Files
swift-mirror/stdlib/public/runtime/Exception.cpp
Alastair Houghton 143a473aa4 [Runtime][IRGen] Trap C++ exceptions on *throw*, not catch.
The previous approach was effectively to catch the exception and then
run a trap instruction.  That has the unfortunate feature that we end
up with a crash at the catch site, not at the throw site, which leaves
us with very little information about which exception was thrown or
where from.

(Strictly we do have the exception pointer and could obtain exception
information, but it still won't tell us what threw it.)

Instead of that, set a personality function for Swift functions that
call potentially throwing code, and have that personality function
trap the exception during phase 1 (i.e. *before* the original stack
has been unwound).

rdar://120952971
2024-02-06 16:19:17 +00:00

52 lines
1.7 KiB
C++

//===--- Exception.cpp - Exception support --------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// Swift doesn't support exception handlers, but might call code that uses
// exceptions, and when they leak out into Swift code, we want to trap them.
//
// To that end, we have our own exception personality routine, which we use
// to trap exceptions and terminate.
//
//===----------------------------------------------------------------------===//
#if defined(__ELF__) || defined(__APPLE__)
#include <exception>
#include <cstdio>
#include <unwind.h>
#include "swift/Runtime/Exception.h"
using namespace swift;
extern "C" void __cxa_begin_catch(void *);
SWIFT_RUNTIME_STDLIB_API _Unwind_Reason_Code
swift_exceptionPersonality(int version,
_Unwind_Action actions,
uint64_t exceptionClass,
struct _Unwind_Exception *exceptionObject,
struct _Unwind_Context *context)
{
// Handle exceptions by catching them and calling std::terminate().
// This, in turn, will trigger the unhandled exception routine in the
// C++ runtime.
__cxa_begin_catch(exceptionObject);
std::terminate();
return _URC_FATAL_PHASE1_ERROR;
}
#endif /* defined(__ELF__) || defined(__APPLE__) */