Files
swift-mirror/stdlib/public/Darwin/Accelerate/vDSP_SingleVectorOperations.swift
Stephen Canon e6406d878d Drop @inline(__always) from Accelerate overlay; it doesn't do what you want. (#24641)
@inline(__always) does not imply inlinable, which means that it effectively does nothing in the context of the Accelerate overlay. I have replaced all of these with @inlinable where that can be done as a one-line change. Functions that switch over open enums and more complex API (DCT, DFT, FFT) will require more sophisticated corrections, which we can undertake in later commits. For now, they have been rolled back to simply being normal public API.
2019-05-09 17:10:34 -04:00

1026 lines
36 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2019 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//
// vDSP Extrema
//
//===----------------------------------------------------------------------===//
extension vDSP {
// MARK: Elementwise minimum
/// Returns an array containing the lesser of the corresponding values in `vectorA` and `vectorB`, single-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func minimum<U>(_ vectorA: U,
_ vectorB: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
precondition(vectorA.count == vectorB.count)
let result = Array<Float>(unsafeUninitializedCapacity: vectorA.count) {
buffer, initializedCount in
minimum(vectorA,
vectorB,
result: &buffer)
initializedCount = vectorA.count
}
return result
}
/// Populates `result` with the lesser of the corresponding values in `vectorA` and `vectorB`, single-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter result: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func minimum<U, V>(_ vectorA: U,
_ vectorB: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
let n = vDSP_Length(min(vectorA.count,
vectorB.count,
result.count))
result.withUnsafeMutableBufferPointer { r in
vectorA.withUnsafeBufferPointer { a in
vectorB.withUnsafeBufferPointer { b in
vDSP_vmin(a.baseAddress!, 1,
b.baseAddress!, 1,
r.baseAddress!, 1,
n)
}
}
}
}
/// Returns an array containing the lesser of the corresponding values in `vectorA` and `vectorB`, double-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func minimum<U>(_ vectorA: U,
_ vectorB: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
precondition(vectorA.count == vectorB.count)
let result = Array<Double>(unsafeUninitializedCapacity: vectorA.count) {
buffer, initializedCount in
minimum(vectorA,
vectorB,
result: &buffer)
initializedCount = vectorA.count
}
return result
}
/// Populates `result` with the lesser of the corresponding values in `vectorA` and `vectorB`, double-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter result: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func minimum<U, V>(_ vectorA: U,
_ vectorB: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
let n = vDSP_Length(min(vectorA.count,
vectorB.count,
result.count))
result.withUnsafeMutableBufferPointer { r in
vectorA.withUnsafeBufferPointer { a in
vectorB.withUnsafeBufferPointer { b in
vDSP_vminD(a.baseAddress!, 1,
b.baseAddress!, 1,
r.baseAddress!, 1,
n)
}
}
}
}
// MARK: Elementwise maximum
/// Returns an array containing the greater of the corresponding values in `vectorA` and `vectorB`, single-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func maximum<U>(_ vectorA: U,
_ vectorB: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
precondition(vectorA.count == vectorB.count)
let result = Array<Float>(unsafeUninitializedCapacity: vectorA.count) {
buffer, initializedCount in
maximum(vectorA,
vectorB,
result: &buffer)
initializedCount = vectorA.count
}
return result
}
/// Populates `result` with the greater of the corresponding values in `vectorA` and `vectorB`, single-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Parameter result: the `c` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func maximum<U, V>(_ vectorA: U,
_ vectorB: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
let n = vDSP_Length(min(vectorA.count,
vectorB.count,
result.count))
result.withUnsafeMutableBufferPointer { r in
vectorA.withUnsafeBufferPointer { a in
vectorB.withUnsafeBufferPointer { b in
vDSP_vmax(a.baseAddress!, 1,
b.baseAddress!, 1,
r.baseAddress!, 1,
n)
}
}
}
}
/// Returns an array containing the greater of the corresponding values in `vectorA` and `vectorB`, double-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = `c[i] = a[i] > b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func maximum<U>(_ vectorA: U,
_ vectorB: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
precondition(vectorA.count == vectorB.count)
let result = Array<Double>(unsafeUninitializedCapacity: vectorA.count) {
buffer, initializedCount in
maximum(vectorA,
vectorB,
result: &buffer)
initializedCount = vectorA.count
}
return result
}
/// Populates `result` with the greater of the corresponding values in `vectorA` and `vectorB`, double-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
/// - Parameter result: the `c` in `c[i] = a[i] > b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func maximum<U, V>(_ vectorA: U,
_ vectorB: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
let n = vDSP_Length(min(vectorA.count,
vectorB.count,
result.count))
result.withUnsafeMutableBufferPointer { r in
vectorA.withUnsafeBufferPointer { a in
vectorB.withUnsafeBufferPointer { b in
vDSP_vmaxD(a.baseAddress!, 1,
b.baseAddress!, 1,
r.baseAddress!, 1,
n)
}
}
}
}
}
//===----------------------------------------------------------------------===//
//
// vDSP Absolute and Negation
//
//===----------------------------------------------------------------------===//
extension vDSP {
/// Returns an array containing the absolute values of `vector`,
/// single-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func absolute<U>(_ vector: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
let result = Array<Float>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
absolute(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Populates `result` with the absolute values of `vector`,
/// single-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func absolute<U, V>(_ vector: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
let n = result.count
precondition(vector.count == n)
result.withUnsafeMutableBufferPointer { r in
vector.withUnsafeBufferPointer { v in
vDSP_vabs(v.baseAddress!, 1,
r.baseAddress!, 1,
vDSP_Length(n))
}
}
}
/// Returns an array containing the absolute values of `vector`,
/// double-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func absolute<U>(_ vector: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
let result = Array<Double>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
absolute(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Populates `result` with the absolute values of `vector`,
/// double-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func absolute<U, V>(_ vector: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
let n = result.count
precondition(vector.count == n)
result.withUnsafeMutableBufferPointer { r in
vector.withUnsafeBufferPointer { v in
vDSP_vabsD(v.baseAddress!, 1,
r.baseAddress!, 1,
vDSP_Length(n))
}
}
}
/// Returns an array containing the negative absolute values of `vector`,
/// single-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negativeAbsolute<U>(_ vector: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
let result = Array<Float>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
negativeAbsolute(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Populates `result` with the negative absolute values of `vector`,
/// single-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negativeAbsolute<U, V>(_ vector: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
let n = result.count
precondition(vector.count == n)
result.withUnsafeMutableBufferPointer { r in
vector.withUnsafeBufferPointer { v in
vDSP_vnabs(v.baseAddress!, 1,
r.baseAddress!, 1,
vDSP_Length(n))
}
}
}
/// Returns an array containing the negative absolute values of `vector`,
/// double-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negativeAbsolute<U>(_ vector: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
let result = Array<Double>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
negativeAbsolute(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Populates `result` with the negative absolute values of `vector`,
/// double-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negativeAbsolute<U, V>(_ vector: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
let n = result.count
precondition(vector.count == n)
result.withUnsafeMutableBufferPointer { r in
vector.withUnsafeBufferPointer { v in
vDSP_vnabsD(v.baseAddress!, 1,
r.baseAddress!, 1,
vDSP_Length(n))
}
}
}
/// Returns an array containing the negative values of `vector`,
/// single-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negative<U>(_ vector: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
let result = Array<Float>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
negative(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Populates `result` with the negative values of `vector`,
/// single-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negative<U, V>(_ vector: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
let n = result.count
precondition(vector.count == n)
result.withUnsafeMutableBufferPointer { r in
vector.withUnsafeBufferPointer { v in
vDSP_vneg(v.baseAddress!, 1,
r.baseAddress!, 1,
vDSP_Length(n))
}
}
}
/// Returns an array containing the negative values of `vector`,
/// double-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negative<U>(_ vector: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
let result = Array<Double>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
negative(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Populates `result` with the negative values of `vector`,
/// double-precision.
///
/// - Parameter vector: The input vector.
/// - Parameter result: The output vector.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func negative<U, V>(_ vector: U,
result: inout V)
where
U: AccelerateBuffer,
V: AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
let n = result.count
precondition(vector.count == n)
result.withUnsafeMutableBufferPointer { r in
vector.withUnsafeBufferPointer { v in
vDSP_vnegD(v.baseAddress!, 1,
r.baseAddress!, 1,
vDSP_Length(n))
}
}
}
}
//===----------------------------------------------------------------------===//
//
// vDSP In-place reversing and sorting
//
//===----------------------------------------------------------------------===//
extension vDSP {
// MARK: Reversing
/// Reverses an array of single-precision values in-place.
///
/// - Parameter vector: The array to reverse.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func reverse<V>(_ vector: inout V)
where
V: AccelerateMutableBuffer,
V.Element == Float {
let n = vDSP_Length(vector.count)
vector.withUnsafeMutableBufferPointer { v in
vDSP_vrvrs(v.baseAddress!, 1,
n)
}
}
/// Reverses an array of double-precision values in-place.
///
/// - Parameter vector: The array to reverse.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func reverse<V>(_ vector: inout V)
where
V: AccelerateMutableBuffer,
V.Element == Double {
let n = vDSP_Length(vector.count)
vector.withUnsafeMutableBufferPointer { v in
vDSP_vrvrsD(v.baseAddress!, 1,
n)
}
}
// MARK: Sorting
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public enum SortOrder: Int32 {
case ascending = 1
case descending = -1
}
/// Sorts an array of single-precision values in-place.
///
/// - Parameter vector: The array to sort.
/// - Parameter sortOrder: The sort direction.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func sort<V>(_ vector: inout V,
sortOrder: SortOrder)
where
V: AccelerateMutableBuffer,
V.Element == Float {
let n = vDSP_Length(vector.count)
vector.withUnsafeMutableBufferPointer { v in
vDSP_vsort(v.baseAddress!,
n,
sortOrder.rawValue)
}
}
/// Sorts an array of double-precision values in-place.
///
/// - Parameter vector: The array to sort.
/// - Parameter sortOrder: The sort direction.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func sort<V>(_ vector: inout V,
sortOrder: SortOrder)
where
V: AccelerateMutableBuffer,
V.Element == Double {
let n = vDSP_Length(vector.count)
vector.withUnsafeMutableBufferPointer { v in
vDSP_vsortD(v.baseAddress!,
n,
sortOrder.rawValue)
}
}
}
//===----------------------------------------------------------------------===//
//
// vDSP Single vector arithmetic
//
//===----------------------------------------------------------------------===//
extension vDSP {
// MARK: Square
/// Returns an array containing the square of each element in `vector`, single-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func square<U>(_ vector: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
let result = Array<Float>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
square(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Calculates the square of each element in `vector`, writing the result to `result`; single-precision.
///
/// - Parameter _ vector: Input values.
/// - Parameter result: Output values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func square<U, V>(_ vector: U,
result: inout V)
where
U : AccelerateBuffer,
V : AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
precondition(vector.count == result.count)
let n = vDSP_Length(vector.count)
result.withUnsafeMutableBufferPointer { dest in
vector.withUnsafeBufferPointer { src in
vDSP_vsq(src.baseAddress!, 1,
dest.baseAddress!, 1,
n)
}
}
}
/// Returns an array containing the square of each element in `vector`, double-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func square<U>(_ vector: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
let result = Array<Double>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
square(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Calculates the square of each element in `vector`, writing the result to `result`; double-precision.
///
/// - Parameter _ vector: Input values.
/// - Parameter result: Output values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func square<U, V>(_ vector: U,
result: inout V)
where
U : AccelerateBuffer,
V : AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
precondition(vector.count == result.count)
let n = vDSP_Length(vector.count)
result.withUnsafeMutableBufferPointer { dest in
vector.withUnsafeBufferPointer { src in
vDSP_vsqD(src.baseAddress!, 1,
dest.baseAddress!, 1,
n)
}
}
}
// MARK: Signed Square
/// Returns an array containing the signed square of each element in `vector`, single-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func signedSquare<U>(_ vector: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
let result = Array<Float>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
signedSquare(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Calculates the signed square of each element in `vector`, writing the result to `result`; single-precision.
///
/// - Parameter _ vector: Input values.
/// - Parameter result: Output values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func signedSquare<U, V>(_ vector: U,
result: inout V)
where
U : AccelerateBuffer,
V : AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
precondition(vector.count == result.count)
let n = vDSP_Length(vector.count)
result.withUnsafeMutableBufferPointer { dest in
vector.withUnsafeBufferPointer { src in
vDSP_vssq(src.baseAddress!, 1,
dest.baseAddress!, 1,
n)
}
}
}
/// Returns an array containing the signed square of each element in `vector`, double-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func signedSquare<U>(_ vector: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
let result = Array<Double>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
signedSquare(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Calculates the signed square of each element in `vector`, writing the result to `result`; double-precision.
///
/// - Parameter _ vector: Input values.
/// - Parameter result: Output values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func signedSquare<U, V>(_ vector: U,
result: inout V)
where
U : AccelerateBuffer,
V : AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
precondition(vector.count == result.count)
let n = vDSP_Length(vector.count)
result.withUnsafeMutableBufferPointer { dest in
vector.withUnsafeBufferPointer { src in
vDSP_vssqD(src.baseAddress!, 1,
dest.baseAddress!, 1,
n)
}
}
}
// MARK: Truncate to Fraction
/// Returns an array containing each element in `vector` truncated to fraction, single-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func trunc<U>(_ vector: U) -> [Float]
where
U: AccelerateBuffer,
U.Element == Float {
let result = Array<Float>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
trunc(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Truncates to fraction each element in `vector`, writing the result to `result`; single-precision.
///
/// - Parameter _ vector: Input values.
/// - Parameter result: Output values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func trunc<U, V>(_ vector: U,
result: inout V)
where
U : AccelerateBuffer,
V : AccelerateMutableBuffer,
U.Element == Float, V.Element == Float {
precondition(vector.count == result.count)
let n = vDSP_Length(vector.count)
result.withUnsafeMutableBufferPointer { dest in
vector.withUnsafeBufferPointer { src in
vDSP_vfrac(src.baseAddress!, 1,
dest.baseAddress!, 1,
n)
}
}
}
/// Returns an array containing each element in `vector` truncated to fraction, double-precision.
///
/// - Parameter vectorA: the `a` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Parameter vectorB: the `b` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
/// - Returns: the `c` in `c[i] = a[i] < b[i] ? a[i] : b[i]`
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func trunc<U>(_ vector: U) -> [Double]
where
U: AccelerateBuffer,
U.Element == Double {
let result = Array<Double>(unsafeUninitializedCapacity: vector.count) {
buffer, initializedCount in
trunc(vector,
result: &buffer)
initializedCount = vector.count
}
return result
}
/// Truncates to fraction each element in `vector`, writing the result to `result`; double-precision.
///
/// - Parameter _ vector: Input values.
/// - Parameter result: Output values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func trunc<U, V>(_ vector: U,
result: inout V)
where
U : AccelerateBuffer,
V : AccelerateMutableBuffer,
U.Element == Double, V.Element == Double {
precondition(vector.count == result.count)
let n = vDSP_Length(vector.count)
result.withUnsafeMutableBufferPointer { dest in
vector.withUnsafeBufferPointer { src in
vDSP_vfracD(src.baseAddress!, 1,
dest.baseAddress!, 1,
n)
}
}
}
// Zero crossing
/// Returns the number of zero crossings in `vector`; single-precision.
///
/// - Parameter _ vector: Input values.
/// - Returns: The total number of transitions from positive to negative values and from negative to positive values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func countZeroCrossings<U>(_ vector: U) -> UInt
where
U : AccelerateBuffer,
U.Element == Float {
let n = vDSP_Length(vector.count)
var crossingCount: vDSP_Length = 0
var lastCrossingIndex: vDSP_Length = 0
vector.withUnsafeBufferPointer { src in
vDSP_nzcros(src.baseAddress!, 1,
n,
&lastCrossingIndex,
&crossingCount,
n)
}
return crossingCount
}
/// Returns the number of zero crossings in `vector`; double-precision.
///
/// - Parameter _ vector: Input values.
/// - Returns: The total number of transitions from positive to negative values and from negative to positive values.
@inlinable
@available(iOS 9999, macOS 9999, tvOS 9999, watchOS 9999, *)
public static func countZeroCrossings<U>(_ vector: U) -> UInt
where
U : AccelerateBuffer,
U.Element == Double {
let n = vDSP_Length(vector.count)
var crossingCount: vDSP_Length = 0
var lastCrossingIndex: vDSP_Length = 0
vector.withUnsafeBufferPointer { src in
vDSP_nzcrosD(src.baseAddress!, 1,
n,
&lastCrossingIndex,
&crossingCount,
n)
}
return crossingCount
}
}