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In answering a forum post I noiced that I wanted this and it was missing. Also, extensive comments Also, rename the length: init parameter to count:. When writing the comments for the init function it became painfully clear why we use "count" is better than "length" especially around pointers and memory: the former is much less easy to mistake for "length in bytes". Plus it's consistent with the new ".count" property Swift SVN r20609
307 lines
8.7 KiB
Swift
307 lines
8.7 KiB
Swift
//===--- SliceBuffer.swift - Backing storage for Slice<T> -----------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See http://swift.org/LICENSE.txt for license information
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// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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/// Buffer type for Slice<T>
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public
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struct _SliceBuffer<T> : _ArrayBufferType {
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typealias Element = T
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typealias NativeStorage = _ContiguousArrayStorage<T>
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typealias NativeBuffer = _ContiguousArrayBuffer<T>
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init(owner: AnyObject?, start: UnsafeMutablePointer<T>, count: Int,
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hasNativeBuffer: Bool) {
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self.owner = owner
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self.start = start
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self._countAndFlags = (UInt(count) << 1) | (hasNativeBuffer ? 1 : 0)
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}
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public
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init() {
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owner = .None
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start = nil
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_countAndFlags = 0
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_invariantCheck()
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}
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public
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init(_ buffer: NativeBuffer) {
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owner = buffer._storage
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start = buffer.baseAddress
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_countAndFlags = (UInt(buffer.count) << 1) | (owner ? 1 : 0)
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_invariantCheck()
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}
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func _invariantCheck() {
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let isNative = _hasNativeBuffer
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_sanityCheck(
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(owner as? NativeStorage).boolValue == isNative
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)
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if isNative {
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_sanityCheck(count <= nativeBuffer.count)
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}
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}
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var _hasNativeBuffer: Bool {
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_sanityCheck(
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owner || (_countAndFlags & 1) == 0,
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"Something went wrong: an unowned buffer cannot have a native buffer")
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return (_countAndFlags & 1) != 0
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}
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var nativeBuffer: NativeBuffer {
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_sanityCheck(_hasNativeBuffer)
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return NativeBuffer(owner as? NativeStorage)
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}
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/// Replace the given subRange with the first newCount elements of
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/// the given collection.
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///
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/// Requires: this buffer is backed by a uniquely-referenced
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/// _ContiguousArrayBuffer,
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///
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/// Requires: insertCount <= numericCast(countElements(newValues))
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///
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public
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mutating func replace<C: CollectionType where C.Generator.Element == T>(
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#subRange: Range<Int>, with insertCount: Int, elementsOf newValues: C
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) {
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_invariantCheck()
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// FIXME: <rdar://problem/17464946> with
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// -DSWIFT_STDLIB_INTERNAL_CHECKS=OFF, enabling this sanityCheck
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// actually causes leaks in the stdlib/NewArray.swift.gyb test
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/* _sanityCheck(insertCount <= numericCast(countElements(newValues))) */
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_sanityCheck(_hasNativeBuffer && isUniquelyReferenced())
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var native = unsafeBitCast(owner, NativeBuffer.self)
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let offset = start - native.baseAddress
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let eraseCount = countElements(subRange)
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let growth = insertCount - eraseCount
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let oldCount = count
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_sanityCheck(native.count + growth <= native.capacity)
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native.replace(
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subRange: (subRange.startIndex+offset)..<(subRange.endIndex + offset),
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with: insertCount,
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elementsOf: newValues)
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setLocalCount(oldCount + growth)
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_invariantCheck()
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}
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/// A value that identifies first mutable element, if any. Two
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/// arrays compare === iff they are both empty, or if their buffers
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/// have the same identity and count.
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public
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var identity: Word {
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return unsafeBitCast(start, Word.self)
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}
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/// An object that keeps the elements stored in this buffer alive
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public
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var owner: AnyObject?
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var start: UnsafeMutablePointer<T>
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var _countAndFlags: UInt
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//===--- Non-essential bits ---------------------------------------------===//
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public
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func _asCocoaArray() -> _CocoaArrayType {
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_sanityCheck(
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_isBridgedToObjectiveC(T.self),
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"Array element type is not bridged to ObjectiveC")
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_invariantCheck()
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return _extractOrCopyToNativeArrayBuffer(self)._asCocoaArray()
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}
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public
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mutating func requestUniqueMutableBackingBuffer(minimumCapacity: Int)
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-> NativeBuffer?
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{
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_invariantCheck()
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if _fastPath(_hasNativeBuffer && isUniquelyReferenced()) {
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if capacity >= minimumCapacity {
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// Since we have the last reference, drop any inaccessible
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// trailing elements in the underlying storage. That will
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// tend to reduce shuffling of later elements. Since this
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// function isn't called for subscripting, this won't slow
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// down that case.
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var backing = unsafeBitCast(owner, NativeBuffer.self)
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let offset = self.baseAddress - backing.baseAddress
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let backingCount = backing.count
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let myCount = count
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if _slowPath(backingCount > myCount + offset) {
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backing.replace(
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subRange: (myCount+offset)..<backingCount,
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with: 0,
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elementsOf: EmptyCollection())
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}
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_invariantCheck()
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return backing
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}
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}
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return nil
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}
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public
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mutating func isMutableAndUniquelyReferenced() -> Bool {
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return _hasNativeBuffer && isUniquelyReferenced()
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}
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/// If this buffer is backed by a _ContiguousArrayBuffer, return it.
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/// Otherwise, return nil. Note: the result's baseAddress may
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/// not match ours, since we are a _SliceBuffer.
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public
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func requestNativeBuffer() -> _ContiguousArrayBuffer<Element>? {
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_invariantCheck()
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if _fastPath(_hasNativeBuffer) {
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return unsafeBitCast(owner, NativeBuffer.self)
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}
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return nil
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}
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public
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func _uninitializedCopy(
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subRange: Range<Int>, var target: UnsafeMutablePointer<T>
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) -> UnsafeMutablePointer<T> {
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_invariantCheck()
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_sanityCheck(subRange.startIndex >= 0)
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_sanityCheck(subRange.endIndex >= subRange.startIndex)
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_sanityCheck(subRange.endIndex <= count)
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for i in subRange {
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target++.initialize(start[i])
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}
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return target
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}
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public
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var baseAddress: UnsafeMutablePointer<T> {
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return start
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}
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public
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var count: Int {
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get {
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return Int(_countAndFlags >> 1)
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}
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set {
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let growth = newValue - count
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if growth != 0 {
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nativeBuffer.count += growth
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setLocalCount(newValue)
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}
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_invariantCheck()
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}
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}
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/// Return whether the given `index` is valid for subscripting, i.e. `0
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/// ≤ index < count`
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internal func _isValidSubscript(index : Int) -> Bool {
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return index >= 0 && index < count
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}
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/// Modify the count in this buffer without a corresponding change
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/// in the underlying nativeBuffer. The implementation of replace()
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/// uses this, because it does a wholesale replace in the underlying
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/// buffer.
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mutating func setLocalCount(newValue: Int) {
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_countAndFlags = (UInt(newValue) << 1) | (_countAndFlags & 1)
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}
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public
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var capacity: Int {
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let count = self.count
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if _slowPath(!_hasNativeBuffer) {
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return count
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}
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let n = nativeBuffer
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if (count + start) == (n.count + n.baseAddress) {
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return count + (n.capacity - n.count)
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}
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return count
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}
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mutating func isUniquelyReferenced() -> Bool {
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return Swift._isUniquelyReferenced(&owner)
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}
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public
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subscript(i: Int) -> T {
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get {
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_sanityCheck(i >= 0, "negative slice index is out of range")
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_sanityCheck(i < count, "slice index out of range")
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return start[i]
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}
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nonmutating set {
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_sanityCheck(i >= 0, "negative slice index is out of range")
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_sanityCheck(i < count, "slice index out of range")
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start[i] = newValue
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}
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}
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public
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subscript (subRange: Range<Int>) -> _SliceBuffer {
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_sanityCheck(subRange.startIndex >= 0)
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_sanityCheck(subRange.endIndex >= subRange.startIndex)
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_sanityCheck(subRange.endIndex <= count)
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return _SliceBuffer(
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owner: owner, start: start + subRange.startIndex,
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count: subRange.endIndex - subRange.startIndex,
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hasNativeBuffer: _hasNativeBuffer)
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}
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//===--- CollectionType conformance -------------------------------------===//
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public
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var startIndex: Int {
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return 0
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}
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public
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var endIndex: Int {
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return count
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}
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public
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func generate() -> IndexingGenerator<_SliceBuffer> {
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return IndexingGenerator(self)
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}
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//===--- misc -----------------------------------------------------------===//
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/// Call `body(p)`, where `p` is an `UnsafeBufferPointer` over the
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/// underlying contiguous storage.
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public
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func withUnsafeBufferPointer<R>(
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body: (UnsafeBufferPointer<Element>)->R
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) -> R {
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let ret = body(UnsafeBufferPointer(start: self.baseAddress, count: count))
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_fixLifetime(self)
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return ret
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}
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/// Call `body(p)`, where `p` is an `UnsafeMutableBufferPointer`
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/// over the underlying contiguous storage.
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public
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mutating func withUnsafeMutableBufferPointer<R>(
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body: (UnsafeMutableBufferPointer<T>)->R
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) -> R {
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let ret = body(
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UnsafeMutableBufferPointer(start: baseAddress, count: count))
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_fixLifetime(self)
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return ret
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}
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}
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