mirror of
https://github.com/apple/swift.git
synced 2025-12-21 12:14:44 +01:00
215 lines
5.5 KiB
Swift
215 lines
5.5 KiB
Swift
struct Float64 {
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var value : Builtin.FPIEEE64
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func replPrint() {
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print(this)
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}
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}
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extension Float64 : BuiltinIntegerLiteralConvertible, IntegerLiteralConvertible {
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static func _convertFromBuiltinIntegerLiteral(val : Builtin.Int128) -> Float64 {
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return Float64(Builtin.uitofp_Int128_FPIEEE64(val))
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}
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typealias IntegerLiteralType = Int128
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static func convertFromIntegerLiteral(value : Int128) -> Float64 {
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return Float64(Builtin.uitofp_Int128_FPIEEE64(value.value))
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}
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}
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extension Float64 : BuiltinFloatLiteralConvertible {
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static func _convertFromBuiltinFloatLiteral(
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value : Builtin.FPIEEE64) -> Float64 {
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return Float64(value)
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}
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}
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extension Float64 : FloatLiteralConvertible {
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typealias FloatLiteralType = Float64
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static func convertFromFloatLiteral(value : Float64) -> Float64 {
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return value
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}
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}
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extension Float64 : Comparable, Hashable {
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func __equal__(rhs: Float64) -> Bool {
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return _getBool(Builtin.fcmp_oeq_FPIEEE64(value, rhs.value))
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}
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func __less__(rhs: Float64) -> Bool {
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return _getBool(Builtin.fcmp_olt_FPIEEE64(value, rhs.value))
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}
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func hashValue() -> Int {
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return Int(Builtin.bitcast_FPIEEE64_Int64(value))
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}
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}
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extension Float64 : SignedNumber {
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func __negate__() -> Float64 { return Float64(Builtin.fneg_FPIEEE64(value)) }
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func isNegative() -> Bool { return this < 0 }
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}
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//===----------------------------------------------------------------------===//
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// Explicit conversions between types.
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//===----------------------------------------------------------------------===//
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extension Int8 {
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constructor(v : Float64) {
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value = Builtin.fptosi_FPIEEE64_Int8(v.value)
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}
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}
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extension UInt8 {
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constructor(v : Float64) {
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value = Builtin.fptoui_FPIEEE64_Int8(v.value)
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}
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}
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extension Int16 {
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constructor(v : Float64) {
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value = Builtin.fptosi_FPIEEE64_Int16(v.value)
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}
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}
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extension Int32 {
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constructor(v : Float64) {
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value = Builtin.fptosi_FPIEEE64_Int32(v.value)
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}
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}
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extension UInt32 {
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constructor(v : Float64) {
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value = Builtin.fptoui_FPIEEE64_Int32(v.value)
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}
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}
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extension Int64 {
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constructor(v : Float64) {
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value = Builtin.fptosi_FPIEEE64_Int64(v.value)
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}
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}
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extension UInt64 {
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constructor(v : Float64) {
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value = Builtin.fptosi_FPIEEE64_Int64(v.value)
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}
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}
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extension Int128 {
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constructor(v : Float64) {
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value = Builtin.fptosi_FPIEEE64_Int128(v.value)
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}
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}
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extension Float32 {
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constructor(v : Float64) {
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value = Builtin.fptrunc_FPIEEE64_FPIEEE32(v.value)
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}
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}
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extension Float64 {
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constructor(v : Int8) {
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value = Builtin.sitofp_Int8_FPIEEE64(v.value)
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}
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constructor(v : UInt8) {
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value = Builtin.uitofp_Int8_FPIEEE64(v.value)
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}
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constructor(v : Int16) {
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value = Builtin.sitofp_Int16_FPIEEE64(v.value)
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}
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constructor(v : UInt16) {
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value = Builtin.uitofp_Int16_FPIEEE64(v.value)
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}
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constructor(v : Int32) {
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value = Builtin.sitofp_Int32_FPIEEE64(v.value)
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}
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constructor(v : UInt32) {
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value = Builtin.uitofp_Int32_FPIEEE64(v.value)
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}
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constructor(v : UInt64) {
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value = Builtin.uitofp_Int64_FPIEEE64(v.value)
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}
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constructor(v : Int64) {
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value = Builtin.sitofp_Int64_FPIEEE64(v.value)
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}
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constructor(v : Int128) {
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value = Builtin.sitofp_Int128_FPIEEE64(v.value)
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}
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constructor(v : Float32) {
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value = Builtin.fpext_FPIEEE32_FPIEEE64(v.value)
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}
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}
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//===----------------------------------------------------------------------===//
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// Standard Operators
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//===----------------------------------------------------------------------===//
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// Unary addition operators.
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func [prefix] +(a : Float64) -> Float64 { return a }
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// Binary Multiplication.
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func * (lhs : Float64, rhs : Float64) -> Float64 {
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return Float64(Builtin.fmul_FPIEEE64(lhs.value, rhs.value))
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}
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// Binary Division.
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func / (lhs: Float64, rhs: Float64) -> Float64 {
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return Float64(Builtin.fdiv_FPIEEE64(lhs.value, rhs.value))
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}
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// Binary Remainder.
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// The sign of the result matches the sign of the dividend.
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// 1) This is consistent with '%' in C#, D, Java, and JavaScript
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// 2) C99 requires this behavior for fmod*()
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// 3) C++11 requires this behavior for std::fmod*()
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func [asmname="fmod"] % (lhs: Float64, rhs: Float64) -> Float64
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// Binary Addition.
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func + (lhs: Float64, rhs: Float64) -> Float64 {
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return Float64(Builtin.fadd_FPIEEE64(lhs.value, rhs.value))
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}
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// Binary Subtraction.
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func - (lhs: Float64, rhs: Float64) -> Float64 {
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return Float64(Builtin.fsub_FPIEEE64(lhs.value, rhs.value))
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}
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// See Bool.swift for && and ||
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// In C, 120 is &&
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// In C, 110 is ||
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// In C, 100 is ?:
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// In C, 90 is =, *=, += etc.
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// Compound assignment (with addition)
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func [assignment] += (lhs : [byref] Float64, rhs : Float64) {
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lhs = lhs + rhs
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}
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// Compound assignment (with subtraction)
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func [assignment] -= (lhs : [byref] Float64, rhs : Float64) {
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lhs = lhs - rhs
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}
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// Compound assignment (with multiplication)
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func [assignment] *= (lhs : [byref] Float64, rhs : Float64) {
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lhs = lhs * rhs
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}
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// Compound assignment (with division)
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func [assignment] /= (lhs : [byref] Float64, rhs : Float64) {
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lhs = lhs / rhs
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}
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// Compound assignment (with remainder)
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func [assignment] %= (lhs : [byref] Float64, rhs : Float64) {
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lhs = lhs % rhs
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}
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// math
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func [asmname="sin"] sin(x : Float64) -> Float64
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func [asmname="cos"] cos(x : Float64) -> Float64
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func [asmname="tan"] tan(x : Float64) -> Float64
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func [asmname="atan"] atan(x : Float64) -> Float64
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func [asmname="atan2"] atan(y : Float64, x : Float64) -> Float64
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func [asmname="sqrt"] sqrt(x : Float64) -> Float64
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