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If you use SwiftStdlibCurrentOS availability, you will be able to use new types and functions from within the implementation. This works by, when appropriate, building with the CurrentOS availability set to the current deployment target. rdar://150944675
255 lines
9.0 KiB
Swift
255 lines
9.0 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Swift
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#if !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
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@available(SwiftStdlibCurrentOS 5.7, *)
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fileprivate func timestamp<C: Clock>(for instant: C.Instant, clock: C)
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-> (clockID: _ClockID, seconds: Int64, nanoseconds: Int64) {
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var clockID: _ClockID
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if #available(SwiftStdlibCurrentOS 6.2, *) {
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if clock.traits.contains(.continuous) {
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clockID = .continuous
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} else {
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clockID = .suspending
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}
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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var seconds: Int64 = 0
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var nanoseconds: Int64 = 0
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unsafe _getTime(seconds: &seconds,
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nanoseconds: &nanoseconds,
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clock: clockID.rawValue)
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let delta: Swift.Duration
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if #available(SwiftStdlibCurrentOS 6.2, *) {
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delta = clock.convert(from: clock.now.duration(to: instant))!
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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let (deltaSeconds, deltaAttoseconds) = delta.components
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let deltaNanoseconds = deltaAttoseconds / 1_000_000_000
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seconds += deltaSeconds
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nanoseconds += deltaNanoseconds
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if nanoseconds > 1_000_000_000 {
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seconds += 1
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nanoseconds -= 1_000_000_000
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}
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return (clockID: clockID,
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seconds: Int64(seconds),
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nanoseconds: Int64(nanoseconds))
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}
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@available(SwiftStdlibCurrentOS 5.7, *)
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@_unavailableInEmbedded
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlibCurrentOS 5.7, *)
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internal static func _sleep<C: Clock>(
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until instant: C.Instant,
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tolerance: C.Duration?,
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clock: C
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) async throws {
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// Create a token which will initially have the value "not started", which
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// means the continuation has neither been created nor completed.
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let token = unsafe UnsafeSleepStateToken()
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do {
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// Install a cancellation handler to resume the continuation by
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// throwing CancellationError.
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try await withTaskCancellationHandler {
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let _: () = try unsafe await withUnsafeThrowingContinuation { continuation in
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while true {
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let state = unsafe token.load()
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switch unsafe state {
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case .notStarted:
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// Try to swap in the continuation word.
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let newState = unsafe SleepState.activeContinuation(continuation)
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if unsafe !token.exchange(expected: state, desired: newState) {
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// Keep trying!
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continue
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}
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// Create a task that resumes the continuation normally if it
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// finishes first. Enqueue it directly with the delay, so it fires
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// when we're done sleeping.
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let sleepTaskFlags = taskCreateFlags(
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priority: nil, isChildTask: false, copyTaskLocals: false,
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inheritContext: false, enqueueJob: false,
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addPendingGroupTaskUnconditionally: false,
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isDiscardingTask: false, isSynchronousStart: false)
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let (sleepTask, _) = Builtin.createAsyncTask(sleepTaskFlags) {
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unsafe onSleepWake(token)
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}
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let job = Builtin.convertTaskToJob(sleepTask)
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if #available(SwiftStdlibCurrentOS 6.2, *) {
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#if !$Embedded
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if let executor = Task.currentSchedulableExecutor {
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executor.enqueue(ExecutorJob(context: job),
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at: instant,
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tolerance: tolerance,
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clock: clock)
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return
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}
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#endif
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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// If there is no current schedulable executor, fall back to
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// calling _enqueueJobGlobalWithDeadline().
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let (clockID, seconds, nanoseconds) = timestamp(for: instant,
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clock: clock)
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let toleranceSeconds: Int64
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let toleranceNanoseconds: Int64
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if #available(SwiftStdlibCurrentOS 6.2, *) {
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if let tolerance = tolerance,
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let components = clock.convert(from: tolerance)?.components {
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toleranceSeconds = components.seconds
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toleranceNanoseconds = components.attoseconds / 1_000_000_000
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} else {
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toleranceSeconds = 0
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toleranceNanoseconds = -1
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}
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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if #available(SwiftStdlibCurrentOS 5.9, *) {
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_enqueueJobGlobalWithDeadline(
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seconds, nanoseconds,
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toleranceSeconds, toleranceNanoseconds,
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clockID.rawValue, UnownedJob(context: job))
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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return
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case .activeContinuation, .finished:
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fatalError("Impossible to have multiple active continuations")
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case .cancelled:
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fatalError("Impossible to have cancelled before we began")
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case .cancelledBeforeStarted:
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// Finish the continuation normally. We'll throw later, after
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// we clean up.
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unsafe continuation.resume()
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return
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}
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}
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}
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} onCancel: {
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unsafe onSleepCancel(token)
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}
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// Determine whether we got cancelled before we even started.
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let cancelledBeforeStarted: Bool
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switch unsafe token.load() {
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case .notStarted, .activeContinuation, .cancelled:
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fatalError("Invalid state for non-cancelled sleep task")
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case .cancelledBeforeStarted:
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cancelledBeforeStarted = true
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case .finished:
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cancelledBeforeStarted = false
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}
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// We got here without being cancelled, so deallocate the storage for
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// the flag word and continuation.
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unsafe token.deallocate()
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// If we got cancelled before we even started, through the cancellation
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// error now.
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if cancelledBeforeStarted {
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throw _Concurrency.CancellationError()
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}
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} catch {
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// The task was cancelled; propagate the error. The "on wake" task is
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// responsible for deallocating the flag word and continuation, if it's
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// still running.
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throw error
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}
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}
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#if !$Embedded
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/// Suspends the current task until the given deadline within a tolerance.
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///
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/// If the task is canceled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(until: .now + .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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try await clock.sleep(until: deadline, tolerance: tolerance)
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}
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/// Suspends the current task for the given duration.
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///
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/// If the task is cancelled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(for: .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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try await clock.sleep(for: duration, tolerance: tolerance)
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}
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#endif
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}
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#else
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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}
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#endif
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