Files
swift-mirror/stdlib/public/core/Bool.swift
Doug Gregor 1a1f79c0de Introduce safety checkin for ConcurrentValue conformance.
Introduce checking of ConcurrentValue conformances:
- For structs, check that each stored property conforms to ConcurrentValue
- For enums, check that each associated value conforms to ConcurrentValue
- For classes, check that each stored property is immutable and conforms
  to ConcurrentValue

Because all of the stored properties / associated values need to be
visible for this check to work, limit ConcurrentValue conformances to
be in the same source file as the type definition.

This checking can be disabled by conforming to a new marker protocol,
UnsafeConcurrentValue, that refines ConcurrentValue.
UnsafeConcurrentValue otherwise his no specific meaning. This allows
both "I know what I'm doing" for types that manage concurrent access
themselves as well as enabling retroactive conformance, both of which
are fundamentally unsafe but also quite necessary.

The bulk of this change ended up being to the standard library, because
all conformances of standard library types to the ConcurrentValue
protocol needed to be sunk down into the standard library so they
would benefit from the checking above. There were numerous little
mistakes in the initial pass through the stsandard library types that
have now been corrected.
2021-02-04 03:45:09 -08:00

341 lines
11 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2018 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
// Bool Datatype and Supporting Operators
//===----------------------------------------------------------------------===//
/// A value type whose instances are either `true` or `false`.
///
/// `Bool` represents Boolean values in Swift. Create instances of `Bool` by
/// using one of the Boolean literals `true` or `false`, or by assigning the
/// result of a Boolean method or operation to a variable or constant.
///
/// var godotHasArrived = false
///
/// let numbers = 1...5
/// let containsTen = numbers.contains(10)
/// print(containsTen)
/// // Prints "false"
///
/// let (a, b) = (100, 101)
/// let aFirst = a < b
/// print(aFirst)
/// // Prints "true"
///
/// Swift uses only simple Boolean values in conditional contexts to help avoid
/// accidental programming errors and to help maintain the clarity of each
/// control statement. Unlike in other programming languages, in Swift, integers
/// and strings cannot be used where a Boolean value is required.
///
/// For example, the following code sample does not compile, because it
/// attempts to use the integer `i` in a logical context:
///
/// var i = 5
/// while i {
/// print(i)
/// i -= 1
/// }
/// // error: Cannot convert value of type 'Int' to expected condition type 'Bool'
///
/// The correct approach in Swift is to compare the `i` value with zero in the
/// `while` statement.
///
/// while i != 0 {
/// print(i)
/// i -= 1
/// }
///
/// Using Imported Boolean values
/// =============================
///
/// The C `bool` and `Boolean` types and the Objective-C `BOOL` type are all
/// bridged into Swift as `Bool`. The single `Bool` type in Swift guarantees
/// that functions, methods, and properties imported from C and Objective-C
/// have a consistent type interface.
@frozen
public struct Bool: ConcurrentValue {
@usableFromInline
internal var _value: Builtin.Int1
/// Creates an instance initialized to `false`.
///
/// Do not call this initializer directly. Instead, use the Boolean literal
/// `false` to create a new `Bool` instance.
@_transparent
public init() {
let zero: Int8 = 0
self._value = Builtin.trunc_Int8_Int1(zero._value)
}
@usableFromInline @_transparent
internal init(_ v: Builtin.Int1) { self._value = v }
/// Creates an instance equal to the given Boolean value.
///
/// - Parameter value: The Boolean value to copy.
@inlinable
public init(_ value: Bool) {
self = value
}
/// Returns a random Boolean value, using the given generator as a source for
/// randomness.
///
/// This method returns `true` and `false` with equal probability. Use this
/// method to generate a random Boolean value when you are using a custom
/// random number generator.
///
/// let flippedHeads = Bool.random(using: &myGenerator)
/// if flippedHeads {
/// print("Heads, you win!")
/// } else {
/// print("Maybe another try?")
/// }
///
/// - Note: The algorithm used to create random values may change in a future
/// version of Swift. If you're passing a generator that results in the
/// same sequence of Boolean values each time you run your program, that
/// sequence may change when your program is compiled using a different
/// version of Swift.
///
/// - Parameter generator: The random number generator to use when creating
/// the new random value.
/// - Returns: Either `true` or `false`, randomly chosen with equal
/// probability.
@inlinable
public static func random<T: RandomNumberGenerator>(
using generator: inout T
) -> Bool {
return (generator.next() >> 17) & 1 == 0
}
/// Returns a random Boolean value.
///
/// This method returns `true` and `false` with equal probability.
///
/// let flippedHeads = Bool.random()
/// if flippedHeads {
/// print("Heads, you win!")
/// } else {
/// print("Maybe another try?")
/// }
///
/// This method is equivalent to calling `Bool.random(using:)`, passing in
/// the system's default random generator.
///
/// - Returns: Either `true` or `false`, randomly chosen with equal
/// probability.
@inlinable
public static func random() -> Bool {
var g = SystemRandomNumberGenerator()
return Bool.random(using: &g)
}
}
extension Bool: _ExpressibleByBuiltinBooleanLiteral, ExpressibleByBooleanLiteral {
@_transparent
public init(_builtinBooleanLiteral value: Builtin.Int1) {
self._value = value
}
/// Creates an instance initialized to the specified Boolean literal.
///
/// Do not call this initializer directly. It is used by the compiler when
/// you use a Boolean literal. Instead, create a new `Bool` instance by
/// using one of the Boolean literals `true` or `false`.
///
/// var printedMessage = false
///
/// if !printedMessage {
/// print("You look nice today!")
/// printedMessage = true
/// }
/// // Prints "You look nice today!"
///
/// In this example, both assignments to the `printedMessage` variable call
/// this Boolean literal initializer behind the scenes.
///
/// - Parameter value: The value of the new instance.
@_transparent
public init(booleanLiteral value: Bool) {
self = value
}
}
extension Bool: CustomStringConvertible {
/// A textual representation of the Boolean value.
@inlinable
public var description: String {
return self ? "true" : "false"
}
}
extension Bool: Equatable {
@_transparent
public static func == (lhs: Bool, rhs: Bool) -> Bool {
return Bool(Builtin.cmp_eq_Int1(lhs._value, rhs._value))
}
}
extension Bool: Hashable {
/// Hashes the essential components of this value by feeding them into the
/// given hasher.
///
/// - Parameter hasher: The hasher to use when combining the components
/// of this instance.
@inlinable
public func hash(into hasher: inout Hasher) {
hasher.combine((self ? 1 : 0) as UInt8)
}
}
extension Bool: LosslessStringConvertible {
/// Creates a new Boolean value from the given string.
///
/// If the `description` value is any string other than `"true"` or
/// `"false"`, the result is `nil`. This initializer is case sensitive.
///
/// - Parameter description: A string representation of the Boolean value.
@inlinable
public init?(_ description: String) {
if description == "true" {
self = true
} else if description == "false" {
self = false
} else {
return nil
}
}
}
//===----------------------------------------------------------------------===//
// Operators
//===----------------------------------------------------------------------===//
extension Bool {
/// Performs a logical NOT operation on a Boolean value.
///
/// The logical NOT operator (`!`) inverts a Boolean value. If the value is
/// `true`, the result of the operation is `false`; if the value is `false`,
/// the result is `true`.
///
/// var printedMessage = false
///
/// if !printedMessage {
/// print("You look nice today!")
/// printedMessage = true
/// }
/// // Prints "You look nice today!"
///
/// - Parameter a: The Boolean value to negate.
@_transparent
public static prefix func ! (a: Bool) -> Bool {
return Bool(Builtin.xor_Int1(a._value, true._value))
}
}
extension Bool {
/// Performs a logical AND operation on two Boolean values.
///
/// The logical AND operator (`&&`) combines two Boolean values and returns
/// `true` if both of the values are `true`. If either of the values is
/// `false`, the operator returns `false`.
///
/// This operator uses short-circuit evaluation: The left-hand side (`lhs`) is
/// evaluated first, and the right-hand side (`rhs`) is evaluated only if
/// `lhs` evaluates to `true`. For example:
///
/// let measurements = [7.44, 6.51, 4.74, 5.88, 6.27, 6.12, 7.76]
/// let sum = measurements.reduce(0, +)
///
/// if measurements.count > 0 && sum / Double(measurements.count) < 6.5 {
/// print("Average measurement is less than 6.5")
/// }
/// // Prints "Average measurement is less than 6.5"
///
/// In this example, `lhs` tests whether `measurements.count` is greater than
/// zero. Evaluation of the `&&` operator is one of the following:
///
/// - When `measurements.count` is equal to zero, `lhs` evaluates to `false`
/// and `rhs` is not evaluated, preventing a divide-by-zero error in the
/// expression `sum / Double(measurements.count)`. The result of the
/// operation is `false`.
/// - When `measurements.count` is greater than zero, `lhs` evaluates to
/// `true` and `rhs` is evaluated. The result of evaluating `rhs` is the
/// result of the `&&` operation.
///
/// - Parameters:
/// - lhs: The left-hand side of the operation.
/// - rhs: The right-hand side of the operation.
@_transparent
@inline(__always)
public static func && (lhs: Bool, rhs: @autoclosure () throws -> Bool) rethrows
-> Bool {
return lhs ? try rhs() : false
}
/// Performs a logical OR operation on two Boolean values.
///
/// The logical OR operator (`||`) combines two Boolean values and returns
/// `true` if at least one of the values is `true`. If both values are
/// `false`, the operator returns `false`.
///
/// This operator uses short-circuit evaluation: The left-hand side (`lhs`) is
/// evaluated first, and the right-hand side (`rhs`) is evaluated only if
/// `lhs` evaluates to `false`. For example:
///
/// let majorErrors: Set = ["No first name", "No last name", ...]
/// let error = ""
///
/// if error.isEmpty || !majorErrors.contains(error) {
/// print("No major errors detected")
/// } else {
/// print("Major error: \(error)")
/// }
/// // Prints "No major errors detected"
///
/// In this example, `lhs` tests whether `error` is an empty string.
/// Evaluation of the `||` operator is one of the following:
///
/// - When `error` is an empty string, `lhs` evaluates to `true` and `rhs` is
/// not evaluated, skipping the call to `majorErrors.contains(_:)`. The
/// result of the operation is `true`.
/// - When `error` is not an empty string, `lhs` evaluates to `false` and
/// `rhs` is evaluated. The result of evaluating `rhs` is the result of the
/// `||` operation.
///
/// - Parameters:
/// - lhs: The left-hand side of the operation.
/// - rhs: The right-hand side of the operation.
@_transparent
@inline(__always)
public static func || (lhs: Bool, rhs: @autoclosure () throws -> Bool) rethrows
-> Bool {
return lhs ? true : try rhs()
}
}
extension Bool {
/// Toggles the Boolean variable's value.
///
/// Use this method to toggle a Boolean value from `true` to `false` or from
/// `false` to `true`.
///
/// var bools = [true, false]
///
/// bools[0].toggle()
/// // bools == [false, false]
@inlinable
public mutating func toggle() {
self = !self
}
}