Files
swift-mirror/validation-test/stdlib/UnicodeUTFEncoders.swift
Doug Gregor 06c5e9cd5b Enable "omit needless words" by default.
Most of this is in updating the standard library, SDK overlays, and
piles of test cases to use the new names. No surprises here, although
this shows us some potential heuristic tweaks.

There is one substantive compiler change that needs to be factored out
involving synthesizing calls to copyWithZone()/copy(zone:). Aside from
that, there are four failing tests:

    Swift :: ClangModules/objc_parse.swift
    Swift :: Interpreter/SDK/Foundation_test.swift
    Swift :: Interpreter/SDK/archiving_generic_swift_class.swift
    Swift :: Interpreter/SDK/objc_currying.swift

due to two independent remaining compiler bugs:
  * We're not getting partial ordering between NSCoder's
  encode(AnyObject, forKey: String) and NSKeyedArchiver's version of
  that method, and
  * Dynamic lookup (into AnyObject) doesn't know how to find the new
  names. We need the Swift name lookup tables enabled to address this.
2015-12-11 14:46:50 -08:00

177 lines
4.5 KiB
Swift

// RUN: %target-run-simple-swift
// REQUIRES: executable_test
// FIXME: rdar://problem/19648117 Needs splitting objc parts out
// XFAIL: linux
import SwiftPrivate
import StdlibUnittest
import Foundation
@_silgen_name("random") func random() -> UInt32
@_silgen_name("srandomdev") func srandomdev()
protocol TestableUnicodeCodec : UnicodeCodecType {
typealias CodeUnit : IntegerType
static func encodingId() -> NSStringEncoding
static func name() -> NSString
}
extension UTF8 : TestableUnicodeCodec {
static func encodingId() -> NSStringEncoding {
return NSUTF8StringEncoding
}
static func name() -> NSString {
return "UTF8"
}
}
extension UTF16 : TestableUnicodeCodec {
static func encodingId() -> NSStringEncoding {
return NSUTF16LittleEndianStringEncoding
}
static func name() -> NSString {
return "UTF16"
}
}
extension UTF32 : TestableUnicodeCodec {
static func encodingId() -> NSStringEncoding {
return NSUTF32LittleEndianStringEncoding
}
static func name() -> NSString {
return "UTF32"
}
}
// The valid ranges of Unicode scalar values
var unicodeScalarRanges: [Range<UInt32>] = [UInt32(0)...0xd7ff, 0xe000...0x10ffff]
var unicodeScalarCount: Int {
var count = 0
for r in unicodeScalarRanges {
count += Int(r.endIndex - r.startIndex)
}
return count
}
func nthUnicodeScalar(n: UInt32) -> UnicodeScalar {
var count: UInt32 = 0
for r in unicodeScalarRanges {
count += r.endIndex - r.startIndex
if count > n {
return UnicodeScalar(r.endIndex - (count - n))
}
}
_preconditionFailure("Index out of range")
}
// `buffer` should have a length >= 4
func nsEncode<CodeUnit>(
c: UInt32,
_ encoding: NSStringEncoding,
inout _ buffer: [CodeUnit],
inout _ used: Int
) {
var c = c
_precondition(buffer.count >= 4, "buffer is not large enough")
let s = NSString(
bytes: &c,
length: 4,
encoding: NSUTF32LittleEndianStringEncoding)!
s.getBytes(
&buffer,
maxLength: buffer.count,
usedLength: &used,
encoding: encoding,
options: [],
range: NSRange(location: 0, length: s.length),
remaining: nil)
}
class CodecTest<Codec : TestableUnicodeCodec> {
var used = 0
typealias CodeUnit = Codec.CodeUnit
var nsEncodeBuffer: [CodeUnit] = Array(repeating: 0, count: 4)
var encodeBuffer: [CodeUnit] = Array(repeating: 0, count: 4)
func testOne(scalar: UnicodeScalar) {
/* Progress reporter
if (scalar.value % 0x1000) == 0 {
print("\(asHex(scalar.value))")
}
*/
// Use Cocoa to encode the scalar
nsEncode(scalar.value, Codec.encodingId(), &nsEncodeBuffer, &used)
let nsEncoded = nsEncodeBuffer[0..<(used/sizeof(CodeUnit.self))]
var encodeIndex = encodeBuffer.startIndex
let encodeOutput: (CodeUnit) -> Void = {
self.encodeBuffer[encodeIndex++] = $0
}
var iter = nsEncoded.iterator()
var decoded: UnicodeScalar
var decoder = Codec()
switch decoder.decode(&iter) {
case .Result(let us):
decoded = us
default:
fatalError("decoding failed")
}
expectEqual(
scalar, decoded,
"Decoding failed: \(asHex(scalar.value)) => " +
"\(asHex(nsEncoded)) => \(asHex(decoded.value))"
)
encodeIndex = encodeBuffer.startIndex
Codec.encode(scalar, output: encodeOutput)
expectEqual(
nsEncoded, encodeBuffer[0..<encodeIndex],
"Decoding failed: \(asHex(nsEncoded)) => " +
"\(asHex(scalar.value)) => \(asHex(self.encodeBuffer[0]))"
)
}
func run(minScalarOrd: Int, _ maxScalarOrd: Int) {
print("testing \(Codec.name())")
for i in minScalarOrd..<maxScalarOrd {
testOne(nthUnicodeScalar(UInt32(i)))
}
}
}
var UTFEncoders = TestSuite("UTFEncoders")
UTFEncoders.test("encodeRandomBlock") {
srandomdev()
// To avoid swamping the buildbot, by default, test only one out of
// testGroupCount cases, selected at random. You can adjust the `testAll`
// variable below to test everything.
var testGroupCount = 128
var testGroup = random() % testGroupCount
var testAll = false
var minScalarOrd: Int
var maxScalarOrd: Int
if testAll {
print("Testing all Unicode scalars")
minScalarOrd = 0
maxScalarOrd = unicodeScalarCount
} else {
print("Testing Unicode scalar group \(testGroup) of \(testGroupCount)")
minScalarOrd = unicodeScalarCount * testGroup / testGroupCount
maxScalarOrd = unicodeScalarCount * (testGroup+1) / testGroupCount
}
CodecTest<UTF8>().run(minScalarOrd, maxScalarOrd)
CodecTest<UTF16>().run(minScalarOrd, maxScalarOrd)
CodecTest<UTF32>().run(minScalarOrd, maxScalarOrd)
}
runAllTests()