Update the LLDB build instructions for windows to be simpler and use MSVC to build. This is just as effective and has the benefit of making it easier to debug lldb.
10 KiB
Building Swift on Windows
This document describes how to build Swift for Windows natively. See the Windows doc for more about what is possible with Swift on Windows.
There are two supported ways to build Swift on Windows, they are
- Using
clang-cl - Using the Microsoft Visual C++ compiler (MSVC)
clang-cl is recommended over MSVC for building Swift on Windows.
Although it is possible to build the compiler and the standard library with
MSVC and to use those built products to compile a Swift program, it won't be
possible to run the binary without separately obtaining the Swift runtime. On
the other hand, clang-cl is able to build the runtime, which makes it
possible to build and run all the components required for Swift natively on
Windows.
clang should be 7.0 or newer. Visual Studio 2017 is needed in all cases as it provides some of the needed headers and libraries.
clang-cl
1. Install dependencies
- Latest version of Visual Studio
- Make sure to include "Programming Languages|Visual C++" and "Windows and Web Development|Universal Windows App Development|Windows SDK" in your installation.
2. Clone the repositories
- Create a folder to contain all the Swift repositories
- Clone
apple/swift-cmarkinto a folder namedcmark - Clone
apple/swift-clanginto a folder namedclang - Clone
apple/swift-llvminto a folder namedllvm - Clone
apple/swift-compiler-rtinto a folder namedcompiler-rt - Clone
apple/swiftinto a folder namedswift - Clone
apple/swift-corelibs-libdispatchinto a folder namedswift-corelibs-libdispatch
- Currently, other repositories in the Swift project have not been tested and may not be supported.
3. Acquire ICU
- Download ICU from ICU Project for Windows x64 and extract the binaries.
- Add the
bin64folder to yourPathenvironment variable.
4. Get ready
- From within a developer command prompt (not PowerShell nor cmd, but the Visual Studio Developer Command Prompt), execute the following command if you have an x64 PC.
VsDevCmd -arch=amd64
If instead you're compiling for a 32-bit Windows target, adapt the arch
argument to x86 and run
VsDevCmd -arch=x86
- Then adapt the following command and run it. Make sure to use forward slashes
(
/) instead of backslashes (\) as the path separators.clangbreaks with backslashed paths.
set swift_source_dir=path-to-directory-containing-all-cloned-repositories
-
Decide whether you want to build a release or debug version of Swift on Windows and replace the
CMAKE_BUILD_TYPEparameter in the build steps below with the correct value (Debug,RelWithDebInfoAssertorRelease) to avoid conflicts between the debug and non-debug version of the MSCRT library. -
Set up the
ucrt,visualc, andWinSDKmodules by copyingucrt.modulemaplocated atswift/stdlib/public/Platform/ucrt.modulemapinto${UniversalCRTSdkDir}/Include/${UCRTVersion}/ucrtasmodule.modulemap, copyingvisualc.modulemaplocated atswift/stdlib/public/Platform/visualc.modulemapinto${VCToolsInstallDir}/includeasmodule.modulemap, and copyingwinsdk.modulemaplocated atswift/stdlib/public/Platform/winsdk.modulemapinto${UniversalCRTSdkDir}/Include/10.0.107663/um
5. Build CMark
- This must be done from within a developer command prompt. CMark is a fairly small project and should only take a few minutes to build.
mkdir "%swift_source_dir%/build/Ninja-DebugAssert/cmark-windows-amd64"
pushd "%swift_source_dir%/build/Ninja-DebugAssert/cmark-windows-amd64"
cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Debug "%swift_source_dir%/cmark"
popd
cmake --build "%swift_source_dir%/build/Ninja-DebugAssert/cmark-windows-amd64/"
6. Build LLVM/Clang
- This must be done from within a developer command prompt. LLVM and Clang are
large projects, so building might take a few hours. Make sure that the build
type (e.g.
Debug,Release,RelWithDebInfoAssert) for LLVM/Clang matches the build type for Swift.
mkdir "%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"
pushd "%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"
cmake -G "Ninja"^
-DLLVM_ENABLE_ASSERTIONS=TRUE^
-DCMAKE_BUILD_TYPE=Debug^
-DLLVM_ENABLE_PROJECTS=clang^
-DLLVM_TARGETS_TO_BUILD=X86^
-DLLVM_DEFAULT_TARGET_TRIPLE=x86_64-unknown-windows-msvc^
"%swift_source_dir%/llvm"
popd
cmake --build "%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"
- Store the LLVM
bindirectory in an environment variable so it can be used to build Swift. Assuming you followed the instructions exactly, the path below is correct, but it may be different based on your build variant and platform, so double check.
set llvm_bin_dir="%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64/bin"
7. Build Swift
- This must be done from within a developer command prompt and could take hours depending on your system.
- You may need to adjust the
SWIFT_WINDOWS_LIB_DIRECTORYparameter depending on your target platform or Windows SDK version.
mkdir "%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"
pushd "%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"
cmake -G "Ninja"^
-DCMAKE_BUILD_TYPE=Debug^
-DCMAKE_C_COMPILER="%llvm_bin_dir%/clang-cl.exe"^
-DCMAKE_CXX_COMPILER="%llvm_bin_dir%/clang-cl.exe"^
-DSWIFT_PATH_TO_CMARK_SOURCE="%swift_source_dir%/cmark"^
-DCMAKE_CXX_FLAGS="-Wno-c++98-compat -Wno-c++98-compat-pedantic"^
-DCMAKE_EXE_LINKER_FLAGS:STRING="/INCREMENTAL:NO"^
-DCMAKE_SHARED_LINKER_FLAGS="/INCREMENTAL:NO"^
-DSWIFT_INCLUDE_DOCS=NO^
-DSWIFT_PATH_TO_LLVM_SOURCE="%swift_source_dir%/llvm"^
-DSWIFT_PATH_TO_CLANG_SOURCE="%swift_source_dir%/clang"^
-DSWIFT_PATH_TO_LIBDISPATCH_SOURCE="%swift_source_dir%/swift-corelibs-libdispatch"^
-DSWIFT_PATH_TO_LLVM_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"^
-DSWIFT_PATH_TO_CLANG_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"^
-DSWIFT_PATH_TO_CMARK_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/cmark-windows-amd64"^
-DSWIFT_WINDOWS_x86_64_ICU_UC_INCLUDE="%swift_source_dir%/icu/include"^
-DSWIFT_WINDOWS_x86_64_ICU_UC="%swift_source_dir%/icu/lib64/icuuc.lib"^
-DSWIFT_WINDOWS_x86_64_ICU_I18N_INCLUDE="%swift_source_dir%/icu/include"^
-DSWIFT_WINDOWS_x86_64_ICU_I18N="%swift_source_dir%/icu/lib64/icuin.lib"^
-DCMAKE_INSTALL_PREFIX="C:/Program Files (x86)/Swift"^
"%swift_source_dir%/swift"
popd
cmake --build "%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"
- To create a Visual Studio project, you'll need to change the generator and,
if you have a 64 bit processor, specify the generator platform. Note that you
may get multiple build errors compiling the
swiftproject due to an MSBuild limitation that file paths cannot exceed 260 characters. These can be ignored, as they occur after the build when writing the last build status to a file.
cmake -G "Visual Studio 2017" "%swift_source_dir%/swift"^
-DCMAKE_GENERATOR_PLATFORM="x64"^
...
8. Build lldb
- This must be done from within a developer command prompt and could take hours depending on your system.
mkdir "%swift_source_dir%/build/Ninja-DebugAssert/lldb-windows-amd64"
pushd "%swift_source_dir%/build/Ninja-DebugAssert/lldb-windows-amd64"
cmake -G "Ninja" "%swift_source_dir%/lldb"^
-DCMAKE_BUILD_TYPE=Debug^
-DLLDB_PATH_TO_CMARK_SOURCE="%swift_source_dir%/cmark"^
-DLLDB_PATH_TO_LLVM_SOURCE="%swift_source_dir%/llvm"^
-DLLDB_PATH_TO_CLANG_SOURCE="%swift_source_dir%/clang"^
-DLLDB_PATH_TO_SWIFT_SOURCE="%swift_source_dir%/swift"^
-DLLDB_PATH_TO_CMARK_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/cmark-windows-amd64"^
-DLLDB_PATH_TO_CLANG_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"^
-DLLDB_PATH_TO_LLVM_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"^
-DLLDB_PATH_TO_SWIFT_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"^
-DLLVM_ENABLE_ASSERTIONS=YES
popd
cmake --build "%swift_source_dir%/build/Ninja-RelWithDebInfoAssert/lldb-windows-amd64"
9. Install Swift on Windows
- Run ninja install:
pushd "%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"
ninja install
popd
- Add the Swift on Windows binaries path (
C:\Program Files (x86)\Swift\bin) to thePathenvironment variable. - Add the Swift on Windows library path (
C:\Program Files (x86)\Swift\lib\swift\windows) to thePathenvironment variable.
MSVC
Follow instructions 1-6 for clang-cl, but run the following instead to build Swift
mkdir "%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"
pushd "%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"
cmake -G "Ninja"^
-DCMAKE_BUILD_TYPE=Debug^
-DSWIFT_PATH_TO_CMARK_SOURCE="%swift_source_dir%/cmark"^
-DSWIFT_PATH_TO_CMARK_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/cmark-windows-amd64"^
-DSWIFT_CMARK_LIBRARY_DIR="%swift_source_dir%/build/Ninja-DebugAssert/cmark-windows-amd64/src"^
-DSWIFT_PATH_TO_LLVM_SOURCE="%swift_source_dir%/llvm"^
-DSWIFT_PATH_TO_LLVM_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"^
-DSWIFT_PATH_TO_CLANG_SOURCE="%swift_source_dir%/llvm/tools/clang"^
-DSWIFT_PATH_TO_CLANG_BUILD="%swift_source_dir%/build/Ninja-DebugAssert/llvm-windows-amd64"^
-DICU_WINDOWS_x86_64_UC_INCLUDE="%swift_source_dir%/icu/include"^
-DICU_WINDOWS_x86_64_UC_LIBRARY="%swift_source_dir%/icu/lib64/icuuc.lib"^
-DICU_WINDOWS_x86_64_I18N_INCLUDE="%swift_source_dir%/icu/include"^
-DICU_WINDOWS_x86_64_I18N_LIBRARY="%swift_source_dir%/icu/lib64/icuin.lib"^
-DSWIFT_INCLUDE_DOCS=FALSE^
-DSWIFT_INCLUDE_TESTS=FALSE^
-DSWIFT_BUILD_DYNAMIC_SDK_OVERLAY=FALSE^
-DSWIFT_BUILD_RUNTIME_WITH_HOST_COMPILER=FALSE^
"%swift_source_dir%/swift"
popd
cmake --build "%swift_source_dir%/build/Ninja-DebugAssert/swift-windows-amd64"