Files
swift-mirror/lib/Sema/ConstraintSystem.h
John McCall fe9793da94 Allow disjunction constraints to request that their
chosen alternative be recorded in the solution.  NFC.

Swift SVN r15253
2014-03-20 00:24:58 +00:00

2017 lines
72 KiB
C++

//===--- ConstraintSystem.h - Constraint-based Type Checking ----*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// This file provides the constraint-based type checker, anchored by the
// \c ConstraintSystem class, which provides type checking and type
// inference for expressions.
//
//===----------------------------------------------------------------------===//
#ifndef SWIFT_SEMA_CONSTRAINT_SYSTEM_H
#define SWIFT_SEMA_CONSTRAINT_SYSTEM_H
#include "TypeChecker.h"
#include "Constraint.h"
#include "ConstraintGraphScope.h"
#include "ConstraintLocator.h"
#include "OverloadChoice.h"
#include "swift/Basic/Fixnum.h"
#include "swift/Basic/LLVM.h"
#include "swift/Basic/Optional.h"
#include "swift/AST/ASTContext.h"
#include "swift/AST/NameLookup.h"
#include "swift/AST/Types.h"
#include "swift/AST/TypeCheckerDebugConsumer.h"
#include "llvm/ADT/ilist.h"
#include "llvm/ADT/PointerUnion.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include <cstddef>
#include <functional>
namespace swift {
class Expr;
namespace constraints {
class ConstraintGraph;
class ConstraintGraphNode;
class ConstraintSystem;
} // end namespace constraints
} // end namespace swift
/// \brief Allocate memory within the given constraint system.
void *operator new(size_t bytes, swift::constraints::ConstraintSystem& cs,
size_t alignment = 8);
namespace swift {
namespace constraints {
/// \brief A handle that holds the saved state of a type variable, which
/// can be restored.
class SavedTypeVariableBinding {
/// \brief The type variable.
TypeVariableType *TypeVar;
/// \brief The parent or fixed type.
llvm::PointerUnion<TypeVariableType *, TypeBase *> ParentOrFixed;
public:
explicit SavedTypeVariableBinding(TypeVariableType *typeVar);
/// \brief Restore the state of the type variable to the saved state.
void restore();
};
/// \brief A set of saved type variable bindings.
typedef SmallVector<SavedTypeVariableBinding, 16> SavedTypeVariableBindings;
class ConstraintLocator;
} // end namespace constraints
/// Options that describe how a type variable can be used.
enum TypeVariableOptions {
/// Whether the type variable can be bound to an lvalue type or not.
TVO_CanBindToLValue = 0x01,
/// Whether a more specific deduction for this type variable implies a
/// better solution to the constraint system.
TVO_PrefersSubtypeBinding = 0x02
};
/// \brief The implementation object for a type variable used within the
/// constraint-solving type checker.
///
/// The implementation object for a type variable contains information about
/// the type variable, where it was generated, what protocols it must conform
/// to, what specific types it might be and, eventually, the fixed type to
/// which it is assigned.
class TypeVariableType::Implementation {
/// Type variable options.
unsigned Options : 2;
/// \brief The locator that describes where this type variable was generated.
constraints::ConstraintLocator *locator;
/// \brief Either the parent of this type variable within an equivalence
/// class of type variables, or the fixed type to which this type variable
/// type is bound.
llvm::PointerUnion<TypeVariableType *, TypeBase *> ParentOrFixed;
/// The corresponding node in the constraint graph.
constraints::ConstraintGraphNode *GraphNode = nullptr;
/// Index into the list of type variables, as used by the
/// constraint graph.
unsigned GraphIndex;
friend class constraints::SavedTypeVariableBinding;
public:
explicit Implementation(constraints::ConstraintLocator *locator,
unsigned options)
: Options(options), locator(locator),
ParentOrFixed(getTypeVariable()) { }
/// \brief Retrieve the unique ID corresponding to this type variable.
unsigned getID() const { return getTypeVariable()->getID(); }
/// Whether this type variable can bind to an lvalue type.
bool canBindToLValue() const { return Options & TVO_CanBindToLValue; }
/// Whether this type variable prefers a subtype binding over a supertype
/// binding.
bool prefersSubtypeBinding() const {
return Options & TVO_PrefersSubtypeBinding;
}
/// \brief Retrieve the type variable associated with this implementation.
TypeVariableType *getTypeVariable() {
return reinterpret_cast<TypeVariableType *>(this) - 1;
}
/// \brief Retrieve the type variable associated with this implementation.
const TypeVariableType *getTypeVariable() const {
return reinterpret_cast<const TypeVariableType *>(this) - 1;
}
/// Retrieve the corresponding node in the constraint graph.
constraints::ConstraintGraphNode *getGraphNode() const { return GraphNode; }
/// Set the corresponding node in the constraint graph.
void setGraphNode(constraints::ConstraintGraphNode *newNode) {
GraphNode = newNode;
}
/// Retrieve the index into the constraint graph's list of type variables.
unsigned getGraphIndex() const {
assert(GraphNode && "Graph node isn't set");
return GraphIndex;
}
/// Set the index into the constraint graph's list of type variables.
void setGraphIndex(unsigned newIndex) { GraphIndex = newIndex; }
/// \brief Check whether this type variable either has a representative that
/// is not itself or has a fixed type binding.
bool hasRepresentativeOrFixed() const {
// If we have a fixed type, we're done.
if (!ParentOrFixed.is<TypeVariableType *>())
return true;
// Check whether the representatative is different from our own type
// variable.
return ParentOrFixed.get<TypeVariableType *>() != getTypeVariable();
}
/// \brief Record the current type-variable binding.
void recordBinding(constraints::SavedTypeVariableBindings &record) {
record.push_back(constraints::SavedTypeVariableBinding(getTypeVariable()));
}
/// \brief Retrieve the locator describing where this type variable was
/// created.
constraints::ConstraintLocator *getLocator() const {
return locator;
}
/// \brief Retrieve the archetype opened by this type variable.
ArchetypeType *getArchetype() const;
/// \brief Retrieve the representative of the equivalence class to which this
/// type variable belongs.
///
/// \param record The record of changes made by retrieving the representative,
/// which can happen due to path compression. If null, path compression is
/// not performed.
TypeVariableType *
getRepresentative(constraints::SavedTypeVariableBindings *record) {
// Find the representative type variable.
auto result = getTypeVariable();
Implementation *impl = this;
while (impl->ParentOrFixed.is<TypeVariableType *>()) {
// Extract the representative.
auto nextTV = impl->ParentOrFixed.get<TypeVariableType *>();
if (nextTV == result)
break;
result = nextTV;
impl = &nextTV->getImpl();
}
if (impl == this || !record)
return result;
// Perform path compression.
impl = this;
while (impl->ParentOrFixed.is<TypeVariableType *>()) {
// Extract the representative.
auto nextTV = impl->ParentOrFixed.get<TypeVariableType *>();
if (nextTV == result)
break;
// Record the state change.
impl->recordBinding(*record);
impl->ParentOrFixed = result;
impl = &nextTV->getImpl();
}
return result;
}
/// \brief Merge the equivalence class of this type variable with the
/// equivalence class of another type variable.
///
/// \param other The type variable to merge with.
///
/// \param record The record of state changes.
void mergeEquivalenceClasses(TypeVariableType *other,
constraints::SavedTypeVariableBindings *record) {
// Merge the equivalence classes corresponding to these two type
// variables. Always merge 'up' the constraint stack, because it is simpler.
if (getID() < other->getImpl().getID()) {
auto rep = other->getImpl().getRepresentative(record);
if (record)
rep->getImpl().recordBinding(*record);
rep->getImpl().ParentOrFixed = getTypeVariable();
assert(rep->getImpl().canBindToLValue() == canBindToLValue());
} else {
auto rep = getRepresentative(record);
if (record)
rep->getImpl().recordBinding(*record);
rep->getImpl().ParentOrFixed = other;
assert(rep->getImpl().canBindToLValue()
== other->getImpl().canBindToLValue());
}
}
/// \brief Retrieve the fixed type that corresponds to this type variable,
/// if there is one.
///
/// \returns the fixed type associated with this type variable, or a null
/// type if there is no fixed type.
///
/// \param record The record of changes made by retrieving the representative,
/// which can happen due to path compression. If null, path compression is
/// not performed.
Type getFixedType(constraints::SavedTypeVariableBindings *record) {
// Find the representative type variable.
auto rep = getRepresentative(record);
Implementation &repImpl = rep->getImpl();
// Check whether it has a fixed type.
if (auto type = repImpl.ParentOrFixed.dyn_cast<TypeBase *>())
return type;
return Type();
}
/// \brief Assign a fixed type to this equivalence class.
void assignFixedType(Type type,
constraints::SavedTypeVariableBindings *record) {
assert((!getFixedType(0) || getFixedType(0)->isEqual(type)) &&
"Already has a fixed type!");
auto rep = getRepresentative(record);
if (record)
rep->getImpl().recordBinding(*record);
rep->getImpl().ParentOrFixed = type.getPointer();
}
/// \brief Print the type variable to the given output stream.
void print(llvm::raw_ostream &OS);
};
namespace constraints {
struct ResolvedOverloadSetListItem;
/// \brief Describes a failure.
class Failure : public llvm::FoldingSetNode {
public:
/// \brief The various kinds of failures that can occur
enum FailureKind {
/// \brief Tuple types with different numbers of elements.
TupleSizeMismatch,
/// \brief Tuple element names mismatch when they need to match.
TupleNameMismatch,
/// \brief Tuple element name matched, but at a different position.
TupleNamePositionMismatch,
/// \brief One tuple type is variadic, the other is not.
TupleVariadicMismatch,
/// \brief Unused element in tuple.
TupleUnused,
/// \brief Autoclosure function type mismatch.
FunctionAutoclosureMismatch,
/// \brief Noreturn attribute function type mismatch.
FunctionNoReturnMismatch,
/// \brief Types are not the same.
TypesNotEqual,
/// \brief Types are not subtypes.
TypesNotSubtypes,
/// \brief Types are not convertible.
TypesNotConvertible,
/// \brief Types are not constructible.
TypesNotConstructible,
/// \brief Function types mismatch.
FunctionTypesMismatch,
/// \brief The first type doesn't conform to a protocol in the second
/// type.
DoesNotConformToProtocol,
/// \brief The first type does not have a member with the given name.
DoesNotHaveMember,
/// \brief The type is not an archetype.
IsNotArchetype,
/// \brief The type is not a class.
IsNotClass,
/// \brief The type is not a dynamic lookup value.
IsNotDynamicLookup,
/// \brief The type is not allowed to be an l-value.
IsForbiddenLValue,
};
private:
/// \brief The kind of failure this describes.
FailureKind kind : 8;
/// \brief A value, if used.
unsigned value : 32;
/// Describes the location of this failure.
ConstraintLocator *locator;
/// The resolved overload sets that led to this failure.
ResolvedOverloadSetListItem *resolvedOverloadSets;
/// \brief The first type.
Type first;
/// \brief The second value, which may be one of several things (type,
/// member name, etc.).
union {
TypeBase *type;
void *name;
} second;
public:
/// \brief Retrieve the failure kind.
FailureKind getKind() const { return kind; }
/// \brief Retrieve the failure locator.
ConstraintLocator *getLocator() const {
return locator;
}
/// Retrieve the resolved overload sets active when this failure occurred.
ResolvedOverloadSetListItem *getResolvedOverloadSets() const {
return resolvedOverloadSets;
}
/// \brief Retrieve the first type.
Type getFirstType() const { return first; }
/// \brief Retrieve the second type.
Type getSecondType() const {
return second.type;
}
/// \brief Retrieve the name.
DeclName getName() const {
return DeclName::getFromOpaqueValue(second.name);
}
/// \brief Retrieve the value.
unsigned getValue() const { return value; }
/// \brief Profile the given failure.
void Profile(llvm::FoldingSetNodeID &id) {
switch (kind) {
case FunctionTypesMismatch:
case FunctionAutoclosureMismatch:
case FunctionNoReturnMismatch:
case TupleNameMismatch:
case TupleNamePositionMismatch:
case TupleSizeMismatch:
case TupleUnused:
case TupleVariadicMismatch:
case TypesNotConstructible:
case TypesNotConvertible:
case TypesNotEqual:
case TypesNotSubtypes:
case DoesNotConformToProtocol:
case IsForbiddenLValue:
return Profile(id, locator, kind, resolvedOverloadSets, getFirstType(),
getSecondType());
case DoesNotHaveMember:
return Profile(id, locator, kind, resolvedOverloadSets, getFirstType(),
getName());
case IsNotArchetype:
case IsNotClass:
case IsNotDynamicLookup:
return Profile(id, locator, kind, resolvedOverloadSets, getFirstType());
}
}
/// \brief Dump a debug representation of this failure.
LLVM_ATTRIBUTE_DEPRECATED(
void dump(SourceManager *SM) const LLVM_ATTRIBUTE_USED,
"only for use within the debugger");
void dump(SourceManager *SM, raw_ostream &OS) const;
private:
friend class ConstraintSystem;
/// \brief Construct a failure involving one type.
Failure(ConstraintLocator *locator, FailureKind kind,
ResolvedOverloadSetListItem *resolvedOverloadSets,
Type type)
: kind(kind), value(0), locator(locator),
resolvedOverloadSets(resolvedOverloadSets), first(type)
{
second.type = nullptr;
}
/// \brief Construct a failure involving two types and an optional value.
Failure(ConstraintLocator *locator, FailureKind kind,
ResolvedOverloadSetListItem *resolvedOverloadSets,
Type type1, Type type2, unsigned value = 0)
: kind(kind), value(value), locator(locator),
resolvedOverloadSets(resolvedOverloadSets), first(type1)
{
second.type = type2.getPointer();
}
/// \brief Construct a failure involving a type and a name.
Failure(ConstraintLocator *locator, FailureKind kind,
ResolvedOverloadSetListItem *resolvedOverloadSets,
Type type, DeclName name)
: kind(kind), value(0), locator(locator),
resolvedOverloadSets(resolvedOverloadSets), first(type)
{
second.name = name.getOpaqueValue();
}
/// \brief Profile a failure involving one type.
static void Profile(llvm::FoldingSetNodeID &id, ConstraintLocator *locator,
FailureKind kind,
ResolvedOverloadSetListItem *resolvedOverloadSets,
Type type) {
id.AddPointer(locator);
id.AddInteger(kind);
id.AddPointer(resolvedOverloadSets);
id.AddPointer(type.getPointer());
}
/// \brief Profile a failure involving two types.
static void Profile(llvm::FoldingSetNodeID &id, ConstraintLocator *locator,
FailureKind kind,
ResolvedOverloadSetListItem *resolvedOverloadSets,
Type type1, Type type2) {
id.AddPointer(locator);
id.AddInteger(kind);
id.AddPointer(resolvedOverloadSets);
id.AddPointer(type1.getPointer());
id.AddPointer(type2.getPointer());
}
/// \brief Profile a failure involving two types and a value.
static void Profile(llvm::FoldingSetNodeID &id, ConstraintLocator *locator,
FailureKind kind,
ResolvedOverloadSetListItem *resolvedOverloadSets,
Type type1, Type type2, unsigned value) {
id.AddPointer(locator);
id.AddInteger(kind);
id.AddPointer(resolvedOverloadSets);
id.AddPointer(type1.getPointer());
id.AddPointer(type2.getPointer());
id.AddInteger(value);
}
/// \brief Profile a failure involving a type and a name.
static void Profile(llvm::FoldingSetNodeID &id, ConstraintLocator *locator,
FailureKind kind,
ResolvedOverloadSetListItem *resolvedOverloadSets,
Type type, DeclName name) {
id.AddPointer(locator);
id.AddInteger(kind);
id.AddPointer(resolvedOverloadSets);
id.AddPointer(type.getPointer());
id.AddPointer(name.getOpaqueValue());
}
/// \brief Create a new Failure object with the given arguments, allocated
/// from the given bump pointer allocator.
template<typename ...Args>
static Failure *create(llvm::BumpPtrAllocator &allocator,
ConstraintLocator *locator, FailureKind kind,
Args &&...args) {
void *mem = allocator.Allocate(sizeof(Failure), alignof(Failure));
return new (mem) Failure(locator, kind, args...);
}
};
/// \brief The kind of type matching to perform in matchTypes().
enum class TypeMatchKind : char {
/// \brief Bind the types together directly.
BindType,
/// \brief Require the types to match exactly, but strips lvalueness from
/// a type when binding to a type variable.
SameType,
/// \brief Require the first type to be a subtype of the second type
/// (or be an exact match or trivial subtype).
Subtype,
/// \brief Requires the first type to be convertible to the second type,
/// which includes exact matches and both forms of subtyping.
Conversion,
/// \brief Requires the first type to be convertible to the second type,
/// which includes exact matches, both forms of subtyping, and inserting
/// address-of to convert implicit lvalues to inout arguments. This is
/// used by assignment operators.
OperatorConversion
};
/// \brief The result of comparing two constraint systems that are a solutions
/// to the given set of constraints.
enum class SolutionCompareResult {
/// \brief The two solutions are incomparable, because, e.g., because one
/// solution has some better decisions and some worse decisions than the
/// other.
Incomparable,
/// \brief The two solutions are identical.
Identical,
/// \brief The first solution is better than the second.
Better,
/// \brief The second solution is better than the first.
Worse
};
/// An overload that has been selected in a particular solution.
///
/// A selected overload captures the specific overload choice (e.g., a
/// particular declaration) as well as the type to which the reference to the
/// declaration was opened, which may involve type variables.
struct SelectedOverload {
/// The overload choice.
OverloadChoice choice;
/// The opened type of the base of the reference to this overload, if
/// we're referencing a member.
Type openedFullType;
/// The opened type produced by referring to this overload.
Type openedType;
};
/// Describes an aspect of a solution that affects is overall score, i.e., a
/// user-defined conversions.
enum ScoreKind {
// These values are used as indices into a Score value.
/// An implicit force of an unchecked optional value.
SK_ForceUnchecked,
/// A user-defined conversion.
SK_UserConversion,
/// A non-trivial function conversion.
SK_FunctionConversion,
/// A literal expression bound to a non-default literal type.
SK_NonDefaultLiteral
};
/// The number of score kinds.
const unsigned NumScoreKinds = 4;
/// Describes the fixed score of a solution to the constraint system.
struct Score {
unsigned Data[NumScoreKinds] = {};
friend Score &operator+=(Score &x, const Score &y) {
for (unsigned i = 0; i != NumScoreKinds; ++i) {
x.Data[i] += y.Data[i];
}
return x;
}
friend Score operator+(const Score &x, const Score &y) {
Score result;
for (unsigned i = 0; i != NumScoreKinds; ++i) {
result.Data[i] = x.Data[i] + y.Data[i];
}
return result;
}
friend Score operator-(const Score &x, const Score &y) {
Score result;
for (unsigned i = 0; i != NumScoreKinds; ++i) {
result.Data[i] = x.Data[i] - y.Data[i];
}
return result;
}
friend Score &operator-=(Score &x, const Score &y) {
for (unsigned i = 0; i != NumScoreKinds; ++i) {
x.Data[i] -= y.Data[i];
}
return x;
}
friend bool operator==(const Score &x, const Score &y) {
for (unsigned i = 0; i != NumScoreKinds; ++i) {
if (x.Data[i] != y.Data[i])
return false;
}
return true;
}
friend bool operator!=(const Score &x, const Score &y) {
return !(x == y);
}
friend bool operator<(const Score &x, const Score &y) {
for (unsigned i = 0; i != NumScoreKinds; ++i) {
if (x.Data[i] < y.Data[i])
return true;
if (x.Data[i] > y.Data[i])
return false;
}
return false;
}
friend bool operator<=(const Score &x, const Score &y) {
return !(y < x);
}
friend bool operator>(const Score &x, const Score &y) {
return y < x;
}
friend bool operator>=(const Score &x, const Score &y) {
return !(x < y);
}
};
/// Display a score.
llvm::raw_ostream &operator<<(llvm::raw_ostream &out, const Score &score);
/// \brief A complete solution to a constraint system.
///
/// A solution to a constraint system consists of type variable bindings to
/// concrete types for every type variable that is used in the constraint
/// system along with a set of mappings from each constraint locator
/// involving an overload set to the selected overload.
class Solution {
/// \brief The constraint system this solution solves.
ConstraintSystem *constraintSystem;
/// \brief The fixed score for this solution.
Score FixedScore;
public:
/// \brief Create a solution for the given constraint system.
Solution(ConstraintSystem &cs, const Score &score)
: constraintSystem(&cs), FixedScore(score) {}
// Solution is a non-copyable type for performance reasons.
Solution(const Solution &other) = delete;
Solution &operator=(const Solution &other) = delete;
Solution(Solution &&other) = default;
Solution &operator=(Solution &&other) = default;
/// \brief Retrieve the constraint system that this solution solves.
ConstraintSystem &getConstraintSystem() const { return *constraintSystem; }
/// \brief The set of type bindings.
llvm::SmallDenseMap<TypeVariableType *, Type> typeBindings;
/// \brief The set of overload choices along with their types.
llvm::SmallDenseMap<ConstraintLocator *, SelectedOverload> overloadChoices;
/// The set of constraint restrictions used to arrive at this restriction,
/// which informs constraint application.
llvm::SmallDenseMap<std::pair<CanType, CanType>, ConversionRestrictionKind>
ConstraintRestrictions;
/// The set of disjunction choices used to arrive at this solution,
/// which informs constraint application.
llvm::SmallDenseMap<ConstraintLocator *, unsigned> DisjunctionChoices;
/// \brief Simplify the given type by substituting all occurrences of
/// type variables for their fixed types.
Type simplifyType(TypeChecker &tc, Type type) const;
/// \brief Coerce the given expression to the given type.
///
/// This operation cannot fail.
///
/// \param expr The expression to coerce.
/// \param toType The type to coerce the expression to.
/// \param locator Locator used to describe the location of this expression.
///
/// \returns the coerced expression, which will have type \c ToType.
Expr *coerceToType(Expr *expr, Type toType, ConstraintLocator *locator) const;
/// \brief Convert the given expression to a logic value.
///
/// This operation cannot fail.
///
/// \param expr The expression to coerce. The type of this expression
/// must conform to the LogicValue protocol.
///
/// \param locator Locator used to describe the location of this expression.
///
/// \returns the expression converted to a logic value (Builtin i1).
Expr *convertToLogicValue(Expr *expr, ConstraintLocator *locator) const;
/// \brief Convert the given expression to an array bound.
///
/// This operation cannot fail.
///
/// \param expr The expression to coerce. The type of this expression
/// must conform to the ArrayBound protocol.
///
/// \param locator Locator used to describe the location of this expression.
///
/// \returns the expression converted to an array bound (Builtin integral
/// type).
Expr *convertToArrayBound(Expr *expr, ConstraintLocator *locator) const;
/// Compute the set of substitutions required to map the given type
/// to the provided "opened" type.
///
/// Either the generic type (\c origType) must either be a
/// \c GenericFunctionType, in which case it's generic requirements will be
/// used to compute the required substitutions, or \c dc must be a generic
/// context, in which case it's generic requirements will be used.
///
/// \param origType The generic type.
///
/// \param openedType The type to which this reference to the given
/// generic function type was opened.
///
/// \param dc The declaration context that owns the generic type
///
/// \param substitutions Will be populated with the set of substitutions
/// to be applied to the generic function type.
///
/// \returns The opened type after applying the computed substitutions.
Type computeSubstitutions(Type origType,
DeclContext *dc,
Type openedType,
SmallVectorImpl<Substitution> &substitutions) const;
/// \brief Retrieve the fixed score of this solution
const Score &getFixedScore() const { return FixedScore; }
/// \brief Retrieve the fixed score of this solution
Score &getFixedScore() { return FixedScore; }
/// \brief Retrieve the fixed type for the given type variable.
Type getFixedType(TypeVariableType *typeVar) const;
LLVM_ATTRIBUTE_DEPRECATED(
void dump(SourceManager *SM) const LLVM_ATTRIBUTE_USED,
"only for use within the debugger");
/// \brief Dump this solution.
void dump(SourceManager *SM, raw_ostream &OS) const LLVM_ATTRIBUTE_USED;
};
/// \brief Describes the differences between several solutions to the same
/// constraint system.
class SolutionDiff {
public:
/// \brief A difference between two overloads.
struct OverloadDiff {
/// \brief The locator that describes where the overload comes from.
ConstraintLocator *locator;
/// \brief The choices that each solution made.
SmallVector<OverloadChoice, 2> choices;
};
/// \brief A difference between two type variable bindings.
struct TypeBindingDiff {
/// \brief The type variable.
TypeVariableType *typeVar;
/// \brief The bindings that each solution made.
SmallVector<Type, 2> bindings;
};
/// \brief The differences between the overload choices between the
/// solutions.
SmallVector<OverloadDiff, 4> overloads;
/// \brief The differences between the type variable bindings of the
/// solutions.
SmallVector<TypeBindingDiff, 4> typeBindings;
/// \brief Compute the differences between the given set of solutions.
///
/// \param solutions The set of solutions.
explicit SolutionDiff(ArrayRef<Solution> solutions);
};
/// Describes one resolved overload set within the list of overload sets
/// resolved by the solver.
struct ResolvedOverloadSetListItem {
/// The previously resolved overload set in the list.
ResolvedOverloadSetListItem *Previous;
/// The type that this overload binds.
Type BoundType;
/// The overload choice.
OverloadChoice Choice;
/// The locator for this choice.
ConstraintLocator *Locator;
/// The type of the fully-opened base, if any.
Type OpenedFullType;
/// The type of the referenced choice.
Type ImpliedType;
// Make vanilla new/delete illegal for overload set items.
void *operator new(size_t Bytes) = delete;
void operator delete(void *Data) = delete;
// Only allow allocation of list items using the allocator in the
// constraint system.
void *operator new(size_t bytes, ConstraintSystem &cs,
unsigned alignment
= alignof(ResolvedOverloadSetListItem));
};
/// Identifies a specific conversion from
struct SpecificConstraint {
CanType First;
CanType Second;
ConstraintKind Kind;
};
/// Abstract class implemented by clients that want to be involved in
/// the process of opening dependent types to type variables.
class DependentTypeOpener {
public:
virtual ~DependentTypeOpener() { }
/// Invoked when a generic type parameter is opened to a type variable.
///
/// \param param The generic type parameter.
///
/// \param typeVar The type variable to which the generic parameter was
/// opened.
///
/// \param replacementType If the caller sets this to a non-null type, the
/// type variable will be bound directly to this type.
virtual void openedGenericParameter(GenericTypeParamType *param,
TypeVariableType *typeVar,
Type &replacementType) { }
/// Invoked when an associated type reference is opened to a type
/// variable to determine how the associated type should be resolved.
///
/// \param baseType The type of the base of the reference.
///
/// \param baseTypeVar The type variable to which the base type was
/// opened.
///
/// \param assocType The associated type being opened.
///
/// \param memberTypeVar The type variable representing the
/// dependent member type.
///
/// \param replacementType If the caller sets this to a non-null type, the
/// member type variable will be bound directly to this type.
///
/// \returns true if the constraint system should introduce a
/// constraint that specifies that the member type is in fact a the
/// named member of the base's type variable.
virtual bool shouldBindAssociatedType(Type baseType,
TypeVariableType *baseTypeVar,
AssociatedTypeDecl *assocType,
TypeVariableType *memberTypeVar,
Type &replacementType) {
return true;
}
};
/// An intrusive, doubly-linked list of constraints.
typedef llvm::ilist<Constraint> ConstraintList;
/// \brief Describes a system of constraints on type variables, the
/// solution of which assigns concrete types to each of the type variables.
/// Constraint systems are typically generated given an (untyped) expression.
class ConstraintSystem {
public:
TypeChecker &TC;
DeclContext *DC;
private:
Constraint *failedConstraint = nullptr;
/// \brief Allocator used for all of the related constraint systems.
llvm::BumpPtrAllocator Allocator;
/// \brief Arena used for memory management of constraint-checker-related
/// allocations.
ConstraintCheckerArenaRAII Arena;
/// \brief Counter for type variables introduced.
unsigned TypeCounter = 0;
/// \brief Cached member lookups.
llvm::DenseMap<std::pair<Type, DeclName>, Optional<LookupResult>>
MemberLookups;
/// Cached sets of "alternative" literal types.
Optional<ArrayRef<Type>> AlternativeLiteralTypes[7];
/// \brief Folding set containing all of the locators used in this
/// constraint system.
llvm::FoldingSet<ConstraintLocator> ConstraintLocators;
/// \brief Folding set containing all of the failures that have occurred
/// while building and initially simplifying this constraint system.
///
/// These failures are unavoidable, in the sense that they occur before
/// we have made any (potentially incorrect) assumptions at all.
SmallVector<Failure *, 1> unavoidableFailures;
/// \brief Failures that occured while solving.
///
/// FIXME: We really need to track overload sets and type variable bindings
/// to make any sense of this data. Also, it probably belongs within
/// SolverState.
llvm::FoldingSet<Failure> failures;
/// \brief The overload sets that have been resolved along the current path.
ResolvedOverloadSetListItem *resolvedOverloadSets = nullptr;
/// The current fixed score for this constraint system and the (partial)
/// solution it represents.
Score CurrentScore;
SmallVector<TypeVariableType *, 16> TypeVariables;
/// \brief The set of constraint restrictions used to reach the
/// current constraint system.
///
/// Constraint restrictions help describe which path the solver took when
/// there are multiple ways in which one type could convert to another, e.g.,
/// given class types A and B, the solver might choose either a superclass
/// conversion or a user-defined conversion.
SmallVector<std::tuple<Type, Type, ConversionRestrictionKind>, 32>
ConstraintRestrictions;
/// \brief The set of remembered disjunction choices used to reach
/// the current constraint system.
SmallVector<std::pair<ConstraintLocator*, unsigned>, 32>
DisjunctionChoices;
/// The worklist of "active" constraints that should be revisited
/// due to a change.
ConstraintList ActiveConstraints;
/// The list of "inactive" constraints that still need to be solved,
/// but will not be revisited until one of their inputs changes.
ConstraintList InactiveConstraints;
/// The constraint graph.
ConstraintGraph &CG;
/// \brief Describes the current solver state.
struct SolverState {
SolverState(ConstraintSystem &cs);
~SolverState();
/// The constraint system.
ConstraintSystem &CS;
/// Old value of DebugConstraintSolver.
/// FIXME: Move the "debug constraint solver" bit into the constraint
/// system itself.
bool OldDebugConstraintSolver;
/// \brief Depth of the solution stack.
unsigned depth = 0;
/// \brief Whether to record failures or not.
bool recordFailures = false;
/// The list of constraints that have been retired along the
/// current path.
ConstraintList retiredConstraints;
/// The current set of generated constraints.
SmallVector<Constraint *, 4> generatedConstraints;
/// \brief The set of type variable bindings that have changed while
/// processing this constraint system.
SavedTypeVariableBindings savedBindings;
/// The best solution computed so far.
Optional<Score> BestScore;
/// The number of the solution attempt we're looking at.
unsigned SolutionAttempt;
// Statistics
#define CS_STATISTIC(Name, Description) unsigned Name = 0;
#include "ConstraintSolverStats.def"
};
public:
/// \brief The current solver state.
///
/// This will be non-null when we're actively solving the constraint
/// system, and carries temporary state related to the current path
/// we're exploring.
SolverState *solverState = nullptr;
private:
unsigned assignTypeVariableID() {
return TypeCounter++;
}
public:
/// \brief Introduces a new solver scope, which any changes to the
/// solver state or constraint system are temporary and will be undone when
/// this object is destroyed.
///
///
class SolverScope {
ConstraintSystem &cs;
/// \brief The current resolved overload set list.
ResolvedOverloadSetListItem *resolvedOverloadSets;
/// \brief The length of \c TypeVariables.
unsigned numTypeVariables;
/// \brief The length of \c SavedBindings.
unsigned numSavedBindings;
/// The length of generatedConstraints.
unsigned numGeneratedConstraints;
/// \brief The last retired constraint in the list.
ConstraintList::iterator firstRetired;
/// \brief The length of \c ConstraintRestrictions.
unsigned numConstraintRestrictions;
/// \brief The length of \c DisjunctionChoices.
unsigned numDisjunctionChoices;
/// The previous score.
Score PreviousScore;
/// Constraint graph scope associated with this solver scope.
ConstraintGraphScope CGScope;
SolverScope(const SolverScope &) = delete;
SolverScope &operator=(const SolverScope &) = delete;
public:
explicit SolverScope(ConstraintSystem &cs);
~SolverScope();
};
ConstraintSystem(TypeChecker &tc, DeclContext *dc);
~ConstraintSystem();
/// Retrieve the type checker associated with this constraint system.
TypeChecker &getTypeChecker() const { return TC; }
/// Retrieve the constraint graph associated with this constraint system.
ConstraintGraph &getConstraintGraph() const { return CG; }
/// \brief Retrieve the AST context.
ASTContext &getASTContext() const { return TC.Context; }
private:
/// \brief Determine whether this constraint system has any free type
/// variables.
bool hasFreeTypeVariables();
/// \brief Finalize this constraint system; we're done attempting to solve
/// it.
///
/// \returns the solution.
Solution finalize(FreeTypeVariableBinding allowFreeTypeVariables);
/// \brief Apply the given solution to the current constraint system.
///
/// This operation is used to take a solution computed based on some
/// subset of the constraints and then apply it back to the
/// constraint system for further exploration.
void applySolution(const Solution &solution);
/// \brief Restore the type variable bindings to what they were before
/// we attempted to solve this constraint system.
///
/// \param numBindings The number of bindings to restore, from the end of
/// the saved-binding stack.
void restoreTypeVariableBindings(unsigned numBindings);
/// \brief Retrieve the set of saved type variable bindings, if available.
///
/// \returns null when we aren't currently solving the system.
SavedTypeVariableBindings *getSavedBindings() const {
return solverState? &solverState->savedBindings : nullptr;
}
/// Add a new type variable that was already created.
void addTypeVariable(TypeVariableType *typeVar);
public:
/// \brief Lookup for a member with the given name in the given base type.
///
/// This routine caches the results of member lookups in the top constraint
/// system, to avoid.
///
/// FIXME: This caching should almost certainly be performed at the
/// module level, since type checking occurs after name binding,
/// and no new names are introduced after name binding.
///
/// \returns A reference to the member-lookup result.
LookupResult &lookupMember(Type base, DeclName name);
/// Retrieve the set of "alternative" literal types that we'll explore
/// for a given literal protocol kind.
ArrayRef<Type> getAlternativeLiteralTypes(KnownProtocolKind kind);
/// \brief Create a new type variable.
TypeVariableType *createTypeVariable(ConstraintLocator *locator,
unsigned options) {
auto tv = TypeVariableType::getNew(TC.Context, assignTypeVariableID(),
locator, options);
addTypeVariable(tv);
return tv;
}
/// Retrieve the set of active type variables.
ArrayRef<TypeVariableType *> getTypeVariables() const {
return TypeVariables;
}
/// \brief Retrieve the constraint locator for the given anchor and
/// path, uniqued.
ConstraintLocator *
getConstraintLocator(Expr *anchor,
ArrayRef<ConstraintLocator::PathElement> path,
unsigned summaryFlags);
/// \brief Retrieve the constraint locator for the given anchor and
/// an empty path, uniqued.
ConstraintLocator *getConstraintLocator(Expr *anchor) {
return getConstraintLocator(anchor, {}, 0);
}
/// \brief Retrieve the constraint locator for the given anchor and
/// path element.
ConstraintLocator *
getConstraintLocator(Expr *anchor, ConstraintLocator::PathElement pathElt) {
return getConstraintLocator(anchor, llvm::makeArrayRef(pathElt),
pathElt.getNewSummaryFlags());
}
/// \brief Extend the given constraint locator with a path element.
ConstraintLocator *
getConstraintLocator(ConstraintLocator *locator,
ConstraintLocator::PathElement pathElt) {
return getConstraintLocator(ConstraintLocatorBuilder(locator)
.withPathElement(pathElt));
}
/// \brief Retrieve the constraint locator described by the given
/// builder.
ConstraintLocator *
getConstraintLocator(const ConstraintLocatorBuilder &builder);
private:
/// \brief Record failure with already-simplified arguments.
template<typename ...Args>
void recordFailureSimplified(ConstraintLocator *locator,
Failure::FailureKind kind,
Args &&...args) {
// If there is no solver state, this failure is unavoidable.
if (!solverState) {
auto failure = Failure::create(getAllocator(), locator, kind,
resolvedOverloadSets,
std::forward<Args>(args)...);
// Debug output.
if (getASTContext().LangOpts.DebugConstraintSolver) {
auto &log = getASTContext().TypeCheckerDebug->getStream();
log.indent(2);
failure->dump(&TC.Context.SourceMgr, log);
}
unavoidableFailures.push_back(failure);
return;
}
// Check whether we've recorded this failure already.
llvm::FoldingSetNodeID id;
Failure::Profile(id, locator, kind, resolvedOverloadSets, args...);
void *insertPos = nullptr;
auto failure = failures.FindNodeOrInsertPos(id, insertPos);
if (!failure) {
// Allocate a new failure and record it.
failure = Failure::create(getAllocator(), locator, kind,
resolvedOverloadSets, args...);
failures.InsertNode(failure, insertPos);
}
// Debug output.
if (getASTContext().LangOpts.DebugConstraintSolver) {
auto &log = getASTContext().TypeCheckerDebug->getStream();
log.indent(solverState->depth * 2 + 2);
failure->dump(&TC.Context.SourceMgr, log);
}
return;
}
/// \brief Simplifies an argument to the failure by simplifying the type.
Type simplifyFailureArg(Type type) {
// FIXME: Should also map type variables back to their corresponding
// archetypes here.
return simplifyType(type);
}
/// \brief Simplifies an argument to the failure by simplifying the type.
Type simplifyFailureArg(TypeBase *type) {
return simplifyType(type);
}
/// \brief Simplifies an argument to the failure (a no-op).
unsigned simplifyFailureArg(unsigned arg) {
return arg;
}
/// \brief Simplifies an argument to the failure (a no-op).
DeclName simplifyFailureArg(DeclName arg) {
return arg;
}
public:
/// \brief Whether we should be recording failures.
bool shouldRecordFailures() {
return !solverState || solverState->recordFailures ||
TC.Context.LangOpts.DebugConstraintSolver;
}
/// \brief Record a failure at the given location with the given kind,
/// along with any additional arguments to be passed to the failure
/// constructor.
template<typename ...Args>
void recordFailure(ConstraintLocator *locator, Failure::FailureKind kind,
Args &&...args) {
// If we don't want to record failures, don't.
if (!shouldRecordFailures())
return;
recordFailureSimplified(locator, kind,
simplifyFailureArg(std::forward<Args>(args))...);
}
/// \brief Try to diagnose the problem that caused this constraint system
/// to fail.
///
/// \returns true if a diagnostic was produced, false otherwise.
bool diagnose();
/// \brief Add a newly-allocated constraint after attempting to simplify
/// it.
///
/// \param isExternallySolved Whether this constraint is being solved
/// as an eager simplification, outside of the simplify() loop.
///
/// \param simplifyExisting Whether we're simplifying an existing
/// constraint rather than introducing a new constraint.
///
/// \returns true if this constraint was solved.
bool addConstraint(Constraint *constraint,
bool isExternallySolved = false,
bool simplifyExisting = false);
/// \brief Add a constraint to the constraint system.
void addConstraint(ConstraintKind kind, Type first, Type second,
ConstraintLocator *locator = nullptr) {
assert(first && "Missing first type");
assert(second && "Missing second type");
addConstraint(Constraint::create(*this, kind, first, second, DeclName(),
locator));
}
/// Add a constraint that binds an overload set to a specific choice.
void addBindOverloadConstraint(Type boundTy, OverloadChoice choice,
ConstraintLocator *locator) {
addConstraint(Constraint::createBindOverload(*this, boundTy, choice,
locator));
}
/// \brief Add a value member constraint to the constraint system.
void addValueMemberConstraint(Type baseTy, DeclName name, Type memberTy,
ConstraintLocator *locator = nullptr) {
assert(baseTy);
assert(memberTy);
assert(name);
addConstraint(Constraint::create(*this, ConstraintKind::ValueMember,
baseTy, memberTy, name, locator));
}
/// \brief Add an archetype constraint.
void addArchetypeConstraint(Type baseTy, ConstraintLocator *locator = nullptr) {
assert(baseTy);
addConstraint(Constraint::create(*this, ConstraintKind::Archetype,
baseTy, Type(), DeclName(),
locator));
}
/// Retrieve the type that corresponds to the given member of the
/// given base type, which may be a newly-created type variable.
///
/// \param baseTypeVar The base type variable whose member is being queried.
///
/// \param assocType The associated type we're referencing.
///
/// \param locator The location used to describe this member access.
///
/// \param options Options to be supplied to type variable creation if
/// a new type is created.
///
/// \returns the type variable representing the member type.
TypeVariableType *getMemberType(TypeVariableType *baseTypeVar,
AssociatedTypeDecl *assocType,
ConstraintLocatorBuilder locator,
unsigned options);
/// Retrieve the list of active constraints.
ConstraintList &getConstraints() { return InactiveConstraints; }
/// \brief Retrieve the representative of the equivalence class containing
/// this type variable.
TypeVariableType *getRepresentative(TypeVariableType *typeVar) {
return typeVar->getImpl().getRepresentative(getSavedBindings());
}
/// \brief Merge the equivalence sets of the two type variables.
///
/// Note that both \c typeVar1 and \c typeVar2 must be the
/// representatives of their equivalence classes, and must be
/// distinct.
void mergeEquivalenceClasses(TypeVariableType *typeVar1,
TypeVariableType *typeVar2);
/// \brief Retrieve the fixed type corresponding to the given type variable,
/// or a null type if there is no fixed type.
Type getFixedType(TypeVariableType *typeVar) {
return typeVar->getImpl().getFixedType(getSavedBindings());
}
/// Retrieve the fixed type corresponding to a given type variable,
/// recursively, until we hit something that isn't a type variable
/// or a type variable that doesn't have a fixed type.
///
/// \param type The type to simplify.
///
/// \param typeVar Will receive the type variable at which simplification
/// stopped, which has no fixed type.
///
/// \param wantRValue Whether this routine should look through
/// lvalues at each step.
Type getFixedTypeRecursive(Type type, TypeVariableType *&typeVar,
bool wantRValue);
/// \brief Assign a fixed type to the given type variable.
///
/// \param typeVar The type variable to bind.
///
/// \param type The fixed type to which the type variable will be bound.
///
/// \param updateState Whether to update the state based on this binding.
/// False when we're only assigning a type as part of reconstructing
/// a complete solution from partial solutions.
void assignFixedType(TypeVariableType *typeVar, Type type,
bool updateState = true);
private:
/// Introduce the constraints associated with the given type variable
/// into the worklist.
void addTypeVariableConstraintsToWorkList(TypeVariableType *typeVar);
public:
/// \brief "Open" the given type by replacing any occurrences of generic
/// parameter types and dependent member types with fresh type variables.
///
/// \param type The type to open.
///
/// \param dc The declaration context in which the type occurs.
///
/// \param skipProtocolSelfConstraint Whether to skip the constraint on a
/// protocol's 'Self' type.
///
/// \returns The opened type.
Type openType(Type type, DeclContext *dc = nullptr,
bool skipProtocolSelfConstraint = false,
DependentTypeOpener *opener = nullptr) {
llvm::DenseMap<CanType, TypeVariableType *> replacements;
return openType(type, replacements, dc, skipProtocolSelfConstraint, opener);
}
/// \brief "Open" the given type by replacing any occurrences of generic
/// parameter types and dependent member types with fresh type variables.
///
/// \param type The type to open.
///
/// \param replacements The mapping from opened types to the type
/// variables to which they were opened.
///
/// \param dc The declaration context in which the type occurs.
///
/// \param skipProtocolSelfConstraint Whether to skip the constraint on a
/// protocol's 'Self' type.
///
/// \param opener Abstract class that assists in opening dependent
/// types.
///
/// \returns The opened type, or \c type if there are no archetypes in it.
Type openType(Type type,
llvm::DenseMap<CanType, TypeVariableType *> &replacements,
DeclContext *dc = nullptr,
bool skipProtocolSelfConstraint = false,
DependentTypeOpener *opener = nullptr);
/// \brief "Open" the given binding type by replacing any occurrences of
/// archetypes (including those implicit in unbound generic types) with
/// fresh type variables.
///
/// This variant of \c openType() tweaks the result from \c openType() to
/// prefer arrays to slices.
/// FIXME: This is a bit of a hack.
///
/// \param type The type to open.
/// \returns The opened type, or \c type if there are no archetypes in it.
Type openBindingType(Type type, DeclContext *dc = nullptr);
/// Open the generic parameter list and its requirements, creating
/// type variables for each of the type parameters.
void openGeneric(DeclContext *dc,
ArrayRef<GenericTypeParamType *> params,
ArrayRef<Requirement> requirements,
bool skipProtocolSelfConstraint,
DependentTypeOpener *opener,
llvm::DenseMap<CanType, TypeVariableType *> &replacements);
/// \brief Retrieve the type of a reference to the given value declaration.
///
/// For references to polymorphic function types, this routine "opens up"
/// the type by replacing each instance of an archetype with a fresh type
/// variable.
///
/// \param decl The declarations whose type is being computed.
///
/// \param isTypeReference Whether it's a reference to this declaration
/// as a type.
///
/// \param isSpecialized Whether this declaration is immediately specialized.
///
/// \returns a pair containing the full opened type (if applicable) and
/// opened type of a reference to declaration.
std::pair<Type, Type> getTypeOfReference(
ValueDecl *decl,
bool isTypeReference,
bool isSpecialized,
DependentTypeOpener *opener = nullptr);
/// \brief Retrieve the type of a reference to the given value declaration,
/// as a member with a base of the given type.
///
/// For references to generic function types or members of generic types,
/// this routine "opens up" the type by replacing each instance of a generic
/// parameter with a fresh type variable.
///
/// \param isTypeReference Indicates that we want to refer to the declared
/// type of the type declaration rather than referring to it as a value.
///
/// \param isDynamicResult Indicates that this declaration was found via
/// dynamic lookup.
///
/// \returns a pair containing the full opened type (which includes the opened
/// base) and opened type of a reference to this member.
std::pair<Type, Type> getTypeOfMemberReference(
Type baseTy, ValueDecl *decl,
bool isTypeReference,
bool isDynamicResult,
DependentTypeOpener *opener = nullptr);
/// \brief Add a new overload set to the list of unresolved overload
/// sets.
void addOverloadSet(Type boundType, ArrayRef<OverloadChoice> choices,
ConstraintLocator *locator);
/// If the given type is UncheckedOptional<T>, and we're in a context
/// that should transparently look through UncheckedOptional types,
/// return T.
Type lookThroughUncheckedOptionalType(Type type);
/// \brief Retrieve the allocator used by this constraint system.
llvm::BumpPtrAllocator &getAllocator() { return Allocator; }
template <typename It>
ArrayRef<typename std::iterator_traits<It>::value_type>
allocateCopy(It start, It end) {
typedef typename std::iterator_traits<It>::value_type T;
T *result = (T*)getAllocator().Allocate(sizeof(T)*(end-start),
__alignof__(T));
unsigned i;
for (i = 0; start != end; ++start, ++i)
new (result+i) T(*start);
return ArrayRef<T>(result, i);
}
template<typename T>
ArrayRef<T> allocateCopy(ArrayRef<T> array) {
return allocateCopy(array.begin(), array.end());
}
template<typename T>
ArrayRef<T> allocateCopy(SmallVectorImpl<T> &vec) {
return allocateCopy(vec.begin(), vec.end());
}
/// \brief Generate constraints for the given (unchecked) expression.
///
/// \returns a possibly-sanitized expression, or null if an error occurred.
Expr *generateConstraints(Expr *E);
/// \brief Generate constraints for the given top-level expression,
/// assuming that its children are already type-checked.
///
/// \returns a possibly-sanitized expression, or null if an error occurred.
Expr *generateConstraintsShallow(Expr *E);
/// \brief Generate constraints for binding the given pattern to the
/// value of the given expression.
///
/// \returns a possibly-sanitized initializer, or null if an error occurred.
Type generateConstraints(Pattern *P, ConstraintLocatorBuilder locator);
/// \brief The result of attempting to resolve a constraint or set of
/// constraints.
enum class SolutionKind : char {
/// \brief The constraint has been solved completely, and provides no
/// more information.
Solved,
/// \brief The constraint could not be solved at this point.
Unsolved,
/// \brief The constraint uncovers an inconsistency in the system.
Error
};
/// \brief Compute the rvalue type of the given expression, which is the
/// destination of an assignment statement.
Type computeAssignDestType(Expr *dest, SourceLoc equalLoc);
private:
/// \brief Flags that direct type matching.
enum TypeMatchFlags {
TMF_None = 0,
/// \brief Indicates that we are in a context where we should be
/// generating constraints for any unsolvable problems.
///
/// This flag is automatically introduced when type matching destructures
/// a type constructor (tuple, function type, etc.), solving that
/// constraint while potentially generating others.
TMF_GenerateConstraints = 0x01
};
/// \brief Subroutine of \c matchTypes(), which matches up two tuple types.
///
/// \returns the result of performing the tuple-to-tuple conversion.
SolutionKind matchTupleTypes(TupleType *tuple1, TupleType *tuple2,
TypeMatchKind kind, unsigned flags,
ConstraintLocatorBuilder locator);
/// \brief Subroutine of \c matchTypes(), which matches a scalar type to
/// a tuple type.
///
/// \returns the result of performing the scalar-to-tuple conversion.
SolutionKind matchScalarToTupleTypes(Type type1, TupleType *tuple2,
TypeMatchKind kind, unsigned flags,
ConstraintLocatorBuilder locator);
/// \brief Subroutine of \c matchTypes(), which extracts a scalar value from
/// a single-element tuple type.
///
/// \returns the result of performing the tuple-to-scalar conversion.
SolutionKind matchTupleToScalarTypes(TupleType *tuple1, Type type2,
TypeMatchKind kind, unsigned flags,
ConstraintLocatorBuilder locator);
/// \brief Subroutine of \c matchTypes(), which matches up two function
/// types.
SolutionKind matchFunctionTypes(FunctionType *func1, FunctionType *func2,
TypeMatchKind kind, unsigned flags,
ConstraintLocatorBuilder locator);
/// \brief Subroutine of \c matchTypes(), which matches up a value to a
/// superclass.
SolutionKind matchSuperclassTypes(Type type1, Type type2,
TypeMatchKind kind, unsigned flags,
ConstraintLocatorBuilder locator);
/// \brief Subroutine of \c matchTypes(), which matches up two types that
/// refer to the same declaration via their generic arguments.
SolutionKind matchDeepEqualityTypes(Type type1, Type type2,
ConstraintLocatorBuilder locator);
/// \brief Subroutine of \c matchTypes(), which matches up a value to an
/// existential type.
SolutionKind matchExistentialTypes(Type type1, Type type2,
TypeMatchKind kind, unsigned flags,
ConstraintLocatorBuilder locator);
/// \brief Attempt to match up types \c type1 and \c type2, which in effect
/// is solving the given type constraint between these two types.
///
/// \param type1 The first type, which is on the left of the type relation.
///
/// \param type2 The second type, which is on the right of the type relation.
///
/// \param kind The kind of type match being performed, e.g., exact match,
/// trivial subtyping, subtyping, or conversion.
///
/// \param flags A set of flags composed from the TMF_* constants, which
/// indicates how
///
/// \param locator The locator that will be used to track the location of
/// the specific types being matched.
///
/// \returns the result of attempting to solve this constraint.
SolutionKind matchTypes(Type type1, Type type2, TypeMatchKind kind,
unsigned flags, ConstraintLocatorBuilder locator);
public:
/// \brief Resolve the given overload set to the given choice.
void resolveOverload(ConstraintLocator *locator, Type boundType,
OverloadChoice choice);
/// \brief Simplify a type, by replacing type variables with either their
/// fixed types (if available) or their representatives.
///
/// The resulting types can be compared canonically, so long as additional
/// type equivalence requirements aren't introduced between comparisons.
Type simplifyType(Type type){
llvm::SmallPtrSet<TypeVariableType *, 16> substituting;
return simplifyType(type, substituting);
}
private:
/// \brief Simplify a type, by replacing type variables with either their
/// fixed types (if available) or their representatives.
///
/// \param type the type to be simplified.
///
/// \param substituting the set of type variables that we're already
/// substituting for. These type variables will not be substituted again,
/// to avoid infinite recursion.
///
/// The resulting types can be compared canonically, so long as additional
/// type equivalence requirements aren't introduced between comparisons.
Type simplifyType(Type type,
llvm::SmallPtrSet<TypeVariableType *, 16> &substituting);
/// \brief Attempt to simplify the given construction constraint.
///
/// \param valueType The type being constructed.
///
/// \param argType The type of the argument, used to call \c
/// valueType's constructor.
///
/// \param flags Flags that indicate how the constraint should be
/// simplified.
///
/// \param locator Locator describing where this construction
/// occurred.
SolutionKind simplifyConstructionConstraint(Type valueType, Type argType,
unsigned flags,
ConstraintLocator *locator);
/// \brief Attempt to simplify the given conformance constraint.
///
/// \param type The type being testing.
/// \param protocol The protocol to which the type should conform.
/// \param locator Locator describing where this constraint occurred.
///
/// \param allowNonConformingExistential Allow an existential type that
/// contains the protocol but does not conform to it (i.e., due to associated
/// types).
SolutionKind simplifyConformsToConstraint(Type type, ProtocolDecl *protocol,
ConstraintLocatorBuilder locator,
bool allowNonConformingExistential);
/// Attempt to simplify a checked-cast constraint.
SolutionKind simplifyCheckedCastConstraint(Type fromType, Type toType,
ConstraintLocatorBuilder locator);
/// \brief Attempt to simplify the given member constraint.
SolutionKind simplifyMemberConstraint(const Constraint &constraint);
/// \brief Attempt to simplify the ApplicableFunction constraint.
SolutionKind simplifyApplicableFnConstraint(const Constraint &constraint);
/// \brief Attempt to simplify the given archetype constraint.
SolutionKind simplifyArchetypeConstraint(const Constraint &constraint);
/// \brief Attempt to simplify the given class constraint.
SolutionKind simplifyClassConstraint(const Constraint &constraint);
/// \brief Attempt to simplify the given dynamic lookup constraint.
SolutionKind simplifyDynamicLookupConstraint(const Constraint &constraint);
/// \brief Simplify the given constaint.
SolutionKind simplifyConstraint(const Constraint &constraint);
/// \brief Simplify a conversion constraint by applying the given
/// reduction rule, which is known to apply at the outermost level.
SolutionKind simplifyRestrictedConstraint(ConversionRestrictionKind restriction,
Type type1, Type type2,
TypeMatchKind matchKind,
unsigned flags,
ConstraintLocatorBuilder locator);
public:
/// \brief Simplify the system of constraints, by breaking down complex
/// constraints into simpler constraints.
///
/// The result of simplification is a constraint system that consisting of
/// only simple constraints relating type variables to each other or
/// directly to fixed types. There are no constraints that involve
/// type constructors on both sides. the simplified constraint system may,
/// of course, include type variables for which we have constraints but
/// no fixed type. Such type variables are left to the solver to bind.
///
/// \returns true if an error occurred, false otherwise.
bool simplify();
private:
/// \brief Solve the system of constraints after it has already been
/// simplified.
///
/// \param solutions The set of solutions to this system of constraints.
///
/// \param allowFreeTypeVariables How to bind free type variables in
/// the solution.
///
/// \returns true if an error occurred, false otherwise.
bool solveSimplified(SmallVectorImpl<Solution> &solutions,
FreeTypeVariableBinding allowFreeTypeVariables);
public:
/// \brief Solve the system of constraints.
///
/// \param solutions The set of solutions to this system of constraints.
///
/// \param allowFreeTypeVariables How to bind free type variables in
/// the solution.
///
/// \returns true if an error occurred, false otherwise.
bool solve(SmallVectorImpl<Solution> &solutions,
FreeTypeVariableBinding allowFreeTypeVariables
= FreeTypeVariableBinding::Disallow);
private:
// \brief Compare two solutions to the same set of constraints.
///
/// \param cs The constraint system.
/// \param solutions All of the solutions to the system.
/// \param diff The differences among the solutions.
/// \param idx1 The index of the first solution.
/// \param idx2 The index of the second solution.
static SolutionCompareResult compareSolutions(ConstraintSystem &cs,
ArrayRef<Solution> solutions,
const SolutionDiff &diff,
unsigned idx1,
unsigned idx2);
public:
/// Increase the score of the given kind for the current (partial) solution
/// along the.
void increaseScore(ScoreKind kind);
/// Determine whether this solution is guaranteed to be worse than the best
/// solution found so far.
bool worseThanBestSolution() const;
/// \brief Given a set of viable solutions, find the best
/// solution.
///
/// \param solutions The set of viable solutions to consider.
///
/// \param minimize If true, then in the case where there is no single
/// best solution, minimize the set of solutions by removing any solutions
/// that are identical to or worse than some other solution. This operation
/// is quadratic.
///
/// \returns The index of the best solution, or nothing if there was no
/// best solution.
Optional<unsigned> findBestSolution(SmallVectorImpl<Solution> &solutions,
bool minimize);
/// \brief Apply a given solution to the expression, producing a fully
/// type-checked expression.
Expr *applySolution(const Solution &solution, Expr *expr);
/// \brief Apply a given solution to the expression to the top-level
/// expression, producing a fully type-checked expression.
Expr *applySolutionShallow(const Solution &solution, Expr *expr);
LLVM_ATTRIBUTE_DEPRECATED(
void dump() LLVM_ATTRIBUTE_USED,
"only for use within the debugger");
void dump(raw_ostream &out);
};
/// \brief Compute the shuffle required to map from a given tuple type to
/// another tuple type.
///
/// \param fromTuple The tuple type we're converting from.
///
/// \param toTuple The tuple type we're converting to.
///
/// \param sources Will be populated with information about the source of each
/// of the elements for the result tuple. The indices into this array are the
/// indices of the tuple type we're converting to, while the values are
/// either one of the \c TupleShuffleExpr constants or are an index into the
/// source tuple.
///
/// \param variadicArgs Will be populated with all of the variadic arguments
/// that will be placed into the variadic tuple element (i.e., at the index
/// \c where \c consumed[i] is \c TupleShuffleExpr::FirstVariadic). The values
/// are indices into the source tuple.
///
/// \param sourceLabelsAreMandatory True if labels in the source type are
/// mandatory to match; false means to make an effort to match them, but
/// they can also be dropped.
///
/// \returns true if no tuple conversion is possible, false otherwise.
bool computeTupleShuffle(TupleType *fromTuple, TupleType *toTuple,
SmallVectorImpl<int> &sources,
SmallVectorImpl<unsigned> &variadicArgs,
bool sourceLabelsAreMandatory);
/// Given that an expression has tuple type, are labels in that type
/// mandatory or advistory? Mandatory labels must be matched in the
/// destination type; optional labels can be matched with unlabeled
/// elements.
bool hasMandatoryTupleLabels(Expr *expr);
/// Simplify the given locator by zeroing in on the most specific
/// subexpression described by the locator.
///
/// This routine can also find the corresponding "target" locator, which
/// typically provides the other end of a relational constraint. For example,
/// if the primary locator refers to a function argument, the target locator
/// will be set to refer to the corresponding function parameter.
///
/// \param cs The constraint system in which the locator will be simplified.
///
/// \param locator The locator to simplify.
///
/// \param range1 Will be populated with an "interesting" range.
///
/// \param range2 Will be populated with a second "interesting" range.
///
/// \param targetLocator If non-null, will be set to a locator that describes
/// the target of the input locator.
///
/// \return the simplified locator.
ConstraintLocator *simplifyLocator(ConstraintSystem &cs,
ConstraintLocator *locator,
SourceRange &range1,
SourceRange &range2,
ConstraintLocator **targetLocator = nullptr);
void simplifyLocator(Expr *&anchor,
ArrayRef<LocatorPathElt> &path,
Expr *&targetAnchor,
SmallVectorImpl<LocatorPathElt> &targetPath,
SourceRange &range1, SourceRange &range2);
/// Describes the kind of entity to which a locator was resolved.
enum class ResolvedLocatorKind : uint8_t {
/// The locator could not be resolved.
Unresolved,
/// The locator refers to a function.
Function,
/// The locator refers to a constructor.
Constructor,
/// The locator refers to a parameter of a function.
Parameter
};
/// The entity to which a locator resolved.
class ResolvedLocator {
ResolvedLocatorKind kind;
ValueDecl *decl;
public:
ResolvedLocator() : kind(ResolvedLocatorKind::Unresolved) { }
ResolvedLocator(FuncDecl *func)
: kind(ResolvedLocatorKind::Function), decl(func)
{
}
ResolvedLocator(ConstructorDecl *constructor)
: kind(ResolvedLocatorKind::Constructor), decl(constructor)
{
}
ResolvedLocator(VarDecl *param)
: kind(ResolvedLocatorKind::Parameter), decl(param)
{
}
/// Determine the kind of entity to which the locator resolved.
ResolvedLocatorKind getKind() const { return kind; }
/// Retrieve the declaration to which the locator resolved.
ValueDecl *getDecl() const { return decl; }
explicit operator bool() const {
return getKind() != ResolvedLocatorKind::Unresolved;
}
};
/// Resolve a locator to the specific declaration it references, if possible.
///
/// \param cs The constraint system in which the locator will be resolved.
///
/// \param locator The locator to resolve.
///
/// \param findOvlChoice A function that searches for the overload choice
/// associated with the given locator, or an empty optional if there is no such
/// overload.
///
/// \returns the entity to which the locator resolved.
///
/// FIXME: It would be more natural to express the result as a locator.
ResolvedLocator resolveLocatorToDecl(
ConstraintSystem &cs,
ConstraintLocator *locator,
std::function<Optional<OverloadChoice>(ConstraintLocator *)>
findOvlChoice);
} // end namespace constraints
template<typename ...Args>
TypeVariableType *TypeVariableType::getNew(const ASTContext &C, unsigned ID,
Args &&...args) {
// Allocate memory
void *mem = C.Allocate(sizeof(TypeVariableType) + sizeof(Implementation),
alignof(TypeVariableType),
AllocationArena::ConstraintSolver);
// Construct the type variable.
auto *result = ::new (mem) TypeVariableType(C, ID);
// Construct the implementation object.
new (result+1) TypeVariableType::Implementation(std::forward<Args>(args)...);
return result;
}
} // end namespace swift
#endif // LLVM_SWIFT_SEMA_CONSTRAINT_SYSTEM_H