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This follows the API guidelines and is consistent with the printed form. 'quietNaN' does not change, though.
102 lines
2.6 KiB
Swift
102 lines
2.6 KiB
Swift
//===--- FloatingPointOperations.swift.gyb --------------------*- swift -*-===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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%{
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from SwiftIntTypes import all_integer_types
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# Number of bits in the Builtin.Word type
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word_bits = int(CMAKE_SIZEOF_VOID_P) * 8
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}%
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/// The set of possible IEEE 754 "classes"
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public enum FloatingPointClassification {
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case signalingNaN
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case quietNaN
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case negativeInfinity
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case negativeNormal
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case negativeSubnormal
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case negativeZero
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case positiveZero
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case positiveSubnormal
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case positiveNormal
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case positiveInfinity
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}
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/// A set of common requirements for Swift's floating point types.
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public protocol FloatingPoint : Strideable {
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associatedtype _BitsType
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@warn_unused_result
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static func _fromBitPattern(bits: _BitsType) -> Self
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@warn_unused_result
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func _toBitPattern() -> _BitsType
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% for src_ty in all_integer_types(word_bits):
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/// Create an instance initialized to `value`.
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init(_ value: ${src_ty.stdlib_name})
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% end
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/// The positive infinity.
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static var infinity: Self { get }
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/// A quiet NaN.
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static var nan: Self { get }
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/// A quiet NaN.
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static var quietNaN: Self { get }
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//
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// IEEE 754-2008 Non-computational operations.
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//
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/// The IEEE 754 "class" of this type.
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var floatingPointClass: FloatingPointClassification { get }
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/// `true` iff `self` is negative.
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var isSignMinus: Bool { get }
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/// `true` iff `self` is normal (not zero, subnormal, infinity, or
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/// NaN).
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var isNormal: Bool { get }
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/// `true` iff `self` is zero, subnormal, or normal (not infinity
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/// or NaN).
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var isFinite: Bool { get }
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/// `true` iff `self` is +0.0 or -0.0.
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var isZero: Bool { get }
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/// `true` iff `self` is subnormal.
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var isSubnormal: Bool { get }
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/// `true` iff `self` is infinity.
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var isInfinite: Bool { get }
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/// `true` iff `self` is NaN.
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var isNaN: Bool { get }
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/// `true` iff `self` is a signaling NaN.
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var isSignaling: Bool { get }
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// Not implemented, because it only makes sense for decimal floating point.
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// Binary floating point numbers are always canonical.
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// func isCanonical() -> Bool
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}
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@available(*, unavailable, renamed="FloatingPoint")
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public typealias FloatingPointType = FloatingPoint
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