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If you use SwiftStdlibCurrentOS availability, you will be able to use new types and functions from within the implementation. This works by, when appropriate, building with the CurrentOS availability set to the current deployment target. rdar://150944675
355 lines
12 KiB
Swift
355 lines
12 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Swift
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#if !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
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@available(SwiftStdlib 5.1, *)
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@_unavailableInEmbedded
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extension Task where Success == Never, Failure == Never {
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@available(*, deprecated, renamed: "Task.sleep(nanoseconds:)")
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/// Suspends the current task for at least the given duration
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/// in nanoseconds.
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///
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/// This function doesn't block the underlying thread.
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public static func sleep(_ duration: UInt64) async {
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return await Builtin.withUnsafeContinuation {
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(continuation: Builtin.RawUnsafeContinuation) -> Void in
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let job = _taskCreateNullaryContinuationJob(
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priority: Int(Task.currentPriority.rawValue),
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continuation: continuation)
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if #available(SwiftStdlibCurrentOS 6.2, *) {
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#if !$Embedded
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if let executor = Task.currentSchedulableExecutor {
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executor.enqueue(ExecutorJob(context: job),
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after: .nanoseconds(duration),
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clock: .continuous)
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return
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}
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#endif
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}
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// If there is no current schedulable executor, fall back to
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// _enqueueJobGlobalWithDelay()
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_enqueueJobGlobalWithDelay(duration, job)
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}
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}
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/// The type of continuation used in the implementation of
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/// sleep(nanoseconds:).
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typealias SleepContinuation = UnsafeContinuation<(), Error>
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/// Describes the state of a sleep() operation.
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@unsafe enum SleepState {
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/// The sleep continuation has not yet begun.
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case notStarted
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// The sleep continuation has been created and is available here.
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case activeContinuation(SleepContinuation)
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/// The sleep has finished.
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case finished
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/// The sleep was canceled.
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case cancelled
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/// The sleep was canceled before it even got started.
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case cancelledBeforeStarted
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/// Decode sleep state from the word of storage.
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init(word: Builtin.Word) {
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switch UInt(word) & 0x03 {
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case 0:
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let continuationBits = UInt(word) & ~0x03
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if continuationBits == 0 {
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unsafe self = unsafe .notStarted
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} else {
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let continuation = unsafe unsafeBitCast(
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continuationBits, to: SleepContinuation.self)
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unsafe self = unsafe .activeContinuation(continuation)
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}
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case 1:
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unsafe self = unsafe .finished
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case 2:
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unsafe self = unsafe .cancelled
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case 3:
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unsafe self = unsafe .cancelledBeforeStarted
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default:
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fatalError("Bitmask failure")
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}
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}
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/// Decode sleep state by loading from the given pointer
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init(loading wordPtr: UnsafeMutablePointer<Builtin.Word>) {
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unsafe self.init(word: Builtin.atomicload_seqcst_Word(wordPtr._rawValue))
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}
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/// Encode sleep state into a word of storage.
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var word: UInt {
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switch unsafe self {
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case .notStarted:
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return 0
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case .activeContinuation(let continuation):
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let continuationBits = unsafe unsafeBitCast(continuation, to: UInt.self)
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return continuationBits
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case .finished:
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return 1
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case .cancelled:
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return 2
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case .cancelledBeforeStarted:
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return 3
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}
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}
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}
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/// A simple wrapper for a pointer to heap allocated storage of a `SleepState`
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/// value. This wrapper is `Sendable` because it facilitates atomic load and
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/// exchange operations on the underlying storage. However, this wrapper is also
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/// _unsafe_ because the owner must manually deallocate the token once it is no
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/// longer needed.
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@unsafe struct UnsafeSleepStateToken: @unchecked Sendable {
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let wordPtr: UnsafeMutablePointer<Builtin.Word>
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/// Allocates the underlying storage and sets the value to `.notStarted`.
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init() {
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unsafe wordPtr = .allocate(capacity: 1)
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unsafe Builtin.atomicstore_seqcst_Word(
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wordPtr._rawValue, SleepState.notStarted.word._builtinWordValue)
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}
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/// Atomically loads the current state.
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func load() -> SleepState {
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return unsafe SleepState(word: Builtin.atomicload_seqcst_Word(wordPtr._rawValue))
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}
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/// Attempts to atomically set the stored value to `desired` if the current
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/// value is equal to `expected`. Returns true if the exchange was successful.
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func exchange(expected: SleepState, desired: SleepState) -> Bool {
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let (_, won) = unsafe Builtin.cmpxchg_seqcst_seqcst_Word(
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wordPtr._rawValue,
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expected.word._builtinWordValue,
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desired.word._builtinWordValue)
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return Bool(_builtinBooleanLiteral: won)
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}
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/// Deallocates the underlying storage.
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func deallocate() {
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unsafe wordPtr.deallocate()
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}
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}
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/// Called when the sleep(nanoseconds:) operation woke up without being
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/// canceled.
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static func onSleepWake(_ token: UnsafeSleepStateToken) {
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while true {
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let state = unsafe token.load()
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switch unsafe state {
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case .notStarted:
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fatalError("Cannot wake before we even started")
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case .activeContinuation(let continuation):
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// We have an active continuation, so try to transition to the
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// "finished" state.
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if unsafe token.exchange(expected: state, desired: .finished) {
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// The sleep finished, so invoke the continuation: we're done.
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unsafe continuation.resume()
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return
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}
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// Try again!
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continue
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case .finished:
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fatalError("Already finished normally, can't do that again")
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case .cancelled:
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// The task was cancelled, which means the continuation was
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// called by the cancellation handler. We need to deallocate the token
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// because it was left over for this task to complete.
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unsafe token.deallocate()
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return
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case .cancelledBeforeStarted:
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// Nothing to do;
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return
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}
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}
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}
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/// Called when the sleep(nanoseconds:) operation has been canceled before
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/// the sleep completed.
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static func onSleepCancel(_ token: UnsafeSleepStateToken) {
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while true {
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let state = unsafe token.load()
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switch unsafe state {
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case .notStarted:
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// We haven't started yet, so try to transition to the cancelled-before
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// started state.
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if unsafe token.exchange(expected: state, desired: .cancelledBeforeStarted) {
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return
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}
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// Try again!
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continue
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case .activeContinuation(let continuation):
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// We have an active continuation, so try to transition to the
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// "cancelled" state.
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if unsafe token.exchange(expected: state, desired: .cancelled) {
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// We recorded the task cancellation before the sleep finished, so
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// invoke the continuation with the cancellation error.
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unsafe continuation.resume(throwing: _Concurrency.CancellationError())
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return
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}
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// Try again!
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continue
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case .finished, .cancelled, .cancelledBeforeStarted:
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// The operation already finished, so there is nothing more to do.
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return
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}
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}
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}
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/// Suspends the current task for at least the given duration
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/// in nanoseconds.
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///
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/// If the task is canceled before the time ends,
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/// this function throws `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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public static func sleep(nanoseconds duration: UInt64) async throws {
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// Create a token which will initially have the value "not started", which
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// means the continuation has neither been created nor completed.
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let token = unsafe UnsafeSleepStateToken()
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do {
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// Install a cancellation handler to resume the continuation by
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// throwing CancellationError.
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try await withTaskCancellationHandler {
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let _: () = try unsafe await withUnsafeThrowingContinuation { continuation in
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while true {
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let state = unsafe token.load()
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switch unsafe state {
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case .notStarted:
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// Try to swap in the continuation state.
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let newState = unsafe SleepState.activeContinuation(continuation)
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if unsafe !token.exchange(expected: state, desired: newState) {
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// Keep trying!
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continue
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}
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// Create a task that resumes the continuation normally if it
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// finishes first. Enqueue it directly with the delay, so it fires
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// when we're done sleeping.
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let sleepTaskFlags = taskCreateFlags(
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priority: nil, isChildTask: false, copyTaskLocals: false,
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inheritContext: false, enqueueJob: false,
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addPendingGroupTaskUnconditionally: false,
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isDiscardingTask: false, isSynchronousStart: false)
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let (sleepTask, _) = Builtin.createAsyncTask(sleepTaskFlags) {
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unsafe onSleepWake(token)
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}
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let job = Builtin.convertTaskToJob(sleepTask)
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if #available(SwiftStdlibCurrentOS 6.2, *) {
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#if !$Embedded
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if let executor = Task.currentSchedulableExecutor {
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executor.enqueue(ExecutorJob(context: job),
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after: .nanoseconds(duration),
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clock: .continuous)
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return
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}
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#endif
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}
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// If there is no current schedulable executor, fall back to
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// _enqueueJobGlobalWithDelay()
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_enqueueJobGlobalWithDelay(duration, job)
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return
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case .activeContinuation, .finished:
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fatalError("Impossible to have multiple active continuations")
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case .cancelled:
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fatalError("Impossible to have cancelled before we began")
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case .cancelledBeforeStarted:
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// Finish the continuation normally. We'll throw later, after
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// we clean up.
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unsafe continuation.resume()
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return
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}
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}
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}
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} onCancel: {
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unsafe onSleepCancel(token)
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}
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// Determine whether we got cancelled before we even started.
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let cancelledBeforeStarted: Bool
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switch unsafe token.load() {
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case .notStarted, .activeContinuation, .cancelled:
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fatalError("Invalid state for non-cancelled sleep task")
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case .cancelledBeforeStarted:
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cancelledBeforeStarted = true
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case .finished:
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cancelledBeforeStarted = false
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}
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// We got here without being cancelled, so deallocate the storage for
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// the flag word and continuation.
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unsafe token.deallocate()
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// If we got cancelled before we even started, through the cancellation
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// error now.
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if cancelledBeforeStarted {
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throw _Concurrency.CancellationError()
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}
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} catch {
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// The task was cancelled; propagate the error. The "on wake" task is
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// responsible for deallocating the flag word and continuation, if it's
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// still running.
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throw error
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}
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}
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}
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#else
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@available(SwiftStdlib 5.1, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlib 5.1, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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public static func sleep(_ duration: UInt64) async {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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@available(SwiftStdlib 5.1, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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public static func sleep(nanoseconds duration: UInt64) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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}
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#endif
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