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This replaces swiftMSVCRT with swiftCRT. The big difference here is that the `visualc` module is no longer imported nor exported. The `visualc` module remains in use for a singular test wrt availability, but this should effectively remove the need for the `visualc` module. The difference between the MSVCRT and ucrt module was not well understood by most. MSVCRT provided ucrt AND visualc, combining pieces of the old MSVCRT and the newer ucrt. The ucrt module is what you really wanted most of the time, however, would need to use MSVCRT for the convenience aliases for type-generic math and the deprecated math constants. Unfortunately, we cannot shadow the `ucrt` module and create a Swift SDK overlay for ucrt as that seems to result in circular dependencies when processing the `_Concurrency` module. Although this makes using the C library easier for most people, it has a more important subtle change: it cleaves the dependency on visualc. This means that this enables use of Swift without Visual Studio for the singular purpose of providing 3 header files. Additionally, it removes the need for the installation of 2 of the 4 support files. This greatly simplifies the deployment process on Windows.
176 lines
5.1 KiB
Swift
176 lines
5.1 KiB
Swift
//===--- SwiftPrivateThreadExtras.swift -----------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2018 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains wrappers for pthread APIs that are less painful to use
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// than the C APIs.
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//
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//===----------------------------------------------------------------------===//
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#if canImport(Darwin)
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import Darwin
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#elseif canImport(Glibc)
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import Glibc
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#elseif os(Windows)
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import CRT
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import WinSDK
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#endif
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/// An abstract base class to encapsulate the context necessary to invoke
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/// a block from pthread_create.
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internal class ThreadBlockContext {
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/// Execute the block, and return an `UnsafeMutablePointer` to memory
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/// allocated with `UnsafeMutablePointer.alloc` containing the result of the
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/// block.
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func run() -> UnsafeMutableRawPointer { fatalError("abstract") }
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}
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internal class ThreadBlockContextImpl<Argument, Result>: ThreadBlockContext {
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let block: (Argument) -> Result
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let arg: Argument
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init(block: @escaping (Argument) -> Result, arg: Argument) {
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self.block = block
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self.arg = arg
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super.init()
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}
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override func run() -> UnsafeMutableRawPointer {
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let result = UnsafeMutablePointer<Result>.allocate(capacity: 1)
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result.initialize(to: block(arg))
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return UnsafeMutableRawPointer(result)
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}
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}
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/// Entry point for `pthread_create` that invokes a block context.
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internal func invokeBlockContext(
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_ contextAsVoidPointer: UnsafeMutableRawPointer?
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) -> UnsafeMutableRawPointer! {
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// The context is passed in +1; we're responsible for releasing it.
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let context = Unmanaged<ThreadBlockContext>
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.fromOpaque(contextAsVoidPointer!)
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.takeRetainedValue()
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return context.run()
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}
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#if os(Windows)
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public typealias ThreadHandle = HANDLE
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#else
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public typealias ThreadHandle = pthread_t
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#if os(Linux) || os(Android)
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internal func _make_pthread_t() -> pthread_t {
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return pthread_t()
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}
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#else
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internal func _make_pthread_t() -> pthread_t? {
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return nil
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}
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#endif
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#endif
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/// Block-based wrapper for `pthread_create`.
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public func _stdlib_thread_create_block<Argument, Result>(
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_ start_routine: @escaping (Argument) -> Result,
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_ arg: Argument
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) -> (CInt, ThreadHandle?) {
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let context = ThreadBlockContextImpl(block: start_routine, arg: arg)
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// We hand ownership off to `invokeBlockContext` through its void context
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// argument.
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let contextAsVoidPointer = Unmanaged.passRetained(context).toOpaque()
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#if os(Windows)
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let threadID =
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_beginthreadex(nil, 0, { invokeBlockContext($0)!
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.assumingMemoryBound(to: UInt32.self).pointee },
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contextAsVoidPointer, 0, nil)
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if threadID == 0 {
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return (errno, nil)
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} else {
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return (0, ThreadHandle(bitPattern: threadID))
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}
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#else
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var threadID = _make_pthread_t()
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let result = pthread_create(&threadID, nil,
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{ invokeBlockContext($0) }, contextAsVoidPointer)
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if result == 0 {
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return (result, threadID)
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} else {
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return (result, nil)
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}
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#endif
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}
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/// Block-based wrapper for `pthread_join`.
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public func _stdlib_thread_join<Result>(
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_ thread: ThreadHandle,
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_ resultType: Result.Type
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) -> (CInt, Result?) {
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#if os(Windows)
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let result = WaitForSingleObject(thread, INFINITE)
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guard result == WAIT_OBJECT_0 else { return (CInt(result), nil) }
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var dwResult: DWORD = 0
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GetExitCodeThread(thread, &dwResult)
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CloseHandle(thread)
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let value: Result = withUnsafePointer(to: &dwResult) {
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$0.withMemoryRebound(to: Result.self, capacity: 1) {
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$0.pointee
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}
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}
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return (CInt(result), value)
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#else
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var threadResultRawPtr: UnsafeMutableRawPointer?
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let result = pthread_join(thread, &threadResultRawPtr)
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if result == 0 {
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let threadResultPtr = threadResultRawPtr!.assumingMemoryBound(
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to: Result.self)
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let threadResult = threadResultPtr.pointee
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threadResultPtr.deinitialize(count: 1)
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threadResultPtr.deallocate()
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return (result, threadResult)
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} else {
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return (result, nil)
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}
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#endif
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}
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public class _stdlib_Barrier {
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var _threadBarrier: _stdlib_thread_barrier_t
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var _threadBarrierPtr: UnsafeMutablePointer<_stdlib_thread_barrier_t> {
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return _getUnsafePointerToStoredProperties(self)
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.assumingMemoryBound(to: _stdlib_thread_barrier_t.self)
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}
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public init(threadCount: Int) {
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self._threadBarrier = _stdlib_thread_barrier_t()
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let ret = _stdlib_thread_barrier_init(
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_threadBarrierPtr, CUnsignedInt(threadCount))
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if ret != 0 {
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fatalError("_stdlib_thread_barrier_init() failed")
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}
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}
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deinit {
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_stdlib_thread_barrier_destroy(_threadBarrierPtr)
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}
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public func wait() {
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let ret = _stdlib_thread_barrier_wait(_threadBarrierPtr)
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if !(ret == 0 || ret == _stdlib_THREAD_BARRIER_SERIAL_THREAD) {
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fatalError("_stdlib_thread_barrier_wait() failed")
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}
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}
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}
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