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This abbreviation for "if and only if" is confusing to those not coming from a background in formal mathematics, and is frequently reported as a type by developers reading the documentation. This commit also changes doc comments in internal and private members, which don't become part of the public documentation, because omitting "iff" everywhere makes it much easier to check for any later changes that reintroduce it.
222 lines
8.1 KiB
Swift
222 lines
8.1 KiB
Swift
//===--- ArrayBufferProtocol.swift ----------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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/// The underlying buffer for an ArrayType conforms to
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/// `_ArrayBufferProtocol`. This buffer does not provide value semantics.
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@usableFromInline
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internal protocol _ArrayBufferProtocol
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: MutableCollection, RandomAccessCollection
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where Indices == Range<Int> {
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/// Create an empty buffer.
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init()
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/// Adopt the entire buffer, presenting it at the provided `startIndex`.
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init(_buffer: _ContiguousArrayBuffer<Element>, shiftedToStartIndex: Int)
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init(copying buffer: Self)
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/// Copy the elements in `bounds` from this buffer into uninitialized
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/// memory starting at `target`. Return a pointer "past the end" of the
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/// just-initialized memory.
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@discardableResult
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__consuming func _copyContents(
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subRange bounds: Range<Int>,
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initializing target: UnsafeMutablePointer<Element>
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) -> UnsafeMutablePointer<Element>
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/// If this buffer is backed by a uniquely-referenced mutable
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/// `_ContiguousArrayBuffer` that can be grown in-place to allow the `self`
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/// buffer store `minimumCapacity` elements, returns that buffer.
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/// Otherwise, returns `nil`.
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///
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/// - Note: The result's firstElementAddress may not match ours, if we are a
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/// _SliceBuffer.
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///
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/// - Note: This function must remain mutating; otherwise the buffer
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/// may acquire spurious extra references, which will cause
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/// unnecessary reallocation.
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mutating func requestUniqueMutableBackingBuffer(
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minimumCapacity: Int
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) -> _ContiguousArrayBuffer<Element>?
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/// Returns `true` if this buffer is backed by a uniquely-referenced mutable
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/// _ContiguousArrayBuffer; otherwise, returns `false`.
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///
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/// - Note: This function must remain mutating; otherwise the buffer
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/// may acquire spurious extra references, which will cause
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/// unnecessary reallocation.
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mutating func isMutableAndUniquelyReferenced() -> Bool
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/// If this buffer is backed by a `_ContiguousArrayBuffer`
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/// containing the same number of elements as `self`, return it.
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/// Otherwise, return `nil`.
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func requestNativeBuffer() -> _ContiguousArrayBuffer<Element>?
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/// Replace the given `subRange` with the first `newCount` elements of
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/// the given collection.
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///
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/// - Precondition: This buffer is backed by a uniquely-referenced
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/// `_ContiguousArrayBuffer`.
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mutating func replaceSubrange<C>(
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_ subrange: Range<Int>,
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with newCount: Int,
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elementsOf newValues: __owned C
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) where C: Collection, C.Element == Element
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/// Returns a `_SliceBuffer` containing the elements in `bounds`.
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subscript(bounds: Range<Int>) -> _SliceBuffer<Element> { get }
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/// Call `body(p)`, where `p` is an `UnsafeBufferPointer` over the
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/// underlying contiguous storage. If no such storage exists, it is
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/// created on-demand.
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func withUnsafeBufferPointer<R>(
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_ body: (UnsafeBufferPointer<Element>) throws -> R
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) rethrows -> R
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/// Call `body(p)`, where `p` is an `UnsafeMutableBufferPointer`
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/// over the underlying contiguous storage.
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///
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/// - Precondition: Such contiguous storage exists or the buffer is empty.
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mutating func withUnsafeMutableBufferPointer<R>(
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_ body: (UnsafeMutableBufferPointer<Element>) throws -> R
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) rethrows -> R
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/// The number of elements the buffer stores.
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override var count: Int { get set }
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/// The number of elements the buffer can store without reallocation.
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var capacity: Int { get }
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/// An object that keeps the elements stored in this buffer alive.
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var owner: AnyObject { get }
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/// A pointer to the first element.
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///
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/// - Precondition: The elements are known to be stored contiguously.
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var firstElementAddress: UnsafeMutablePointer<Element> { get }
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/// If the elements are stored contiguously, a pointer to the first
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/// element. Otherwise, `nil`.
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var firstElementAddressIfContiguous: UnsafeMutablePointer<Element>? { get }
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/// Returns a base address to which you can add an index `i` to get the
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/// address of the corresponding element at `i`.
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var subscriptBaseAddress: UnsafeMutablePointer<Element> { get }
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/// A value that identifies the storage used by the buffer. Two
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/// buffers address the same elements when they have the same
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/// identity and count.
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var identity: UnsafeRawPointer { get }
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}
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extension _ArrayBufferProtocol where Indices == Range<Int>{
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@inlinable
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internal var subscriptBaseAddress: UnsafeMutablePointer<Element> {
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return firstElementAddress
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}
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// Make sure the compiler does not inline _copyBuffer to reduce code size.
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@inline(never)
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@inlinable // This code should be specializable such that copying an array is
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// fast and does not end up in an unspecialized entry point.
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internal init(copying buffer: Self) {
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let newBuffer = _ContiguousArrayBuffer<Element>(
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_uninitializedCount: buffer.count, minimumCapacity: buffer.count)
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buffer._copyContents(
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subRange: buffer.indices,
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initializing: newBuffer.firstElementAddress)
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self = Self( _buffer: newBuffer, shiftedToStartIndex: buffer.startIndex)
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}
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@inlinable
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internal mutating func replaceSubrange<C>(
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_ subrange: Range<Int>,
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with newCount: Int,
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elementsOf newValues: __owned C
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) where C: Collection, C.Element == Element {
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_internalInvariant(startIndex == 0, "_SliceBuffer should override this function.")
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let oldCount = self.count
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let eraseCount = subrange.count
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let growth = newCount - eraseCount
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// This check will prevent storing a 0 count to the empty array singleton.
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if growth != 0 {
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self.count = oldCount + growth
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}
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let elements = self.subscriptBaseAddress
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let oldTailIndex = subrange.upperBound
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let oldTailStart = elements + oldTailIndex
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let newTailIndex = oldTailIndex + growth
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let newTailStart = oldTailStart + growth
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let tailCount = oldCount - subrange.upperBound
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if growth > 0 {
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// Slide the tail part of the buffer forwards, in reverse order
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// so as not to self-clobber.
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newTailStart.moveInitialize(from: oldTailStart, count: tailCount)
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// Assign over the original subrange
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var i = newValues.startIndex
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for j in subrange {
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elements[j] = newValues[i]
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newValues.formIndex(after: &i)
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}
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// Initialize the hole left by sliding the tail forward
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for j in oldTailIndex..<newTailIndex {
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(elements + j).initialize(to: newValues[i])
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newValues.formIndex(after: &i)
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}
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_expectEnd(of: newValues, is: i)
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}
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else { // We're not growing the buffer
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// Assign all the new elements into the start of the subrange
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var i = subrange.lowerBound
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var j = newValues.startIndex
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for _ in 0..<newCount {
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elements[i] = newValues[j]
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i += 1
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newValues.formIndex(after: &j)
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}
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_expectEnd(of: newValues, is: j)
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// If the size didn't change, we're done.
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if growth == 0 {
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return
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}
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// Move the tail backward to cover the shrinkage.
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let shrinkage = -growth
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if tailCount > shrinkage { // If the tail length exceeds the shrinkage
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// Assign over the rest of the replaced range with the first
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// part of the tail.
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newTailStart.moveAssign(from: oldTailStart, count: shrinkage)
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// Slide the rest of the tail back
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oldTailStart.moveInitialize(
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from: oldTailStart + shrinkage, count: tailCount - shrinkage)
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}
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else { // Tail fits within erased elements
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// Assign over the start of the replaced range with the tail
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newTailStart.moveAssign(from: oldTailStart, count: tailCount)
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// Destroy elements remaining after the tail in subrange
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(newTailStart + tailCount).deinitialize(
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count: shrinkage - tailCount)
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}
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}
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}
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}
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