {
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clearTopDownState();
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return false;
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}
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auto *PredRegion = LRFI->getRegion(*R->pred_begin());
|
|
assert(PredRegion->isBlock() && "Expected the predecessor region to be a "
|
|
"block");
|
|
|
|
// Our insert point is going to be the terminator inst.
|
|
SILInstruction *InsertPt = PredRegion->getBlock()->getTerminator();
|
|
|
|
// For each state that we are currently tracking, apply our summarized
|
|
// instructions to it.
|
|
for (auto &OtherState : getTopDownStates()) {
|
|
if (!OtherState.hasValue())
|
|
continue;
|
|
|
|
for (auto *I : State->getSummarizedInterestingInsts())
|
|
OtherState->second.updateForDifferentLoopInst(I, InsertPt, SetFactory,
|
|
AA);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ARCRegionState::processTopDown(
|
|
AliasAnalysis *AA, RCIdentityFunctionInfo *RCIA,
|
|
LoopRegionFunctionInfo *LRFI,
|
|
BlotMapVector<SILInstruction *, TopDownRefCountState> &DecToIncStateMap,
|
|
llvm::DenseMap<const LoopRegion *, ARCRegionState *> &RegionStateInfo,
|
|
ImmutablePointerSetFactory<SILInstruction> &SetFactory) {
|
|
const LoopRegion *R = getRegion();
|
|
|
|
// We only process basic blocks for now. This ensures that we always propagate
|
|
// the empty set from loops.
|
|
if (!R->isBlock())
|
|
return processLoopTopDown(R, RegionStateInfo[R], AA, LRFI, SetFactory);
|
|
|
|
return processBlockTopDown(*R->getBlock(), AA, RCIA, DecToIncStateMap,
|
|
SetFactory);
|
|
}
|
|
|
|
//===---
|
|
// Summary
|
|
//
|
|
|
|
static bool isStrongEntranceInstruction(const SILInstruction &I) {
|
|
switch (I.getKind()) {
|
|
case ValueKind::AllocRefInst:
|
|
case ValueKind::AllocRefDynamicInst:
|
|
case ValueKind::AllocBoxInst:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void ARCRegionState::summarizeBlock(SILBasicBlock *BB) {
|
|
SummarizedInterestingInsts.clear();
|
|
|
|
for (auto &I : *BB)
|
|
if (!canNeverUseValues(&I) || I.mayReleaseOrReadRefCount() ||
|
|
isStrongEntranceInstruction(I))
|
|
SummarizedInterestingInsts.push_back(&I);
|
|
}
|
|
|
|
void ARCRegionState::summarizeLoop(
|
|
const LoopRegion *R, LoopRegionFunctionInfo *LRFI,
|
|
llvm::DenseMap<const LoopRegion *, ARCRegionState *> &RegionStateInfo) {
|
|
SummarizedInterestingInsts.clear();
|
|
for (unsigned SubregionID : R->getSubregions()) {
|
|
LoopRegion *Subregion = LRFI->getRegion(SubregionID);
|
|
ARCRegionState *SubregionState = RegionStateInfo[Subregion];
|
|
std::copy(SubregionState->summarizedinterestinginsts_begin(),
|
|
SubregionState->summarizedinterestinginsts_end(),
|
|
std::back_inserter(SummarizedInterestingInsts));
|
|
}
|
|
}
|
|
|
|
void ARCRegionState::summarize(
|
|
LoopRegionFunctionInfo *LRFI,
|
|
llvm::DenseMap<const LoopRegion *, ARCRegionState *> &RegionStateInfo) {
|
|
const LoopRegion *R = getRegion();
|
|
|
|
// We do not need to summarize a function since it is the outermost loop.
|
|
if (R->isFunction())
|
|
return;
|
|
|
|
assert(R->isLoop() && "Expected to be called on a loop");
|
|
// We know that all of our sub blocks have the correct interesting insts since
|
|
// we did one scan at the beginning and are updating our interesting inst list
|
|
// as we move around retains/releases. Additionally since we are going through
|
|
// the loop nest bottom up, all of our subloops have already been
|
|
// summarized. Thus all we need to do is gather up the interesting
|
|
// instructions from our subregions.
|
|
summarizeLoop(R, LRFI, RegionStateInfo);
|
|
}
|
|
|
|
void ARCRegionState::addInterestingInst(SILInstruction *TargetInst) {
|
|
// Insert I into its location in the interesting instruction list.
|
|
SILBasicBlock *BB = getRegion()->getBlock();
|
|
assert(TargetInst->getParent() == BB);
|
|
|
|
auto II = BB->begin();
|
|
auto IE = BB->end();
|
|
assert(II != IE && "I can not be an element of an empty block");
|
|
|
|
auto SI = SummarizedInterestingInsts.begin();
|
|
auto SE = SummarizedInterestingInsts.end();
|
|
|
|
while (II != IE) {
|
|
if (SI == SE) {
|
|
// Ok, TargetInst is after all of the interesting insts. Append it to the
|
|
// list.
|
|
SummarizedInterestingInsts.push_back(TargetInst);
|
|
return;
|
|
}
|
|
|
|
// Move II down the block until it hits TargetInst or the first
|
|
// SummarizedInterestingInst.
|
|
while (&*II != *SI && &*II != TargetInst) {
|
|
++II;
|
|
}
|
|
|
|
// If II == SI and TargetInst == II then there is nothing further to do.
|
|
if (&*II == TargetInst) {
|
|
assert(&*II != *SI);
|
|
SummarizedInterestingInsts.insert(SI, TargetInst);
|
|
return;
|
|
}
|
|
|
|
// If we reach this point, then we know that II == SI and we have not found
|
|
// TargetInst yet. So we move to the next II, SI.
|
|
++II;
|
|
++SI;
|
|
}
|
|
|
|
llvm_unreachable("Could not find Inst in the block?!");
|
|
}
|
|
|
|
void ARCRegionState::removeInterestingInst(SILInstruction *I) {
|
|
SummarizedInterestingInsts.erase(
|
|
std::remove(SummarizedInterestingInsts.begin(),
|
|
SummarizedInterestingInsts.end(), I),
|
|
SummarizedInterestingInsts.end());
|
|
}
|