Files
swift-mirror/stdlib/public/SDK/GameplayKit/GameplayKit.mm
2015-12-31 23:28:40 +00:00

34 lines
1.2 KiB
Plaintext

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
#import <GameplayKit/GameplayKit.h>
extern "C" NS_RETURNS_RETAINED GKComponent * __nullable
GK_Swift_GKEntity_componentForClass(
id NS_RELEASES_ARGUMENT __nonnull self_,
Class __nonnull componentClass) {
GKEntity *entity = self_;
id component = [[entity componentForClass:componentClass] retain];
[self_ release];
return component;
}
extern "C" NS_RETURNS_RETAINED GKState * __nullable
GK_Swift_GKStateMachine_stateForClass(
id NS_RELEASES_ARGUMENT __nonnull self_,
Class __nonnull stateClass) {
GKStateMachine *stateMachine = self_;
id state = [[stateMachine stateForClass:stateClass] retain];
[self_ release];
return state;
}