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The defaults we were generating for Collection and BidirectionalCollection didn't make any sense, because if you could do that strideable arithmetic then you essentially had random access. Instead we constrain the defaults to apply to RandomAccessCollection where the Indices are a CountableRange.
213 lines
7.6 KiB
Swift
213 lines
7.6 KiB
Swift
//===--- ArrayBufferProtocol.swift ----------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2016 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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/// The underlying buffer for an ArrayType conforms to
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/// `_ArrayBufferProtocol`. This buffer does not provide value semantics.
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public protocol _ArrayBufferProtocol
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: MutableCollection, RandomAccessCollection {
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/// The type of elements stored in the buffer.
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associatedtype Element
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/// Create an empty buffer.
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init()
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/// Adopt the entire buffer, presenting it at the provided `startIndex`.
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init(_ buffer: _ContiguousArrayBuffer<Element>, shiftedToStartIndex: Int)
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/// Copy the elements in `bounds` from this buffer into uninitialized
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/// memory starting at `target`. Return a pointer past-the-end of the
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/// just-initialized memory.
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func _copyContents(
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subRange bounds: Range<Int>,
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initializing target: UnsafeMutablePointer<Element>
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) -> UnsafeMutablePointer<Element>
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/// Get or set the index'th element.
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subscript(index: Int) -> Element { get nonmutating set }
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/// If this buffer is backed by a uniquely-referenced mutable
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/// `_ContiguousArrayBuffer` that can be grown in-place to allow the `self`
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/// buffer store `minimumCapacity` elements, returns that buffer.
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/// Otherwise, returns `nil`.
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///
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/// - Note: The result's firstElementAddress may not match ours, if we are a
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/// _SliceBuffer.
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///
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/// - Note: This function must remain mutating; otherwise the buffer
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/// may acquire spurious extra references, which will cause
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/// unnecessary reallocation.
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@warn_unused_result
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mutating func requestUniqueMutableBackingBuffer(
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minimumCapacity: Int
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) -> _ContiguousArrayBuffer<Element>?
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/// Returns `true` iff this buffer is backed by a uniquely-referenced mutable
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/// _ContiguousArrayBuffer.
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///
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/// - Note: This function must remain mutating; otherwise the buffer
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/// may acquire spurious extra references, which will cause
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/// unnecessary reallocation.
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@warn_unused_result
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mutating func isMutableAndUniquelyReferenced() -> Bool
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/// If this buffer is backed by a `_ContiguousArrayBuffer`
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/// containing the same number of elements as `self`, return it.
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/// Otherwise, return `nil`.
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@warn_unused_result
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func requestNativeBuffer() -> _ContiguousArrayBuffer<Element>?
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/// Replace the given `subRange` with the first `newCount` elements of
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/// the given collection.
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///
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/// - Precondition: This buffer is backed by a uniquely-referenced
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/// `_ContiguousArrayBuffer`.
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mutating func replace<C : Collection where C.Iterator.Element == Element>(
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subRange: Range<Int>,
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with newCount: Int,
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elementsOf newValues: C
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)
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/// Returns a `_SliceBuffer` containing the elements in `bounds`.
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subscript(bounds: Range<Int>) -> _SliceBuffer<Element> { get }
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/// Call `body(p)`, where `p` is an `UnsafeBufferPointer` over the
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/// underlying contiguous storage. If no such storage exists, it is
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/// created on-demand.
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func withUnsafeBufferPointer<R>(
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_ body: @noescape (UnsafeBufferPointer<Element>) throws -> R
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) rethrows -> R
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/// Call `body(p)`, where `p` is an `UnsafeMutableBufferPointer`
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/// over the underlying contiguous storage.
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///
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/// - Precondition: Such contiguous storage exists or the buffer is empty.
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mutating func withUnsafeMutableBufferPointer<R>(
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_ body: @noescape (UnsafeMutableBufferPointer<Element>) throws -> R
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) rethrows -> R
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/// The number of elements the buffer stores.
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var count: Int { get set }
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/// The number of elements the buffer can store without reallocation.
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var capacity: Int { get }
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/// An object that keeps the elements stored in this buffer alive.
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var owner: AnyObject { get }
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/// A pointer to the first element.
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///
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/// - Precondition: The elements are known to be stored contiguously.
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var firstElementAddress: UnsafeMutablePointer<Element> { get }
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/// If the elements are stored contiguously, a pointer to the first
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/// element. Otherwise, `nil`.
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var firstElementAddressIfContiguous: UnsafeMutablePointer<Element>? { get }
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/// Returns a base address to which you can add an index `i` to get the
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/// address of the corresponding element at `i`.
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var subscriptBaseAddress: UnsafeMutablePointer<Element> { get }
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/// A value that identifies the storage used by the buffer. Two
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/// buffers address the same elements when they have the same
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/// identity and count.
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var identity: UnsafePointer<Void> { get }
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var startIndex: Int { get }
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}
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extension _ArrayBufferProtocol where Index == Int {
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public typealias Indices = CountableRange<Int>
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public var subscriptBaseAddress: UnsafeMutablePointer<Element> {
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return firstElementAddress
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}
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public mutating func replace<
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C : Collection where C.Iterator.Element == Element
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>(
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subRange: Range<Int>,
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with newCount: Int,
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elementsOf newValues: C
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) {
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_sanityCheck(startIndex == 0, "_SliceBuffer should override this function.")
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let oldCount = self.count
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let eraseCount = subRange.count
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let growth = newCount - eraseCount
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self.count = oldCount + growth
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let elements = self.subscriptBaseAddress
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let oldTailIndex = subRange.upperBound
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let oldTailStart = elements + oldTailIndex
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let newTailIndex = oldTailIndex + growth
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let newTailStart = oldTailStart + growth
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let tailCount = oldCount - subRange.upperBound
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if growth > 0 {
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// Slide the tail part of the buffer forwards, in reverse order
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// so as not to self-clobber.
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newTailStart.moveInitializeBackwardFrom(oldTailStart, count: tailCount)
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// Assign over the original subRange
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var i = newValues.startIndex
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for j in CountableRange(subRange) {
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elements[j] = newValues[i]
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newValues.formIndex(after: &i)
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}
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// Initialize the hole left by sliding the tail forward
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for j in oldTailIndex..<newTailIndex {
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(elements + j).initialize(with: newValues[i])
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newValues.formIndex(after: &i)
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}
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_expectEnd(i, newValues)
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}
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else { // We're not growing the buffer
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// Assign all the new elements into the start of the subRange
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var i = subRange.lowerBound
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var j = newValues.startIndex
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for _ in 0..<newCount {
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elements[i] = newValues[j]
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formIndex(after: &i)
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newValues.formIndex(after: &j)
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}
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_expectEnd(j, newValues)
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// If the size didn't change, we're done.
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if growth == 0 {
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return
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}
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// Move the tail backward to cover the shrinkage.
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let shrinkage = -growth
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if tailCount > shrinkage { // If the tail length exceeds the shrinkage
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// Assign over the rest of the replaced range with the first
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// part of the tail.
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newTailStart.moveAssignFrom(oldTailStart, count: shrinkage)
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// Slide the rest of the tail back
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oldTailStart.moveInitializeFrom(
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oldTailStart + shrinkage, count: tailCount - shrinkage)
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}
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else { // Tail fits within erased elements
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// Assign over the start of the replaced range with the tail
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newTailStart.moveAssignFrom(oldTailStart, count: tailCount)
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// Destroy elements remaining after the tail in subRange
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(newTailStart + tailCount).deinitialize(
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count: shrinkage - tailCount)
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}
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}
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}
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}
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