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These were right when they were written, but they are now causing trouble. Move them to 6.3.
273 lines
9.8 KiB
Swift
273 lines
9.8 KiB
Swift
//===----------------------------------------------------------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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import Swift
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#if !SWIFT_STDLIB_TASK_TO_THREAD_MODEL_CONCURRENCY
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@_unavailableInEmbedded
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extension ContinuousClock {
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func timestamp(for instant: Instant)
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-> (clockID: _ClockID, seconds: Int64, nanoseconds: Int64)
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{
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let (seconds, nanoseconds) = durationComponents(for: instant._value)
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return (clockID: .continuous, seconds: seconds, nanoseconds: nanoseconds)
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}
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func durationComponents(for duration: Duration)
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-> (seconds: Int64, nanoseconds: Int64)
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{
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let (seconds, attoseconds) = duration.components
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let nanoseconds = attoseconds / 1_000_000_000
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return (seconds: seconds, nanoseconds: nanoseconds)
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}
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}
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@_unavailableInEmbedded
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extension SuspendingClock {
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func timestamp(for instant: Instant)
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-> (clockID: _ClockID, seconds: Int64, nanoseconds: Int64)
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{
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let (seconds, nanoseconds) = durationComponents(for: instant._value)
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return (clockID: .suspending, seconds: seconds, nanoseconds: nanoseconds)
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}
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func durationComponents(for duration: Duration)
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-> (seconds: Int64, nanoseconds: Int64)
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{
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let (seconds, attoseconds) = duration.components
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let nanoseconds = attoseconds / 1_000_000_000
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return (seconds: seconds, nanoseconds: nanoseconds)
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}
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}
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fileprivate func timestamp<C: Clock>(for instant: C.Instant, clock: C)
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-> (clockID: _ClockID, seconds: Int64, nanoseconds: Int64) {
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#if !$Embedded
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if let continuousClock = clock as? ContinuousClock {
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return continuousClock.timestamp(for: instant as! ContinuousClock.Instant)
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} else if let suspendingClock = clock as? SuspendingClock {
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return suspendingClock.timestamp(for: instant as! SuspendingClock.Instant)
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}
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#endif
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fatalError("unknown clock in fallback path")
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}
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fileprivate func durationComponents<C: Clock>(for duration: C.Duration, clock: C)
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-> (seconds: Int64, nanoseconds: Int64) {
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#if !$Embedded
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if let continuousClock = clock as? ContinuousClock {
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return continuousClock.durationComponents(for: duration as! ContinuousClock.Duration)
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} else if let suspendingClock = clock as? SuspendingClock {
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return suspendingClock.durationComponents(for: duration as! SuspendingClock.Duration)
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}
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#endif
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fatalError("unknown clock in fallback path")
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}
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@available(StdlibDeploymentTarget 5.7, *)
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@_unavailableInEmbedded
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extension Task where Success == Never, Failure == Never {
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@available(StdlibDeploymentTarget 5.7, *)
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internal static func _sleep<C: Clock>(
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until instant: C.Instant,
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tolerance: C.Duration?,
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clock: C
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) async throws {
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// Create a token which will initially have the value "not started", which
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// means the continuation has neither been created nor completed.
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let token = unsafe UnsafeSleepStateToken()
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do {
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// Install a cancellation handler to resume the continuation by
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// throwing CancellationError.
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try await withTaskCancellationHandler {
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let _: () = try unsafe await withUnsafeThrowingContinuation { continuation in
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while true {
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let state = unsafe token.load()
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switch unsafe state {
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case .notStarted:
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// Try to swap in the continuation word.
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let newState = unsafe SleepState.activeContinuation(continuation)
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if unsafe !token.exchange(expected: state, desired: newState) {
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// Keep trying!
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continue
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}
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// Create a task that resumes the continuation normally if it
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// finishes first. Enqueue it directly with the delay, so it fires
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// when we're done sleeping.
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let sleepTaskFlags = taskCreateFlags(
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priority: nil, isChildTask: false, copyTaskLocals: false,
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inheritContext: false, enqueueJob: false,
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addPendingGroupTaskUnconditionally: false,
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isDiscardingTask: false, isSynchronousStart: false)
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let (sleepTask, _) = Builtin.createAsyncTask(sleepTaskFlags) {
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unsafe onSleepWake(token)
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}
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let job = Builtin.convertTaskToJob(sleepTask)
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if #available(StdlibDeploymentTarget 6.3, *) {
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#if !$Embedded
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if let executor = Task.currentSchedulingExecutor {
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executor.enqueue(ExecutorJob(context: job),
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at: instant,
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tolerance: tolerance,
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clock: clock)
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return
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}
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#endif
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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// If there is no current scheduling executor, fall back to
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// calling _enqueueJobGlobalWithDeadline().
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let (clockID, seconds, nanoseconds) = timestamp(for: instant,
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clock: clock)
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let toleranceSeconds: Int64
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let toleranceNanoseconds: Int64
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if #available(StdlibDeploymentTarget 6.3, *) {
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if let tolerance = tolerance {
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(toleranceSeconds, toleranceNanoseconds)
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= durationComponents(for: tolerance, clock: clock)
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} else {
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toleranceSeconds = 0
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toleranceNanoseconds = -1
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}
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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if #available(StdlibDeploymentTarget 5.9, *) {
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_enqueueJobGlobalWithDeadline(
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seconds, nanoseconds,
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toleranceSeconds, toleranceNanoseconds,
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clockID.rawValue, UnownedJob(context: job))
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} else {
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fatalError("we shouldn't get here; if we have, availability is broken")
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}
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return
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case .activeContinuation, .finished:
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fatalError("Impossible to have multiple active continuations")
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case .cancelled:
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fatalError("Impossible to have cancelled before we began")
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case .cancelledBeforeStarted:
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// Finish the continuation normally. We'll throw later, after
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// we clean up.
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unsafe continuation.resume()
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return
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}
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}
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}
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} onCancel: {
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unsafe onSleepCancel(token)
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}
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// Determine whether we got cancelled before we even started.
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let cancelledBeforeStarted: Bool
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switch unsafe token.load() {
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case .notStarted, .activeContinuation, .cancelled:
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fatalError("Invalid state for non-cancelled sleep task")
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case .cancelledBeforeStarted:
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cancelledBeforeStarted = true
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case .finished:
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cancelledBeforeStarted = false
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}
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// We got here without being cancelled, so deallocate the storage for
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// the flag word and continuation.
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unsafe token.deallocate()
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// If we got cancelled before we even started, through the cancellation
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// error now.
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if cancelledBeforeStarted {
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throw _Concurrency.CancellationError()
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}
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} catch {
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// The task was cancelled; propagate the error. The "on wake" task is
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// responsible for deallocating the flag word and continuation, if it's
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// still running.
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throw error
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}
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}
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#if !$Embedded
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/// Suspends the current task until the given deadline within a tolerance.
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///
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/// If the task is canceled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(until: .now + .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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try await clock.sleep(until: deadline, tolerance: tolerance)
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}
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/// Suspends the current task for the given duration.
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///
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/// If the task is canceled before the time ends, this function throws
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/// `CancellationError`.
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///
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/// This function doesn't block the underlying thread.
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///
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/// try await Task.sleep(for: .seconds(3))
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///
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@available(SwiftStdlib 5.7, *)
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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try await clock.sleep(for: duration, tolerance: tolerance)
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}
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#endif
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}
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#else
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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extension Task where Success == Never, Failure == Never {
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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public static func sleep<C: Clock>(
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until deadline: C.Instant,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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@available(SwiftStdlib 5.7, *)
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@available(*, unavailable, message: "Unavailable in task-to-thread concurrency model")
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@_alwaysEmitIntoClient
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public static func sleep<C: Clock>(
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for duration: C.Instant.Duration,
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tolerance: C.Instant.Duration? = nil,
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clock: C = .continuous
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) async throws {
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fatalError("Unavailable in task-to-thread concurrency model")
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}
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}
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#endif
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