Files
swift-mirror/include/swift/AST/AvailabilityContext.h
Allan Shortlidge 6ac729ea41 Sema: Allow calls to @_unavailableInEmbedded functions in compatible contexts.
Treat `@_unavailableInEmbedded` as if it were `@available(Embedded,
unavailable)` and apply platform compatibility logic in the availability
checker. Revert back to disallowing calls to universally unavailable functions
(`@available(*, unavailable)`) in all contexts.
2024-11-01 13:03:30 -07:00

116 lines
4.0 KiB
C++

//===--- AvailabilityContext.h - Swift Availability Structures --*- C++ -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2024 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//
// This file defines the AvailabilityContext data structure, which summarizes
// availability constraints for a specific scope.
//
//===----------------------------------------------------------------------===//
#ifndef SWIFT_AST_AVAILABILITY_CONTEXT_H
#define SWIFT_AST_AVAILABILITY_CONTEXT_H
#include "swift/AST/Availability.h"
#include "swift/AST/PlatformKind.h"
#include "swift/Basic/LLVM.h"
#include <optional>
namespace swift {
class ASTContext;
class AvailableAttr;
class Decl;
/// An `AvailabilityContext` summarizes the availability constraints for a
/// specific scope, such as within a declaration or at a particular source
/// location in a function body. This context is sufficient to determine whether
/// a declaration is available or not in that scope.
class AvailabilityContext {
public:
class Storage;
private:
struct PlatformInfo;
/// A non-null pointer to uniqued storage for this availability context.
const Storage *Info;
AvailabilityContext(const Storage *info) : Info(info) { assert(info); };
/// Retrieves a uniqued `AvailabilityContext` with the given platform
/// availability parameters.
static AvailabilityContext
get(const AvailabilityRange &platformAvailability,
std::optional<PlatformKind> unavailablePlatform, bool deprecated,
ASTContext &ctx);
public:
/// Retrieves the default `AvailabilityContext`, which is maximally available.
/// The platform availability range will be set to the deployment target (or
/// minimum inlining target when applicable).
static AvailabilityContext getDefault(ASTContext &ctx);
/// Returns the range of platform versions which may execute code in the
/// availability context, starting at its introduction version.
AvailabilityRange getPlatformRange() const;
/// When the context is unavailable on the current platform this returns the
/// broadest `PlatformKind` for which the context is unavailable. Otherwise,
/// returns `nullopt`.
std::optional<PlatformKind> getUnavailablePlatformKind() const;
/// Returns true if this context is unavailable.
bool isUnavailable() const {
return getUnavailablePlatformKind().has_value();
}
/// Returns true if this context is deprecated on the current platform.
bool isDeprecated() const;
/// Returns true if this context is `@_unavailableInEmbedded`.
bool isUnavailableInEmbedded() const;
/// Constrain with another `AvailabilityContext`.
void constrainWithContext(const AvailabilityContext &other, ASTContext &ctx);
/// Constrain with the availability attributes of `decl`.
void constrainWithDecl(const Decl *decl);
/// Constrain the platform availability range with `platformRange`.
void constrainWithPlatformRange(const AvailabilityRange &platformRange,
ASTContext &ctx);
/// Constrain with the availability attributes of `decl`, intersecting the
/// platform range of `decl` with `platformRange`.
void
constrainWithDeclAndPlatformRange(const Decl *decl,
const AvailabilityRange &platformRange);
/// Returns true if `other` is as available or is more available.
bool isContainedIn(const AvailabilityContext other) const;
friend bool operator==(const AvailabilityContext &lhs,
const AvailabilityContext &rhs) {
return lhs.Info == rhs.Info;
}
friend bool operator!=(const AvailabilityContext &lhs,
const AvailabilityContext &rhs) {
return lhs.Info != rhs.Info;
}
void print(llvm::raw_ostream &os) const;
SWIFT_DEBUG_DUMP;
};
} // end namespace swift
#endif