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This makes it more explicit what the install component of a target library is if you don't see one (and its marked as IS_SDK_OVERLAY). Explicit in this case makes more sense, as you don't have to rely on knowledge of how `add_swift_target_library` is implemented to understand what component is used to install the target.
18 lines
737 B
CMake
18 lines
737 B
CMake
cmake_minimum_required(VERSION 3.4.3)
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include("../../../../cmake/modules/StandaloneOverlay.cmake")
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add_swift_target_library(swiftAssetsLibrary ${SWIFT_SDK_OVERLAY_LIBRARY_BUILD_TYPES} IS_SDK_OVERLAY
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ALAssetsLibrary.swift
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"${SWIFT_SOURCE_DIR}/stdlib/linker-support/magic-symbols-for-install-name.c"
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SWIFT_COMPILE_FLAGS ${SWIFT_RUNTIME_SWIFT_COMPILE_FLAGS} ${SWIFT_STANDARD_LIBRARY_SWIFT_FLAGS}
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LINK_FLAGS "${SWIFT_RUNTIME_SWIFT_LINK_FLAGS}"
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TARGET_SDKS IOS IOS_SIMULATOR
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SWIFT_MODULE_DEPENDS_IOS Darwin CoreGraphics Dispatch Foundation CoreFoundation ObjectiveC # auto-updated
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FRAMEWORK_DEPENDS AssetsLibrary
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DEPLOYMENT_VERSION_IOS ${SWIFTLIB_DEPLOYMENT_VERSION_ASSETSLIBRARY_IOS}
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INSTALL_IN_COMPONENT sdk-overlay
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)
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