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1118 lines
36 KiB
C++
1118 lines
36 KiB
C++
//===--- HomotopyReduction.cpp - Higher-dimensional term rewriting --------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2021 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the algorithm for computing a minimal set of rules from
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// a confluent rewrite system. A minimal set of rules is:
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//
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// 1) Large enough that computing the confluent completion produces the original
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// rewrite system;
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//
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// 2) Small enough that no further rules can be deleted without changing the
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// resulting confluent rewrite system.
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//
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// Redundant rules that are not part of the minimal set are redundant are
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// detected by analyzing the set of rewrite loops computed by the completion
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// procedure. See RewriteLoop.cpp for a discussion of rewrite loops.
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//
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// If a rewrite rule appears exactly once in a loop and without context, the
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// loop witnesses a redundancy; the rewrite rule is equivalent to traveling
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// around the loop "in the other direction". This rewrite rule and the
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// corresponding rewrite loop can be deleted.
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//
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// Any occurrence of the rule in the remaining loops is replaced with the
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// alternate definition obtained by splitting the loop that witnessed the
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// redundancy.
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//
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// Iterating this process eventually produces a minimal set of rewrite rules.
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//
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// For a description of the general algorithm, see "A Homotopical Completion
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// Procedure with Applications to Coherence of Monoids",
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// https://hal.inria.fr/hal-00818253.
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//
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// Note that in the world of Swift, rewrite rules for introducing associated
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// type symbols are marked 'permanent'; they are always re-added when a new
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// rewrite system is built from a minimal generic signature, so instead of
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// deleting them it is better to leave them in place in case it allows other
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// rules to be deleted instead.
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//
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// Also, for a conformance rule (V.[P] => V) to be redundant, a stronger
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// condition is needed than appearing once in a loop and without context;
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// the rule must not be a _minimal conformance_. The algorithm for computing
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// minimal conformances is implemented in MinimalConformances.cpp.
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//
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//===----------------------------------------------------------------------===//
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#include "swift/AST/Type.h"
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#include "swift/Basic/Range.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include "RewriteContext.h"
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#include "RewriteSystem.h"
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using namespace swift;
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using namespace rewriting;
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/// Recompute Useful, RulesInEmptyContext, ProjectionCount and DecomposeCount
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/// if needed.
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void RewriteLoop::recompute(const RewriteSystem &system) {
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if (!Dirty)
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return;
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Dirty = 0;
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ProjectionCount = 0;
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DecomposeCount = 0;
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Useful = false;
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RewritePathEvaluator evaluator(Basepoint);
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for (auto step : Path) {
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switch (step.Kind) {
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case RewriteStep::Rule:
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Useful |= (!step.isInContext() && !evaluator.isInContext());
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break;
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case RewriteStep::LeftConcreteProjection:
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++ProjectionCount;
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break;
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case RewriteStep::Decompose:
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++DecomposeCount;
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break;
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case RewriteStep::PrefixSubstitutions:
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case RewriteStep::Shift:
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case RewriteStep::Relation:
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case RewriteStep::DecomposeConcrete:
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case RewriteStep::RightConcreteProjection:
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break;
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}
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evaluator.apply(step, system);
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}
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RulesInEmptyContext = Path.getRulesInEmptyContext(Basepoint, system);
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}
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/// A rewrite rule is redundant if it appears exactly once in a loop
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/// without context.
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ArrayRef<unsigned>
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RewriteLoop::findRulesAppearingOnceInEmptyContext(
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const RewriteSystem &system) const {
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const_cast<RewriteLoop *>(this)->recompute(system);
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return RulesInEmptyContext;
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}
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/// The number of LeftConcreteProjection steps, used by the elimination order to
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/// prioritize loops that are not concrete unification projections.
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unsigned RewriteLoop::getProjectionCount(
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const RewriteSystem &system) const {
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const_cast<RewriteLoop *>(this)->recompute(system);
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return ProjectionCount;
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}
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/// The number of Decompose steps, used by the elimination order to prioritize
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/// loops that are not concrete simplifications.
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unsigned RewriteLoop::getDecomposeCount(
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const RewriteSystem &system) const {
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const_cast<RewriteLoop *>(this)->recompute(system);
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return DecomposeCount;
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}
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/// The number of Decompose steps, used by the elimination order to prioritize
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/// loops that are not concrete simplifications.
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bool RewriteLoop::isUseful(
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const RewriteSystem &system) const {
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const_cast<RewriteLoop *>(this)->recompute(system);
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return Useful;
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}
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/// If a rewrite loop contains an explicit rule in empty context, propagate the
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/// explicit bit to all other rules appearing in empty context within the same
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/// loop.
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///
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/// When computing minimal conformances we prefer to eliminate non-explicit
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/// rules, as a heuristic to ensure that minimized conformance requirements
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/// remain in the same protocol as originally written, in cases where they can
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/// be moved between protocols.
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///
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/// However, conformance rules can also be written in a non-canonical way.
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///
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/// Most conformance requirements are non-canonical, since the original
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/// requirements use unresolved types. For example, a requirement 'Self.X.Y : Q'
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/// inside a protocol P will lower to a rewrite rule
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///
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/// [P].X.Y.[Q] => [P].X.Y
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///
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/// Completion will then add a new rule that looks something like this, using
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/// associated type symbols:
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///
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/// [P:X].[P2:Y].[Q] => [P:X].[P2:Y]
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///
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/// Furthermore, if [P:X].[P2:Y] simplies to some other term, such as [P:Z],
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/// there will be yet another rule added by completion:
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///
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/// [P:Z].[Q] => [P:Z]
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///
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/// The new rules are related to the original rule via rewrite loops where
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/// both rules appear in empty context. This algorithm will propagate the
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/// explicit bit from the original rule to the canonical rule.
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void RewriteSystem::propagateExplicitBits() {
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for (const auto &loop : Loops) {
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auto rulesInEmptyContext =
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loop.findRulesAppearingOnceInEmptyContext(*this);
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bool sawExplicitRule = false;
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for (unsigned ruleID : rulesInEmptyContext) {
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const auto &rule = getRule(ruleID);
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if (rule.isExplicit())
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sawExplicitRule = true;
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}
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if (sawExplicitRule) {
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for (unsigned ruleID : rulesInEmptyContext) {
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auto &rule = getRule(ruleID);
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if (!rule.isPermanent() && !rule.isExplicit())
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rule.markExplicit();
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}
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}
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}
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}
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/// Propagate requirement IDs from redundant rules to their
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/// replacements that appear once in empty context.
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void RewriteSystem::propagateRedundantRequirementIDs() {
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if (Debug.contains(DebugFlags::PropagateRequirementIDs)) {
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llvm::dbgs() << "\nPropagating requirement IDs: {";
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}
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for (auto ruleAndReplacement : RedundantRules) {
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auto ruleID = ruleAndReplacement.first;
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auto rewritePath = ruleAndReplacement.second;
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auto &rule = Rules[ruleID];
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auto requirementID = rule.getRequirementID();
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if (!requirementID.hasValue())
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continue;
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MutableTerm lhs(rule.getLHS());
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for (auto ruleID : rewritePath.getRulesInEmptyContext(lhs, *this)) {
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auto &replacement = Rules[ruleID];
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if (!replacement.isPermanent() &&
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!replacement.getRequirementID().hasValue()) {
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if (Debug.contains(DebugFlags::PropagateRequirementIDs)) {
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llvm::dbgs() << "\n- propagating ID = "
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<< requirementID
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<< "\n from ";
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rule.dump(llvm::dbgs());
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llvm::dbgs() << "\n to ";
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replacement.dump(llvm::dbgs());
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}
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replacement.setRequirementID(requirementID);
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}
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}
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}
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if (Debug.contains(DebugFlags::PropagateRequirementIDs)) {
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llvm::dbgs() << "\n}\n";
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}
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}
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/// After propagating the 'explicit' bit on rules, process pairs of
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/// conflicting rules, marking one or both of the rules as conflicting,
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/// which instructs minimization to drop them.
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void RewriteSystem::processConflicts() {
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for (auto pair : ConflictingRules) {
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auto existingRuleID = pair.first;
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auto newRuleID = pair.second;
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auto *existingRule = &getRule(existingRuleID);
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auto *newRule = &getRule(newRuleID);
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auto existingKind = existingRule->isPropertyRule()->getKind();
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auto newKind = newRule->isPropertyRule()->getKind();
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// The GSB preferred to drop an explicit rule in a conflict, but
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// only if the kinds were the same.
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if (existingRule->isExplicit() && !newRule->isExplicit() &&
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existingKind == newKind) {
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std::swap(existingRule, newRule);
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}
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if (newRule->getRHS().size() >= existingRule->getRHS().size()) {
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newRule->markConflicting();
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} else if (existingKind != Symbol::Kind::Superclass &&
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existingKind == newKind) {
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// The GSB only dropped the new rule in the case of a conflicting
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// superclass requirement, so maintain that behavior here.
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if (existingRule->getRHS().size() >= newRule->getRHS().size())
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existingRule->markConflicting();
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}
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// FIXME: Diagnose the conflict later.
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}
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}
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/// Given a rewrite rule which appears exactly once in a loop
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/// without context, return a new definition for this rewrite rule.
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/// The new definition is the path obtained by deleting the
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/// rewrite rule from the loop.
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RewritePath RewritePath::splitCycleAtRule(unsigned ruleID) const {
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// A cycle is a path from the basepoint to the basepoint.
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// Somewhere in this path, an application of \p ruleID
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// appears in an empty context.
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// First, we split the cycle into two paths:
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//
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// (1) A path from the basepoint to the rule's
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// left hand side,
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RewritePath basepointToLhs;
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// (2) And a path from the rule's right hand side
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// to the basepoint.
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RewritePath rhsToBasepoint;
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// Because the rule only appears once, we know that basepointToLhs
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// and rhsToBasepoint do not involve the rule itself.
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// If the rule is inverted, we have to invert the whole thing
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// again at the end.
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bool ruleWasInverted = false;
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bool sawRule = false;
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for (auto step : Steps) {
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switch (step.Kind) {
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case RewriteStep::Rule: {
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if (step.getRuleID() != ruleID)
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break;
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assert(!sawRule && "Rule appears more than once?");
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assert(!step.isInContext() && "Rule appears in context?");
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ruleWasInverted = step.Inverse;
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sawRule = true;
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continue;
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}
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case RewriteStep::PrefixSubstitutions:
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case RewriteStep::Shift:
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case RewriteStep::Decompose:
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case RewriteStep::Relation:
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case RewriteStep::DecomposeConcrete:
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case RewriteStep::LeftConcreteProjection:
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case RewriteStep::RightConcreteProjection:
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break;
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}
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if (sawRule)
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rhsToBasepoint.add(step);
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else
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basepointToLhs.add(step);
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}
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// Build a path from the rule's lhs to the rule's rhs via the
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// basepoint.
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RewritePath result = rhsToBasepoint;
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result.append(basepointToLhs);
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// We want a path from the lhs to the rhs, so invert it unless
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// the rewrite step was also inverted.
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if (!ruleWasInverted)
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result.invert();
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return result;
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}
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/// Replace every rewrite step involving the given rewrite rule with
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/// either the replacement path (or its inverse, if the step was
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/// inverted).
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///
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/// The replacement path is re-contextualized at each occurrence of a
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/// rewrite step involving the given rule.
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///
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/// Returns true if any rewrite steps were replaced; false means the
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/// rule did not appear in this path.
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bool RewritePath::replaceRuleWithPath(unsigned ruleID,
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const RewritePath &path) {
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bool foundAny = false;
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for (const auto &step : Steps) {
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if (step.Kind == RewriteStep::Rule &&
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step.getRuleID() == ruleID) {
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foundAny = true;
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break;
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}
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}
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if (!foundAny)
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return false;
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SmallVector<RewriteStep, 4> newSteps;
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for (const auto &step : Steps) {
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switch (step.Kind) {
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case RewriteStep::Rule: {
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// All other rewrite rules remain unchanged.
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if (step.getRuleID() != ruleID) {
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newSteps.push_back(step);
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break;
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}
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// Ok, we found a rewrite step referencing the redundant rule.
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// Replace this step with the provided path. If this rewrite step has
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// context, the path's own steps must be re-contextualized.
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// Keep track of rewrite step pairs which push and pop the stack. Any
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// rewrite steps enclosed with a push/pop are not re-contextualized.
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unsigned pushCount = 0;
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auto recontextualizeStep = [&](RewriteStep newStep) {
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bool inverse = newStep.Inverse ^ step.Inverse;
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if (newStep.pushesTermsOnStack() && inverse) {
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assert(pushCount > 0);
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--pushCount;
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}
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if (pushCount == 0) {
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newStep.StartOffset += step.StartOffset;
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newStep.EndOffset += step.EndOffset;
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}
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newStep.Inverse = inverse;
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newSteps.push_back(newStep);
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if (newStep.pushesTermsOnStack() && !inverse) {
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++pushCount;
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}
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};
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// If this rewrite step is inverted, invert the entire path.
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if (step.Inverse) {
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for (auto newStep : llvm::reverse(path))
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recontextualizeStep(newStep);
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} else {
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for (auto newStep : path)
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recontextualizeStep(newStep);
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}
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// Rewrite steps which push and pop the stack must come in balanced pairs.
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assert(pushCount == 0);
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break;
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}
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case RewriteStep::PrefixSubstitutions:
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case RewriteStep::Shift:
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case RewriteStep::Decompose:
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case RewriteStep::Relation:
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case RewriteStep::DecomposeConcrete:
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case RewriteStep::LeftConcreteProjection:
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case RewriteStep::RightConcreteProjection:
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newSteps.push_back(step);
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break;
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}
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}
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std::swap(newSteps, Steps);
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return true;
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}
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SmallVector<unsigned, 1>
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RewritePath::getRulesInEmptyContext(const MutableTerm &term,
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const RewriteSystem &system) {
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// Rules appearing in empty context (possibly more than once).
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llvm::SmallDenseSet<unsigned, 2> rulesInEmptyContext;
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// The number of times each rule appears (with or without context).
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llvm::SmallDenseMap<unsigned, unsigned, 2> ruleFrequency;
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RewritePathEvaluator evaluator(term);
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for (auto step : Steps) {
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switch (step.Kind) {
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case RewriteStep::Rule: {
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if (!step.isInContext() && !evaluator.isInContext())
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rulesInEmptyContext.insert(step.getRuleID());
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++ruleFrequency[step.getRuleID()];
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break;
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}
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case RewriteStep::LeftConcreteProjection:
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case RewriteStep::Decompose:
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case RewriteStep::PrefixSubstitutions:
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case RewriteStep::Shift:
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case RewriteStep::Relation:
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case RewriteStep::DecomposeConcrete:
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case RewriteStep::RightConcreteProjection:
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break;
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}
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evaluator.apply(step, system);
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}
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// Collect all rules that we saw exactly once in empty context.
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SmallVector<unsigned, 1> rulesOnceInEmptyContext;
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for (auto rule : rulesInEmptyContext) {
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auto found = ruleFrequency.find(rule);
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assert(found != ruleFrequency.end());
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if (found->second == 1)
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rulesOnceInEmptyContext.push_back(rule);
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}
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return rulesOnceInEmptyContext;
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}
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/// Find a rule to delete by looking through all loops for rewrite rules appearing
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/// once in empty context. Returns a pair consisting of a loop ID and a rule ID,
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/// otherwise returns None.
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///
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/// Minimization performs three passes over the rewrite system.
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///
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/// 1) First, rules that are not conformance rules are deleted, with
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/// \p redundantConformances equal to nullptr.
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///
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/// 2) Second, minimal conformances are computed.
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///
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/// 3) Finally, redundant conformance rules are deleted, with
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/// \p redundantConformances equal to the set of conformance rules that are
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/// not minimal conformances.
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Optional<std::pair<unsigned, unsigned>> RewriteSystem::
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findRuleToDelete(EliminationPredicate isRedundantRuleFn) {
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SmallVector<std::pair<unsigned, unsigned>, 2> redundancyCandidates;
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for (unsigned loopID : indices(Loops)) {
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auto &loop = Loops[loopID];
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if (loop.isDeleted())
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continue;
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// Delete loops that don't contain any rewrite rules in empty context,
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// since such loops do not yield any elimination candidates.
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if (!loop.isUseful(*this)) {
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if (Debug.contains(DebugFlags::HomotopyReduction)) {
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llvm::dbgs() << "** Deleting useless loop #" << loopID << ": ";
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loop.dump(llvm::dbgs(), *this);
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llvm::dbgs() << "\n";
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}
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loop.markDeleted();
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continue;
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}
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for (unsigned ruleID : loop.findRulesAppearingOnceInEmptyContext(*this)) {
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redundancyCandidates.emplace_back(loopID, ruleID);
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}
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}
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Optional<std::pair<unsigned, unsigned>> found;
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if (Debug.contains(DebugFlags::HomotopyReduction)) {
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llvm::dbgs() << "\n";
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}
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for (const auto &pair : redundancyCandidates) {
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unsigned loopID = pair.first;
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unsigned ruleID = pair.second;
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|
|
const auto &loop = Loops[loopID];
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
// We should not find a rule that has already been marked redundant
|
|
// here; it should have already been replaced with a rewrite path
|
|
// in all homotopy generators.
|
|
assert(!rule.isRedundant());
|
|
|
|
// Associated type introduction rules are 'permanent'. They're
|
|
// not worth eliminating since they are re-added every time; it
|
|
// is better to find other candidates to eliminate in the same
|
|
// loop instead.
|
|
if (rule.isPermanent())
|
|
continue;
|
|
|
|
// Homotopy reduction runs multiple passes with different filters to
|
|
// prioritize the deletion of certain rules ahead of others. Apply
|
|
// the filter now.
|
|
if (!isRedundantRuleFn(loopID, ruleID)) {
|
|
if (Debug.contains(DebugFlags::HomotopyReductionDetail)) {
|
|
llvm::dbgs() << "** Skipping rule " << rule << " from loop #"
|
|
<< loopID << "\n";
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if (Debug.contains(DebugFlags::HomotopyReductionDetail)) {
|
|
llvm::dbgs() << "** Candidate rule " << rule << " from loop #"
|
|
<< loopID << "\n";
|
|
}
|
|
|
|
if (!found) {
|
|
found = pair;
|
|
continue;
|
|
}
|
|
|
|
// 'rule' is the candidate rule; 'otherRule' is the best rule to eliminate
|
|
// we've found so far.
|
|
const auto &otherRule = getRule(found->second);
|
|
|
|
const auto &otherLoop = Loops[found->first];
|
|
|
|
{
|
|
// If one of the rules was a concrete unification projection, prefer to
|
|
// eliminate the *other* rule.
|
|
//
|
|
// For example, if 'X.T == G<U, V>' is implied by the conformance on X,
|
|
// and the following three rules are defined in the current protocol:
|
|
//
|
|
// a) X.T == G<Int, W>
|
|
// b) X.U == Int
|
|
// c) X.V == W
|
|
//
|
|
// Then we can either eliminate a) alone, or b) and c). Since b) and c)
|
|
// are projections, they are "simpler", and we would rather keep both and
|
|
// eliminate a).
|
|
unsigned projectionCount = loop.getProjectionCount(*this);
|
|
unsigned otherProjectionCount = otherLoop.getProjectionCount(*this);
|
|
|
|
if (projectionCount != otherProjectionCount) {
|
|
if (projectionCount < otherProjectionCount)
|
|
found = pair;
|
|
|
|
continue;
|
|
}
|
|
}
|
|
|
|
{
|
|
// If one of the rules is a concrete type requirement, prefer to
|
|
// eliminate the *other* rule.
|
|
bool ruleIsConcrete = rule.getLHS().back().hasSubstitutions();
|
|
bool otherRuleIsConcrete = otherRule.getLHS().back().hasSubstitutions();
|
|
|
|
if (ruleIsConcrete != otherRuleIsConcrete) {
|
|
if (otherRuleIsConcrete)
|
|
found = pair;
|
|
|
|
continue;
|
|
}
|
|
}
|
|
|
|
{
|
|
// If both are concrete type requirements, prefer to eliminate the
|
|
// one with the more deeply nested type.
|
|
unsigned ruleNesting = rule.getNesting();
|
|
unsigned otherRuleNesting = otherRule.getNesting();
|
|
|
|
if (ruleNesting != otherRuleNesting) {
|
|
if (ruleNesting > otherRuleNesting)
|
|
found = pair;
|
|
|
|
continue;
|
|
}
|
|
}
|
|
|
|
{
|
|
// Otherwise, perform a shortlex comparison on (LHS, RHS).
|
|
Optional<int> comparison = rule.compare(otherRule, Context);
|
|
|
|
if (!comparison.hasValue()) {
|
|
// Two rules (T.[C] => T) and (T.[C'] => T) are incomparable if
|
|
// C and C' are superclass, concrete type or concrete conformance
|
|
// symbols.
|
|
continue;
|
|
}
|
|
|
|
if (*comparison == 0) {
|
|
// Given two rewrite loops that both eliminate the same rule, prefer
|
|
// the one that was not recorded by substitution simplification;
|
|
// substitution simplification rules contain the projections in
|
|
// context, which then prevents the projections from being eliminated.
|
|
//
|
|
// An example is if you have two rules implied by conformances on X,
|
|
//
|
|
// a) X.T == G<Y>
|
|
// b) X.T == G<Z>
|
|
//
|
|
// then the induced rule Y == Z is a projection.
|
|
//
|
|
// The rule X.T == G<Z> can be eliminated with a loop that begins at
|
|
// X.T.[concrete: G<Y>] followed by a decomposition and rewrite of
|
|
// Y into Z, finally followed by an inverse decomposition back to
|
|
// X.T.[concrete: G<Z>].
|
|
//
|
|
// However, if we can eliminate G<Y> via some other loop, we prefer
|
|
// to do that, since that might *also* allow us to eliminate Y == Z.
|
|
unsigned decomposeCount = loop.getDecomposeCount(*this);
|
|
unsigned otherDecomposeCount = otherLoop.getDecomposeCount(*this);
|
|
|
|
if (decomposeCount != otherDecomposeCount) {
|
|
if (decomposeCount < otherDecomposeCount)
|
|
found = pair;
|
|
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (*comparison > 0) {
|
|
// Otherwise, if the new rule is less canonical than the best one so
|
|
// far, it becomes the new candidate for elimination.
|
|
found = pair;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
return found;
|
|
}
|
|
|
|
/// Delete a rewrite rule that is known to be redundant, replacing all
|
|
/// occurrences of the rule in all loops with the replacement path.
|
|
void RewriteSystem::deleteRule(unsigned ruleID,
|
|
const RewritePath &replacementPath) {
|
|
// Replace all occurrences of the rule with the replacement path in
|
|
// all redundant rule paths recorded so far.
|
|
for (auto &pair : RedundantRules) {
|
|
(void) pair.second.replaceRuleWithPath(ruleID, replacementPath);
|
|
}
|
|
|
|
// Replace all occurrences of the rule with the replacement path in
|
|
// all remaining rewrite loops.
|
|
for (unsigned loopID : indices(Loops)) {
|
|
auto &loop = Loops[loopID];
|
|
if (loop.isDeleted())
|
|
continue;
|
|
|
|
bool changed = loop.Path.replaceRuleWithPath(ruleID, replacementPath);
|
|
if (!changed)
|
|
continue;
|
|
|
|
if (Context.getASTContext().LangOpts.EnableRequirementMachineLoopNormalization) {
|
|
loop.computeNormalForm(*this);
|
|
}
|
|
|
|
// The loop's path has changed, so we must invalidate the cached
|
|
// result of findRulesAppearingOnceInEmptyContext().
|
|
loop.markDirty();
|
|
|
|
if (Debug.contains(DebugFlags::HomotopyReductionDetail)) {
|
|
llvm::dbgs() << "** Updated loop #" << loopID << ": ";
|
|
loop.dump(llvm::dbgs(), *this);
|
|
llvm::dbgs() << "\n";
|
|
}
|
|
}
|
|
|
|
// Record the redundant rule along with its replacement path.
|
|
RedundantRules.emplace_back(ruleID, replacementPath);
|
|
}
|
|
|
|
void RewriteSystem::performHomotopyReduction(
|
|
EliminationPredicate isRedundantRuleFn) {
|
|
while (true) {
|
|
auto optPair = findRuleToDelete(isRedundantRuleFn);
|
|
|
|
// If no redundant rules remain which can be eliminated by this pass, stop.
|
|
if (!optPair)
|
|
break;
|
|
|
|
unsigned loopID = optPair->first;
|
|
unsigned ruleID = optPair->second;
|
|
|
|
auto &loop = Loops[loopID];
|
|
auto replacementPath = loop.Path.splitCycleAtRule(ruleID);
|
|
|
|
loop.markDeleted();
|
|
|
|
auto &rule = getRule(ruleID);
|
|
|
|
if (Debug.contains(DebugFlags::HomotopyReduction)) {
|
|
llvm::dbgs() << "** Deleting rule " << rule << " from loop #"
|
|
<< loopID << "\n";
|
|
llvm::dbgs() << "* Replacement path: ";
|
|
MutableTerm mutTerm(getRule(ruleID).getLHS());
|
|
replacementPath.dump(llvm::dbgs(), mutTerm, *this);
|
|
llvm::dbgs() << "\n";
|
|
}
|
|
|
|
rule.markRedundant();
|
|
|
|
deleteRule(ruleID, replacementPath);
|
|
}
|
|
|
|
propagateRedundantRequirementIDs();
|
|
}
|
|
|
|
void RewriteSystem::normalizeRedundantRules() {
|
|
for (auto &pair : RedundantRules) {
|
|
pair.second.computeNormalForm(*this);
|
|
}
|
|
|
|
if (Debug.contains(DebugFlags::RedundantRules)) {
|
|
llvm::dbgs() << "\nRedundant rules:\n";
|
|
for (const auto &pair : RedundantRules) {
|
|
const auto &rule = getRule(pair.first);
|
|
llvm::dbgs() << "- ("
|
|
<< rule.getLHS() << " => "
|
|
<< rule.getRHS() << ") ::== ";
|
|
|
|
MutableTerm lhs(rule.getLHS());
|
|
pair.second.dump(llvm::dbgs(), lhs, *this);
|
|
|
|
llvm::dbgs() << "\n";
|
|
|
|
if (Debug.contains(DebugFlags::RedundantRulesDetail)) {
|
|
llvm::dbgs() << "\n";
|
|
pair.second.dumpLong(llvm::dbgs(), lhs, *this);
|
|
|
|
llvm::dbgs() << "\n\n";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Use the loops to delete redundant rewrite rules via a series of Tietze
|
|
/// transformations, updating and simplifying existing loops as each rule
|
|
/// is deleted.
|
|
///
|
|
/// Redundant rules are mutated to set their isRedundant() bit.
|
|
void RewriteSystem::minimizeRewriteSystem() {
|
|
if (Debug.contains(DebugFlags::HomotopyReduction)) {
|
|
llvm::dbgs() << "-----------------------------\n";
|
|
llvm::dbgs() << "- Minimizing rewrite system -\n";
|
|
llvm::dbgs() << "-----------------------------\n";
|
|
}
|
|
|
|
assert(Complete);
|
|
assert(!Minimized);
|
|
Minimized = 1;
|
|
|
|
propagateExplicitBits();
|
|
processConflicts();
|
|
|
|
if (Context.getASTContext().LangOpts.EnableRequirementMachineLoopNormalization) {
|
|
for (auto &loop : Loops) {
|
|
loop.computeNormalForm(*this);
|
|
}
|
|
}
|
|
|
|
// First pass:
|
|
// - Eliminate all LHS-simplified non-conformance rules.
|
|
// - Eliminate all RHS-simplified and substitution-simplified rules.
|
|
//
|
|
// An example of a conformance rule that is LHS-simplified but not
|
|
// RHS-simplified is (T.[P] => T) where T is irreducible, but there
|
|
// is a rule (V.[P] => V) for some V with T == U.V.
|
|
//
|
|
// Such conformance rules can still be minimal, as part of a hack to
|
|
// maintain compatibility with the GenericSignatureBuilder's minimization
|
|
// algorithm.
|
|
if (Debug.contains(DebugFlags::HomotopyReduction)) {
|
|
llvm::dbgs() << "------------------------------\n";
|
|
llvm::dbgs() << "First pass: simplified rules -\n";
|
|
llvm::dbgs() << "------------------------------\n";
|
|
}
|
|
|
|
performHomotopyReduction([&](unsigned loopID, unsigned ruleID) -> bool {
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
if (rule.isLHSSimplified() &&
|
|
!rule.isAnyConformanceRule())
|
|
return true;
|
|
|
|
if (rule.isRHSSimplified() ||
|
|
rule.isSubstitutionSimplified())
|
|
return true;
|
|
|
|
return false;
|
|
});
|
|
|
|
// Second pass:
|
|
// - Eliminate all rules with unresolved symbols which were *not*
|
|
// simplified.
|
|
//
|
|
// Two examples of such rules:
|
|
//
|
|
// - (T.X => T.[P:X]) obtained from resolving the overlap between
|
|
// (T.[P] => T) and ([P].X => [P:X]).
|
|
//
|
|
// - (T.X.[concrete: C] => T.X) obtained from resolving the overlap
|
|
// between (T.[P] => T) and a protocol typealias rule
|
|
// ([P].X.[concrete: C] => [P].X).
|
|
if (Debug.contains(DebugFlags::HomotopyReduction)) {
|
|
llvm::dbgs() << "-------------------------------\n";
|
|
llvm::dbgs() << "Second pass: unresolved rules -\n";
|
|
llvm::dbgs() << "-------------------------------\n";
|
|
}
|
|
|
|
performHomotopyReduction([&](unsigned loopID, unsigned ruleID) -> bool {
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
if (rule.containsUnresolvedSymbols())
|
|
return true;
|
|
|
|
return false;
|
|
});
|
|
|
|
// Now compute a set of minimal conformances.
|
|
//
|
|
// FIXME: For now this just produces a set of redundant conformances, but
|
|
// it should actually output the canonical minimal conformance equation
|
|
// for each non-minimal conformance. We can then use information to
|
|
// compute conformance access paths, instead of the current "brute force"
|
|
// algorithm used for that purpose.
|
|
llvm::DenseSet<unsigned> redundantConformances;
|
|
computeMinimalConformances(redundantConformances);
|
|
|
|
// Third pass: Eliminate all non-minimal conformance rules.
|
|
if (Debug.contains(DebugFlags::HomotopyReduction)) {
|
|
llvm::dbgs() << "-------------------------------------------\n";
|
|
llvm::dbgs() << "Third pass: non-minimal conformance rules -\n";
|
|
llvm::dbgs() << "-------------------------------------------\n";
|
|
}
|
|
|
|
performHomotopyReduction([&](unsigned loopID, unsigned ruleID) -> bool {
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
if (rule.isAnyConformanceRule() &&
|
|
redundantConformances.count(ruleID))
|
|
return true;
|
|
|
|
return false;
|
|
});
|
|
|
|
// Fourth pass: Eliminate all remaining redundant non-conformance rules.
|
|
if (Debug.contains(DebugFlags::HomotopyReduction)) {
|
|
llvm::dbgs() << "----------------------------------------\n";
|
|
llvm::dbgs() << "Fourth pass: all other redundant rules -\n";
|
|
llvm::dbgs() << "----------------------------------------\n";
|
|
}
|
|
|
|
performHomotopyReduction([&](unsigned loopID, unsigned ruleID) -> bool {
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
if (!rule.isAnyConformanceRule())
|
|
return true;
|
|
|
|
return false;
|
|
});
|
|
|
|
// Check invariants after homotopy reduction.
|
|
verifyRewriteLoops();
|
|
verifyRedundantConformances(redundantConformances);
|
|
verifyMinimizedRules(redundantConformances);
|
|
|
|
normalizeRedundantRules();
|
|
}
|
|
|
|
/// In a conformance-valid rewrite system, any rule with unresolved symbols on
|
|
/// the left or right hand side should be redundant. The presence of unresolved
|
|
/// non-redundant rules means one of the original requirements written by the
|
|
/// user was invalid.
|
|
bool RewriteSystem::hadError() const {
|
|
assert(Complete);
|
|
assert(Minimized);
|
|
|
|
for (const auto &rule : Rules) {
|
|
if (!isInMinimizationDomain(rule.getLHS().getRootProtocol()))
|
|
continue;
|
|
|
|
if (rule.isPermanent())
|
|
continue;
|
|
|
|
if (rule.isConflicting())
|
|
return true;
|
|
|
|
if (!rule.isRedundant() &&
|
|
!rule.isProtocolTypeAliasRule() &&
|
|
rule.containsUnresolvedSymbols())
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// Collect all non-permanent, non-redundant rules whose domain is equal to
|
|
/// one of the protocols in the connected component represented by this
|
|
/// rewrite system.
|
|
///
|
|
/// These rules form the requirement signatures of these protocols.
|
|
llvm::DenseMap<const ProtocolDecl *, RewriteSystem::MinimizedProtocolRules>
|
|
RewriteSystem::getMinimizedProtocolRules() const {
|
|
assert(Minimized);
|
|
assert(!Protos.empty());
|
|
|
|
llvm::DenseMap<const ProtocolDecl *, MinimizedProtocolRules> rules;
|
|
for (unsigned ruleID : indices(Rules)) {
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
if (rule.isPermanent() ||
|
|
rule.isRedundant() ||
|
|
rule.isConflicting())
|
|
continue;
|
|
|
|
const auto *proto = rule.getLHS().getRootProtocol();
|
|
if (!isInMinimizationDomain(proto))
|
|
continue;
|
|
|
|
if (rule.isProtocolTypeAliasRule())
|
|
rules[proto].TypeAliases.push_back(ruleID);
|
|
else if (!rule.containsUnresolvedSymbols())
|
|
rules[proto].Requirements.push_back(ruleID);
|
|
}
|
|
|
|
return rules;
|
|
}
|
|
|
|
/// Collect all non-permanent, non-redundant rules whose left hand side
|
|
/// begins with a generic parameter symbol.
|
|
///
|
|
/// These rules form the top-level generic signature for this rewrite system.
|
|
std::vector<unsigned>
|
|
RewriteSystem::getMinimizedGenericSignatureRules() const {
|
|
assert(Minimized);
|
|
assert(Protos.empty());
|
|
|
|
std::vector<unsigned> rules;
|
|
for (unsigned ruleID : indices(Rules)) {
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
if (rule.isPermanent() ||
|
|
rule.isRedundant() ||
|
|
rule.isConflicting() ||
|
|
rule.containsUnresolvedSymbols()) {
|
|
continue;
|
|
}
|
|
|
|
if (rule.getLHS()[0].getKind() != Symbol::Kind::GenericParam)
|
|
continue;
|
|
|
|
rules.push_back(ruleID);
|
|
}
|
|
|
|
return rules;
|
|
}
|
|
|
|
/// Verify that each loop begins and ends at its basepoint.
|
|
void RewriteSystem::verifyRewriteLoops() const {
|
|
for (const auto &loop : Loops) {
|
|
loop.verify(*this);
|
|
}
|
|
}
|
|
|
|
/// Assert if homotopy reduction failed to eliminate a redundant conformance,
|
|
/// since this suggests a misunderstanding on my part.
|
|
void RewriteSystem::verifyRedundantConformances(
|
|
const llvm::DenseSet<unsigned> &redundantConformances) const {
|
|
for (unsigned ruleID : redundantConformances) {
|
|
const auto &rule = getRule(ruleID);
|
|
assert(!rule.isPermanent() &&
|
|
"Permanent rule cannot be redundant");
|
|
assert(!rule.isIdentityConformanceRule() &&
|
|
"Identity conformance cannot be redundant");
|
|
assert(rule.isAnyConformanceRule() &&
|
|
"Redundant conformance is not a conformance rule?");
|
|
|
|
if (!rule.isRedundant()) {
|
|
llvm::errs() << "Homotopy reduction did not eliminate redundant "
|
|
<< "conformance?\n";
|
|
llvm::errs() << "(#" << ruleID << ") " << rule << "\n\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Assert if homotopy reduction failed to eliminate a rewrite rule it was
|
|
// supposed to delete.
|
|
void RewriteSystem::verifyMinimizedRules(
|
|
const llvm::DenseSet<unsigned> &redundantConformances) const {
|
|
unsigned redundantRuleCount = 0;
|
|
|
|
for (unsigned ruleID : indices(Rules)) {
|
|
const auto &rule = getRule(ruleID);
|
|
|
|
// Ignore the rewrite rule if it is not part of our minimization domain.
|
|
if (!isInMinimizationDomain(rule.getLHS().getRootProtocol())) {
|
|
if (rule.isRedundant()) {
|
|
llvm::errs() << "Redundant rule outside minimization domain: "
|
|
<< rule << "\n\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
// Note that sometimes permanent rules can be simplified, but they can never
|
|
// be redundant.
|
|
if (rule.isPermanent()) {
|
|
if (rule.isRedundant()) {
|
|
llvm::errs() << "Permanent rule is redundant: " << rule << "\n\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if (rule.isRedundant())
|
|
++redundantRuleCount;
|
|
|
|
// LHS-simplified rules should be redundant, unless they're protocol
|
|
// conformance rules, which unfortunately might not be redundant, because
|
|
// we try to keep them in the original protocol definition for
|
|
// compatibility with the GenericSignatureBuilder's minimization algorithm.
|
|
if (rule.isLHSSimplified() &&
|
|
!rule.isRedundant() &&
|
|
!rule.isProtocolConformanceRule()) {
|
|
llvm::errs() << "Simplified rule is not redundant: " << rule << "\n\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
|
|
// RHS-simplified and substitution-simplified rules should be redundant.
|
|
if ((rule.isRHSSimplified() ||
|
|
rule.isSubstitutionSimplified()) &&
|
|
!rule.isRedundant()) {
|
|
llvm::errs() << "Simplified rule is not redundant: " << rule << "\n\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
|
|
if (rule.isRedundant() &&
|
|
rule.isAnyConformanceRule() &&
|
|
!rule.isRHSSimplified() &&
|
|
!rule.isSubstitutionSimplified() &&
|
|
!rule.containsUnresolvedSymbols() &&
|
|
!redundantConformances.count(ruleID)) {
|
|
llvm::errs() << "Minimal conformance is redundant: " << rule << "\n\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
}
|
|
|
|
if (RedundantRules.size() != redundantRuleCount) {
|
|
llvm::errs() << "Expected " << RedundantRules.size() << " redundant rules "
|
|
<< "but counted " << redundantRuleCount << "\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
|
|
for (const auto &pair : RedundantRules) {
|
|
const auto &rule = getRule(pair.first);
|
|
if (!rule.isRedundant()) {
|
|
llvm::errs() << "Recorded replacement path for non-redundant rule "
|
|
<< rule << "\n";
|
|
dump(llvm::errs());
|
|
abort();
|
|
}
|
|
}
|
|
}
|