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We remove the existing `swift_reflection_iterateAsyncTaskAllocations` API that attempts to provide all necessary information about a tasks's allocations starting from the task. Instead, we split it into two pieces: `swift_reflection_asyncTaskSlabPointer` to get the first slab for a task, and `+swift_reflection_asyncTaskSlabAllocations` to get the allocations in a slab, and a pointer to the next slab. We also add a dummy metadata pointer to the beginning of each slab. This allows tools to identify slab allocations on the heap without needing to locate every single async task object. They can then use `swift_reflection_asyncTaskSlabAllocations` on such allocations to find out about the contents. rdar://82549631
308 lines
11 KiB
C++
308 lines
11 KiB
C++
//===--- StackAllocator.h - A stack allocator -----------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// A bump-pointer allocator that obeys a stack discipline.
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//
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//===----------------------------------------------------------------------===//
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#include "swift/ABI/MetadataValues.h"
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#include "swift/Runtime/Debug.h"
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#include "llvm/Support/Alignment.h"
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#include <cstddef>
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// Notes: swift::fatalError is not shared between libswiftCore and libswift_Concurrency
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// and libswift_Concurrency uses swift_Concurrency_fatalError instead.
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#ifndef SWIFT_FATAL_ERROR
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#define SWIFT_FATAL_ERROR swift::fatalError
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#endif
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namespace swift {
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/// A bump-pointer allocator that obeys a stack discipline.
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///
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/// StackAllocator performs fast allocation and deallocation of memory by
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/// implementing a bump-pointer allocation strategy.
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///
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/// This isn't strictly a bump-pointer allocator as it uses backing slabs of
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/// memory rather than relying on a boundless contiguous heap. However, it has
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/// bump-pointer semantics in that it is a monotonically growing pool of memory
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/// where every allocation is found by merely allocating the next N bytes in
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/// the slab, or the next N bytes in the next slab.
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///
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/// In contrast to a pure bump-pointer allocator, it's possible to free memory.
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/// Allocations and deallocations must follow a strict stack discipline. In
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/// general, slabs which become unused are _not_ freed, but reused for
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/// subsequent allocations.
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///
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/// It's possible to place the first slab into pre-allocated memory.
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///
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/// The SlabCapacity specifies the capacity for newly allocated slabs.
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///
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/// SlabMetadataPtr specifies a fake metadata pointer to place at the beginning
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/// of slab allocations, so analysis tools can identify them.
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template <size_t SlabCapacity, Metadata *SlabMetadataPtr>
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class StackAllocator {
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private:
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struct Allocation;
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struct Slab;
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/// The last active allocation.
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///
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/// A deallocate() must free this allocation.
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Allocation *lastAllocation = nullptr;
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/// The first slab.
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Slab *firstSlab;
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/// Used for unit testing.
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int32_t numAllocatedSlabs = 0;
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/// True if the first slab is pre-allocated.
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bool firstSlabIsPreallocated;
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/// The minimal alignment of allocated memory.
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static constexpr size_t alignment = MaximumAlignment;
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/// If set to true, memory allocations are checked for buffer overflows and
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/// use-after-free, similar to guard-malloc.
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static constexpr bool guardAllocations =
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#ifdef NDEBUG
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false;
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#else
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true;
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#endif
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static constexpr uintptr_t magicUninitialized = (uintptr_t)0xcdcdcdcdcdcdcdcdull;
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static constexpr uintptr_t magicEndOfAllocation = (uintptr_t)0xdeadbeafdeadbeafull;
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/// A memory slab holding multiple allocations.
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///
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/// This struct is actually just the slab header. The slab buffer is tail
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/// allocated after Slab.
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struct Slab {
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/// A fake metadata pointer that analysis tools can use to identify slab
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/// allocations.
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const void *metadata;
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/// A single linked list of all allocated slabs.
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Slab *next = nullptr;
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// Capacity and offset do not include these header fields.
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uint32_t capacity;
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uint32_t currentOffset = 0;
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// Here starts the tail allocated memory buffer of the slab.
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Slab(size_t newCapacity)
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: metadata(SlabMetadataPtr), capacity(newCapacity) {
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assert((size_t)capacity == newCapacity && "capacity overflow");
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}
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/// The size of the slab header.
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static size_t headerSize() {
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return llvm::alignTo(sizeof(Slab), llvm::Align(alignment));
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}
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/// Return \p size with the added overhead of the slab header.
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static size_t includingHeader(size_t size) {
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return headerSize() + size;
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}
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/// Return the payload buffer address at \p atOffset.
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///
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/// Note: it's valid to call this function on a not-yet-constructed slab.
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char *getAddr(size_t atOffset) {
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return (char *)this + headerSize() + atOffset;
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}
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/// Return true if this slab can fit an allocation of \p size.
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///
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/// \p size does not include the allocation header, but must include the
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/// overhead for guardAllocations (if enabled).
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inline bool canAllocate(size_t size) const {
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return currentOffset + Allocation::includingHeader(size) <= capacity;
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}
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/// Return true, if no memory is allocated in this slab.
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bool isEmpty() const { return currentOffset == 0; }
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/// Allocate \p alignedSize of bytes in this slab.
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///
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/// \p alignedSize does not include the allocation header, but must include
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/// the overhead for guardAllocations (if enabled).
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///
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/// Precondition: \p alignedSize must be aligned up to
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/// StackAllocator::alignment.
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/// Precondition: there must be enough space in this slab to fit the
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/// allocation.
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Allocation *allocate(size_t alignedSize, Allocation *lastAllocation) {
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assert(llvm::isAligned(llvm::Align(alignment), alignedSize));
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assert(canAllocate(alignedSize));
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void *buffer = getAddr(currentOffset);
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auto *allocation = new (buffer) Allocation(lastAllocation, this);
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currentOffset += Allocation::includingHeader(alignedSize);
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if (guardAllocations) {
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uintptr_t *endOfCurrentAllocation = (uintptr_t *)getAddr(currentOffset);
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endOfCurrentAllocation[-1] = magicEndOfAllocation;
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}
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return allocation;
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}
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/// Deallocate \p allocation.
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///
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/// Precondition: \p allocation must be an allocation in this slab.
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void deallocate(Allocation *allocation) {
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assert(allocation->slab == this);
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if (guardAllocations) {
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auto *endOfAllocation = (uintptr_t *)getAddr(currentOffset);
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if (endOfAllocation[-1] != magicEndOfAllocation)
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SWIFT_FATAL_ERROR(0, "Buffer overflow in StackAllocator");
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for (auto *p = (uintptr_t *)allocation; p < endOfAllocation; ++p)
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*p = magicUninitialized;
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}
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currentOffset = (char *)allocation - getAddr(0);
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}
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};
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/// A single memory allocation.
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///
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/// This struct is actually just the allocation header. The allocated
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/// memory buffer is located after Allocation.
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struct Allocation {
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/// A single linked list of previous allocations.
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Allocation *previous;
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/// The containing slab.
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Slab *slab;
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// Here starts the tail allocated memory.
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Allocation(Allocation *previous, Slab *slab) :
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previous(previous), slab(slab) {}
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void *getAllocatedMemory() {
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return (char *)this + headerSize();
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}
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/// The size of the allocation header.
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static size_t headerSize() {
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return llvm::alignTo(sizeof(Allocation), llvm::Align(alignment));
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}
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/// Return \p size with the added overhead of the allocation header.
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static size_t includingHeader(size_t size) {
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return headerSize() + size;
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}
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};
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// Return a slab which is suitable to allocate \p size memory.
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Slab *getSlabForAllocation(size_t size) {
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Slab *slab = (lastAllocation ? lastAllocation->slab : firstSlab);
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if (slab) {
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// Is there enough space in the current slab?
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if (slab->canAllocate(size))
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return slab;
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// Is there a successor slab, which we allocated before (and became free
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// in the meantime)?
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if (Slab *nextSlab = slab->next) {
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assert(nextSlab->isEmpty());
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if (nextSlab->canAllocate(size))
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return nextSlab;
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// No space in the next slab. Although it's empty, the size exceeds its
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// capacity.
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// As we have to allocate a new slab anyway, free all successor slabs
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// and allocate a new one with the accumulated capacity.
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size_t alreadyAllocatedCapacity = freeAllSlabs(slab->next);
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size = std::max(size, alreadyAllocatedCapacity);
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}
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}
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size_t capacity = std::max(SlabCapacity,
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Allocation::includingHeader(size));
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void *slabBuffer = malloc(Slab::includingHeader(capacity));
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Slab *newSlab = new (slabBuffer) Slab(capacity);
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if (slab)
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slab->next = newSlab;
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else
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firstSlab = newSlab;
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numAllocatedSlabs++;
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return newSlab;
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}
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/// Deallocate all slabs after \p first and set \p first to null.
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size_t freeAllSlabs(Slab *&first) {
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size_t freedCapacity = 0;
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Slab *slab = first;
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first = nullptr;
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while (slab) {
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Slab *next = slab->next;
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freedCapacity += slab->capacity;
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free(slab);
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numAllocatedSlabs--;
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slab = next;
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}
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return freedCapacity;
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}
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public:
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/// Construct a StackAllocator without a pre-allocated first slab.
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StackAllocator() : firstSlab(nullptr), firstSlabIsPreallocated(false) { }
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/// Construct a StackAllocator with a pre-allocated first slab.
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StackAllocator(void *firstSlabBuffer, size_t bufferCapacity) {
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char *start = (char *)llvm::alignAddr(firstSlabBuffer,
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llvm::Align(alignment));
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char *end = (char *)firstSlabBuffer + bufferCapacity;
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assert(start + Slab::headerSize() <= end &&
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"buffer for first slab too small");
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firstSlab = new (start) Slab(end - start - Slab::headerSize());
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firstSlabIsPreallocated = true;
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}
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~StackAllocator() {
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if (lastAllocation)
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SWIFT_FATAL_ERROR(0, "not all allocations are deallocated");
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(void)freeAllSlabs(firstSlabIsPreallocated ? firstSlab->next : firstSlab);
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assert(getNumAllocatedSlabs() == 0);
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}
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/// Allocate a memory buffer of \p size.
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void *alloc(size_t size) {
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if (guardAllocations)
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size += sizeof(uintptr_t);
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size_t alignedSize = llvm::alignTo(size, llvm::Align(alignment));
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Slab *slab = getSlabForAllocation(alignedSize);
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Allocation *allocation = slab->allocate(alignedSize, lastAllocation);
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lastAllocation = allocation;
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assert(llvm::isAddrAligned(llvm::Align(alignment),
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allocation->getAllocatedMemory()));
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return allocation->getAllocatedMemory();
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}
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/// Deallocate memory \p ptr.
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void dealloc(void *ptr) {
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if (!lastAllocation || lastAllocation->getAllocatedMemory() != ptr)
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SWIFT_FATAL_ERROR(0, "freed pointer was not the last allocation");
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Allocation *prev = lastAllocation->previous;
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lastAllocation->slab->deallocate(lastAllocation);
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lastAllocation = prev;
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}
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/// For unit testing.
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int getNumAllocatedSlabs() { return numAllocatedSlabs; }
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};
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} // namespace swift
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