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82 lines
3.1 KiB
Swift
82 lines
3.1 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//===----------------------------------------------------------------------===//
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//
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// vImage_CGImageFormat
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//
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//===----------------------------------------------------------------------===//
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@available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 6.0, *)
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extension vImage_CGImageFormat {
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/// Initializes an image format from a Core Graphics image.
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///
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/// - Parameter cgImage: The image from which to derive the image format.
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///
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/// - Returns: An initialized `vImage_CGImageFormat`.
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public init?(cgImage: CGImage) {
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guard
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let colorSpace = cgImage.colorSpace else {
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return nil
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}
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self = vImage_CGImageFormat(
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bitsPerComponent: UInt32(cgImage.bitsPerComponent),
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bitsPerPixel: UInt32(cgImage.bitsPerPixel),
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colorSpace: Unmanaged.passRetained(colorSpace),
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bitmapInfo: cgImage.bitmapInfo,
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version: 0,
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decode: nil,
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renderingIntent: cgImage.renderingIntent)
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}
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/// Initializes an image format.
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///
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/// - Parameter bitsPerComponent: The number of bits needed to represent one
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/// channel of data in one pixel.
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/// - Parameter bitsPerPixel: The number of bits needed to represent one pixel.
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/// - Parameter colorSpace: The color space for the format.
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/// - Parameter bitmapInfo: The component information describing the color channels.
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/// - Parameter renderingIntent: A rendering intent constant that specifies how
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/// Core Graphics should handle colors that are not located within the gamut of the
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/// destination color space of a graphics context.
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///
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/// - Returns: An initialized `vImage_CGImageFormat`.
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public init?(bitsPerComponent: Int,
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bitsPerPixel: Int,
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colorSpace: CGColorSpace,
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bitmapInfo: CGBitmapInfo,
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renderingIntent: CGColorRenderingIntent = .defaultIntent) {
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if bitsPerComponent < 1 || bitsPerPixel < 0 {
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return nil
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}
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self = vImage_CGImageFormat(
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bitsPerComponent: UInt32(bitsPerComponent),
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bitsPerPixel: UInt32(bitsPerPixel),
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colorSpace: Unmanaged.passRetained(colorSpace),
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bitmapInfo: bitmapInfo,
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version: 0,
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decode: nil,
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renderingIntent: renderingIntent)
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}
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/// The number of color channels.
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public var componentCount: Int {
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var mutableSelf = self
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return Int(vImageCGImageFormat_GetComponentCount(&mutableSelf))
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}
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}
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