Files
swift-mirror/stdlib/public/core/Assert.swift
Bob Wilson ef1d9bc7f8 Stop using the _branchHint function
LLVM r355981 changed various intrinsic functions, including expect,
to require immediate arguments. Swift's _branchHint function has an
expected value that is passed in as an argument, so that it cannot
use LLVM's expect intrinsic. The good news is that _branchHint is only
ever used with immediate arguments, so we can just move the intrinsic
into _fastPath and _slowPath and use those instead of _branchHint.

As was noted in the documentation, the _fastPath and _slowPath names are
confusing but we have passed the point where we can simply rename them.
We could add new names but would still need to keep the old ones around
for binary compatibility, and it is not clear that it is worth the
trouble. I have removed that note from the documentation.
2019-03-17 22:13:51 -07:00

308 lines
12 KiB
Swift

//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
/// Performs a traditional C-style assert with an optional message.
///
/// Use this function for internal sanity checks that are active during testing
/// but do not impact performance of shipping code. To check for invalid usage
/// in Release builds, see `precondition(_:_:file:line:)`.
///
/// * In playgrounds and `-Onone` builds (the default for Xcode's Debug
/// configuration): If `condition` evaluates to `false`, stop program
/// execution in a debuggable state after printing `message`.
///
/// * In `-O` builds (the default for Xcode's Release configuration),
/// `condition` is not evaluated, and there are no effects.
///
/// * In `-Ounchecked` builds, `condition` is not evaluated, but the optimizer
/// may assume that it *always* evaluates to `true`. Failure to satisfy that
/// assumption is a serious programming error.
///
/// - Parameters:
/// - condition: The condition to test. `condition` is only evaluated in
/// playgrounds and `-Onone` builds.
/// - message: A string to print if `condition` is evaluated to `false`. The
/// default is an empty string.
/// - file: The file name to print with `message` if the assertion fails. The
/// default is the file where `assert(_:_:file:line:)` is called.
/// - line: The line number to print along with `message` if the assertion
/// fails. The default is the line number where `assert(_:_:file:line:)`
/// is called.
@_transparent
public func assert(
_ condition: @autoclosure () -> Bool,
_ message: @autoclosure () -> String = String(),
file: StaticString = #file, line: UInt = #line
) {
// Only assert in debug mode.
if _isDebugAssertConfiguration() {
if !_fastPath(condition()) {
_assertionFailure("Assertion failed", message(), file: file, line: line,
flags: _fatalErrorFlags())
}
}
}
/// Checks a necessary condition for making forward progress.
///
/// Use this function to detect conditions that must prevent the program from
/// proceeding, even in shipping code.
///
/// * In playgrounds and `-Onone` builds (the default for Xcode's Debug
/// configuration): If `condition` evaluates to `false`, stop program
/// execution in a debuggable state after printing `message`.
///
/// * In `-O` builds (the default for Xcode's Release configuration): If
/// `condition` evaluates to `false`, stop program execution.
///
/// * In `-Ounchecked` builds, `condition` is not evaluated, but the optimizer
/// may assume that it *always* evaluates to `true`. Failure to satisfy that
/// assumption is a serious programming error.
///
/// - Parameters:
/// - condition: The condition to test. `condition` is not evaluated in
/// `-Ounchecked` builds.
/// - message: A string to print if `condition` is evaluated to `false` in a
/// playground or `-Onone` build. The default is an empty string.
/// - file: The file name to print with `message` if the precondition fails.
/// The default is the file where `precondition(_:_:file:line:)` is
/// called.
/// - line: The line number to print along with `message` if the assertion
/// fails. The default is the line number where
/// `precondition(_:_:file:line:)` is called.
@_transparent
public func precondition(
_ condition: @autoclosure () -> Bool,
_ message: @autoclosure () -> String = String(),
file: StaticString = #file, line: UInt = #line
) {
// Only check in debug and release mode. In release mode just trap.
if _isDebugAssertConfiguration() {
if !_fastPath(condition()) {
_assertionFailure("Precondition failed", message(), file: file, line: line,
flags: _fatalErrorFlags())
}
} else if _isReleaseAssertConfiguration() {
let error = !condition()
Builtin.condfail(error._value)
}
}
/// Indicates that an internal sanity check failed.
///
/// Use this function to stop the program, without impacting the performance of
/// shipping code, when control flow is not expected to reach the call---for
/// example, in the `default` case of a `switch` where you have knowledge that
/// one of the other cases must be satisfied. To protect code from invalid
/// usage in Release builds, see `preconditionFailure(_:file:line:)`.
///
/// * In playgrounds and -Onone builds (the default for Xcode's Debug
/// configuration), stop program execution in a debuggable state after
/// printing `message`.
///
/// * In -O builds, has no effect.
///
/// * In -Ounchecked builds, the optimizer may assume that this function is
/// never called. Failure to satisfy that assumption is a serious
/// programming error.
///
/// - Parameters:
/// - message: A string to print in a playground or `-Onone` build. The
/// default is an empty string.
/// - file: The file name to print with `message`. The default is the file
/// where `assertionFailure(_:file:line:)` is called.
/// - line: The line number to print along with `message`. The default is the
/// line number where `assertionFailure(_:file:line:)` is called.
@inlinable
@inline(__always)
public func assertionFailure(
_ message: @autoclosure () -> String = String(),
file: StaticString = #file, line: UInt = #line
) {
if _isDebugAssertConfiguration() {
_assertionFailure("Fatal error", message(), file: file, line: line,
flags: _fatalErrorFlags())
}
else if _isFastAssertConfiguration() {
_conditionallyUnreachable()
}
}
/// Indicates that a precondition was violated.
///
/// Use this function to stop the program when control flow can only reach the
/// call if your API was improperly used. This function's effects vary
/// depending on the build flag used:
///
/// * In playgrounds and `-Onone` builds (the default for Xcode's Debug
/// configuration), stops program execution in a debuggable state after
/// printing `message`.
///
/// * In `-O` builds (the default for Xcode's Release configuration), stops
/// program execution.
///
/// * In `-Ounchecked` builds, the optimizer may assume that this function is
/// never called. Failure to satisfy that assumption is a serious
/// programming error.
///
/// - Parameters:
/// - message: A string to print in a playground or `-Onone` build. The
/// default is an empty string.
/// - file: The file name to print with `message`. The default is the file
/// where `preconditionFailure(_:file:line:)` is called.
/// - line: The line number to print along with `message`. The default is the
/// line number where `preconditionFailure(_:file:line:)` is called.
@_transparent
public func preconditionFailure(
_ message: @autoclosure () -> String = String(),
file: StaticString = #file, line: UInt = #line
) -> Never {
// Only check in debug and release mode. In release mode just trap.
if _isDebugAssertConfiguration() {
_assertionFailure("Fatal error", message(), file: file, line: line,
flags: _fatalErrorFlags())
} else if _isReleaseAssertConfiguration() {
Builtin.int_trap()
}
_conditionallyUnreachable()
}
/// Unconditionally prints a given message and stops execution.
///
/// - Parameters:
/// - message: The string to print. The default is an empty string.
/// - file: The file name to print with `message`. The default is the file
/// where `fatalError(_:file:line:)` is called.
/// - line: The line number to print along with `message`. The default is the
/// line number where `fatalError(_:file:line:)` is called.
@_transparent
public func fatalError(
_ message: @autoclosure () -> String = String(),
file: StaticString = #file, line: UInt = #line
) -> Never {
_assertionFailure("Fatal error", message(), file: file, line: line,
flags: _fatalErrorFlags())
}
/// Library precondition checks.
///
/// Library precondition checks are enabled in debug mode and release mode. When
/// building in fast mode they are disabled. In release mode they don't print
/// an error message but just trap. In debug mode they print an error message
/// and abort.
@usableFromInline @_transparent
internal func _precondition(
_ condition: @autoclosure () -> Bool, _ message: StaticString = StaticString(),
file: StaticString = #file, line: UInt = #line
) {
// Only check in debug and release mode. In release mode just trap.
if _isDebugAssertConfiguration() {
if !_fastPath(condition()) {
_fatalErrorMessage("Fatal error", message, file: file, line: line,
flags: _fatalErrorFlags())
}
} else if _isReleaseAssertConfiguration() {
let error = !condition()
Builtin.condfail(error._value)
}
}
@usableFromInline @_transparent
internal func _preconditionFailure(
_ message: StaticString = StaticString(),
file: StaticString = #file, line: UInt = #line
) -> Never {
_precondition(false, message, file: file, line: line)
_conditionallyUnreachable()
}
/// If `error` is true, prints an error message in debug mode, traps in release
/// mode, and returns an undefined error otherwise.
/// Otherwise returns `result`.
@_transparent
public func _overflowChecked<T>(
_ args: (T, Bool),
file: StaticString = #file, line: UInt = #line
) -> T {
let (result, error) = args
if _isDebugAssertConfiguration() {
if _slowPath(error) {
_fatalErrorMessage("Fatal error", "Overflow/underflow",
file: file, line: line, flags: _fatalErrorFlags())
}
} else {
Builtin.condfail(error._value)
}
return result
}
/// Debug library precondition checks.
///
/// Debug library precondition checks are only on in debug mode. In release and
/// in fast mode they are disabled. In debug mode they print an error message
/// and abort.
/// They are meant to be used when the check is not comprehensively checking for
/// all possible errors.
@usableFromInline @_transparent
internal func _debugPrecondition(
_ condition: @autoclosure () -> Bool, _ message: StaticString = StaticString(),
file: StaticString = #file, line: UInt = #line
) {
// Only check in debug mode.
if _slowPath(_isDebugAssertConfiguration()) {
if !_fastPath(condition()) {
_fatalErrorMessage("Fatal error", message, file: file, line: line,
flags: _fatalErrorFlags())
}
}
}
@usableFromInline @_transparent
internal func _debugPreconditionFailure(
_ message: StaticString = StaticString(),
file: StaticString = #file, line: UInt = #line
) -> Never {
if _slowPath(_isDebugAssertConfiguration()) {
_precondition(false, message, file: file, line: line)
}
_conditionallyUnreachable()
}
/// Internal checks.
///
/// Internal checks are to be used for checking correctness conditions in the
/// standard library. They are only enable when the standard library is built
/// with the build configuration INTERNAL_CHECKS_ENABLED enabled. Otherwise, the
/// call to this function is a noop.
@usableFromInline @_transparent
internal func _internalInvariant(
_ condition: @autoclosure () -> Bool, _ message: StaticString = StaticString(),
file: StaticString = #file, line: UInt = #line
) {
#if INTERNAL_CHECKS_ENABLED
if !_fastPath(condition()) {
_fatalErrorMessage("Fatal error", message, file: file, line: line,
flags: _fatalErrorFlags())
}
#endif
}
@usableFromInline @_transparent
internal func _internalInvariantFailure(
_ message: StaticString = StaticString(),
file: StaticString = #file, line: UInt = #line
) -> Never {
_internalInvariant(false, message, file: file, line: line)
_conditionallyUnreachable()
}