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176 lines
5.9 KiB
Swift
176 lines
5.9 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements helpers for constructing non-cryptographic hash
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// functions.
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//
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// This code was ported from LLVM's ADT/Hashing.h.
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//
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// Currently the algorithm is based on CityHash, but this is an implementation
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// detail. Even more, there are facilities to mix in a per-execution seed to
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// ensure that hash values differ between executions.
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//
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import SwiftShims
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public // @testable
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struct _HashingDetail {
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public // @testable
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static var fixedSeedOverride: UInt64 {
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get {
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// HACK: the variable itself is defined in C++ code so that it is
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// guaranteed to be statically initialized. This is a temporary
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// workaround until the compiler can do the same for Swift.
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return _swift_stdlib_HashingDetail_fixedSeedOverride
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}
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set {
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_swift_stdlib_HashingDetail_fixedSeedOverride = newValue
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}
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}
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@transparent
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static func getExecutionSeed() -> UInt64 {
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// FIXME: This needs to be a per-execution seed. This is just a placeholder
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// implementation.
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let seed: UInt64 = 0xff51afd7ed558ccd
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return _HashingDetail.fixedSeedOverride == 0 ? seed : fixedSeedOverride
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}
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@transparent
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static func hash16Bytes(low: UInt64, _ high: UInt64) -> UInt64 {
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// Murmur-inspired hashing.
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let mul: UInt64 = 0x9ddfea08eb382d69
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var a: UInt64 = (low ^ high) &* mul
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a ^= (a >> 47)
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var b: UInt64 = (high ^ a) &* mul
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b ^= (b >> 47)
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b = b &* mul
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return b
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}
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}
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//
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// API functions.
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//
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//
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// _mix*() functions all have type (T) -> T. These functions don't compress
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// their inputs and just exhibit avalance effect.
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//
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@transparent
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public // @testable
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func _mixUInt32(value: UInt32) -> UInt32 {
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// Zero-extend to 64 bits, hash, select 32 bits from the hash.
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//
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// NOTE: this differs from LLVM's implementation, which selects the lower
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// 32 bits. According to the statistical tests, the 3 lowest bits have
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// weaker avalanche properties.
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let extendedValue = UInt64(value)
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let extendedResult = _mixUInt64(extendedValue)
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return UInt32((extendedResult >> 3) & 0xffff_ffff)
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}
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@transparent
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public // @testable
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func _mixInt32(value: Int32) -> Int32 {
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return Int32(bitPattern: _mixUInt32(UInt32(bitPattern: value)))
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}
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@transparent
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public // @testable
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func _mixUInt64(value: UInt64) -> UInt64 {
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// Similar to hash_4to8_bytes but using a seed instead of length.
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let seed: UInt64 = _HashingDetail.getExecutionSeed()
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let low: UInt64 = value & 0xffff_ffff
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let high: UInt64 = value >> 32
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return _HashingDetail.hash16Bytes(seed &+ (low << 3), high);
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}
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@transparent
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public // @testable
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func _mixInt64(value: Int64) -> Int64 {
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return Int64(bitPattern: _mixUInt64(UInt64(bitPattern: value)))
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}
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@transparent
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public // @testable
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func _mixUInt(value: UInt) -> UInt {
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#if arch(i386) || arch(arm)
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return UInt(_mixUInt32(UInt32(value)))
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#elseif arch(x86_64) || arch(arm64)
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return UInt(_mixUInt64(UInt64(value)))
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#endif
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}
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@transparent
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public // @testable
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func _mixInt(value: Int) -> Int {
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#if arch(i386) || arch(arm)
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return Int(_mixInt32(Int32(value)))
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#elseif arch(x86_64) || arch(arm64)
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return Int(_mixInt64(Int64(value)))
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#endif
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}
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/// Given a hash value, returns an integer value within the given range that
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/// corresponds to a hash value.
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///
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/// This function is superior to computing the remainder of `hashValue` by
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/// the range length. Some types have bad hash functions; sometimes simple
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/// patterns in data sets create patterns in hash values and applying the
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/// remainder operation just throws away even more information and invites
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/// even more hash collisions. This effect is especially bad if the length
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/// of the required range is a power of two -- applying the remainder
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/// operation just throws away high bits of the hash (which would not be
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/// a problem if the hash was known to be good). This function mixes the
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/// bits in the hash value to compensate for such cases.
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///
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/// Of course, this function is a compressing function, and applying it to a
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/// hash value does not change anything fundamentally: collisions are still
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/// possible, and it does not prevent malicious users from constructing data
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/// sets that will exhibit pathological collisions.
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public // @testable
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func _squeezeHashValue(hashValue: Int, resultRange: Range<Int>) -> Int {
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// Length of a Range<Int> does not fit into an Int, but fits into an UInt.
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// An efficient way to compute the length is to rely on two's complement
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// arithmetic.
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let resultCardinality =
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UInt(bitPattern: resultRange.endIndex &- resultRange.startIndex)
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// Calculate the result as `UInt` to handle the case when
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// `resultCardinality >= Int.max`.
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let unsignedResult =
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_squeezeHashValue(hashValue, UInt(0)..<resultCardinality)
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// We perform the unchecked arithmetic on `UInt` (instead of doing
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// straightforward computations on `Int`) in order to handle the following
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// tricky case: `startIndex` is negative, and `resultCardinality >= Int.max`.
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// We can not convert the latter to `Int`.
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return
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Int(bitPattern:
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UInt(bitPattern: resultRange.startIndex) &+ unsignedResult)
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}
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public // @testable
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func _squeezeHashValue(hashValue: Int, resultRange: Range<UInt>) -> UInt {
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let mixedHashValue = UInt(bitPattern: _mixInt(hashValue))
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let resultCardinality: UInt = resultRange.endIndex - resultRange.startIndex
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if _isPowerOf2(resultCardinality) {
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return mixedHashValue & (resultCardinality - 1)
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}
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return resultRange.startIndex + (mixedHashValue % resultCardinality)
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}
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