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We've been building up this exponential explosion of task-creation builtins because it's not currently possible to overload builtins. As long as all of the operands are scalar, though, it's pretty easy to peephole optional injections in IRGen, which means we can at least just use a single builtin in SIL and then break it apart in IRGen to decide which options to set. I also eliminated the metadata argument, which can easily be recreated from the substitutions. I also added proper verification for the builtin, which required (1) getting `@Sendable` right more consistently and (2) updating a bunch of tests checking for things that are not actually valid, like passing a function that returns an Int directly.
283 lines
11 KiB
C++
283 lines
11 KiB
C++
//===--- AccessEnforcementReleaseSinking.cpp - release sinking opt ---===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2022 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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///
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/// This function pass sinks releases out of access scopes.
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///
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/// General case:
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/// begin_access A
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/// ...
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/// strong_release / release_value / destroy
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/// end_access
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///
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/// The release instruction can be sunk below the end_access instruction,
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/// This extends the lifetime of the released value, but, might allow us to
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/// Mark the access scope as no nested conflict.
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "access-enforcement-release"
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#include "swift/SIL/ApplySite.h"
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#include "swift/SIL/DebugUtils.h"
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#include "swift/SIL/InstructionUtils.h"
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#include "swift/SIL/SILFunction.h"
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#include "swift/SILOptimizer/PassManager/Transforms.h"
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using namespace swift;
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// Returns a bool: If this is a "sinkable" instruction type for this opt
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static bool isSinkable(SILInstruction &inst) {
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switch (inst.getKind()) {
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default:
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return false;
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case SILInstructionKind::DestroyValueInst:
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case SILInstructionKind::ReleaseValueInst:
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case SILInstructionKind::ReleaseValueAddrInst:
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case SILInstructionKind::StrongReleaseInst:
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case SILInstructionKind::UnmanagedReleaseValueInst:
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return true;
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}
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}
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// Returns a bool: If this is a "barrier" instruction for this opt
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static bool isBarrier(SILInstruction *inst) {
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// Calls hide many dangers, from checking reference counts, to beginning
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// keypath access, to forcing memory to be live. Checking for these and other
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// possible barriers at ever call is certainly not worth it.
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if (FullApplySite::isa(inst) != FullApplySite())
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return true;
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// Don't extend lifetime past any sort of uniqueness check.
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if (mayCheckRefCount(inst))
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return true;
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// Don't extend object lifetime past deallocation.
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if (isa<DeallocationInst>(inst))
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return true;
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// Avoid introducing access conflicts.
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if (isa<BeginAccessInst>(inst) || isa<BeginUnpairedAccessInst>(inst))
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return true;
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if (auto *BI = dyn_cast<BuiltinInst>(inst)) {
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auto kind = BI->getBuiltinKind();
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if (!kind)
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return false; // LLVM intrinsics are not barriers.
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// Whitelist the safe builtin categories. Builtins should generally be
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// treated conservatively, because introducing a new builtin does not
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// require updating all passes to be aware of it.
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switch (kind.value()) {
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case BuiltinValueKind::None:
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llvm_unreachable("Builtin must has a non-empty kind.");
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// Unhandled categories don't generate a case. Instead, they result
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// in a build error: enumeration values not handled in switch.
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#define BUILTIN(Id, Name, Attrs)
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#define BUILTIN_NO_BARRIER(Id) \
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case BuiltinValueKind::Id: \
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return false;
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#define BUILTIN_CAST_OPERATION(Id, Name, Attrs) BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_CAST_OR_BITCAST_OPERATION(Id, Name, Attrs) \
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BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_BINARY_OPERATION(Id, Name, Attrs) BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_BINARY_OPERATION_WITH_OVERFLOW(Id, Name, UncheckedID, Attrs, \
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Overload) \
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BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_UNARY_OPERATION(Id, Name, Attrs, Overload) \
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BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_BINARY_PREDICATE(Id, Name, Attrs, Overload) \
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BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_SIL_OPERATION(Id, Name, Overload) \
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case BuiltinValueKind::Id: \
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llvm_unreachable("SIL operation must be lowered to instructions.");
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#define BUILTIN_RUNTIME_CALL(Id, Name, Attrs) \
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case BuiltinValueKind::Id: \
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return true; // A runtime call could be anything.
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#define BUILTIN_SANITIZER_OPERATION(Id, Name, Attrs) BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_TYPE_CHECKER_OPERATION(Id, Name) BUILTIN_NO_BARRIER(Id)
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#define BUILTIN_TYPE_TRAIT_OPERATION(Id, Name) BUILTIN_NO_BARRIER(Id)
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#include "swift/AST/Builtins.def"
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// Handle BUILTIN_MISC_OPERATIONs individually.
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case BuiltinValueKind::Sizeof:
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case BuiltinValueKind::Strideof:
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case BuiltinValueKind::IsPOD:
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case BuiltinValueKind::IsConcrete:
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case BuiltinValueKind::IsBitwiseTakable:
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case BuiltinValueKind::IsSameMetatype:
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case BuiltinValueKind::Alignof:
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case BuiltinValueKind::OnFastPath:
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case BuiltinValueKind::ExtractElement:
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case BuiltinValueKind::InsertElement:
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case BuiltinValueKind::ShuffleVector:
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case BuiltinValueKind::StaticReport:
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case BuiltinValueKind::AssertConf:
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case BuiltinValueKind::StringObjectOr:
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case BuiltinValueKind::UToSCheckedTrunc:
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case BuiltinValueKind::SToUCheckedTrunc:
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case BuiltinValueKind::SToSCheckedTrunc:
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case BuiltinValueKind::UToUCheckedTrunc:
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case BuiltinValueKind::IntToFPWithOverflow:
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case BuiltinValueKind::BitWidth:
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case BuiltinValueKind::IsNegative:
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case BuiltinValueKind::WordAtIndex:
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case BuiltinValueKind::ZeroInitializer:
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case BuiltinValueKind::Once:
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case BuiltinValueKind::OnceWithContext:
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case BuiltinValueKind::GetObjCTypeEncoding:
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case BuiltinValueKind::WillThrow:
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case BuiltinValueKind::CondFailMessage:
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case BuiltinValueKind::PoundAssert:
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case BuiltinValueKind::TypePtrAuthDiscriminator:
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case BuiltinValueKind::TargetOSVersionAtLeast:
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case BuiltinValueKind::GlobalStringTablePointer:
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case BuiltinValueKind::COWBufferForReading:
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case BuiltinValueKind::GetCurrentAsyncTask:
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case BuiltinValueKind::GetCurrentExecutor:
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case BuiltinValueKind::AutoDiffCreateLinearMapContextWithType:
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case BuiltinValueKind::EndAsyncLet:
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case BuiltinValueKind::EndAsyncLetLifetime:
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case BuiltinValueKind::CreateTaskGroup:
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case BuiltinValueKind::CreateTaskGroupWithFlags:
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case BuiltinValueKind::DestroyTaskGroup:
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case BuiltinValueKind::StackAlloc:
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case BuiltinValueKind::UnprotectedStackAlloc:
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case BuiltinValueKind::StackDealloc:
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case BuiltinValueKind::AllocVector:
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case BuiltinValueKind::AssumeAlignment:
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case BuiltinValueKind::GetEnumTag:
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case BuiltinValueKind::InjectEnumTag:
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case BuiltinValueKind::ExtractFunctionIsolation:
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return false;
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// Handle some rare builtins that may be sensitive to object lifetime
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// or deinit side effects conservatively.
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case BuiltinValueKind::AllocRaw:
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case BuiltinValueKind::DeallocRaw:
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case BuiltinValueKind::Fence:
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case BuiltinValueKind::Ifdef:
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case BuiltinValueKind::AtomicLoad:
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case BuiltinValueKind::AtomicStore:
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case BuiltinValueKind::AtomicRMW:
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case BuiltinValueKind::Unreachable:
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case BuiltinValueKind::CmpXChg:
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case BuiltinValueKind::CondUnreachable:
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case BuiltinValueKind::DestroyArray:
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case BuiltinValueKind::CopyArray:
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case BuiltinValueKind::TakeArrayNoAlias:
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case BuiltinValueKind::TakeArrayFrontToBack:
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case BuiltinValueKind::TakeArrayBackToFront:
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case BuiltinValueKind::AssignCopyArrayNoAlias:
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case BuiltinValueKind::AssignCopyArrayFrontToBack:
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case BuiltinValueKind::AssignCopyArrayBackToFront:
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case BuiltinValueKind::AssignTakeArray:
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case BuiltinValueKind::Copy:
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case BuiltinValueKind::CancelAsyncTask:
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case BuiltinValueKind::StartAsyncLet:
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case BuiltinValueKind::CreateAsyncTask:
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case BuiltinValueKind::TaskRunInline:
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case BuiltinValueKind::StartAsyncLetWithLocalBuffer:
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case BuiltinValueKind::ConvertTaskToJob:
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case BuiltinValueKind::InitializeDefaultActor:
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case BuiltinValueKind::DestroyDefaultActor:
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case BuiltinValueKind::InitializeDistributedRemoteActor:
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case BuiltinValueKind::InitializeNonDefaultDistributedActor:
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case BuiltinValueKind::BuildOrdinaryTaskExecutorRef:
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case BuiltinValueKind::BuildOrdinarySerialExecutorRef:
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case BuiltinValueKind::BuildComplexEqualitySerialExecutorRef:
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case BuiltinValueKind::BuildDefaultActorExecutorRef:
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case BuiltinValueKind::BuildMainActorExecutorRef:
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case BuiltinValueKind::ResumeNonThrowingContinuationReturning:
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case BuiltinValueKind::ResumeThrowingContinuationReturning:
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case BuiltinValueKind::ResumeThrowingContinuationThrowing:
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case BuiltinValueKind::AutoDiffProjectTopLevelSubcontext:
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case BuiltinValueKind::AutoDiffAllocateSubcontextWithType:
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case BuiltinValueKind::AddressOfBorrowOpaque:
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case BuiltinValueKind::UnprotectedAddressOfBorrowOpaque:
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case BuiltinValueKind::DistributedActorAsAnyActor:
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return true;
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}
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}
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return false;
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}
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// Processes a block bottom-up, keeping a lookout for end_access instructions
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// If we encounter a "barrier" we clear out the current end_access
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// If we encounter a "release", and we have a current end_access, we sink it
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static void processBlock(SILBasicBlock &block) {
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EndAccessInst *bottomEndAccessInst = nullptr;
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for (auto reverseIt = block.rbegin(); reverseIt != block.rend();
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++reverseIt) {
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SILInstruction &currIns = *reverseIt;
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if (auto *currEAI = dyn_cast<EndAccessInst>(&currIns)) {
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if (!bottomEndAccessInst) {
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bottomEndAccessInst = currEAI;
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}
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} else if (isBarrier(&currIns)) {
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LLVM_DEBUG(llvm::dbgs() << "Found a barrier " << currIns
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<< ", clearing last seen end_access\n");
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bottomEndAccessInst = nullptr;
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} else if (isSinkable(currIns)) {
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LLVM_DEBUG(llvm::dbgs()
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<< "Found a sinkable instruction " << currIns << "\n");
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if (!bottomEndAccessInst) {
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LLVM_DEBUG(
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llvm::dbgs()
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<< "Cannot be sunk: no open barrier-less end_access found\n");
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continue;
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}
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LLVM_DEBUG(llvm::dbgs() << "Moving sinkable instruction below "
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<< *bottomEndAccessInst << "\n");
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// We need to avoid iterator invalidation:
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// We know this is not the last instruction of the block:
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// 1) not a TermInst
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// 2) bottomEndAccessInst != nil
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assert(reverseIt != block.rbegin() &&
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"Did not expect a sinkable instruction at block's end");
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// Go back to previous iteration
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auto prevIt = reverseIt;
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--prevIt;
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// Move the instruction after the end_access
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currIns.moveAfter(bottomEndAccessInst);
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// make reverseIt into a valid iterator again
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reverseIt = prevIt;
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}
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}
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}
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namespace {
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struct AccessEnforcementReleaseSinking : public SILFunctionTransform {
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void run() override {
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SILFunction *F = getFunction();
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if (F->empty())
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return;
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// FIXME: Support ownership.
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if (F->hasOwnership())
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return;
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LLVM_DEBUG(llvm::dbgs() << "Running AccessEnforcementReleaseSinking on "
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<< F->getName() << "\n");
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for (SILBasicBlock &currBB : *F) {
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processBlock(currBB);
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}
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}
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};
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} // namespace
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SILTransform *swift::createAccessEnforcementReleaseSinking() {
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return new AccessEnforcementReleaseSinking();
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}
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